billy2, lawful male human Flame Mage ---- ...| ....| ---....| |......| ......| |d.....| |@.....| |......| |......| -------- [Billy2 the Spark] St4 Dx13 Co9 In18 Wi7 Ch5 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 13% chance Scroll drop chance was reduced to 88% Potion drop chance was reduced to 89% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64901 Monster spawn increase reached its maximum at turn 87205 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 754728 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: ogre (freq bonus 10) The monster species that spawned more often: great inertia wyrm (freq bonus 28) The monster species that spawned more often: yellow jacket (freq bonus 32) The monster species that spawned more often: lava stalk (freq bonus 13) The monster species that spawned more often: multi-hued dragon worm (freq bonus 12) The monster species that spawned more often: Miss Youngdragon (freq bonus 26) The monster species that spawned more often: hound of Tindalos (freq bonus 11) The monster species that spawned more often: crypt wraith (freq bonus 16) The monster species that spawned more often: door permamimic (freq bonus 14) The monster species that spawned more often: jitterbug (freq bonus 66) The monster species that spawned more often: wraith (freq bonus 13) The monster species that spawned more often: frost wall (freq bonus 24) The monster species that spawned more often: concrete sentai (freq bonus 12) The monster species that spawned more often: topless nurse (freq bonus 12) The monster species that spawned more often: blue beetle (freq bonus 28) The monster species that spawned more often: nighthawk (freq bonus 11) The monster species that spawned more often: large flea (freq bonus 22) The monster species that spawned more often: roast goose (freq bonus 11) The monster species that spawned more often: byakhee (freq bonus 13) The monster species that spawned more often: disgusting growth (freq bonus 24) The monster species that spawned more often: armadillo (freq bonus 52) The monster species that never randomly spawned: undead valkyrie The monster species that never randomly spawned: arch-lich The monster species that never randomly spawned: blacker bear The monster species that never randomly spawned: healing army The monster species that never randomly spawned: wind elemental The monster species that never randomly spawned: cocoon imp The monster species that never randomly spawned: colony lichen The monster species that never randomly spawned: zealot The monster species that never randomly spawned: chiang-shi The monster species that never randomly spawned: elf The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 12) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 12) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 13) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 6) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 36) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 19) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 8) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 6) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 6) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 19) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 6) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 79) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 72) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 2) Next attribute increase check would have come at turn 595 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (96) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - detect monsters 4 divine 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...