billy2, lawful male human Flame Mage d.| .@| +-- [Billy2 the Spark] St8 Dx15 Co17 In13 Wi7 Ch7 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw17(17) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. spellbook of fireball - Color: white. Material: paper. Appearance: ragged. This spell blasts monsters with a bolt of fire. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 87750 Monster spawn increase reached its maximum at turn 122320 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 825630 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: dragon (freq bonus 5) The monster species that spawned more often: David (freq bonus 6) The monster species that spawned more often: elderly gentleman (freq bonus 12) The monster species that spawned more often: dwarf (freq bonus 6) The monster species that spawned more often: ghoul mage (freq bonus 8) The monster species that spawned more often: secluded warp fungus (freq bonus 14) The monster species that spawned more often: poison spitter (freq bonus 8) The monster species that spawned more often: gravity colony (freq bonus 7) The monster species that spawned more often: air giant (freq bonus 12) The monster species that spawned more often: muck crawler (freq bonus 40) The monster species that spawned more often: joyous lady (freq bonus 14) The monster species that spawned more often: phantasm (freq bonus 33) The monster species that spawned more often: dopplezon (freq bonus 14) The monster species that spawned more often: Ludgera (freq bonus 24) The monster species that spawned more often: mud spider (freq bonus 108) The monster species that spawned more often: Mizuki Rashoujin (freq bonus 14) The monster species that spawned more often: razorfin fish (freq bonus 7) The monster species that spawned more often: unholy corpse (freq bonus 60) The monster species that spawned more often: shimmering spore (freq bonus 8) The monster species that spawned more often: larva imp (freq bonus 12) The monster species that spawned more often: ancient green dragon (freq bonus 7) The monster species that never randomly spawned: zruty The monster species that never randomly spawned: Roswitha's lacquered pump The monster species that never randomly spawned: koffing The monster species that never randomly spawned: acidic cytoplasm The monster species that never randomly spawned: mana worm The monster species that never randomly spawned: Geryon The monster species that never randomly spawned: gila monster The monster species that never randomly spawned: insectoatl The monster species that never randomly spawned: half-dragon mummy The monster species that never randomly spawned: cold hound The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 12) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 12) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 23) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 18) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 11) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 11) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 4) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 2) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 4) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 6) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this trap was always invisible: acidpool The RNG hath decreed that this trap was generated more often: ntll (freq bonus 2) Next attribute increase check would have come at turn 3265 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (50) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 70% 300% c - detect monsters 4 divine 71% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...