*a  Player: bagun Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-08-28.10:40:59.ttyrec Time: (1630147259) Sat Aug 28 10:40:59 2021 *a<" L[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. *a# WShall I pick a character's race, role, gender and alignment for you? [ynq] *a fnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker (1 of 8)*acA v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Combatant  B - a Convict  C - a Cook  D - a Courier  E - a Cracker  F - a Cruel Abuser  G - a Cyberninja  H - a Dancer  I - a Death Eater  J - a Demagogue  K - a Diablist  L - a Dissident  M - a Diver  N - a Doll Mistress  O - a Doom Marine  P - a DQ Slime  Q - a Dragonmaster  R - a Druid (2 of 8)*av 8 S - a Drunk  T - a Dunmer  U - an Electric Mage  V - an Elementalist  W - an Elph  X - an Emera  Y - an Empath  Z - an Erdrick  a - a Failed Existence  b - a Feat Master  c - a Feminist  d - a Fencer  e - a Fighter  f - a Firefighter  g - a Fjorde  h - a Flame Mage  i - a Form Changer  j - a Foxhound Agent  k - a Gamer  l - a Gang Scholar  m - a Gangster  n - a Geek  o - a Genderstarist (3 of 8)*a ! p - a Gladiator  q - a Goff  r - a Goldminer  s - a Graduate  t - a Grenadonin  u - a Gunner  v - a Half Baked  w - a Healer  x - a Hussy  y - an Ice Mage  z - an Intel Scribe  A - a Janitor  B - a Jedi  C - a Jester  D - a Justice Keeper  E - a Knight  F - a Korsair  G - a Kurwa  H - a Ladiesman  I - a Librarian  J - a Locksmith  K - a Lunatic  L - a Mahou Shoujo (4 of 8)*a= M - a Mason  N - a Mastermind  O - a Medium  P - a Midget  Q - a Mill Swallower  R - a Monk  S - a Murderer  T - a Musician  U - a Mystic  V - a Necromancer  W - a Ninja  X - a Nobleman/Noblewoman  Y - a Noob Mode Barb  Z - a Nuclear Physicist  a - an Occult Master  b - an Officer  c - an Ordinator  d - an Otaku  e - a Paladin  f - a Pickpocket  g - a Pirate  h - a Poison Mage  i - a Pokemon (5 of 8)*ah[ j - a Politician  k - a Practicant  l - a Preversioner  m - a Priest/Priestess  n - a Prostitute  o - a Psion  p - a Psyker  q - a Quarterback  r - a Ranger  s - a Ringseeker  t - a Rocker  u - a Rogue  v - a Sage  w - a Saiyan  x - a Samurai  y - a Scientist  z - a Secret Advice Member  A - a Shapeshifter  B - a Shoe Fetishist  C - a Slave Master  D - a Social Justice Warrior  E - a Software Engineer  F - a Space Marine (6 of 8)*a4 M G - a Spacewars Fighter  H - a Stormboy  I - a Supermarket Cashier  J - a Symbiant  K - a Thalmor  L - a Topmodel  M - a Tosser  N - a Tourist  O - a Tracer  P - a Transsylvanian  Q - a Transvestite  R - a Twelph  S - an Unbeliever  T - an Undead Slayer  U - an Undertaker  V - an User of Stand  W - a Valkyrie  X - a Walscholar  Y - a Wandkeeper  Z - a Warrior  a - a Weirdboy  b - a Wild Talent  c - a Wizard (7 of 8)*a= d - a XelNaga  e - a Yautja  f - a Yeoman  g - a YSexymate  h - a Zookeeper  i - a Zyborg  * - Random  ! - Quit (8 of 8)*a M G - a Spacewars Fighter  H - a Stormboy  I - a Supermarket Cashier  J - a Symbiant  K - a Thalmor  L - a Topmodel  M - a Tosser  N - a Tourist  O - a Tracer  P - a Transsylvanian  Q - a Transvestite  R - a Twelph  S - an Unbeliever  T - an Undead Slayer  U - an Undertaker  V - an User of Stand  W - a Valkyrie  X - a Walscholar  Y - a Wandkeeper  Z - a Warrior  a - a Weirdboy  b - a Wild Talent  c - a Wizard (7 of 8)*a*X d - a XelNaga  e - a Yautja  f - a Yeoman  g - a YSexymate  h - a Zookeeper  i - a Zyborg  * - Random  ! - Quit (8 of 8)*a4+Choosing Race Pick the race of your Yautja   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard (1 of 12)*a )+Use hybrid races? [yn] (n) *a߉gyUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) *a]2 nRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) *a\inRandomized hybridization (but always add at least one hybrid race)? [yn] (n) *a E yChoosing Gender Pick the gender of your angelic Yautja  m - male f - female * - Random ! - Quit(end) *ayW4+Choosing Alignment Pick the alignment of your male angelic Yautja  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) *ai\b+*a--.----#...@.|#..@|#...,...|-----*a[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Dlvl:1 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T1 It is written in the Book of Zoness:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Zoness seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Unblooded, have been heralded from birth as the instrument of Zoness. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sak*a\Fe of us all: Go bravely with Zoness!--More--*as--.----#...@.|#..@|#...,...|-----*aPHello bagun, welcome to SlashEMExtended! You are a neutral male x-race specialist angelic Yautja.--More--*a [ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--*a Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy--More--*aGL *a,||.----|...|.`-|.@@......------.||--[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T1*a%T *agT SThere is a staircase up here.You see here a boulder {9000}.*a --More--*a-You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More-- *a# 3  *aE$ [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T1 *al$ +There is a staircase up here. *a;% ?You see here a boulder {9000}.--More--*a)The moon is waning tonight.*aH  Weapons  a - an uncursed +0 arm blaster (weapon in hand) {20}  b - 100 uncursed +0 blaster bolts (in quiver) {2}  c - 5 uncursed +0 spears (alternate weapon; not wielded) {60}  d - an uncursed +0 boomerang {0}  e - an uncursed +1 scimitar {16}  f - an uncursed +0 razor whip {20}  g - an uncursed +0 natural stick {12}  Armor  i - an uncursed +0 plate mail (being worn) {200}  j - an uncursed +0 leather cloak (being worn) {7}  k - the uncursed +0 antenna named Alma's Reflection (being worn) {3}  Scrolls  h - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0} (end) *a٦l+||.----|...|.`-|.@@......------.||--*aY[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T1natural stick - This is a weapon. Color: brown. Material: elasthan. Appearance: (null). Skill: club. You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--*ap' *aqA club. The damage is about as low as you'd expect.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T1*ar  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) *a [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T1*a@ Weapons  a - an uncursed +0 arm blaster (weapon in hand) {20}  b - 100 uncursed +0 blaster bolts (in quiver) {2}  c - 5 uncursed +0 spears (alternate weapon; not wielded) {60}  d - an uncursed +0 boomerang {0}  e - an uncursed +1 scimitar {16}  f - an uncursed +0 razor whip {20}  g - an uncursed +0 natural stick {12}  Armor  i - an uncursed +0 plate mail (being worn) {200}  j - an uncursed +0 leather cloak (being worn) {7}  k - the uncursed +0 antenna named Alma's Reflection (being worn) {3}  Scrolls  h - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0} (end) !*azm+||.----|...|.`-|.@@......------.||--!*a[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T1antenna named Alma's Reflection - This is a piece of armor. Color: cyan. Material: iron. Appearance: (null). Slot: helmet. It can be worn for protection (armor class, magic cancellation etc.).--More--%*a Listening to the radio is not implemented in this game, otherwise that would be the effect of wearing this item.--More--(*a This is not a real artifact, and therefore it doesn't actually do anything special.--More--**a [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T1+*a Weapons  a - an uncursed +0 arm blaster (weapon in hand) {20}  b - 100 uncursed +0 blaster bolts (in quiver) {2}  c - 5 uncursed +0 spears (alternate weapon; not wielded) {60}  d - an uncursed +0 boomerang {0}  e - an uncursed +1 scimitar {16}  f - an uncursed +0 razor whip {20}  g - an uncursed +0 natural stick {12}  Armor  i - an uncursed +0 plate mail (being worn) {200}  j - an uncursed +0 leather cloak (being worn) {7}  k - the uncursed +0 antenna named Alma's Reflection (being worn) {3}  Scrolls  h - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0} (end) 3*a7w l+||.----|...|.`-|.@@......------.||--3*aw [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T1blaster bolts - This is a weapon. Color: red. Material: metal. Appearance: (null). Skill: firearms. You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--7*a' 7*a[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T18*a Weapons  a - an uncursed +0 arm blaster (weapon in hand) {20}  b - 100 uncursed +0 blaster bolts (in quiver) {2}  c - 5 uncursed +0 spears (alternate weapon; not wielded) {60}  d - an uncursed +0 boomerang {0}  e - an uncursed +1 scimitar {16}  f - an uncursed +0 razor whip {20}  g - an uncursed +0 natural stick {12}  Armor  i - an uncursed +0 plate mail (being worn) {200}  j - an uncursed +0 leather cloak (being worn) {7}  k - the uncursed +0 antenna named Alma's Reflection (being worn) {3}  Scrolls  h - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0} (end) D*a [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T1||.----|...|.`-|.@@......------.||--F*a 2Specify unknown object by cursor? [ynq] (q) G*a"UyPlease move the cursor to an unknown object.--More--H*a?)(For instructions type a ?)I*aJ*a @ a human or elf (tame robot called Meliha) (base level 10) (female)  Accessing Pokedex entry for robot...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment -15. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 3). No resistances. No conveyed resistances. Not genocidable, breathless, amphibious, carnivorous, herbivorous, metallivorous. Is the same race as you. This monster is always female. Can be seen with infravision. Origin: Diablo. Its stats and attacks vary from game to game. Is a valid polymorph form for monsters only.  Attacks: J*aM  1d6, uses weapon - ordinary physical  1d6, uses weapon - causes darkness around you  --More--V*aQ|Pick an object.W*aX*a [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T1Y*a[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T2|%@`Z*a1[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T3--|.|.`|.|%`|.`.--.`@@..[*a,[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T4@.@\*aYou try to move the boulder, but in vain.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T4_*a?[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T5@.@._*a[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T6@%@.`*a-%@.`*a. You see here a fortune cookie {0}.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T7@.a*aa*ahq - a fortune cookie {0}.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T7b*a ;]@.@.b*a~<[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T7Meliha eats a tripe ration {0}.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T8c*a%[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T9@.d*aUIWith great effort you move the boulder.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T10--|..`.@`e*ah [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T11`.@@f*af You try to move the boulder, but in vain.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T11f*a/f*a?/You try to move the boulder, but in vain.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T11h*a h*aWYou try to move the boulder, but in vain.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T11h*aUG[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T12-.@@..`-[i*a [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T13--@.|.@....`..|`.-`.j*aVC[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T13 [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T14@`.@k*a#t[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T15.@@k*aYvWait! That's a baby mimic![Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T16.mn*ak\You begin bashing monsters with your arm blaster.--More--n*an1_You miss the baby mimic.You miss the baby mimic.--More--o*aU You miss the baby mimic.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T17q*a 4In what direction? [47896321><] r*ar*a` You shoot 6 blaster bolts.r*a--More--s*aȾ1The 1st blaster bolt misses the baby mimic.s*as*a--More--t*a47The 2nd blaster bolt hits the baby mimic!t*a5You kill the baby mimic!`[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T17)t*aY`)t*aR `)t*a `)t*aS[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T18`u*a 1Unknown command '^J'.--More--x*aThe number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) y*a n--Turn the number pad off? [yn] (n) z*a>3n[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T18}*a(cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--~*a--|.|.`-----|.`|...|`|...`....`|..`@`..||.---``.-|..``.|.----|...|.`-|..`......------.||--~*a<[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T18The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) *a{n--Turn the number pad off? [yn] (n) *av n[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T18*a{cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--*a0--|.|.`-----|.`|...|`|...`....`|..`@`..||.---``.-|..``.|.----|...|.`-|..`......------.||--*a<[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T18The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) *an--Turn the number pad off? [yn] (n) *a+n[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T18*a* Weapons  a - an uncursed +0 arm blaster (weapon in hand) {20}  b - 94 uncursed +0 blaster bolts (in quiver) {2}  c - 5 uncursed +0 spears (alternate weapon; not wielded) {60}  d - an uncursed +0 boomerang {0}  e - an uncursed +1 scimitar {16}  f - an uncursed +0 razor whip {20}  g - an uncursed +0 natural stick {12}  Armor  i - an uncursed +0 plate mail (being worn) {200}  j - an uncursed +0 leather cloak (being worn) {7}  k - the uncursed +0 antenna named Alma's Reflection (being worn) {3}  Comestibles  q - a fortune cookie {0}  Scrolls  h - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0} (end) *a v[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T18--|.|.`-----|.`|...|`|...`....`|..`@`..||.---``.-|..``.|.----|...|.`-|..`......------.||--*a  Weapons  a - an uncursed +0 arm blaster (weapon in hand) {20}  b - 94 uncursed +0 blaster bolts (in quiver) {2}  c - 5 uncursed +0 spears (alternate weapon; not wielded) {60}  d - an uncursed +0 boomerang {0}  e - an uncursed +1 scimitar {16}  f - an uncursed +0 razor whip {20}  g - an uncursed +0 natural stick {12}  Armor  i - an uncursed +0 plate mail (being worn) {200}  j - an uncursed +0 leather cloak (being worn) {7}  k - the uncursed +0 antenna named Alma's Reflection (being worn) {3}  Comestibles  q - a fortune cookie {0}  Scrolls  h - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0} (end) *aH v[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T18--|.|.`-----|.`|...|`|...`....`|..`@`..||.---``.-|..``.|.----|...|.`-|..`......------.||--*a I/What do you want to wield? [- a-g or ?*] *aV *aW Bf - an uncursed +0 razor whip (weapon in hand) {20}.--More--*a [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:7 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T19--|.|.`-----|.`|...|`|...`....`|..`@`..||.---``.-|..``.|.----|...|.`-|..`......------.||--*aڕ There is a wall in the way![Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T19*aa [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T20@.*a[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T21.@.*a16[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T22`-..@*a^[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T23.@..@-.|.-`*aZV[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T24.--@|..^^--*a}[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T25@@..*a [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T26.@@*a.9[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T27..@.|`.*a! [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T28.@.*a[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T29.@^*a [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T30@-..------------+-@%^^^^^^^^^^^.|-------------..----*a9Do you really want to fly into that hole? [yn] (n) *a n[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T30*alGDo you really want to fly into that hole? [yn] (n) *a;Zy..@There's a gaping hole under you!*aG:--More--*a4---|.g.-@..........*a="[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:8 $3 HP 24(24)  Pw 8(8)  AC-3 Exp1 T30A nearby voice intones:"Pilgrim, you enter a sacred place!"--More--*a1.You have a strange forbidding feeling...*a C[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T31*aG9`Your attack doesn't seem to harm the statue gargoyle.--More--*a]:You claw the statue gargoyle.--More--*aHYou don't seem to harm the statue gargoyle.--More--*ah >You curse at the statue gargoyle.--More--*a4You don't seem to harm the statue gargoyle.[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T31 [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  24(24)  Pw 8(8)  AC-3 Exp1 T32*a"vYou hit the statue gargoyle!You claw the statue gargoyle.--More--*ausHYou don't seem to harm the statue gargoyle.--More--*a{/You curse at the statue gargoyle.*a@You kill the statue gargoyle!.*a[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  35(35)  Pw 15(15)  AC-3 Exp2 T32--More--*a ,Welcome to experience level 2.*aG You learn how to perform blood ritual![Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  35(35)  Pw 15(15)  AC-3 Exp2 T32 [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  35(35)  Pw 15(15)  AC-3 Exp2 T33@*aVi# *apt*apechnique*aj Choose a technique  Name Level Status a - dazzle 2 Prepared b - appraisal 2 Prepared c - panic digging 2 Prepared d - phase door 2 Prepared e - turn undead 2 Prepared f - invoke deity 2 Prepared g - blood ritual 1 Prepared(end) *ag 2[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  35(35)  Pw 15(15)  AC-3 Exp2 T33*ak# *a t*a echnique*ag Choose a technique  Name Level Status a - dazzle 2 Prepared b - appraisal 2 Prepared c - panic digging 2 Prepared d - phase door 2 Prepared e - turn undead 2 Prepared f - invoke deity 2 Prepared g - blood ritual 1 Prepared(end) *a2[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP  35(35)  Pw 15(15)  AC-3 Exp2 T33*a # *a enhance*a& nhance*a Current skills: (4 slots available)   Fighting Skills  bare-handed combat Basic (max Master)  high heels Unskilled (max Expert)  general combat Basic (max Master)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  sexy flats Unskilled (max Expert)  memorization Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife *aa Unskilled (max Expert)  axe Unskilled (max Expert) (1 of 3)*aM3 broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Basic (max Expert)  club Basic (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  claw Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Basic (max Expert)  javelin Unskilled (max Expert)  lance Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Basic (max Expert)  shuriken Unskilled (max Expert)  boomerang Basic (max Expert)  whip Basic (max Expert)  lig*a3htsaber Unskilled (max Expert)  Spellcasting Skills  divination spells Unskilled (max Expert) (2 of 3)*a~ protection spells Unskilled (max Expert)  occult spells Unskilled (max Expert) (3 of 3)*a2 Z[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:8 $3 HP 35(35)  Pw 15(15)  AC-3 Exp2 T33---|...-@..@.......*a]  Weapons  a - an uncursed +0 arm blaster {20}  b - 94 uncursed +0 blaster bolts (in quiver) {2}  c - 5 uncursed +0 spears (alternate weapon; not wielded) {60}  d - an uncursed +0 boomerang {0}  e - an uncursed +1 scimitar {16}  f - an uncursed +0 razor whip (weapon in hand) {20}  g - an uncursed +0 natural stick {12}  Armor  i - an uncursed +0 plate mail (being worn) {200}  j - an uncursed +0 leather cloak (being worn) {7}  k - the uncursed +0 antenna named Alma's Reflection (being worn) {3}  Comestibles  q - a fortune cookie {0}  Scrolls  h - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0} (end) *a` Z[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:8 $3 HP 35(35)  Pw 15(15)  AC-3 Exp2 T33---|...-@..@.......*a # *ac quit*a[Really quit? WARNING: this will erase your game permanently! [yes/no]? *a@ y*aGe*aBs*a r[Bagun the Unblooded  35(35)  Pw 15(15)*a ---|...-@..@.......*a [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:8 $3 HP 35(35)  Pw 15(15)  AC-3 Exp2 T33Do you want your possessions identified? DYWYPI? [ynq] (n) *ay Weapons  a - an uncursed +0 arm blaster {20}  b - 94 uncursed +0 blaster bolts (in quiver) {2}  c - 5 uncursed +0 spears (alternate weapon; not wielded) {60}  d - an uncursed +0 boomerang {0}  e - an uncursed +1 scimitar {16}  f - an uncursed +0 razor whip (weapon in hand) {20}  g - an uncursed +0 natural stick {12}  Armor  i - an uncursed +0 plate mail (being worn) {200}  j - an uncursed +0 leather cloak (being worn) {7}  k - the uncursed +0 antenna named Alma's Reflection (being worn) {3}  Comestibles  q - an uncursed fortune cookie {0}  Scrolls  h - an uncursed scroll of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0} (end) *an ---|...-@..@.......*aWn [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:8 $3 HP 35(35)  Pw 15(15)  AC-3 Exp2 T33Do you want to see your attributes? [ynq] (n) *a£ yFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: burnopathy. You could not have this property extrinsically: sleep resistance. You could not have this property intrinsically: free action. You could not have the double effect of this property: corrosivity. Scroll identification only worked 100 times out of 339. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 20. Wand identification only worked 3 times out of 9. Spellbook identification only worked 2 times out of 19. Tool identification only worked 5 times out of 12. Amulet drop chance was reduced to 88%. Potion drop chance was reduced to 96%. Weapon drop chance was reduced to 94%. Armor drop chance was reduced to 90%. Shop item generation was reduced to 91%. *a Musable item generation frequency had a negative bias of 38%. Concealing monsters were spawned underneath items 85% of the time only. --More--*abd Mastering the following skill taught you the hidden power: unicorn horn. The following skill could not be trained at all: riding. The following skill was trained at half the usual rate: elemental spells. The following skill was limited to basic proficiency: quarterstaff. The following skill became untrainable if you tried to train it too early: protection spells (turn 20). The following skill became untrainable if you tried to train it too early: searching (turn 12). The following skill became untrainable after a while: elemental spells (turn 14113). The following skill couldn't be trained before a certain turn number is reached: spear (turn 31609). Number of artifacts generated was 2. Number of fake artifacts generated was 3. Monster spawn increase would have started at turn 132694. Monster spawn increase had reached its maximum at turn 223194. In this game, Eevee's evolution was flareon. *ad Your limit for ascension was at turn 689112. The monster class that cannot be genocided was leprechaun. The monster species that was spawned more often: red ray (freq bonus 3). The monster species that was spawned more often: hallucination monster (freq bonus 3). The monster species that was spawned more often: blue patch (freq bonus 12). --More--*aThe monster species that was spawned more often: blandly internal (freq bonus 8).The monster species that was spawned more often: zru t (freq bonus 4). The monster species that was spawned more often: mirror ogre (freq bonus 5). The monster species that was spawned more often: sky drake (freq bonus 48). The monster species that was spawned more often: scoped homemaker (freq bonus 12). The monster species that was spawned more often: farting adult (freq bonus 4). The monster species that was spawned more often: wepigus (freq bonus 2). The monster species that was spawned more often: number ghost (freq bonus 9). The monster species that was spawned more often: disgusting stalk (freq bonus 16). The monster species that was spawned more often: disestablishing grazer (freq bonus 8). The monster species that was spawned more often: Principal Natural Gas (freq bonus 2). The monster species that was spawn*a#ned more often: scabbily michigan (freq bonus 24). The monster species that was spawned more often: real miner zombie (freq bonus 16). The monster species that was spawned more often: blank star (freq bonus 4). The monster species that was spawned more often: contemporary snatching cock (freq bonus 4). --More--*a} The monster species that was spawned more often: abducation pillar (freq bonus 12). The monster species that was spawned more often: divine summoner (freq bonus 42). The monster trait that was more common: monsters that have hug attacks (freq bonus 1). The monster trait that was more common: monsters whose attacks banish you (freq bonus 2). The monster trait that was more common: monsters with sleep resistance (freq bonus 3). The monster trait that was more common: monsters that collect items (freq bonus 2).The monster trait that was more common: monsters that walk through walls (freq bonus 2). The monster species that was never randomly spawned: little mushroom. The monster species that was never randomly spawned: ancient glop dragon. The monster species that was never randomly spawned: lag monster. The monster species that was never randomly spawned: Kop Sergeant. The monster speci*a} :es that was never randomly spawned: grinding rubber. The monster species that was never randomly spawned: Dantalion. The monster species that was never randomly spawned: splash xorn. The monster species that was never randomly spawned: mistreated standee somewhat. --More--*a>gThe monster species that was never randomly spawned: winged kraken lichatrice. The monster species that was never randomly spawned: celled mushroom. The RNG hath decreed that this item was never generated: chalcedon (cyan). The RNG hath decreed that this item was never generated: gain level (overpowered). The RNG hath decreed that this item was never generated: mage plate mail ((null)). The RNG hath decreed that this item was never generated: diamond (white). The RNG hath decreed that this item was never generated: embossed plate mail ((null)). The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE). The RNG hath decreed that this item was never generated: disthene (teal). The RNG hath decreed that this item was never generated: stasis (moaning). The RNG hath decreed that this item was never generated: implant of valhalla (carmine). The RNG hath decreed that t*aghis item was never generated: nano nunchiaku ((null)). The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 71). The RNG hath decreed that this item was generated more often: heath ball ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: moon axe (large --More--*asilver axe, freq bonus 19). The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 20). The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 5). The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 19). The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 115). The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 10). The RNG hath decreed that this item was generated more often: heavy meteoric ball ((null), freq bonus 7). The RNG hath decreed that this item was generated more o*a+ften: gravity beam (heavy, freq bonus 3). The RNG hath decreed that this item was generated more often: ancient shield ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 18). --More--*a The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 9). The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 13). The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 8). The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 8). The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 5). The RNG hath decreed that this item was generated more often: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD, freq bonus 4). The RNG hath decreed that this item was always generated cursed: leather shoes ((null)). The RNG hath decreed that this item was always generated cursed: petrify (petrified). The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)). *a @The RNG hath decreed that this trap was always invisible: evil patch trap. The RNG hath decreed that this trap was generated more often: feeler gauges trap (freq bonus 3). Trap randomization happened for 1 in 960 traps. Traps were spawned invisible 1 times in 83. --More--*a Trap difficulty was increased by 1. Traps were extra hard to find 12% of the time. Next attribute increase check would have come at turn 2089. Strength training was 1. Dexterity training was 1. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from having fire resistance (0). You were prevented from having cold resistance (0). You were prevented from having sleep resistance (0). You were prevented from having disintegration resistance (0). You were prevented from having shock resistance (0). You were prevented from having poison resistance (0). You were prevented from having drain resistance (0). You were prevented from having sickness resistance (0). You were prevented from having magic resistance (0). You were prevented from having acid resistance (0). You were prevented from having petrificat*aT ion resistance (0). You were prevented from having fear resistance (0). You were prevented from having see invisible (0). You were prevented from having manaleech (0). --More--*a#You were prevented from having peacevision (0). You were prevented from having telepathy (0). You were prevented from having warning (0). You were prevented from having automatic searching (0). You were prevented from having clairvoyance (0). You were prevented from having infravision (0). You were prevented from having detect monsters (0). You were prevented from having invisibility (0). You were prevented from having displacement (0). You were prevented from having stealth (0). You were prevented from having jumping (0). You were prevented from having teleport control (0). You were prevented from having flying (0). You were prevented from having magical breathing (0). You were prevented from having phasing (0). You were prevented from having slow digestion (0). You were prevented from having half spell damage (0). You were prevented from having half physical damage (0). You were pr*a`$evented from having regeneration (0). You were prevented from having mana regeneration (0). You were prevented from having polymorph control (0). You were prevented from having speed (0). You were prevented from having reflection (0). --More--*a~You were prevented from having keen memory (0). You were prevented from having a sight bonus (0). You were prevented from having curse resistance (0). You were prevented from having stun resistance (0). You were prevented from having confusion resistance (0). You were prevented from having psi resistance (0). You were prevented from having double attacks (0). You were prevented from having quad attacks (0). You were prevented from having free action (0). You were prevented from hallu partying (0). You were prevented from drunken boxing (0). You were prevented from having stunnopathy (0). You were prevented from having numbopathy (0). You were prevented from having dimmopathy (0). You were prevented from having freezopathy (0). You were prevented from being a stoned chiller (0). You were prevented from having corrosivity (0). You were prevented from having an increased fear factor (0). [19;*a.1HYou were prevented from having burnopathy (0). You were prevented from having sickopathy (0). You were prevented from having wonderlegs (0). You were prevented from having glib combat (0). You were prevented from using the force like a real jedi (0). --More--*a You were prevented from having contamination resistance (0). You were prevented from having discount action (0). You were prevented from having full nutrients (0). You were prevented from having technicality (0). You were prevented from having scent view (0). You were prevented from having diminished bleeding (0). You were prevented from having control magic (0). You were prevented from having experience boost (0). You were prevented from having astral vision (0). You were prevented from having blindness resistance (0). You were prevented from having hallucination resistance (0). You had 1464 points of nutrition remaining. You aggravated monsters. You were aggravating monsters for 0 more turns. Your luck was zero. You had spell retention for remembering 25 spells. You could not have safely prayed (466). You survived. --More--**a*---|...-@..@.......**a[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:8 $3 HP 35(35)  Pw 15(15)  AC-3 Exp2 T33Do you want to see your discoveries? [ynq] (n) ,*aN! y Discoveries   Weapons  scimitar (curved sword)  Scrolls  scroll of teleportation (ELL HUROZUNTEL WHOTISPECI)  scroll of healing (HIT SHIFTLY AND GHOS WHEN USED)  scroll of mana (EVERY DEV SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY  scroll of phase door (PORKMANS BALLS HAVE EVERY EXTRINSIC IN THE BOOK)  scroll of standard id (ESPECIALLY WITH HIGH HEELS)  scroll of cure (JUST FUCKING KILL ME NOW)  scroll of heal other (WITHOUT GREATER EVASION YOU ALWAYS GET HIT)  * scroll of extra healing (METOO IS THE GERMAN WORD OF THE YEAR 2017 LOL)  * scroll of greater mana restoration (MUMAK MUST DIE)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) /*adq---|...-@..@......./*aq[Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:8 $3 HP 35(35)  Pw 15(15)  AC-3 Exp2 T33Do you want an account of creatures vanquished? [ynq] (n) 1*a9yVanquished creatures: 0 scruffy little dogs (1 created) a statue gargoyle (10 created) a baby mimic 0 teapot grannies (1 created) 0 field voles (1 created) 0 millipedes (1 created) 0 grounded parrots (1 created) 0 crawl dragoms (1 created) 0 spore lichens (1 created) 0 new zombies (1 created) 0 ant zombies (2 created) 0 rat zombies (4 created) 0 kobold zombies (3 created) 0 ghey kobold zombies (1 created) 0 newt zombies (1 created) 0 goblin zombies (1 created) 0 gnome zombies (1 created) 0 hobbit zombies (1 created) 0 bat zombies (1 created) 0 fox zombies (1 created) 0 banished souls (1 created) --More--5*a̹`0 humanoid zombies (1 created) 0 shattering skeletons (1 created) 0 null zombies (1 created) 0 draugrs (1 created) 0 robots (1 created) 0 aligned priests (4 created) 0 horned creatures (1 created) 0 flying rogues (1 created) 0 strange larvae (1 created) 0 earth demons (1 created) 0 wirble devils (1 created) 0 succubi (1 created) 0 newts (1 created) 0 regular plants (1 created) 53 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--6*ar ---|...-@..@.......6*a{r [Bagun the Unblooded ] St17 Dx12 Co14 In6 Wi6 Ch3 YauAngMalNeu+XP Spa:8 $3 HP 35(35)  Pw 15(15)  AC-3 Exp2 T33Do you want to see your conduct? [ynq] (n) 7*a dy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 2 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of -10. You had a maximum alignment of 0. You used up 6 grams of gunpowder.--More-->*aFGoodbye bagun the Yautja... You quit in Space Base on dungeon level 8 with 473 points, and 3 pieces of gold, after 33 moves. You were level 2 with a maximum of 35 hit points when you quit.--More--E*a^  E*aѴ 7 Since you quit, the score list will not be checked.