beefy, lawful male shoe Flame Mage ------------------------ |....................... |.......@..............| |........d........Z....| ------------------------ [Beefy the Spark] St7 Dx9 Co7 In9 Wi5 Ch7 FlaShoMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello beefy, welcome to SlashEMExtended! You are a lawful male shoe Flame Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: detect monsters You could not have this property intrinsically: technicality Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 25 Implant identification only worked 1 times out of 27 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 87% Wand drop chance was reduced to 87% Potion drop chance was reduced to 79% Armor drop chance was reduced to 96% Tool drop chance was reduced to 72% Food drop chance was reduced to 85% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: body spells The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to skilled proficiency: dagger The following skill became untrainable if you tried to train it too early: scimitar (turn 48) The following skill became untrainable after a while: martial arts (turn 62667) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 40092) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29224 Monster spawn increase reached its maximum at turn 76698 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 999495 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: pango player (freq bonus 8) The monster species that spawned more often: pw stealer (freq bonus 8) The monster species that spawned more often: wonder zon (freq bonus 16) The monster species that spawned more often: pack fox (freq bonus 16) The monster species that spawned more often: ancient golden dragon (freq bonus 12) The monster species that spawned more often: catapult indulge transgressive (freq bonus 4) The monster species that spawned more often: thiever ogre (freq bonus 4) The monster species that spawned more often: obverting rimier ployed scorpion (freq bonus 20) The monster species that spawned more often: floating spirit (freq bonus 15) The monster species that spawned more often: rhino king (freq bonus 15) The monster species that spawned more often: spined devil (freq bonus 3) The monster species that spawned more often: woolly mammoth (freq bonus 6) The monster species that spawned more often: suicide king (freq bonus 72) The monster species that spawned more often: dim mushroom (freq bonus 9) The monster species that spawned more often: sexy squeaker (freq bonus 24) The monster species that spawned more often: tasloi lookout (freq bonus 6) The monster species that spawned more often: lifeful twigging upkeep (freq bonus 12) The monster species that spawned more often: sharpclaw corpse (freq bonus 12) The monster species that spawned more often: huge avolakia (freq bonus 16) The monster species that spawned more often: unfair rat (freq bonus 12) The monster trait that was more common: monsters that have hug attacks (freq bonus 5) The monster trait that was more common: monsters that can cast spells (freq bonus 4) The monster trait that was more common: monsters that can swim (freq bonus 4) The monster trait that was more common: monsters that are strong (freq bonus 4) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 2) The monster trait that was more common: monsters whose attacks burn you (freq bonus 2) The monster species that never randomly spawned: mean colony The monster species that never randomly spawned: baal cold mage The monster species that never randomly spawned: bright violet growth The monster species that never randomly spawned: puha The monster species that never randomly spawned: bell automaton The monster species that never randomly spawned: ferier fern sprout The monster species that never randomly spawned: shaped force fungus The monster species that never randomly spawned: raise sterilizing The monster species that never randomly spawned: Keystone Detective The monster species that never randomly spawned: local rescinding maleficence The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: peacekeeper mail ((null)) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: implant of thawing (ambergris) The RNG hath decreed that this item was never generated: diving (next) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 22) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: one point shoot (magnum, freq bonus 6) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 9) The RNG hath decreed that this item was generated more often: material bolt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 11) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 6) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 2) The RNG hath decreed that this item was generated more often: mojibake gloves (multilinguitis gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 11) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 51) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: implant of finger pointing (perverted) The RNG hath decreed that this item was always generated cursed: compost bow ((null)) The RNG hath decreed that this item was always generated cursed: infravision (unwritten) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: short blade ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: anger peaceful monster (volatile) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: EVC trap (freq bonus 5) Trap randomization happened for 1 in 939 traps Next attribute increase check would have come at turn 1039 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You had not decided on your sexuality yet You had 1500 points of nutrition remaining You could fly You could survive without air You had discount action Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Earth, Fire and Ash Your deity was Earth The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (226) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 + matter 0% 100% b - fireball 4 + matter 90% 300% c - light 1 + divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of enchant weapon (KSIAZKA DZWONEK I SWIECA) scroll of healing (PARASITARY) scroll of mana (SPIRITUAL PROMOTION) scroll of phase door (TRATS ARL) scroll of standard id (BUEP IS THE STUPID) scroll of cure (HP RECOVERY BY GRAUP) * scroll of extra healing (CLUSTERBOMBROCK GIGABOMBROCK RAGNAROCK) * scroll of greater mana restoration (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) Spellbooks spellbook of flame sphere (blue and white) spellbook of fireball (unhealthy) spellbook of light (historic) Potions potion of speed (distilled) Rings ring of gain strength (candlelight) Wands wand of fire (buzzing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) implants [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye beefy the Flame Mage... Since you quit, the score list will not be checked.