billy2, lawful male human Flame Mage ------------#---------------- |...........................| |...........................| ................d...........| |...d@...........d..........| ---------------+------------- [Billy2 the Spark] St11 Dx8 Co10 In18 Wi7 Ch9 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 25 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 127 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 71% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 67% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35403 Monster spawn increase reached its maximum at turn 53736 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 233400 The monster class that cannot be genocided was ogre The monster class that was spawned more often: rust monster or disenchanter (freq bonus 4) The monster species that spawned more often: chasing garter snake (freq bonus 6) The monster species that spawned more often: Lurtz, Uruk Captain of the White Hand (freq bonus 8) The monster species that spawned more often: baals minion (freq bonus 28) The monster species that spawned more often: hostile girlfriend (freq bonus 24) The monster species that spawned more often: snap-dragon-fly (freq bonus 14) The monster species that spawned more often: upper spinner (freq bonus 9) The monster species that spawned more often: devilish spirit (freq bonus 6) The monster species that spawned more often: hell temptress (freq bonus 28) The monster species that spawned more often: drowned soul (freq bonus 12) The monster species that spawned more often: deceiving warp fungus (freq bonus 6) The monster species that spawned more often: acid mimic (freq bonus 7) The monster species that spawned more often: ethereal trove (freq bonus 16) The monster species that spawned more often: finger mage (freq bonus 6) The monster species that spawned more often: mean force patch (freq bonus 12) The monster species that spawned more often: Arucueid Bruenstud (freq bonus 16) The monster species that spawned more often: kamikaze yeek (freq bonus 14) The monster species that spawned more often: undead wandkeeper (freq bonus 12) The monster species that spawned more often: dolgsman hunter (freq bonus 7) The monster species that spawned more often: young blue dragon (freq bonus 14) The monster species that spawned more often: master quylthulg (freq bonus 5) The monster species that never randomly spawned: brown snake The monster species that never randomly spawned: petty rhumbat The monster species that never randomly spawned: dread witch The monster species that never randomly spawned: blank warp patch The monster species that never randomly spawned: portal guard The monster species that never randomly spawned: assassin bug The monster species that never randomly spawned: woodsman The monster species that never randomly spawned: animated unfair stiletto The monster species that never randomly spawned: muk The monster species that never randomly spawned: muzzle fiend The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 31) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 19) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 10) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 16) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 23) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 4) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 3) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 10) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 11) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 65) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 3) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 3) Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (1011) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - detect monsters 4 divine 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...