beefy, lawful male centaur Priest `.``` %.<.. `.`@` `.@@ ```` [Beefy the Acolyte] St9 Dx10 Co9 In8 Wi19 Ch7 PriCenMalLaw Dlvl:50 $12 HP-1(60) Pw51(77) AC-3 Exp4 T519 Par Latest messages What do you want to read? [h-os or ?*] As you read the scroll, it disappears. You have found a scroll of mass murder. What monster do you want to mass murder? [type the name] A thunderous voice booms through the caverns: "No, mortal! That will not be done." What monster do you want to mass murder? [type the name] A thunderous voice booms through the caverns: "No, mortal! That will not be done." What monster do you want to mass murder? [type the name] Such creatures do not exist in this world. What monster do you want to mass murder? [type the name] Wiped out all bats. What monster do you want to mass murder? [type the name] Wiped out all dragons. The Alabaster elf zaps a wand of sleep! The sleep ray hits you! The Alabaster elf swings his runed broadsword named Mordekainen's Sneaking Eye. The Alabaster elf hits you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property intrinsically: quad attacks Implant identification only worked 1 times out of 54 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 45% Ring drop chance was reduced to 87% Wand drop chance was reduced to 92% Weapon drop chance was reduced to 94% Food drop chance was reduced to 92% Monster death drops spawned with only 94% chance The following skill was limited to skilled proficiency: form VII (Vaapad) The following skill became untrainable if you tried to train it too early: memorization (turn 30) The following skill became untrainable if you tried to train it too early: morning star (turn 324) The following skill became harder to train at higher skill levels: petkeeping Sticky curses were more common by 14% Number of artifacts generated was 5 Number of fake artifacts generated was 21 Monster spawn increase started at turn 36656 Monster spawn increase reached its maximum at turn 348344 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 438885 The monster class that cannot be genocided was orc The monster species that spawned more often: kobold alchemist (freq bonus 12) The monster species that spawned more often: fried ichthyosaur (freq bonus 12) The monster species that spawned more often: normal vampire (freq bonus 6) The monster species that spawned more often: arch-troll (freq bonus 12) The monster species that spawned more often: meteor (freq bonus 12) The monster species that spawned more often: possessory restuffed (freq bonus 2) The monster species that spawned more often: valance legitimatize (freq bonus 8) The monster species that spawned more often: fluorescing ecclesiastic (freq bonus 4) The monster species that spawned more often: creeper (freq bonus 6) The monster species that spawned more often: hound of errdalos (freq bonus 8) The monster species that spawned more often: inviolable booked (freq bonus 8) The monster species that spawned more often: vampire spellmaster (freq bonus 24) The monster species that spawned more often: rust water vortex (freq bonus 12) The monster species that spawned more often: laten mushroom (freq bonus 12) The monster species that spawned more often: RNG Kriminologist (freq bonus 2) The monster species that spawned more often: blue supplier (freq bonus 15) The monster species that spawned more often: underproduced homebuilding (freq bonus 8) The monster species that spawned more often: specialized forage declaring (freq bonus 66) The monster species that spawned more often: armored deflation overenthusiastically (freq bonus 5) The monster species that spawned more often: Pazuzzu (freq bonus 9) The monster trait that was more common: monsters that have weapon attacks (freq bonus 4) The monster trait that was more common: shapeshifting monsters (freq bonus 6) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: joke monsters (freq bonus 1) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters whose attacks calm you (freq bonus 4) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 6) The monster species that never randomly spawned: flinging silver coins The monster species that never randomly spawned: Nakago, Shogun of Kotou The monster species that never randomly spawned: sulfur warp patch The monster species that never randomly spawned: hell witch The monster species that never randomly spawned: tickle jelly The monster species that never randomly spawned: relearning mutate directionally rickshaw conceptualize The monster species that never randomly spawned: yeshiva shape The monster species that never randomly spawned: claw hulk The monster species that never randomly spawned: acid stalk The monster species that never randomly spawned: car thief The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: implant of avarice (adroit) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: time use stone (gray) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 48) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 12) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 19) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 35) The RNG hath decreed that this item was generated more often: distorted grimace (gas mask, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 22) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: metal guard (onyge, freq bonus 6) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 49) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 13) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 99) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 91) The RNG hath decreed that this item was always generated cursed: grassland (GOOD THING YOU WERENT THERE) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: cloak of technicality (brick cloak) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: heavy silver ball ((null)) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this trap was always invisible: evil patch trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 4) Trap randomization happened for 1 in 820 traps Next attribute increase check would have come at turn 1255 Strength training was 16 Dexterity training was 11 Wisdom training was -4 Constitution training was 25 Your sanity was 0 You were paralyzed (-9) You had not decided on your sexuality yet Your chance to block was 21% You had 864 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of UNIX, the PDP-7 and VMS Your deity was UNIX The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 125% b - light 1 + divine 0% 95% Techniques known in the end Name Level Status turn undead 4X LIMIT(0) blessing 4X LIMIT(0) spirituality check 4X LIMIT(0) invoke deity 4 R LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) Discoveries Armor robe (black robe) Scrolls scroll of mass murder (ITE TI KE NI A TE TI KANNAA) scroll of healing (GRACEFULLY ATTENDED INTERNMENT UNDERCLOTHING) scroll of mana (HASH EM EXTENDED CRYPTOGRAPHY CONFERENCE) scroll of phase door (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of standard id (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of cure (WASH MY PAST AWAY) * scroll of extra healing (THERE IS NO SPOON) * scroll of greater mana restoration (KNOWN ISSUE STENNO SHOULD VE) Spellbooks spellbook of healing (pure) spellbook of light (donkey-eared) Potions * potion of water (clear) Wands wand of sleep (idiomatic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 50 Level 50: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 31 times You killed 37 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 5 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 1 time You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (5 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) shield [Basic] (max Master) (23 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Basic] (max Expert) (22 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (51 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (26 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye beefy the Priest...