beefy, chaotic male skeleton Flame Mage ------------------ |....<...........| |................| |................| |................| |................+ .................| ---------------------- |................| |)$.*[)%=.[+[+%%+!?$$| |................| |=$).?/.!(%($![`(%.!=| -------+------.--- |[+??%*d?!.".?(?/!?%!| #,,,,,,,%%,,,# |*[.)%?($$$.=.$+)$.%"| ------|--- ---.-----,###### |+$%+%$.?.*.?$%%?$(%%| |......... |...>...+ |$!*..$%?$[$($.?...[!| | #...... ##,........| |!$.$.?(%$$$%[/./)%*.| |.........,,,,|.......| |%![!%(?%$)_?$%=/?%/?|,-+--.-----,,,,........| |$$...=?$$%/?$%?.$$+.|,,,,,-.----.--,--------- |.@@.................|,###,|.......| ---|------------------,# #,|.......| #,,,,,,,## #,###,|.......| #######,,## #,,##,|.......| ##,,# ##)##,|....}..|,# ##,# #,##,|}.......,# #,### #,##,|.......|,# #,,,# #,##,-+-------,# ###,# #,##,,,,,,,,,,,, #,# #,#######.##------ - #,#### #,# |.. .......| #,,,,# #,-------........# ------- ---------------.------,|......................| |....................|,|......................| |....................|,-......................| |....................-,-------..........------- ----------------------## |..........| ------------ [Beefy the Igniter] St5 Dx16 Co13 In17 Wi9 Ch6 FlaSkeMalCha+Y Dlvl:2 $16 HP0(54) Pw56(56) AC3 Exp4 T942 Hun Latest messages The hell hound pup eats a tripe ration {0}. Possogroenoe swings her shotgun. Possogroenoe hits you! The attack doesn't seem to harm you. [-0 -> 7] Warning: HP low! Possogroenoe swings her shotgun. Possogroenoe hits you! The attack doesn't seem to harm you. [-0 -> 7] Warning: HP low! Possogroenoe misses. Possogroenoe touches you! [-1 -> 6] Warning: HP low! Possogroenoe fires 3 shotgun shells! You are hit by the 1st shotgun shell! The attack doesn't seem to harm you. You are hit by the 2nd shotgun shell! You die... Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Gem identification only worked 100 times out of 318 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 83% chance Ring drop chance was reduced to 73% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 35% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 86% Tool drop chance was reduced to 81% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 89% chance The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: high heels (turn 4) The following skill became untrainable after a while: general combat (turn 44348) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 20209) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 30937 Monster spawn increase reached its maximum at turn 126995 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 338016 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: elofallen angel (freq bonus 5) The monster species that spawned more often: oblivion force fungus (freq bonus 24) The monster species that spawned more often: hidden shaman (freq bonus 6) The monster species that spawned more often: trunked deray (freq bonus 6) The monster species that spawned more often: grunthack horror (freq bonus 20) The monster species that spawned more often: undead nuclear physicist (freq bonus 12) The monster species that spawned more often: sulfuric acid cloud (freq bonus 12) The monster species that spawned more often: +2 gmm barricade (freq bonus 24) The monster species that spawned more often: vorer (freq bonus 5) The monster species that spawned more often: evasive cuntgun trooper (freq bonus 12) The monster species that spawned more often: lovelily grizzler permanence (freq bonus 9) The monster species that spawned more often: prefabricate optimal (freq bonus 108) The monster species that spawned more often: away spirit (freq bonus 10) The monster species that spawned more often: spike piercer (freq bonus 8) The monster species that spawned more often: antagonizing tularemia paramecia (freq bonus 16) The monster species that spawned more often: nethackfour horror (freq bonus 12) The monster species that spawned more often: amulet-stealing squad (freq bonus 18) The monster species that spawned more often: Sabrina's block-heeled sandal (freq bonus 24) The monster species that spawned more often: Michael Yamada (freq bonus 20) The monster species that spawned more often: bugbear (freq bonus 6) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters whose attacks time you (freq bonus 1) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 2) The monster species that never randomly spawned: ceramic fungus The monster species that never randomly spawned: rainbow colony The monster species that never randomly spawned: black supplier The monster species that never randomly spawned: hunger vortex The monster species that never randomly spawned: forfeit wiped The monster species that never randomly spawned: mangrove spinal unformatted releasibility The monster species that never randomly spawned: giant lightning bat The monster species that never randomly spawned: assemblage mintiest rapport The monster species that never randomly spawned: color-changing star The monster species that never randomly spawned: weretroll The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: implant of fast repair (arcing) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: anti-teleportation (ruled) The RNG hath decreed that this item was never generated: cloak of water squirting (blue cloak) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: implant of thawing (ambergris) The RNG hath decreed that this item was never generated: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 14) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 6) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 11) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 11) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 13) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 43) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 8) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of nirvana (singing, freq bonus 8) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 2) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 3) The RNG hath decreed that this item was always generated cursed: implant of anal retention (fumigated) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: amulet of initialization failure (bootstrapped) The RNG hath decreed that this item was always generated cursed: long screwup stone (gray) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 2) Trap randomization happened for 1 in 806 traps Next attribute increase check would have come at turn 2595 Strength training was 2 Dexterity training was 1 Wisdom training was 0 Constitution training was 3 Your sanity was 0 You were fire resistant You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You had the following problem: Pets hate you with a fiery passion. (0) You had not decided on your sexuality yet You had infravision You had 448 points of nutrition remaining You could survive without air You had a +2 damage bonus You had diminished bleeding Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Earth, Fire and Ash Your deity was Ash The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 + matter 0% 161% b - fireball 4 + matter 30% 291% c - light 1 + divine 0% 91% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) power surge 2X Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of identify (DIFFER SEX CANT USE STUNTS) scroll of healing (TDTTOSTBDTECONWIALACI) scroll of mana (MORAL RISE WHEN BURN) scroll of phase door (NOW YOU SEE IT) scroll of standard id (GNAY GNIY) scroll of cure (TEAMPEAK) * scroll of extra healing (I CANNOT BEGIN TO DESCRIBE HOW BAD I FIND THE WAND BALANCE PATCH) * scroll of greater mana restoration (YTTOCS PU EM MAEB) Spellbooks spellbook of flame sphere (frosty) spellbook of fireball (many-paged) spellbook of light (shivering) Potions potion of sleeping (freezing) Rings ring of increase damage (porcelain) ring of gain dexterity (finger-jamming) Wands wand of fire (arrow-pointing) wand of cold (impact) wand of striking (rollover) wand of full healing (volcanic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You went without food You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 18 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 11 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (22 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (24 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (25 of 160) Goodbye beefy the Flame Mage...