billy2, lawful male addicted Acid Mage ------+---- |.@........ |d.......$| |.........| |.........| ----------- [Billy2 the Oozer] St25 Dx25 Co25 In25 Wi25 Ch25 AciAddMalLaw Dlvl:1 $0 HP17(17) Pw19(19) AC-4 Exp1 T1 Cnf Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male addicted Acid Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. Unfortunately for you, you're playing an old version of the game. Please play the up-to-date version instead. If you have any complaints, get on the #em.slashem.me IRC channel on Freenode. Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of sin {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of acid sphere (4:5) {0} i - a blessed spellbook of acid stream (0:1) {0} Potions d - an uncursed potion of object detection {0} Rings g - an uncursed ring of polymorph {0} Wands f - an uncursed wand of acid (2:2) {0} Tools j - an uncursed oil lamp {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 88% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 10% Monster death drops spawned with only 99% chance The following skill could not be trained at all: flail The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41584 Monster spawn increase reached its maximum at turn 266674 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 451899 The monster class that cannot be genocided was vampire The monster class that was spawned more often: vortex (freq bonus 3) The monster species that spawned more often: bhut (freq bonus 14) The monster species that spawned more often: quantum patch (freq bonus 16) The monster species that spawned more often: shaped mushroom (freq bonus 36) The monster species that spawned more often: matrix gal (freq bonus 15) The monster species that spawned more often: hidden mushroom (freq bonus 18) The monster species that spawned more often: black beetle (freq bonus 16) The monster species that spawned more often: day discouragingly alternating reexamining daze bloat fancy (freq bonus 40) The monster species that spawned more often: glowing growth (freq bonus 60) The monster species that spawned more often: gray beetle (freq bonus 8) The monster species that spawned more often: multi-hued warp patch (freq bonus 10) The monster species that spawned more often: grotesque ogre shaman (freq bonus 14) The monster species that spawned more often: scapula reinfusing chelate precut (freq bonus 20) The monster species that spawned more often: icewoman (freq bonus 36) The monster species that spawned more often: petro giant (freq bonus 8) The monster species that spawned more often: chaos ant (freq bonus 4) The monster species that spawned more often: Sven (freq bonus 8) The monster species that spawned more often: flying parrot (freq bonus 24) The monster species that spawned more often: predominating lunch extrinsically fainthearted (freq bonus 10) The monster species that spawned more often: dung soldier (freq bonus 12) The monster species that spawned more often: gnome rogue leader (freq bonus 10) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 1) The monster trait that was more common: monsters that can throw boulders (freq bonus 1) The monster trait that was more common: monsters with shock resistance (freq bonus 4) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 8) The monster species that never randomly spawned: sharkskin outreached The monster species that never randomly spawned: teal mushroom The monster species that never randomly spawned: flesheater The monster species that never randomly spawned: clicking warp patch The monster species that never randomly spawned: sexy asian lady The monster species that never randomly spawned: large spawn mimic The monster species that never randomly spawned: zombified lion The monster species that never randomly spawned: Sofia's leather pump The monster species that never randomly spawned: orange force fungus The monster species that never randomly spawned: admirer linearly The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: stuck announcement stone (gray) The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 3) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 24) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 16) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 6) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 4) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 4) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 2) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 11) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 14) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: pendant (looped) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 5) Next attribute increase check would have come at turn 519 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were acid resistant You were confused (0) You were prevented from having stunnopathy (0) You were prevented from having contamination resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was The Lord of the Pit The version you were playing was: Unix SlashEMExtended Version 2.1.7 (fc90ec1e) - last build Wed Apr 25 23:37:15 2018. You could not have safely prayed (460) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of sin (APEC AMMUNITION PRODUCERS EXPLOITING CUSTOMERS) scroll of healing (I LONG TO SEE LYNN AND EMILY PLAY THIS GAME AGAIN) scroll of mana (NOBIMUS UPSCOTI) scroll of phase door (HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD) scroll of standard id (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of cure (INS CUBITOR) * scroll of extra healing (WELCOME TO THE ASTRAL PLANE) * scroll of greater mana restoration (6 TIME) Spellbooks spellbook of acid sphere (rough) spellbook of acid stream (lupine) Potions potion of object detection (peculiar) potion of oil (puce) Rings ring of polymorph (ruby) Wands wand of acid (enviable) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Acid Mage...