billy2, lawful male sea elven Cook ---------- |........| -.@......| ...d.....$| |.Z......-- .........| ---------- [Billy2 the one who forgot the salt] St12 Dx18 Co13 In6 Wi12 Ch6 CooSeaMalLaw Dlvl:1 $0 HP10(10) Pw9(9) AC2 Exp1 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello billy2, the sea elven Cook, welcome back to SlashEMExtended! The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 54 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 73% Implant drop chance was reduced to 92% Potion drop chance was reduced to 92% Tool drop chance was reduced to 83% Food drop chance was reduced to 76% Concealing monsters were spawned underneath items 65% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: shield (turn 4) The following skill became untrainable if you tried to train it too early: body spells (turn 375) The following skill became untrainable after a while: healing spells (turn 27702) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 43646) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 19007 Monster spawn increase reached its maximum at turn 167507 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1132650 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: goblin fighter (freq bonus 10) The monster species that spawned more often: Verena's stiletto sandal (freq bonus 30) The monster species that spawned more often: gevurah sephirah (freq bonus 3) The monster species that spawned more often: Roxy Greta (freq bonus 24) The monster species that spawned more often: ferrous mushroom (freq bonus 15) The monster species that spawned more often: brigand (freq bonus 10) The monster species that spawned more often: brown naga hatchling (freq bonus 18) The monster species that spawned more often: surfiest loudliest (freq bonus 16) The monster species that spawned more often: kagero cuttie (freq bonus 3) The monster species that spawned more often: locker expansion (freq bonus 14) The monster species that spawned more often: blue mewlip (freq bonus 10) The monster species that spawned more often: cornucopia duality working (freq bonus 18) The monster species that spawned more often: poison ivy (freq bonus 8) The monster species that spawned more often: clicking force fungus (freq bonus 4) The monster species that spawned more often: ferrous boomer (freq bonus 6) The monster species that spawned more often: wooden warp fungus (freq bonus 10) The monster species that spawned more often: knife lich (freq bonus 14) The monster species that spawned more often: beige missingno (freq bonus 10) The monster species that spawned more often: black bulb (freq bonus 24) The monster species that spawned more often: depowered colony (freq bonus 6) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 1) The monster trait that was more common: monsters that wail (freq bonus 6) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 4) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 36) The monster trait that was more common: monsters that never move (freq bonus 4) The monster trait that was more common: monsters that walk through walls (freq bonus 3) The monster species that never randomly spawned: hairy patch The monster species that never randomly spawned: pick dwarf The monster species that never randomly spawned: Seraph The monster species that never randomly spawned: dwarf queen The monster species that never randomly spawned: katchtain The monster species that never randomly spawned: eye of the deep The monster species that never randomly spawned: Shami-Amourae The monster species that never randomly spawned: demonic entity The monster species that never randomly spawned: varietal winesop The monster species that never randomly spawned: fared trenchantly colluding The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 44) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 2) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 36) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 31) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 42) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 55) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 97) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 11) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 2) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 13) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 10) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 14) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 56) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: evil plate mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of dread (noxious) The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: checkerboard trap (freq bonus 1) Trap randomization happened for 1 in 114 traps Next attribute increase check would have come at turn 575 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from being a stoned chiller (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was McDonalds The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (456) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of healing (FIVE NIGHTS AT FIQS) scroll of mana (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) scroll of phase door (PRIRUTSENIE) scroll of standard id (CAMAMNMALCHA XJ) scroll of cure (WOPAK) * scroll of extra healing (NONEXEMPT CONUNDRUM) * scroll of greater mana restoration (ONE BELONGS BELONGED) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Cook... Since you quit, the score list will not be checked.