w\[  Player: bhaak Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-05-15.14:13:10.ttyrec Time: (1557929591) Wed May 15 14:13:11 2019 w\` aAccess to /dgldir/userdata/bhaak/dnhslex/bhaak.dnethackrc denied (2). Hit return to continue: x\y  [?1049h(B)0dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. Restoring save file...x\,1--More--y\'-------+.@u.xx|....%|+.....||.....|-.--|--Bhaak the Pargar St:10 Dx:11 Co:8 In:11 Wi:8 Ch:17 Chaotic S:0 Dlvl:1 $:0 HP: 11(11)  Pw: 4(4)  Br:1 AC:6 Xp:1/0 T:1Hello bhaak, the orcish Noblewoman, welcome back to dnhslex!--More--z\_KAttention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Freenode IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char--More--{\(cf MMPress Ctrl^W or type #ward to engrave a warding sign.|\CS 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:3<.x...u@|\jXThe saddled pony hits the grid bug.The grid bug is killed! 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:4 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:5 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:5.u..@#MM|\n 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:5|\;h 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:5}\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:6.u.@##MM}\{  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:7u%.@}\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:9..u...@#MM~\........|@####MM 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:9The saddled pony picks up a food ration. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:10$u~\-S 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:11....u#@##MM~\.#@###........--- 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:11The saddled pony drops a food ration. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:12%u~\j 9 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:13..##u#@##.|...~\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:15##u#@#..|.\ق; 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:16....###u#@#.+..\:D@MM###u#x#-@-...|.$..|....|.....----- 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:16The saddled pony misses the grid bug.The saddled pony bites the grid bug.The grid bug is killed! 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:17#\s  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:18####---.-|.@\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:19##u.@\j 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:19\This door is locked. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:19\TThis door is locked. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:19\Y This door is locked. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:19\C>  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:21..u.@#M\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:22u..@\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:23...u.@#\K  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:24.........u.@#\M )  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:25 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:27 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:28....##....##...##u#@  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:28\ M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:29 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:29u##\9Ak  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:29\D MYou displaced your saddled pony. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:30###.u@......#M\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:31###@#u#MM\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:33#.-.@u###MMM\G 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:34#---------@.........|u.........|##.......|##.....|...|----\E 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:35#-#@#u|.#.............------\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:36###u@###||.|.--\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:37#####@.u................\- 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:39#u@#.#........................\MYou displaced your saddled pony. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:40#@u...\ B 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:40 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:41#@###u##.\kI 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:42@#u#.\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:43@#u#.\j 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:43\j 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:43\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:45#@#.\You displaced your saddled pony. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:46u#@#.\r 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:47##u@####.\| 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:48##u@...\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:49##u@#..........\8  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:51####u@#.MM\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:52 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:53 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:54 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:55 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:57 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:58 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:59 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:60 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:61 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:63###########u#@##[\Y24;1H 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:63\Ose M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:64 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:65 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:66 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:67 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:69 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:70`######u@With great effort you move the boulder. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:71#`#`@#uM\You try to move the boulder, but in vain. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:71\cvp 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:71\M  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:72##+@u###MM\F  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:73#@u##MMM\Pj 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:73\)The door opens. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:75--------+-..........|u-...........|#..........|-----------\I  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:76#-#|.#u@#|.-MM\2 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:77-##u@-MM\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:78.#-u@\kw 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:79..@uM\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:81u@..M\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:82.u@\t  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:83..@uM\xh 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:84.@.uM\d 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:85.@.uM\7 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:87u.@...M\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:88.u.@\) 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:89..u@\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:90@.uM\{ The door opens. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:91#|u.M\Y 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:93@.........u...........\Ʃ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:94@u...........\/i 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:94\i 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:94\# You displaced your saddled pony. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:95u@..........MMM\9X 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:96#u........@..........\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:97|@u\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:99#@.u.M\L  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:100@..uM\FU  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:101@.u..MM\Y  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:102#@u.M\\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:103@u.\' 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:105##@........u..\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:106@...u.................\& j 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:106\0S 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:107#@#u...........\; 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:108 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:109 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:111 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:112##@########.#......... 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:112\9J M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:113 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:114 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:115 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:117 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:118 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:119----------..........|.......>....#@###-----------######### 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:119\g M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:120 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:121 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:123--..|@####-M\a 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:124-@.#\8 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:125@.#\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:126@.u\  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:127@.u.\6D-----------|@.........||.....$....|------------Bhaak the Pargar St:10 Dx:11 Co:8 In:11 Wi:8 Ch:17 Chaotic S:50 Dlvl:2 $:0 HP: 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:127\wg M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:129\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:130 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:131 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:132 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:133<....@ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:133\t M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:135 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:136 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:137 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:138 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:139 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:139#.....@\$  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:141#@............\ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:142 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:143 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:144 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:145 M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:147------[[!(|["?|[)[|([|@!|.||@#####........ 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:147\ M 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:148----|(!?[|[!)%!|?!+?/%???%%?!..-@-##MMM"Hello, bhaak! Welcome to Upernavik's general store!"--More--\ "Feel free to browse my wares, or chat with me about other services!" 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:149\؁  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:150|%|*=([|.....@@-------|#MMM\F%M@.#MMMThe list price of the white potion is 75 zorkmids.l - a white potion (unpaid, 75 zorkmids). 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:151.@M\R 'In what direction? \YIUpernavik says that your bill comes to 75 zorkmids.--More--\& >Do you wish to try our other services? [yn] (n) \{ on 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:153\# \,dip\o \ do: unknown extended command. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:153\J  Weapons a - ) an uncursed +2 rapier (weapon in hand) Armor b - [ an uncursed +1 set of victorian underwear (being worn) c - [ an uncursed +1 gentlewoman's dress (being worn) d - [ an uncursed +1 pair of stilettos (being worn) e - [ an uncursed +1 leather cloak (being worn) Comestibles g - % 10 uncursed apples h - % 3 uncursed food rations j - % 2 uncursed eucalyptus leaves k - % an uncursed lump of dancer's jelly Potions l - ! a white potion (unpaid, 75 zorkmids) Rings f - = an uncursed ring of free action Tools i - ( 3 uncursed +0 sunrods (alternate weapon; not wielded)(end) \'?  11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:153\ +What do you want to throw? [a or ?*] \!In what direction? \4=The apple misses Upernavik. 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:154\9What do you want to throw? [a or ?*] \0!In what direction? \vu1The apple misses Upernavik.\w7Upernavik gets angry!@M\y 11(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:154Upernavik hits! -1(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:154--More--\ You die...\  -1(11)  Pw: 4(4) -1(11)  Pw: 4(4)  Br:2 AC:6 Xp:1/0 T:154Upernavik takes all your possessions.--More--\cMDo you want to see what you had when you died? [ynq] (n) \ y Weapons a - ) an uncursed +2 rapier (weapon in hand) Armor b - [ an uncursed +1 set of victorian underwear (being worn) c - [ an uncursed +1 gentlewoman's dress (being worn) d - [ an uncursed +1 pair of stilettos (being worn) e - [ an uncursed +1 leather cloak (being worn) Comestibles g - % 8 uncursed apples h - % 3 uncursed food rations j - % 2 uncursed eucalyptus leaves k - % an uncursed lump of dancer's jelly Potions l - ! an uncursed potion of extra healing Rings f - = an uncursed ring of free action Tools i - ( 3 uncursed +0 sunrods (alternate weapon; not wielded)(end) \3Do you want to see your attributes? [ynq] (n) \#@y Final Attributes:  You were fervently aligned. You were poison resistant. You had a drunkard score of 0. You had a carrying capacity of 1034 remaining. You had 743 points of nutrition remaining. You are dead.--More--\Җ Do you want an account of creatures vanquished? [ynq] (n) \`y Vanquished creatures:  2 grid bugs--More--\V aDo you want to see your conduct? [ynq] (n) \<y Voluntary challenges:  You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never paid a shopkeeper to identify an item. You never magically identified an item.--More--\, ----------  / \  / REST \  / IN \  / PEACE \  / \  | bhaak |  | 0 Au |  | killed by Ms. |  | Upernavik, the |  | shopkeeper |  | |  | 2019 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bhaak the Noblewoman... You died in The Dungeons of Doom on dungeon level 2 with 50 points, and 0 pieces of gold, after 154\,h moves. You were level 1 with a maximum of 11 hit points when you died. --More--\$ [?1049l \C