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Revive? [yn] (y) Goodbye level 4. Goodbye level 3. You feel slow! You reappear in good health! [-7 -> 15] The water troll wields a glaive {32}! You survived that attempt on your life. Unknown command ' '. You lack the energy to teleport. You need at least 30. The water troll thrusts a glaive. You are hit by a glaive. [-11 -> 4] You hear an exhaling sound. The blast of frost hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 98% Concealing monsters were spawned underneath items 32% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 24852 Monster spawn increase reached its maximum at turn 80652 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 251192 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: leopard dress prostitute (freq bonus 28) The monster species that spawned more often: acidic mold (freq bonus 4) The monster species that spawned more often: volt turret (freq bonus 4) The monster species that spawned more often: blue patch (freq bonus 6) The monster species that spawned more often: agent black force patch (freq bonus 6) The monster species that spawned more often: lion cub (freq bonus 16) The monster species that spawned more often: porter wight (freq bonus 8) The monster species that spawned more often: stinking dog (freq bonus 6) The monster species that spawned more often: dark blue slime (freq bonus 12) The monster species that spawned more often: fire devil (freq bonus 3) The monster species that spawned more often: deep dragon (freq bonus 6) The monster species that spawned more often: Amandine (freq bonus 20) The monster species that spawned more often: takuhi (freq bonus 16) The monster species that spawned more often: mental girl (freq bonus 6) The monster species that spawned more often: alpha metroid (freq bonus 3) The monster species that spawned more often: spitting beetle (freq bonus 5) The monster species that spawned more often: hill giant (freq bonus 8) The monster species that spawned more often: noxious fume (freq bonus 28) The monster species that spawned more often: blood golem (freq bonus 4) The monster species that spawned more often: arbitrator (freq bonus 20) The monster species that never randomly spawned: metal statue gargoyle The monster species that never randomly spawned: killer food ration The monster species that never randomly spawned: pile of extremely dirty coins The monster species that never randomly spawned: undead dunmer The monster species that never randomly spawned: undead medium The monster species that never randomly spawned: juggernaut The monster species that never randomly spawned: dull force fungus The monster species that never randomly spawned: personal guard The monster species that never randomly spawned: inedible slime mold The monster species that never randomly spawned: petty stealer permamimic The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 7) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 39) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 20) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 4) Next attribute increase check would have come at turn 2248 Strength training was 20 Dexterity training was 8 Wisdom training was 3 Constitution training was 1 You were fire resistant You were poison resistant You were level-drain resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1258 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were a werepanther Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (0) You are dead (6th time!) You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 ants (2 created) 0 cockatrices (1 created) 0 white wolves (1 created) 0 kittens (2 created) 0 werepanthers (1 created) 0 dwarves (1 created) 0 hobbit wizards (1 created) 0 dwarf lord mutants (1 created) 0 church novices (1 created) 0 church preachers (1 created) 0 undead soul killers (1 created) 0 landmaids (1 created) 0 juraian priests (1 created) 0 evasive homunculi (1 created) 0 Anja's sneakers (1 created) a swamp kobold 0 kobold archers (1 created) 0 giant mimics (1 created) 0 mountain nymphs (1 created) a petty mountain nymph a dryad 0 naiads (1 created) 0 obnoxious naiads (1 created) a wood nymph (2 created) 0 water nymphs (1 created) 0 oreads (1 created) a gun chick Aphrodite (0 times) 0 submachine nymphs (1 created) 0 hill orcs (1 created) 0 goblin fighters (2 created) 0 snow orcs (1 created) 0 mountain orcs (1 created) 0 cyan sentai (1 created) 0 werepiercers (1 created) 0 vorpal bunnies (1 created) 0 cave spiders (1 created) 0 giant spiders (1 created) 0 spore lichens (1 created) 0 immobile molds (1 created) 0 blue molds (1 created) 0 orange fungi (1 created) 0 cyan warp patches (1 created) 0 mana force patches (1 created) 0 soft force fungi (1 created) 0 undead warp patches (1 created) 0 ruby mushrooms (1 created) 0 taker force patches (1 created) 0 faberge spheres (1 created) 0 gnomes (1 created) 0 gnome lords (2 created) 0 group gnome lords (1 created) 0 porter gnome warriors (1 created) a Barbara's lovely sandal 0 stone giants (1 created) 0 flying stone giants (1 created) 0 frost giants (1 created) 0 minotaurs (1 created) 0 Keystone Kops (1 created) 0 Policeman Sergeants (1 created) 0 Warder Kchieves (1 created) 0 Detective Kchieves (1 created) 0 ÄͶ's (1 created) 0 lich warriors (1 created) 0 ogres (1 created) 0 ogre shamans (1 created) 0 ogres on crack (1 created) 0 mist ogres (1 created) 0 huge ogres (1 created) 0 blue snakes (1 created) 0 king cobras (1 created) 0 water trolls (2 created) 0 Nazgul (1 created) an elf zombie 0 boil-covered wretches (1 created) a Woodland-elf 0 werepiranhas (1 created) a werepanther (0 created) 0 irritating girls (1 created) 0 wereeels (2 created) 0 topmodels (1 created) 0 nurses (1 created) 0 wereliches (1 created) 0 wood elf priests (1 created) 0 young men (1 created) 0 thieving women (1 created) 0 spoiled princesses (1 created) 0 korean women (1 created) 0 anime women (1 created) 0 blackbelts (1 created) 0 petty sweet women (1 created) 0 werekrakens (2 created) 0 leopard dress prostitutes (1 created) 0 bear clan mages (1 created) Medusa (0 times) 0 news daemons (1 created) 0 barbed devils (2 created) 0 vrocks (1 created) 0 death crawlers (1 created) 0 tortoises (1 created) 0 slithy tortoises (1 created) 0 hata-matas (1 created) 0 pikes (1 created) 0 jellyfish (10 created) 0 demonic jellyfish (1 created) 0 functioning babelfish (1 created) 0 werepiranhas (1 created) a piranha (5 created) 0 bloodthirsty piranhas (1 created) 0 lashfish (1 created) 0 giant eels (4 created) 0 alligator snapping turtles (1 created) 0 swordfish (1 created) 0 saberfish (1 created) 0 ribbon fish (1 created) 0 sharks (1 created) 0 electric eels (1 created) 0 merlions (1 created) 0 atlanteans (1 created) 0 tentacled mermaids (1 created) 0 tentacools (2 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (2 created) 0 deep sea thieving fish (1 created) a giant yellow jellyfish 0 soldier stinkers (1 created) 0 alligator kings (1 created) 0 pesky undead devilfish (1 created) 0 thundershock eels (1 created) 0 giant sharks (1 created) 0 multitentacled eels (1 created) 0 poliwraths (1 created) 0 giant octopi (1 created) 0 lizard-eels (1 created) 0 dragon turtles (1 created) a sukkiri flower (2 created) 0 explodestools (3 created) 0 large piles of porter coins (1 created) 0 fours of spades (1 created) 12 creatures vanquished. 168 creatures born. 0 bosses vanquished. 2 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 13 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (30 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (26 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye barti the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 16901 points, and 1 piece of gold, after 131 moves. Killer: blast of frost You were level 2 with a maximum of 15 hit points when you died. You reached the 81st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 79 16964 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a weeping archangel. - [60] 80 16940 Elronnd-Dea-Rod-Mal-Law died in Gehennom on level 71. Killed by Greed. - [51] *81 16901 barti-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a blast of frost. - [15] 82 16896 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 39. Killed by an elven arrow. - [69] 83 16892 Elronnd-Dea-Rod-Mal-Cha died in The Dungeons of Doom on level 39. Killed by an eel-lizard. - [80]