beefy, chaotic female worm Jedi ---------- |........- |........| |......... |........| |......... |.......d| |........| |...<.%..| ---------- [Beefy the Inactive Mushroom Patch] St16 Dx9 Co15 In11 Wi7 Ch8 JedWorFemCha Dlvl:1 $0 HP14(14) Pw10(10) AC8 HD0 Exp1 T141 Latest messages You are rooted to the ground. (8x) You stop. Your little dog is in the way! You are rooted to the ground. (12x) You hear water falling on coins. You are rooted to the ground. (5x) You hear a nether voice. You are rooted to the ground. (8x) The little dog misses the pack jackal. The little dog bites the pack jackal. The pack jackal misses the little dog. The pack jackal misses. The little dog misses the pack jackal. You touch the pack jackal. The little dog misses the pack jackal. The pack jackal misses. The little dog bites the pack jackal. The pack jackal is killed! You are rooted to the ground. (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: invisibility Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 50% Wand drop chance was reduced to 65% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 79% Armor drop chance was reduced to 91% Tool drop chance was reduced to 86% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 16% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: knife The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: body spells The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 22146) The following skill became harder to train at higher skill levels: sling Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53028 Monster spawn increase reached its maximum at turn 222582 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3485057 The monster class that cannot be genocided was ogre The monster species that spawned more often: giant shimmering ant (freq bonus 4) The monster species that spawned more often: cursed stalk (freq bonus 4) The monster species that spawned more often: Olog-hai (freq bonus 4) The monster species that spawned more often: merinde (freq bonus 12) The monster species that spawned more often: bramble colony (freq bonus 2) The monster species that spawned more often: vorkolak (freq bonus 4) The monster species that spawned more often: troll zombie (freq bonus 8) The monster species that spawned more often: silverfish (freq bonus 6) The monster species that spawned more often: illithid (freq bonus 1) The monster species that spawned more often: greater plasma elemental (freq bonus 3) The monster species that spawned more often: appeased vascularly (freq bonus 10) The monster species that spawned more often: recharging gnarl lemming coagulated (freq bonus 6) The monster species that spawned more often: Tatjana (freq bonus 4) The monster species that spawned more often: toona (freq bonus 54) The monster species that spawned more often: lousing immixed (freq bonus 6) The monster species that spawned more often: big zruty (freq bonus 8) The monster species that spawned more often: dwarven guardian (freq bonus 8) The monster species that spawned more often: Vera (freq bonus 12) The monster species that spawned more often: yeto (freq bonus 3) The monster species that spawned more often: grass vampire (freq bonus 9) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 12) The monster species that never randomly spawned: silent wren The monster species that never randomly spawned: weretroll The monster species that never randomly spawned: pension philtering piscine The monster species that never randomly spawned: walking corpse The monster species that never randomly spawned: bramble mushroom The monster species that never randomly spawned: gigantic mind flayer The monster species that never randomly spawned: help vampire The monster species that never randomly spawned: gum jelly The monster species that never randomly spawned: Maeglin, the Traitor of Gondolin The monster species that never randomly spawned: night cat The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 25) The RNG hath decreed that this item was generated more often: add spell memory (loved, freq bonus 4) The RNG hath decreed that this item was generated more often: mork boots (mary janes, freq bonus 6) The RNG hath decreed that this item was generated more often: shadow horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 2) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 5) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 18) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 5) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 7) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 88) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 97) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: wakeup call stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of sanity treble (tremolo) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: implant of puncturing (fortified) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 1) The spell school whose books are more common was occult spells (freq bonus 15) Trap randomization happened for 1 in 141 traps Next attribute increase check would have come at turn 198 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 6 Your sanity was 0 You had not decided on your sexuality yet You had 1545 points of nutrition remaining You were stealthy You could survive without air You had polymorphitis You were polymorphed into an inactive mushroom patch Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (219) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * robe (yellow robe) * leather gloves (faded mittens) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (meso helmet) * sedge hat (netradiation helmet) * skullcap (frequent helmet) * flack helmet (dark helmet) * crystal helm (grimace helmet) * mining helm (RNG helmet) * field helm (hydra helmet) * helm of safeguard (complete helmet) * war hat (green bowel) * plasteel gloves (white gloves) * gauntlets of safeguard (sensor gloves) * gauntlets of plugsuit (failuncap gloves) * commander gloves (vampiric gloves) * field gloves (slaying gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (weight attachment boots) * field boots (elean boots) * boots of safeguard (profiled boots) Scrolls scroll of healing (WAND BALANCE PATCH MY ASS) scroll of mana (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) scroll of phase door (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) scroll of standard id (YELLOWBEARD SCOURGE OF THE SEA) scroll of cure (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) * scroll of extra healing (TORIPIRU MAXIMIZE MAGIK) * scroll of greater mana restoration (EVILHACK WITH EXTRA EVIL ADDED) Tools yellow lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 16 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (21 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye beefy the Jedi...