beefy, neutral male vampiric Janitor }}--+---- }.......| }}......| }.%.....| }}}.....| #|.@.....| }})}------ }@}# #}### #}#}## ##}#}# ###}# #,# #}}}}----}--.-.-- ##}#|....}}.....| ----.----.----------- ##}}#|}#.........| |...............<...| #}###}...........| |...................+ }#}}#}}....#.....| -------- --}}---------+---}}-#|.#.................| }}}}}}}..........| |..........}.}.............}|}}}------------------- }}##}}...........| |...........................}}##, #}# |..##.......| +.......).}..}........%....}}## }}# -----.......| |.........}.....}%..}}......} #}# --------- ----------- -}}}}}}---}}----} #}# [Beefy the Mop Boy] St7 Dx13 Co14 In7 Wi10 Ch9 JanVamMalNeu Spa:4 $42 HP-2(38) Pw27(27) AC4 Exp3 T122 Sat Latest messages You see here a drained mynock corpse {240}. "beefy! Please pay before leaving." You escaped the shop without paying! You stole 19801 zorkmids worth of merchandise. You feel like an evil rogue. An alarm sounds! The Keystone Kops appear! Buffy wields a shotgun {15}! The soldier's ring mail deflects your attack. The soldier's fish bowl deflects your attack. You hit the soldier! You bite the soldier. Drink blood? [yn] (y) The soldier suddenly seems weaker! The soldier drowns. Buffy fires 2 shotgun shells! You are hit by the 1st shotgun shell! [-9 -> 29] You are hit by the 2nd shotgun shell! You die... Your inventory Weapons a - an uncursed +1 mop (weapon in hands) {6} Armor b - an uncursed +0 bunny uniform (being worn) {14} c - an uncursed +0 pair of iron shoes (being worn) {20} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed finalized scroll of wishing {0} K - an uncursed scroll of standard id {0} Potions d - an uncursed potion of oil (400) {0} h - 2 uncursed potions of vampire blood {0} Rings i - an uncursed ring of teleportation {0} q - an uncursed ring of free action {0} r - an uncursed ring of see invisible {0} s - an uncursed -1 ring of protection {0} t - the uncursed ring of shock resistance named Polar Opposites {0} u - an uncursed +1 ring of gain wisdom {0} v - a ! cursed ring of hunger {0} w - a cursed ring of polymorph control {0} x - an uncursed ring of see invisible {0} y - an uncursed ring of sustain ability {0} z - an uncursed +1 ring of heavy attack {0} A - an uncursed ring of stealth {0} B - an uncursed ring of warning {0} C - an uncursed ring of sustain ability {0} D - a cursed ring of aggravate monster {0} E - an uncursed ring of random effects {0} G - a cursed ring of warning {0} H - an uncursed +1 ring of increase accuracy {0} I - an uncursed +1 ring of protection {0} J - an uncursed +1 ring of gain strength {0} L - an uncursed ring of teleport control {0} M - a cursed ring of warning {0} Tools e - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} f - an uncursed skeleton key {0} g - an uncursed hairclip {0} Gems F - 11 uncursed +0 rocks {0} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 5 You carried 5 sins You could not have this property at all: freezopathy You could not have this property extrinsically: wonderlegs Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Monsters only dropped their equipment with 63% chance Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 48% Ring drop chance was reduced to 78% Wand drop chance was reduced to 94% Implant drop chance was reduced to 90% Potion drop chance was reduced to 75% Armor drop chance was reduced to 84% Tool drop chance was reduced to 80% Food drop chance was reduced to 71% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: shield The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: polearms (turn 1710) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 29560 Monster spawn increase reached its maximum at turn 153707 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 849600 The monster class that cannot be genocided was ogre The monster species that spawned more often: ghetto force fungus (freq bonus 6) The monster species that spawned more often: pickaninny crossarm compounder (freq bonus 10) The monster species that spawned more often: starborg (freq bonus 4) The monster species that spawned more often: gray beetle (freq bonus 12) The monster species that spawned more often: abhorrence harpooned (freq bonus 2) The monster species that spawned more often: tremble monster (freq bonus 15) The monster species that spawned more often: reaccredit valid hydric (freq bonus 4) The monster species that spawned more often: wrestle suppuration (freq bonus 6) The monster species that spawned more often: psychic spore (freq bonus 2) The monster species that spawned more often: vampire ruler (freq bonus 20) The monster species that spawned more often: masquerader uplift gruff (freq bonus 24) The monster species that spawned more often: minima croquette (freq bonus 4) The monster species that spawned more often: inoffensively shaggiest (freq bonus 6) The monster species that spawned more often: adventurer yeek (freq bonus 8) The monster species that spawned more often: evil bulb (freq bonus 12) The monster species that spawned more often: disgusting wort (freq bonus 6) The monster species that spawned more often: priest (freq bonus 2) The monster species that spawned more often: sticker (freq bonus 4) The monster species that spawned more often: stinger (freq bonus 12) The monster species that spawned more often: rigmarole antiphony (freq bonus 3) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 1) The monster trait that was more common: monsters with cold resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 1) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters that cuss (freq bonus 3) The monster species that never randomly spawned: petty mirage gryffon The monster species that never randomly spawned: protection monster The monster species that never randomly spawned: giant serpent The monster species that never randomly spawned: nonlethal nonperishable The monster species that never randomly spawned: cockatoo The monster species that never randomly spawned: lusting tympani The monster species that never randomly spawned: incantation narrating The monster species that never randomly spawned: weeping archangel The monster species that never randomly spawned: draftsmen unharmed The monster species that never randomly spawned: urolithic tether The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: table furniture (GANG ONE THROUGH FOUR) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: pourpoor lash ((null)) The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was never generated: cloak of scent (shadow cloak) The RNG hath decreed that this item was never generated: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was never generated: air current (court) The RNG hath decreed that this item was never generated: dustbin stone (gray) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 33) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: baeaeaep spy helmet (failuncap helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 6) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 14) The RNG hath decreed that this item was generated more often: failure stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 3) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 19) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 11) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 33) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: line loss (linear) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: levitation (agate) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this item was always generated cursed: sexplay whip ((null)) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 1) Trap randomization happened for 1 in 422 traps Next attribute increase check would have come at turn 971 Strength training was 8 Dexterity training was 1 Wisdom training was 9 Constitution training was 5 Your sanity was 0 You were level-drain resistant You had not decided on your sexuality yet You were being chased by the kops. (1312) You had the following amount of trash in your trash can: 0 You were prevented from having freezopathy (0) You were prevented from having wonderlegs (0) You had 2999 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Grime, Dog Shit and Fag Butt Your deity was Dog Shit The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (364) You are dead You didn't know any spells. Techniques known in the end Name Level Status iron skin 3X LIMIT(0) concentrating 3X LIMIT(0) terrain cleanup 3X LIMIT(0) dazzle 3 R LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) draw blood 3 R LIMIT(0) Discoveries Armor bunny uniform (red leather armor) iron shoes (hard shoes) Scrolls scroll of healing (RO MON LIN TEXTILE) scroll of mana (HERMIONE CASTS AVADA KEDAVRA AT UMBRIDGE) scroll of phase door (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of standard id (PAS DIO LEO) scroll of cure (PROFUSE WAXWORKS) * scroll of extra healing (9H) * scroll of greater mana restoration (WILHELMINE TAKESHI) scroll of wishing (WHACKING YOURSELF WITH HIGH HEELS IS FUN) Potions potion of oil (tan) potion of vampire blood (blood-red) Rings ring of teleportation (bright) ring of free action (lead) ring of see invisible (azurite) ring of protection (jasper) ring of shock resistance (aquamarine) ring of gain wisdom (agate) ring of hunger (oscillating) ring of polymorph control (opal) ring of sustain ability (bone) ring of heavy attack (numbing) ring of stealth (weighty) ring of warning (secree) ring of aggravate monster (cryptolocker) ring of random effects (rusty) ring of increase accuracy (squeezable) ring of gain strength (mayan) ring of teleport control (scarab) Tools skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 4: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 5 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 19801 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (6 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (31 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye beefy the Janitor...