beefy, chaotic male alien Cellar Child . . . .. . . . . . . . . . . . . . .. . . . .. . . . . . .. . . . . . . . . . . . . . . . . . .. .. . . . .. . . .. . . . . . . . . . . . . . . . . .. .. .. . . . . . . . . . . . . . . . . .. . .. . . . .. . . . . . . . . . .. . . . . . . . .. . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . .. .##, . . . . . . . . . . . . .. . #@, . . . . . . . . . . . . . .. .. .., . . . .. . .. . . . .,#. . . . . . .. . . . . |..... .,,# . .. . . . . . . . . #,# . . . . . .. .. . . . . #,# .. . . ... . . . . .. . . . .,# . . . . . . . . . . . . . . . #.# . . . . . . .. . . . . . . . .,# . . . . .. . . . .--+--.-..-- . .. #,# . .-----.- .-----..- . .. . .. . . |.........| . ,,# . . .|...............| . . . . . . . . . . |.......... . . |. . ...........| . . . . . . ...).<.....| . . |...............| . ......... .. . . |...... ......... . . .. .. . . . |.........| . . . . - .- ----. ---- - . . . . . |.........|. .. . . .. . . . . . . . . . . |... ...... . . . . . . -.----.---- . . . ... .. . . . . .. . . . . . . . . . .. .. . . . . . . [Beefy the Isolated Modder] St14 Dx20 Co4 In3 Wi5 Ch5 CelAliMalCha Dlvl:1 $0 HP0(9) Pw13(13) AC-4 Exp1 T121 Brd Latest messages Warning: HP low! The weasel misses. The grid xorn misses. The weasel misses. The grid xorn misses. The weasel misses. The grid xorn misses. Your mage plate mail blocks the weasel's attack. Your mage plate mail deflects the weasel's attack. Your mage plate mail blocks the weasel's attack. The grid xorn misses. Your mage plate mail blocks the weasel's attack. The grid xorn bites you! You get zapped! [-1 -> 1] Warning: HP low! Your mage plate mail blocks the weasel's attack. The grid xorn bites you! You get zapped! You die... Final attributes You have transgressed Your alignment was -39 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: fear resistance You could not have this property intrinsically: corrosivity Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 171 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 42% Wand drop chance was reduced to 95% Weapon drop chance was reduced to 65% Armor drop chance was reduced to 51% Tool drop chance was reduced to 15% Food drop chance was reduced to 93% Monster death drops spawned with only 98% chance The following skill could not be trained at all: implants The following skill was trained at half the usual rate: unicorn horn The following skill was limited to basic proficiency: riding The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: martial arts (turn 59) The following skill became untrainable after a while: two-weapon combat (turn 58906) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 49189) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 96549 Monster spawn increase reached its maximum at turn 191184 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1930752 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: Zouthern animal (freq bonus 4) The monster color that was spawned more often: cyan (freq bonus 3) The monster species that spawned more often: iron piercer (freq bonus 48) The monster species that spawned more often: adequate mourning rightward (freq bonus 72) The monster species that spawned more often: usage angolan inclusion (freq bonus 48) The monster species that spawned more often: troublerubber (freq bonus 40) The monster species that spawned more often: spokesmen chastise (freq bonus 18) The monster species that spawned more often: school director (freq bonus 48) The monster species that spawned more often: grouchier bumpering tubercle skindive (freq bonus 12) The monster species that spawned more often: adult plain dragon (freq bonus 60) The monster species that spawned more often: preamble libellously (freq bonus 36) The monster species that spawned more often: mumak calf (freq bonus 16) The monster species that spawned more often: nice girl in velcro shoes (freq bonus 36) The monster species that spawned more often: ice growth (freq bonus 32) The monster species that spawned more often: innholder validatory (freq bonus 54) The monster species that spawned more often: gray slaad (freq bonus 36) The monster species that spawned more often: impinging wordy (freq bonus 12) The monster species that spawned more often: zombieman (freq bonus 192) The monster species that spawned more often: inputted guillotine hellbox vet overrun riband (freq bonus 22) The monster species that spawned more often: snaky chaot (freq bonus 12) The monster species that spawned more often: griped sprigged (freq bonus 36) The monster species that spawned more often: yerles conbat plane (freq bonus 24) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 2) The monster trait that was more common: monsters that cause terrain terror (freq bonus 4) The monster trait that was more common: monsters that bark (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 6) The monster trait that was more common: monsters that are slithy (freq bonus 6) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 5) The monster trait that was more common: monsters that have gaze attacks (freq bonus 15) The monster trait that was more common: monsters that originate from Elona (freq bonus 2) The monster trait that was more common: monsters that have no head (freq bonus 4) The monster species that never randomly spawned: hypothermic The monster species that never randomly spawned: topaz growth The monster species that never randomly spawned: Fei oh The monster species that never randomly spawned: emergency warp fungus The monster species that never randomly spawned: tomb mummy The monster species that never randomly spawned: grating blob The monster species that never randomly spawned: electric sheep The monster species that never randomly spawned: european vampire The monster species that never randomly spawned: abnormal mold The monster species that never randomly spawned: blink warp fungus The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was never generated: pink spell stone (gray) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was generated more often: material bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 19) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 20) The RNG hath decreed that this item was generated more often: sharp pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 6) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 101) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 9) The RNG hath decreed that this item was generated more often: nexusport (scrambled, freq bonus 3) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 80) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 2) Trap randomization happened for 1 in 141 traps Next attribute increase check would have come at turn 173 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 14 Your sanity was 0 You had the following problem: The game gave insufficient amounts of information. (0) You had the following problem: Your spells became blue. (83886080) You had not decided on your sexuality yet You had 1379 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Your Magical Roommate, Your Annoying Sister and Your Insufferable Mother-In-Law Your deity was Your Insufferable Mother-In-Law The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (451) You are dead Spells known in the end Name Level Category Fail Memory a - frost 4 + elemental 80% 299% b - water flame 1 + elemental 0% 99% c - healing 1 + healing 0% 99% d - jumping 1 + body 0% 99% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of teleportation (LA VIVME) scroll of healing (NO ONE CAN STOP ME) scroll of mana (I WANNA BE THE GUY) scroll of phase door (SERO GRIUS) scroll of standard id (STRC PRST SKRZ KRK) scroll of cure (DONT STARE ME ALWAYS) * scroll of extra healing (WORLD ENDING LEATHER PUMPS OF RAGNAROK) * scroll of greater mana restoration (ALPHABET SOUP LETTER SALAD) Spellbooks spellbook of frost (gun-shaped) spellbook of water flame (engraved) spellbook of healing (gameplay-altering) spellbook of jumping (indexed) Potions potion of healing (bouillon) Rings ring of cold resistance (clocked) Wands wand of identify (cyclic) Tools frost horn (horn) Gems loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -40 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (22 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) symbiosis [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (21 of 160) spear [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (21 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye beefy the Cellar Child...