c1a Player: bagun Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-03.09:05:39.ttyrec Time: (1630659939) Fri Sep 3 09:05:39 2021 c1aL[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. c1a Restoring save file...c1ac1aH[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu Dlvl:3 $110 HP 45(45)  Pw 28(71)  AC3 Exp4 T1362 Hun You return to level 3 in The Dungeons of Doom.--More--c1a@]----------- |.........|## |.........-,# |...<.....|,# |.........|,# -----------,##,##,------.------------------#,-....d@.................|##|.......................||...................#...||...........>...........|-------------------------c1a[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu Dlvl:3 $110 HP 45(45)  Pw 28(71)  AC3 Exp4 T1362 Hun Hello bagun, the doppelganger Flame Mage, welcome back to SlashEMExtended![Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1362 Hun  --More--f1a1< The moon is waning tonight.h1aB[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1362 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1363 Hun ,,#@.di1a-[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1364 Hun ###`@..dk1aQ[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1364 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1365 Hun #,@.l1a ~[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1365 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1366 Hun @,d.l1aWith great effort you move the boulder.[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1366 Hun #`@d,.[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1367 Hun --More--m1ag 0You hear the splashing of a naiad.n1a [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1367 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1368 Hun ,`@d,o1a[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1368 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1369 Hun #,##@#d,p1a&E[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1371 Hun #+##@#d,,q1aƧThe door opens.[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1371 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1372 Hun ----|..|).|.|q1a+[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1372 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1373 Hun --..-..|{.-@-d,r1a<[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1373 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1374 Hun @..d---,r1aE!@.r1azHYou see here a sling {2}.[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1374 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1375 Hun d|t1a t1as - a sling {2}.[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1375 Hun t1agu [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1375 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1376 Hun .d.@u1a,What do you want to drink? [d or ?*.] u1a E &u1a'H An angry demon climbs out of the fountain...[Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 28(71)  AC3 Exp4 T1376 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 30(71)  AC3 Exp4 T1377 Hun .dx1a [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 30(71)  AC3 Exp4 T1377 Hun [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 30(71)  AC3 Exp4 T1378 Hun &@d.{.y1aM O Choose which spell to cast   Name Level Category Fail Memory a - flame sphere 1 + matter 0% 137% b - fireball 4 + matter 1% 287% c - detect monsters 4 + divine 2% 287%(end) z1atZ v+ez1aZ [Bagun the Igniter ] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  45(45)  Pw 25(71)  AC3 Exp4 T1378 Hun Nastinir hits the flaming sphere.--More--{1al CThe flaming sphere's health is damaged.--More--|1a5 :The flaming sphere is blinded.--More--}1aV IThe flaming sphere seems to be moving slower.--More--~1a2+The flaming sphere slows down.~1a4MThe flaming sphere is killed!.--More--1aJNastinir hits you!1a[Bagun the Ig niter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  33(45)  Pw 25(71)  AC3 Exp4 T1378 Hun [-12 -> 33]Nastinir touches you![Bagun the Ig niter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  32(45)  Pw 25(71)  AC3 Exp4 T1378 Hun [-1 -> 32][Bagu n the Igniter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  13(45)  Pw 25(71)  AC3 Exp4 T1378 Hun --More--1a [-19 -> 13][Bagu n the Igniter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  13(45)  Pw 25(71)  AC3 Exp4 T1379 Hun d.1a^# 1aAS pray1akray1a;Are you sure you want to pray? [yn] (n) 1aH y1aIYou begin praying to Fire.[Bagu n the Igniter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  13(45)  Pw 25(71)  AC3 Exp4 T1379 Hun  Par Nastinir hits you![Bagun the Igniter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu  -2(45)  Pw 25(71)  AC3 Exp4 T1379 Hun  Par --More--1ay9 You die...1a? [ -2(45)  Pw 25(71)  AC3 Exp4 T1379 Hun  Par--More--1a1a------|..d.- -----------|.&@.| |.........|##|.{... |.........-,#-|---- |...<.....|,##,# |.........|,##,# -----------,##,######,##`,,,,##,------.------------------#,-.......................|##|.......................||...................#...||...........iW1m>...........|-------------------------1a[Bagun the Igniter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu Dlvl:3 $110 HP -2(45)  Pw 25(71)  AC3 Exp4 T1379 Hun  Par Do you want your possessions identified? DYWYPI? [ynq] (n) 1ak|y Amulets  x - an uncursed amulet of ESP {0}  A - an uncursed amulet versus poison {0}  B - a blessed amulet of unchanging {0}  G - a blessed amulet of ESP {0}  Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  r - 12 uncursed +0 random darts {0}  s - an uncursed +0 sling {2}  t - 191 uncursed +0 cubic stars {6}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {0}  p - an uncursed candy bar {0}  w - 2 uncursed apples {0}  K - an uncursed fortune cookie {0}  N - an uncursed tripe ration {0}  Scrolls  e - an uncursed finalized scroll of stinking cloud {0}  l - 6 uncursed scrolls of healing {0}  m - 3 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0} (1 of 2)1a  q - an uncursed scroll of heal other {0}  P - an uncursed finalized scroll of consecration {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:2) {0}  i - a blessed finalized spellbook of fireball (6:2) {0}  j - a blessed spellbook of detect monsters (0:5) {0}  y - an uncursed spellbook of endure heat (0:1) {0}  Potions  d - an uncursed potion of healing {0}  Rings  g - an uncursed ring of teleport control (on right hand) {0}  u - an uncursed ring of stealth {0}  Wands  f - an uncursed wand of fire (0:7) {0}  o - an uncursed wand of digging (0:5) {0}  v - an uncursed wand of cold (0:2) {0}  z - a cursed wand of enlightenment (5:0) {0}  F - an uncursed wand of striking (0:9) {0}  H - an uncursed wand of slow monster (0:8) {0}  Tools  k - an uncursed blindfold {0}  E - a * cursed pair of lenses {0}  M - an uncursed1a$ blindfold {0} (2 of 2)1aٸ Amulets  x - an uncursed amulet of ESP {0}  A - an uncursed amulet versus poison {0}  B - a blessed amulet of unchanging {0}  G - a blessed amulet of ESP {0}  Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  r - 12 uncursed +0 random darts {0}  s - an uncursed +0 sling {2}  t - 191 uncursed +0 cubic stars {6}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {0}  p - an uncursed candy bar {0}  w - 2 uncursed apples {0}  K - an uncursed fortune cookie {0}  N - an uncursed tripe ration {0}  Scrolls  e - an uncursed finalized scroll of stinking cloud {0}  l - 6 uncursed scrolls of healing {0}  m - 3 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0} (1 of 2)1a  q - an uncursed scroll of heal other {0}  P - an uncursed finalized scroll of consecration {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:2) {0}  i - a blessed finalized spellbook of fireball (6:2) {0}  j - a blessed spellbook of detect monsters (0:5) {0}  y - an uncursed spellbook of endure heat (0:1) {0}  Potions  d - an uncursed potion of healing {0}  Rings  g - an uncursed ring of teleport control (on right hand) {0}  u - an uncursed ring of stealth {0}  Wands  f - an uncursed wand of fire (0:7) {0}  o - an uncursed wand of digging (0:5) {0}  v - an uncursed wand of cold (0:2) {0}  z - a cursed wand of enlightenment (5:0) {0}  F - an uncursed wand of striking (0:9) {0}  H - an uncursed wand of slow monster (0:8) {0}  Tools  k - an uncursed blindfold {0}  E - a * cursed pair of lenses {0}  M - an uncursed1a $ blindfold {0} (2 of 2)1a ------|..d.- -----------|.&@.| |.........|##|.{... |.........-,#-|---- |...<.....|,##,# |.........|,##,# -----------,##,######,##`,,,,##,------.------------------#,-.......................|##|.......................||...................#...||......1aa.....>...........|-------------------------1a[Bagun the Igniter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu Dlvl:3 $110 HP -2(45)  Pw 25(71)  AC3 Exp4 T1379 Hun  Par Do you want to see your attributes? [ynq] (n) 1auyFinal Attributes: You had sinned. Your alignment was -4. Your max alignment was 16. You carried 0 sins. You could not have this property at all: quad attacks. You could not have this property extrinsically: petrification resistance. You could not have the double effect of this property: half spell damage. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 15. Wand identification only worked 3 times out of 5. Spellbook identification only worked 2 times out of 4. Tool identification only worked 5 times out of 6. Wand drop chance was reduced to 91%. Amulet drop chance was reduced to 84%. Weapon drop chance was reduced to 98%. Shop item generation was reduced to 85%. Musable item generation frequency had a negative bias of 74%. Mastering the following skill taught you 1aQvthe hidden power: implants. The following skill could not be trained at all: divination spells. The following skill was trained at half the usual rate: divination spells. --More--1a4 The following skill was limited to basic proficiency: dart. The following skill was limited to expert proficiency: saber. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Your remaining amount of free polymorphs was 10. Monster spawn increase would have started at turn 102993. Monster spawn increase had reached its maximum at turn 187483. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 4694787. The monster class that cannot be genocided was ant or other insect. The monster species that was spawned more often: illegitimation astrobiological (freq bonus 6). The monster species that was spawned more often: nonbat (freq bonus 12). The monster species that was spawned more often: siena warp fungus (freq bonus 3).The monster species that was spawned more often: fiery beam (freq bonus 1). The monster species that was spawned more often: kli1a Hngon trooper (freq bonus 2).The monster species that was spawned more often: roquefort duskish (freq bonus 10). The monster species that was spawned more often: resos (freq bonus 32). The monster species that was spawned more often: stiletto lover (freq bonus 24). --More--1a; The monster species that was spawned more often: thumbing wordbook (freq bonus 12). The monster species that was spawned more often: hill giant caster (freq bonus 8).The monster species that was spawned more often: weoweo laser (freq bonus 4). The monster species that was spawned more often: truancy confided (freq bonus 12). The monster species that was spawned more often: hidden making (freq bonus 24). The monster species that was spawned more often: high gnome lord (freq bonus 6).The monster species that was spawned more often: wrong bulb (freq bonus 1). The monster species that was spawned more often: pain circle (freq bonus 8). The monster species that was spawned more often: controverted prohibitively factorial scholium (freq bonus 4). The monster species that was spawned more often: corona troll (freq bonus 9). The monster species that was spawned more often: crimson placental aflame (freq b1a Oonus 4). The monster species that was spawned more often: errand grandstander (freq bonus 3). The monster trait that was more common: monsters that originate from Angband (freq bonus 1). The monster trait that was more common: monsters that count as giant (freq bonus 2). --More--1a The monster trait that was more common: monsters whose attacks push you back (freq bonus 3). The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2). The monster trait that was more common: monsters that are slithy (freq bonus 1).The monster species that was never randomly spawned: vehemence humme. The monster species that was never randomly spawned: gargantuan cockatrice. The monster species that was never randomly spawned: wrong beam. The monster species that was never randomly spawned: straw golem. The monster species that was never randomly spawned: shadow play figure. The monster species that was never randomly spawned: reorganization donate. The monster species that was never randomly spawned: mirkily metropolitan. The monster species that was never randomly spawned: Amorous Lady. The monster species that was never randomly spawned: hoofing incarnadined. L .16;1HThe monster species that was never randomly spawned: zombified drake. The monster class that was more likely to generate with musable stuff: dog or other canine. The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak). The RNG hath decreed that this item was never generated: frost horn (horn). The RNG hath decreed that this item was never generated: riding crop ((null)). The RNG hath decreed that this item was never generated: drain mana (empty). --More--1a The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing). The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow). The RNG hath decreed that this item was never generated: figurine ((null)). The RNG hath decreed that this item was never generated: chest (wooden container). The RNG hath decreed that this item was never generated: heavy copper ball ((null)). The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 10). The RNG hath decreed that this item was generated more often: Thai's jewel (yellow, freq bonus 9). The RNG hath decreed that this item was generated more often: heavy chrome ball ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 112). The RNG hath decreed that this item was generated m1a Jore often: metal spell stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 39). The RNG hath decreed that this item was generated more often: Maurah hugging boots (garish boots, freq bonus 9). --More--1aVxThe RNG hath decreed that this item was generated more often: Kristina platform sneakers (opankes, freq bonus 6). The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 18). The RNG hath decreed that this item was generated more often: baeaeaep spy helmet (failuncap helmet, freq bonus 3). The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 14). The RNG hath decreed that this item was generated more often: monster glyph stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 8). The RNG hath decreed that this item was generated more often: gouge dick (pornographic, freq bonus 9). The RNG hath decreed that this item was generated1ax more often: create sink (THRU THE FLOOR, freq bonus 9). The RNG hath decreed that this item was generated more often: one point shoot (magnum, freq bonus 7). The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 3). The RNG hath decreed that this item was generated more often: cloak of spray --More--1aH (brown burnoose, freq bonus 9). The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 13). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 46). The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: null chain ((null)). The RNG hath decreed that this trap was always invisible: pet trap. The RNG hath decreed that this trap was generated more often: urine trap (freq bonus 4). Trap randomization happened for 1 in 394 traps. Traps were spawned invisible 1 times in 97. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 1575. Strength training was 3. Dexterity training was 1. Wisdom training was 8. Constitution training was 9.  k1HYour sanity was 0. You were fire resistant. You were paralyzed. (-3). --More--1aYou had 1 points of BUC expertise. You had 1 points of enchantment expertise. You had not decided on your sexuality yet. You were suffering from very slight contamination. (4). You were prevented from having quad attacks (0). You had 297 points of nutrition remaining. You had teleport control. You were unlucky (-2). You had spell retention for remembering 100 spells. You could not have safely prayed (0). You are dead. --More--1ae4 ------|..d.- -----------|.&@.| |.........|##|.{... |.........-,#-|---- |...<.....|,##,# |.........|,##,# -----------,##,######,##`,,,,##,------.------------------#,-.......................|##|.......................||...................#...||......1a6 a.....>...........|-------------------------1a6 [Bagun the Igniter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu Dlvl:3 $110 HP -2(45)  Pw 25(71)  AC3 Exp4 T1379 Hun  Par Do you want to see your discoveries? [ynq] (n) 1ay Discoveries   Amulets  amulet of ESP (hardrock)  amulet versus poison (eating)  amulet of unchanging (autocursing)  Weapons  quarterstaff (staff)  Armor  gnomish helm (little red hat)  Scrolls  scroll of stinking cloud (KRIGGELKRAGG SCHNUPPSCHNAPP)  scroll of healing (WITHOUT GREATER EVASION YOU ALWAYS GET HIT)  scroll of mana (WILD WATER WHARF)  scroll of phase door (FIRE IN THE ASS HOLE)  scroll of standard id (SCHAF HAT ANGST M)  scroll of cure (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA)  scroll of heal other (DAGGER STINGY K BETTER NOW)  * scroll of extra healing (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU)  * scroll of greater mana restoration (CATACLYSM)  scroll of ward (PRATYAVAYAH)  scroll called remove curse (I HEARD YOU WERE SLEEPING THERE)  scroll of consecration (1ax01DOTE) (1 of 3)1a:~ x Spellbooks  spellbook of flame sphere (preposterous)  spellbook of fireball (todo)  spellbook of detect monsters (credited)  spellbook called ? (defiled)  spellbook of endure heat (dripping)  Potions  potion of healing (mullioning)  Rings  ring of teleport control (platinum)  ring of stealth (kryptonite)  Wands  wand of fire (avocadowood)  wand of digging (lithic)  wand of cold (regular-sized)  wand of enlightenment (irregular)  wand of striking (painted)  wand of slow monster (double-headed)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom) (2 of 3)1awB * segfault venom (splash of venom) (3 of 3)1a------|..d.- -----------|.&@.| |.........|##|.{... |.........-,#-|---- |...<.....|,##,# |.........|,##,# -----------,##,######,##`,,,,##,------.------------------#,-.......................|##|.......................||...................#...||......1aja.....>...........|-------------------------1a [Bagun the Igniter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu Dlvl:3 $110 HP -2(45)  Pw 25(71)  AC3 Exp4 T1379 Hun  Par Do you want an account of creatures vanquished? [ynq] (n) 1axyVanquished creatures: a mimic ant 0 hell hound pups (1 created) 11 flaming spheres 0 group hobbits (1 created) a lizechaun 0 covidimondaines (1 created) a marine goblin a sarspig 2 visor sewer rats 0 ferret kits (1 created) a man eating plant a fukoshima plant a green killer tomato a grain vortex a normal-color cloud 0 undefined creatures (1 created) a clockwork dood 0 clolls (1 created) an easy vamp a guranguta 0 friendly adventurers (1 created) --More--1a ?0 shopkeepers (2 created) a minighost 2 demonoids Nastinir (0 times) 0 dwens (2 created) 2 forgotten plants an oval food a swolp fish 44 creatures born. 32 creatures vanquished. 1 boss born. 0 bosses vanquished. --More--1as------|..d.- -----------|.&@.| |.........|##|.{... |.........-,#-|---- |...<.....|,##,# |.........|,##,# -----------,##,######,##`,,,,##,------.------------------#,-.......................|##|.......................||...................#...||......1a<a.....>...........|-------------------------1a[Bagun the Igniter] St10 Dx16 Co11 In20 Wi8 Ch4 FlaDopMalNeu Dlvl:3 $110 HP -2(45)  Pw 25(71)  AC3 Exp4 T1379 Hun  Par Do you want to see your conduct? [ynq] (n) 1acgyVoluntary challenges: You eaten 4 times. You eaten food with animal by-products 2 times. You eaten meat 1 time. You communicated with the gods 4 times. You prayed 1 time. You used a wielded weapon 11 times. You killed 19 monsters. You read items or engraved 15 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You remained celibate. You read scrolls 6 times. You successfully cast spells 11 times. You used techniques 2 times. You had a minimum alignment of -5. You had a maximum alignment of 10. You had a maximum contamination of 4. You successfully searched for doors or corridors 1 time. You saved the game 3 times. --More--1aYou triggered nasty traps 1 time. You made offerings to the gods 1 time. You interacted with fountains 4 times. You landed 1 critical hit. You experienced confused scroll effects 3 times. --More--1a 1a  ----------  / \  / REST \  / IN \  / PEACE \  / \  | bagun |  | 110 Au |  | killed by a |  | monster |  |(Nastinir), while |  | praying |  | unsuccessfully |  | |  | 2021 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bagun the Flame Mage... You died in The Dungeons of Doom on dungeon level 3 with 747 points, and 110 pieces of gold, after 1379 moves. --More-- 1a- [You were level 4 with a maximum of 45 hit points when you died.--More-- 1al  1a  1aS 4You reached the 62nd place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 272597 diffi-Bar-Hum-Mal-Cha died in Town on level 7 [max 12]. Killed by his own axe. - [195] 3 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving 1a Q girl), while disrobing. - [239] 1a  60 867 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 52 [52] 61 817 puppey17-Pok-Chg-Mal-Neu was poisoned in The Dungeons of Doom on level 1 [max 2]. Poisoned by a rotted spread worm corpse. 42 [42]  62 747 bagun-Fla-Dop-Mal-Neu died in The Dungeons of Doom on   level 3. Killed by a monster (Nastinir), while   praying unsuccessfully. - [45] 63 698 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (river moccasin). - [50] 1a! 64 672 puppey17-Pok-Chg-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (water elemental). - [60]