barti, chaotic male rodneyan Gladiator ------ |.. .| |..`.| |....| |....| |....| -- |....| ... |..`.| - ... }---- |....| }}}--- }}}}}... |....| }}}}}}}}}}}}}}| |....| }}}}..}}}}}}}}}}--- |...}| ..}}}.}}}}}}.`.}}}}}| |_..@I...}}.}}}}}}}}}}}}}}}| |..`}| ..}}}}}}}..}}}}}}---- |....| }}....}}}}..}}.| ------ }}}}}}}}}}}}}- }}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}} [Barti the Velite] St7 Dx5 Co18 In8 Wi6 Ch9 GlaRodMalCha Dlvl:38 $0 HP-2(16) Pw8(8) AC6 Exp1 T17 Bli Latest messages The atzilut sephirah hits you! [-4 -> 3] Warning: HP low! The atzilut sephirah casts a spell! You feel that monsters are aware of your presence. The atzilut sephirah casts a spell at you! Scales cover your eyes! Unknown command ' '. Wait! There's something there you can't see! It hits you! [-2 -> 2] Warning: HP low! You hear a mumbled curse. Unknown command ' '. You miss it. (2x) It hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of cure burn (0:5) {1} e - an uncursed spellbook of character recursion (0:5) {1} f - an uncursed spellbook of acid stream (0:5) {1} g - an uncursed spellbook of poison blast (0:5) {1} h - an uncursed spellbook of dig (0:5) {1} Potions q - an uncursed potion of gain ability {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 20 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 75% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 22147 Monster spawn increase reached its maximum at turn 44812 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 951234 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: flying fish (freq bonus 6) The monster species that spawned more often: borrowing cube (freq bonus 8) The monster species that spawned more often: Merle (freq bonus 26) The monster species that spawned more often: hairy growth (freq bonus 11) The monster species that spawned more often: white light (freq bonus 22) The monster species that spawned more often: sexy lady (freq bonus 14) The monster species that spawned more often: Sheorogath (freq bonus 8) The monster species that spawned more often: persian girl (freq bonus 9) The monster species that spawned more often: smoke clan (freq bonus 14) The monster species that spawned more often: nightingale (freq bonus 16) The monster species that spawned more often: spark bug (freq bonus 7) The monster species that spawned more often: wumpus (freq bonus 7) The monster species that spawned more often: gravity spore (freq bonus 7) The monster species that spawned more often: gnoph-keh (freq bonus 20) The monster species that spawned more often: green spore (freq bonus 8) The monster species that spawned more often: river stalker (freq bonus 9) The monster species that spawned more often: plain dragon (freq bonus 13) The monster species that spawned more often: cutter ogre (freq bonus 8) The monster species that spawned more often: giant toad (freq bonus 16) The monster species that spawned more often: giant yellow ant (freq bonus 14) The monster species that spawned more often: Neo, bane of the lands of Rgra (freq bonus 9) The monster species that never randomly spawned: Kristin The monster species that never randomly spawned: ferrous warp fungus The monster species that never randomly spawned: mysterious 2 The monster species that never randomly spawned: Kerstin The monster species that never randomly spawned: petty demilich The monster species that never randomly spawned: tentacled horror The monster species that never randomly spawned: heavy troopa The monster species that never randomly spawned: psychic patch The monster species that never randomly spawned: Detective Kaptain The monster species that never randomly spawned: ore-colony lichen The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 25) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 121) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 8) Next attribute increase check would have come at turn 167 Strength training was 10 Dexterity training was 1 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You were blinded (198) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1464 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (524) You are dead Spells known in the end Name Level Category Fail Memory a - cure burn 3 healing 90% 200% b - character recursion 7 body 99% 600% c - acid stream 4 matter 90% 300% d - poison blast 4 attack 90% 300% e - dig 5 matter 95% 400% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 cocks (2 created) 0 eyes of doom (1 created) 0 kittens (1 created) 0 vamgoyles (1 created) 0 blue jellies (2 created) 0 water nymphs (1 created) 0 hobgoblins (1 created) 0 dinosaurs (1 created) 0 sewer rats (1 created) 0 arc bugs (1 created) 0 yellow lights (1 created) 0 wing baddies (2 created) 0 fishing rods (2 created) 0 uber wing baddies (1 created) 0 aurors (1 created) 0 monadic devas (1 created) 0 selenites (1 created) 0 forgotten maias (1 created) 0 plains centaurs (1 created) 0 petty water weirds (1 created) 0 greater astral elementals (1 created) 0 lichens (1 created) 0 green stalks (3 created) 0 green colonies (2 created) 0 slow growths (1 created) 0 spike force patches (1 created) 0 hairy warp patches (1 created) 0 ice fungi (1 created) 0 gnome stalkers (3 created) 0 atzilut sephiroth (1 created) 0 snakes (1 created) 0 cobras (2 created) 0 large queues (1 created) 0 yetis (1 created) 0 clay statues (1 created) 0 stone golems (4 created) 0 karate scrubs (1 created) 0 drow warriors (1 created) 0 rogue captains (1 created) 0 wheelchair girls (1 created) 0 dwarven warriors (1 created) 0 alchemists (1 created) 0 elphs (1 created) 0 wizards (1 created) 0 water girls (1 created) 0 newsgroup ladies (1 created) 0 aligned priests (1 created) Medusa (0 times) 0 phantom ghosts (1 created) 0 ghosts (1 created) 0 barbed devils (1 created) 0 tortoises (2 created) 0 hata-hatas (1 created) 0 pikes (1 created) 0 jellyfish (4 created) 0 functioning babelfish (1 created) 0 giant crayfish (1 created) 0 giant rockfish (2 created) 0 magikarps (1 created) 0 piranhas (3 created) 0 visor piranhas (1 created) 0 eel-lizards (6 created) 0 sharks (3 created) 0 electric eels (7 created) 0 very annoying fish (1 created) 0 atlanteans (1 created) 0 tentacled mermaids (2 created) 0 saddleback tortoises (2 created) 0 skeleton fish (1 created) 0 extremely annoying fish (1 created) 0 river stalkers (3 created) 0 amazonic beasts (1 created) 0 giant yellow jellyfish (1 created) 0 giant silver jellyfish (1 created) 0 undead devilfish (1 created) 0 dead fish (1 created) 0 deminewts (1 created) 0 attractive troves (1 created) 0 fear troves (1 created) 0 creatures vanquished. 117 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye barti the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 11850 points, and 0 pieces of gold, after 17 moves. Killer: atzilut sephirah You were level 1 with a maximum of 16 hit points when you died. You reached the 419th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 417 11850 hothraxxa-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 38. Killed by an acid venom. - [16] 418 11850 hothraxxa-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an extremely annoying fish. - [16] *419 11850 barti-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 38. Killed by an atzilut sephirah. - [16] 420 11848 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a flying deep orc. - [19] 421 11844 AmyBSOD-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 37. Killed by a very annoying fish. - [16]