A_]% Player: bagun Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-08-23.04:47:03.ttyrec Time: (1598158023) Sun Aug 23 04:47:03 2020 A_qN[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. A_jx Restoring save file...A_¼ A_GF [Bagun the Broile r] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 77(81)  Pw 38(123)  AC2 Exp7 T970You return to level 3 in The Dungeons of Doom.--More--A_י O-------}.--|.........||......}<.+|..@.d...}#-+----.---}A_ [Bagun the Broile r] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 77(81)  Pw 38(123)  AC2 Exp7 T970Hello bagun, the doppelganger Flame Mage, welcome back to SlashEMExtended!A_X [Bagun the Broile r] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  77(81)  Pw 38(123)  AC2 Exp7 T970 --More--A_: The moon is waxing tonight.A_v:A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 38(123)  AC2 Exp7 T971@d..A_z[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 38(123)  AC2 Exp7 T972..@dA_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 38(123)  AC2 Exp7 T973@..dA_Y TThis is a water tile that can cause you to drown. Really step on it? [yn] (n) A_Akn[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 38(123)  AC2 Exp7 T973A_P Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)A_Q  d - an uncursed finalized potion of booze {0}  e - a finalized illuminated potion {0}  z - a cyan potion {0}  Rings  g - a cursed ring of aggravate monster {0}  Wands  f - an uncursed wand of fire (0:3) {0}  A - an uncursed wand of teleportation (0:8) {0}  Tools  k - an uncursed magic marker (0:13) {0}  r - a candle {0}  v - a saddle {0}  Gems  y - 10 uncursed +0 talcs (2 of 2)A_]|[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 38(123)  AC2 Exp7 T973-------}.--|.........||.....@}<.+|......d.}#-+----.---}A_v 7What do you want to use or apply? [fkrvyA or ?*] A_ -In what direction? [47896321><] A_~A_You put the saddle on Bogan.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 38(123)  AC2 Exp7 T974d.A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T975@d.<A_Uv [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T976d.@.A_2# A_إrA_ ideA_P3In what direction? [47896321><] A_A_ΓYou mount Bogan.###d.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T977You feel your life slipping away![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T977A_There is a wall in the way![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T977A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T978.dA_.fThis is a nether mist tile, which can drain your experience. Really step on it? [yn] (n) A_Vn###[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T978A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T979d.A_ TThis is a water tile that can cause you to drown. Really step on it? [yn] (n) A_ n[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T979A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T980d.A_Ŭp[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T980 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T981d.A_إ!d.Some text has been burned into the floor here.Use "r." to read it.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T982A_?What do you want to read? [g-jl-npq or ?*.] A_MQSome text has been burned into the floor here.--More--A_́ You read: "What you stole is even more dangerous and precious than you know.".[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T982A_LS[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T982 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T983.dA_A[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 39(123)  AC2 Exp7 T984.dA_z[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 50(123)  AC2 Exp7 T985d.A_.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 50(123)  AC2 Exp7 T986.d,,# A_ .#,#d##,,#[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 50(123)  AC2 Exp7 T987 A_O [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 50(123)  AC2 Exp7 T992,,#,#,,,,,,###,,,#d,#|#.........`............... --------- A_1 <[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T993,,,-d-... |..... |...._.| |....| |....| |..|-- A_ST[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T994,, ---|-+--- |.d...|.| A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T995.d A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T996.d A_? x[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T996 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T997.d A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T998.dA_.dSome text has been burned into the floor here.Use "r." to read it.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T998 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T999A_ @What do you want to read? [g-jl-npq or ?*.] A_SSome text has been burned into the floor here.--More--A_ You read: "We have new ways of detecting treachery...".[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 51(123)  AC2 Exp7 T999A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1000A_;` [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1000 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1001A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1002A_E [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1003A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1004d.A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1005d.A__[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1006d.A_ͦ[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1007d_A_2Specify unknown object by cursor? [ynq] (q) A_ UyPlease move the cursor to an unknown object.--More--A_ )(For instructions type a ?)A_@GA_sxO_ an iron chain or an altar (unaligned altar)--More--A_a +Pick an object.A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1007A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1008d.A_ vThe door resists![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1008 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1009A_RThe door opens.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1010|A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1010 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1011#,#d.A_>There is a wall in the way![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1011 A_Cn[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1012,,#d|"A_:M There is a wall in the way![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1012$A_There is a wall in the way![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1012%A_:N[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1012 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1013#d,&A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1014,,d,,&A_x* [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1014,,d,,,,[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1015You hear someone cursing shoplifters.&A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1016,d,,'A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1016 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1017#,#d,#,,,,)A_6[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1020#d##,#,,,,)A_ tThe door resists![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1020 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1021*A_-The door resists![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1022+A_&The door opens.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1022 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1023|+A_Y= [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1024d,,+A_~[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 53(123)  AC2 Exp7 T1024 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1025d|,,A_w  Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2).A_%w [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 55(123)  AC2 Exp7 T1025###-------}.--|.........||......}<.+|d.......}#-|----.---}#,##,,##,###,###,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.[35.A_9w m| |..`......| |.........| |.........| -----------0A_Unknown command '^O'.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T10253A_tMessage History Some text has been burned into the floor here. You read: "What you stole is even more dangerous and precious than you know.". Some text has been burned into the floor here. Use "r." to read it. What do you want to read? [g-jl-npq or ?*.] Some text has been burned into the floor here. You read: "We have new ways of detecting treachery...". Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) _ an iron chain or an altar (unaligned altar) Pick an object. The door resists! The door opens. There is a wall in the way! There is a wall in the way! There is a wall in the way! You hear someone cursing shoplifters. The door resists! The door resists! The door opens. Unknown command '^O'. --More--4A_Eo [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 55(123)  AC2 Exp7 T1025###-------}.--|.........||......}<.+|d.......}#-|----.---}#,##,,##,###,###,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.__o m| |..`......| |.........| |.........| -----------5A_ 2Specify unknown object by cursor? [ynq] (q) 5A_pQyPlease move the cursor to an unknown object.--More--6A_'(For instructions type a ?)8A_ d a dog or other canine (doppelganger flame mage called bagun, mounted on Bogan)  Accessing Pokedex entry for doppelganger...   Base statistics of this monster type:  Base level = 9, difficulty = 11, AC = 5, magic resistance = 20, alignment 0. Normal speed (12). Normal generation, with frequency 1. Resists sleep. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a shapechanger; eating it may polymorph you. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form.  Attacks: 8A_'i[K 1d12, uses weapon - ordinary physical  --More--SA_x{### -------}.-- |.........| |......}<.+ |d.......}# -|----.---} #,##,,# #,###,## #,#,,,# #,,,### ##,,,,# #,,#,# ----|--|---More info? [yn] (n) VA_y"Then we can only give thanks that this is Antarctica, where there is not one, single, solitary, living thing for it to imitate, except these animals in camp." "Us," Blair giggled. "It can imitate us. Dogs can't make four hundred miles to the sea; there's no food. There aren't any skua gulls to imitate at this season. There aren't any penguins this far inland. There's nothing that can reach the sea from this point - except us. We've got brains. We can do it. Don't you see - it's got to imitate us - it's got to be one of us - that's the only way it can fly an airplane - fly a plane for two hours, and rule - be - all Earth's inhabitants. A world for the taking - if it imitates us!  [ Who Goes There?, by John W. Campbell ]  Xander: Let go! I have to kill the demon bot!  Xander Double (grabbing the gun): Anya, get out of the way.  Buffy: Xander!  XVA_Oander Double: That's all right, Buffy. I have him.  Xander: No, Buffy, I'm me. Help me!  Anya: My gun, he's got my gun.  Riley: You own a gun?  Buffy: Xander, gun holding Xander, give it to me. --More--}A_ Anya: Buffy, which one's real?  Xander: I am.  Xander Double: No, _I_ am.  [ Buffy the Vampire Slayer, Episode 5.03, "The Replacement" ] --More--A_ ###-------}.--|.........||......}<.+|d.......}#-|----.---}#,##,,##,###,###,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| _¬ 5m-----------[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 55(123)  AC2 Exp7 T1025Pick an object.A_+ A_sQA_FDone.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1025A_e[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1026.dA_Op[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1026 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1027.dA_~ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1028d.A_5zq[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1028 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1029.dA_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1030d.A_)q[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1030 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1031.dA_ p[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1032.dA_ q[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1032 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1033.dA_This door is locked.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1033A_@ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1034.dA_This door is locked.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1034A_> # A_$# forceA_orceA_η3In what direction? [47896321><] A_<+Break down the door? [yn] (n) A_wyYou start bashing it with your quarterstaff.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1034 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1035 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1036 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1037--More--A_M You succeed in breaking down the door.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1038.A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1038 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1039#.d,}A_W[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1040#.d,.A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1041#,d,,A_ 0[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1043#,,,#d#},#A_cI,,,d},,.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1043A_+  [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1045 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1046-----------..........|............------,....$..............|,#.....................|,d......................|##}------------------------A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1046 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1047------...[.........,|.,,dA_ ;[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1048--|.|.|,.dA_*q[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1048 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 55(123)  AC2 Exp7 T1049.dA_'#[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 56(123)  AC2 Exp7 T1050d.A_z[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 56(123)  AC2 Exp7 T1050 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 57(123)  AC2 Exp7 T1051d.A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1052d.A_\ z[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1052 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1053d.A_} [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1054[dA_Y|[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1054 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1055d.A_YYou aren't skilled enough to reach from Bogan.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1055A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1056[dA_c .dIA_>p [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1056It just misses Bogan.wSuddenly, you notice a spread worm.--More--A_T)Bogan bites the spread worm.A_=The spread worm is killed![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1057%A_ .dA_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1057Bogan eats a spread worm corpse {10}.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1058A_C[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1059$dA_K [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1060.dA_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 58(123)  AC2 Exp7 T1061.dA_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 59(123)  AC2 Exp7 T1062.dA_E[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 59(123)  AC2 Exp7 T1063.dA_/[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 59(123)  AC2 Exp7 T1064.dA_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 59(123)  AC2 Exp7 T1065.dA_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 59(123)  AC2 Exp7 T1066.dA_&> [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 59(123)  AC2 Exp7 T1067.dA_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 60(123)  AC2 Exp7 T1068.dA_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 60(123)  AC2 Exp7 T1069.dA_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 61(123)  AC2 Exp7 T1070.dA_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 61(123)  AC2 Exp7 T1071.dA_4 Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)A_#[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 61(123)  AC2 Exp7 T1071###-------}.---------------------|.........|####|....[............||......}<..,,,#|.................------|........}#}.,#|.......$..............|-|----.---}},#|....................d.|#,##,,#},,.A_"$[m......................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------A_QD # A_Ʋ enhanceA_ nhanceA_aR  Current skills: (14 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  devices Basic (max Expert)  memorization Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  paddle A_R f Unskilled (max Expert)  mace Unskilled (max Expert) (1 of 3)A_) morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Basic (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  A_7*divination spells Basic (max Expert)  enchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert) (2 of 3)A_Is  body spells Unskilled (max Expert)  elemental spells Basic (max Master)  matter spells Basic (max Master) (3 of 3)A_}  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Basic (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  A_ divination spells Basic (max Expert)  enchantment spells Unskilled (max Expert)  protection spells Unskilled (max Expert) (2 of 3)A_)V  Current skills: (14 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  devices Basic (max Expert)  memorization Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  paddle Unskilled A_V V(max Expert)  mace Unskilled (max Expert) (1 of 3)A_ҙ[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 61(123)  AC2 Exp7 T1071###-------}.---------------------|.........|####|....[............||......}<..,,,#|.................------|........}#}.,#|.......$..............|-|----.---}},#|....................d.|#,##,,#},,.A_[m......................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------A_/1 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 61(123)  AC2 Exp7 T1072d.A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 63(123)  AC2 Exp7 T1075d.......[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 63(123)  AC2 Exp7 T1078A_u ' [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 64(123)  AC2 Exp7 T1081 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 65(123)  AC2 Exp7 T1083d.......[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 65(123)  AC2 Exp7 T1085A_Y x [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 66(123)  AC2 Exp7 T1091 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 66(123)  AC2 Exp7 T1091d.....A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 66(123)  AC2 Exp7 T1092.dA_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 66(123)  AC2 Exp7 T1093,d.A_B/[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 66(123)  AC2 Exp7 T1094,,d.A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 66(123)  AC2 Exp7 T1095d,A_*[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 66(123)  AC2 Exp7 T1096,dA_"[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 66(123)  AC2 Exp7 T1097,,,dA_b[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 66(123)  AC2 Exp7 T1098,.dA_|\u[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 67(123)  AC2 Exp7 T1099..d[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 67(123)  AC2 Exp7 T1099A_sCu [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 69(123)  AC2 Exp7 T1100 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 69(123)  AC2 Exp7 T1102 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 69(123)  AC2 Exp7 T1103 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 70(123)  AC2 Exp7 T1104.......d[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 70(123)  AC2 Exp7 T1106A_( [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 71(123)  AC2 Exp7 T1108 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 72(123)  AC2 Exp7 T1111 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 72(123)  AC2 Exp7 T1112.......d[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 72(123)  AC2 Exp7 T1113A_ .....dThere is a wall in the way![Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 72(123)  AC2 Exp7 T1119A_e[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 72(123)  AC2 Exp7 T1120A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 72(123)  AC2 Exp7 T1121A_2f[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 72(123)  AC2 Exp7 T1122A_> [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 72(123)  AC2 Exp7 T1123A_} [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 73(123)  AC2 Exp7 T1124A_ݫ[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 75(123)  AC2 Exp7 T1125d.A_t[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 75(123)  AC2 Exp7 T1126A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 75(123)  AC2 Exp7 T1127A_ n [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 75(123)  AC2 Exp7 T1128A_J[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 75(123)  AC2 Exp7 T1129A_\/[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 75(123)  AC2 Exp7 T1130A_u[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 75(123)  AC2 Exp7 T1131A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 75(123)  AC2 Exp7 T1132A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 75(123)  AC2 Exp7 T1133d.A_<[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 76(123)  AC2 Exp7 T1134A__[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 76(123)  AC2 Exp7 T1135A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 76(123)  AC2 Exp7 T1136A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 76(123)  AC2 Exp7 T1137A_M [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 76(123)  AC2 Exp7 T1138A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 77(123)  AC2 Exp7 T1139d.A_*[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 77(123)  AC2 Exp7 T1140d.A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 77(123)  AC2 Exp7 T1141A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 77(123)  AC2 Exp7 T1142A_ed[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 78(123)  AC2 Exp7 T1143A_H[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 78(123)  AC2 Exp7 T1144A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 78(123)  AC2 Exp7 T1145d.A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 78(123)  AC2 Exp7 T1146d.A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 78(123)  AC2 Exp7 T1147d.A_q Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)A__6 d - an uncursed finalized potion of booze {0}  e - a finalized illuminated potion {0}  z - a cyan potion {0}  Rings  g - a cursed ring of aggravate monster {0}  Wands  f - an uncursed wand of fire (0:3) {0}  A - an uncursed wand of teleportation (0:8) {0}  Tools  k - an uncursed magic marker (0:13) {0}  r - a candle {0}  Gems  y - 10 uncursed +0 talcs (2 of 2)A_P Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)A_-[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 78(123)  AC2 Exp7 T1147###-------}.---------------------|.........|####|....[............||......}<..,,,#|................d------|........}#}.,#|.......$..............|-|----.---}},#|......................|#,##,,#},,..A_-.....................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------A_  Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)A_J[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 78(123)  AC2 Exp7 T1147###-------}.---------------------|.........|####|....[............||......}<..,,,#|................d------|........}#}.,#|.......$..............|-|----.---}},#|......................|#,##,,#},,..A_.....................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------A_ 0What do you want to wield? [- aowB or ?*] A_a >o - a wonder dagger (weapon in hand) {4}.--More--A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 78(123)  AC2 Exp7 T1148###-------}.---------------------|.........|####|....[............||......}<..,,,#|................d------|........}#}.,#|.......$..............|-|----.---}},#|......................|#,##,,#},,_; m.......................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------A_# A_tA_1 echniqueA_  Choose a technique  Name Level Status a - reinforce memory 7 Prepared b - liquid leap 7 Prepared c - appraisal 7 Prepared d - panic digging 7 Prepared e - phase door 7 Prepared f - invoke deity 7 Prepared g - power surge 5 Prepared h - draw energy 3 Prepared(end) A_BY +-----....|....|....|-----This technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer.--More-- A_] ### -------}.---------------------Use this technique? [yn] (n)  A_0XyYou examine a wonder dagger (weapon in hand) {4}.--More-- A_sYou discover it is a +0 wonder dagger (weapon in hand) {4}[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 78(123)  AC2 Exp7 T1149A_ Weapons  a - an uncursed +2 quarterstaff {16}  o - a +0 wonder dagger (weapon in hand) {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 78(123)  AC2 Exp7 T1149###-------}.---------------------|.........|####|....[............||......}<..,,,#|................d------|........}#}.,#|.......$..............|-|----.---}},#|......................|#,##,,#},,..A_k.....................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------A_v0What do you want to wield? [- aowB or ?*] A_tLa - an uncursed +2 quarterstaff (weapon in hands) {16}.--More--A_M[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 80(123)  AC2 Exp7 T1150###-------}.---------------------|.........|####|....[............||......}<..,,,#|................d------|........}#}.,#|.......$..............|-|----.---}},#|......................|#,##,,#},,[1A_m.......................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------A_1 Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a +0 wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)A_# +###-------}.---------------------|.........|####|....[............||......}<..,,,#|................d------|........}#}.,#|.......$..............|-|----.---}},#|......................|#,##,,#},,.......................|#,###,####}------------------------#[A_o 1m,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 80(123)  AC2 Exp7 T1150wonder dagger - This is a weapon. Color: magenta. Material: wax. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--A_'M  ### -------}.---------------------A random-material dagger that doesn't do much damage. It can be thrown.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1150A_xi[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1151d.A__ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1152.dA_b[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1153d.A_(2Specify unknown object by cursor? [ynq] (q)  A_ /nSpecify what? (type the word) "A_w"A_ o"A_O n"A_., d#A_me#A_:r#A_ #A_)d$A_a$A_ | g$A_ g$A_>e%A_r%A_K  Is this a dagger which I see before me, The handle toward my hand? Come, let me clutch thee. I have thee not, and yet I see thee still. Art thou not, fatal vision, sensible To feeling as to sight? or art thou but A dagger of the mind, a false creation, Proceeding from the heat-oppressed brain? I see thee yet, in form as palpable As this which now I draw. [ Macbeth, by William Shakespeare ]--More--3A_;--------------[............|.............------...$.....d........|..................|..................|-------------------[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T11534A_G 2Specify unknown object by cursor? [ynq] (q) 5A_D /nSpecify what? (type the word) 6A_Dp6A_o6A_&k7A_Ve7A_Fm7A_ o7A_!n8A_I don't have any information on those things.[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1153;A_ ?Specify unknown object by cursor? [ynq] (q) =A_s /nSpecify what? (type the word) @A_e@A_ںl@A_ b@A_p eAA_drAA_eAA_ tAA_ hBA_R ... Even as they stepped over the threshold a single clear voice rose in song.  A Elbereth Gilthoniel, silivren penna miriel o menel aglar elenath! Na-chaered palan-diriel o galadhremmin ennorath, Fanuilos, le linnathon nef aear, si nef aearon!  Frodo halted for a moment, looking back. Elrond was in his chair and the fire was on his face like summer-light upon the trees. Near him sat the Lady Arwen. [...] He stood still enchanted, while the sweet syllables of the elvish song fell like clear jewels of blended word and melody. "It is a song to Elbereth," said Bilbo. "They will sing that, and other songs of the Blessed Realm, many times tonight. Come on!" [ The Fellowship of the Ring, by J.R.R. Tolkien ]--More--^A_--------------------|####|....[............|.,,,#|.................------#}.,#|.......$.....d........|}},#|......................|},,.......................|##}------------------------ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1153`A_͘2Specify unknown object by cursor? [ynq] (q) `A_7@/nSpecify what? (type the word) bA_ɸsbA_DtbA_N8ibA_QnbA_ gbA_  There was the usual dim grey light of the forest-day about him when he came to his senses. The spider lay dead beside him, and his sword-blade was stained black. Somehow the killing of the giant spider, all alone and by himself in the dark without the help of the wizard or the dwarves or of anyone else, made a great difference to Mr. Baggins. He felt a different person, and much fiercer and bolder in spite of an empty stomach, as he wiped his sword on the grass and put it back into its sheath. "I will give you a name," he said to it, "and I shall call you Sting." [ The Hobbit, by J.R.R. Tolkien ]--More--A_Y-------------------####|....[............|,,,#|.................------}.,#|.......$.....d........|},#|......................|},,.......................|##}------------------------[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1153A_$ 2Specify unknown object by cursor? [ynq] (q) A_ /nSpecify what? (type the word) A_ gA_ lA_baA_mA_UdA_FrA_IKiA_ nA_= gA_V$ Three Rings for the Elven-kings under the sky, Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die, One for the Dark Lord on his dark throne, In the Land of Mordor where the Shadows lie. One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them In the Land of Mordor where the Shadows lie. [ The Fellowship of the Ring, by J.R.R. Tolkien ]--More--A_c[-------------------|....[............||.................------|.......$.....d........||......................|.......................|------------------------[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1153A_ 2Specify unknown object by cursor? [ynq] (q) A_ /nSpecify what? (type the word) A_`bA_]aA_ lA_z rA_oA_tIgA_l l ... It came to the edge of the fire and the light faded as if a cloud had bent over it. Then with a rush it leaped the fissure. The flames roared up to greet it, and wreathed about it; and a black smoke swirled in the air. Its streaming mane kindled, and blazed behind it. In its right hand was a blade like a stabbing tongue of fire; in its left it held a whip of many thongs. 'Ai, ai!' wailed Legolas. 'A Balrog! A Balrog is come!' [ The Fellowship of the Ring, by J.R.R. Tolkien ]--More--A_>{--------------------|####|....[............|.,,,#|.................------#}.,#|.......$.....d........|}},#|......................|},,.......................|##}------------------------[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1153A_Sz Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a +0 wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)A_ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 80(123)  AC2 Exp7 T1153###-------}.---------------------|.........|####|....[............||......}<..,,,#|.................------|........}#}.,#|.......$.....d........|-|----.---}},#|......................|#,##,,#},,.A_ [m......................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------A_$N  Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a +0 wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)A_ d - an uncursed finalized potion of booze {0}  e - a finalized illuminated potion {0}  z - a cyan potion {0}  Rings  g - a cursed ring of aggravate monster {0}  Wands  f - an uncursed wand of fire (0:3) {0}  A - an uncursed wand of teleportation (0:8) {0}  Tools  k - an uncursed magic marker (0:13) {0}  r - a candle {0}  Gems  y - 10 uncursed +0 talcs (2 of 2)A_1[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 80(123)  AC2 Exp7 T1153###-------}.---------------------|.........|####|....[............||......}<..,,,#|.................------|........}#}.,#|.......$.....d........|-|----.---}},#|......................|#,##,,#},,.A_|[m......................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------A_? 2Specify unknown object by cursor? [ynq] (q) A_ύ/nSpecify what? (type the word) (A_z e)A_r)A_T e*A_ *A_K *A_: 1A_1\t1A_o1A_ w2A_=]e2A_!l2A_L-  The Hitchhiker's Guide to the Galaxy has a few things to say on the subject of towels. A towel, it says, is about the most massively useful thing an interstellar hitchhiker can have. Partly it has great practical value. You can wrap it around you for warmth as you bound across the cold moons of Jaglan Beta; you can lie on it on the brilliant marble-sanded beaches of Santraginus V, inhaling the heady sea vapors; you can sleep under it beneath the stars which shine so redly on the desert world of Kakrafoon; use it to sail a miniraft down down the slow heavy River Moth; wet it for use in hand-to-hand combat; wrap it round your head to ward off noxious fumes or avoid the gaze of the Ravenous Bugblatter Beast of Traal (a mind-bogglingly stupid animal, it assumes that if you can't see it, it can't see you - daft as a brush, but very very ravenous); you 2A_- can wave your towel in emergencies as a distress signal, and of course dry yourself off with it if it still seems to be clean enough. [ The Hitchhiker's Guide to the Galaxy, by Douglas Adams ]--More--TA_-------------------####|....[............|,,,#|.................------}.,#|.......$.....d........|},#|......................|},,.......................|##}------------------------ [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu  81(81)  Pw 80(123)  AC2 Exp7 T1153VA_Q Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) [A_4D+---------........|........------....d........|.............|.............|--------------SLASH'EM History file for release 0.0.7 Behold, mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four[A_lD more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  --More--cA_ Later, Mike coordinated a major rewrite of the game, heading a team which included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main development team to produce subsequent revisions of 3.0. Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen Spackman and Pierre Martineau designed overlay code for PC NetHack 3.0. Johnny Lee ported NetHack 3.0 to the Macintosh. Along with various other Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports through the later revisions of 3.0. A scantcA_: m one month before the next major version release of Nethack, two adventurous souls undertook their own modification to the sacred Nethack formula. Tom Proudfoot and Yuval released Nethack++, which was rapidly renamed Nethack--, containeing new monsters, items and other miscellaneous modifications.  --More--lA_]Headed by Mike Stephenson and coordinated by Izchak Miller and Janet Walz, the development team which now included Ken Arromdee, David Cohrs, Jean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical revision of 3.0. They re-structured the game's design, and re-wrote major parts of the code. They added multiple dungeons, a new display, special individual character quests, a new endgame and many other new features, and produced NetHack 3.1. Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. Norm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. Jon Watte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David HalA_^irston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke, and Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for MPW. Building on their development, Barton House added a Think C port. Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible for the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to --More--pA_aWindows NT. Dean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. Warwick Allison added in the "tiled" version of the game and generated most of the individual tiles for NetHack 3.2. Time passed, and Nethack-- was ported to 3.11 by Chris. Stephen White then released his own modification known as Nethack Plus, which contained new character classes. Unbeknownst to the world at large, Tom Proudfoot took this source and combined it with his Nethack--. Stephen White went on to add weapon skills, which were eventually integrated into the next version of Nethack, and other features. In February 1996, Tom Proudfoot released SLASH V1. Including part of Stephen White's Nethack Plus and his own Nethack--, leaving unmentioned his own slew of further modifications, this is perhaps the best known of the Nethack modifications. Six versions of this, ending with SLASpA_0H V6, are known to exist. The 3.2 development team, comprised of: Michael Allison; Ken Arromdee; David Cohrs; Jessie Collet; Steve Creps; Kevin Darcy; Timo Hakulinen; Steve Linhart; Dean Luick; Pat Rankin; Eric Smith; Mike Stephenson; Janet Walz; and --More--A_3Paul Winner, released version 3.2 in April of 1996. Version 3.2 marks the tenth anniversary of the formation of the development team. In a testament to their dedication to the game, all thirteen members of the original development team remained on the team at the start of work on the current release. During the interval between the release of 3.1.3 and 3.2, one of the founding members of the development team, Dr. Izchak Miller, passed away. This release of the game is dedicated to him by the development and porting teams. Version 3.2 proved to be more stable than previous versions. Many bugs were fixed, abuses eliminated, and game features tuned for better game play. SLASH V6 was picked up by Enrico Horn managed to synchronize it with the 3.2 source. The new SLASH 4.1.2 was released as far back as November 1996 went through at least 4 editlevels (E5, E6, E7) with the latest version _3"1Hbeing 4.1.2E8, synchronized with Nethack 3.2.2 and the Blackmarket option available, released in June 1997. Nathan La began the arduous task of drawing tiles for the SLASH monsters. Kentaro Shirakata ported SLASH 4.1.2E8 to Unix. --More--A_[ Lief Clennon ported SLASH 4.1.2E8 to OS/2. Romain Dolbeau ported SLASH 4.1.2E8 to Macintosh. Warren Cheung combined SLASH 4.1.2 and Wizard Patch to create SLASH'EM 0.1 in November 1997. Several revisions including new spells and other minor additions have led to SLASH'EM 0.0.3. Steven Uy has generously made additional modifications. Dirk Schoenberger has continued updating the SLASH/SLASH'EM monster tiles. He has also ported SLASH'EM to Linux. Lief Clennon ported SLASH'EM to OS/2 EMX. Kevin Hugo ported SLASH'EM to Macintosh, and has also contributed additional changes and improvements. Robin Johnson finished arduous task of drawing tiles for the SLASH'EM monsters. He has also contributed many more new tiles. Kevin later joined the DevTeam and incorporated the best of these ideas in NetHack 3.3. --More--A_ JNetHack (the Japanese version of NetHack) has been around since at least 1994, developed by Issei Numata and others. The GTK interface was written for this variant and released in 1999. Mitsuhiro Itakura headed a team which began the process of redrawing the NetHack tiles in 8-bit color at 32x32 pixels. The final update to 3.2 was the bug fix release 3.2.3, which was released simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. The 3.3 development team, consisting of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in December 1999 and 3.3.1 in August of 2000. Version 3.3 offered many firsts. It was the first version to separate race and profession. The Elf class was removed iA_ rn preference to an elf race, and the races of dwarves, gnomes, and orcs made their first appearance in the game alongside the familiar human race. Monk and Ranger roles joined Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, Samurai, Tourists, Valkyries and of course, Wizards. It was also the first --More--A_ ( version to allow you to ride a steed, and was the first version to have a publicly available web-site listing all the bugs that had been discovered. Despite that constantly growing bug list, 3.3 proved stable enough to last for more than a year and a half. Warren Cheung combined SLASH'EM 0.0.5E7F1 and NetHack 3.3 to create SLASH'EM 0.0.6 and maintained the DOS and Microsoft Windows ports. J. Ali Harlow incorporated the GTK interface and Mitsuhiro Itakura's 32x32 tileset into SLASH'EM 0.0.6 and maintained the UNIX port of SLASH'EM 0.0.6. Peter Makholm maintained the Debian package. Paul Hurtley maintained the MAC port of SLASH'EM 0.0.6. The 3.4 development team initially consisted of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining just before the release of NeA_.( tHack 3.4.0 in March 2002. As with version 3.3, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: Pat Rankin maintained 3.4 for VMS. --More--"A_SMichael Allison maintained NetHack 3.4 for the MS-DOS platform. Paul Winner and Yitzhak Sapir provided encouragement. Dean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced the Macintosh port of 3.4. Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir maintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel contributed a new graphical interface for the Windows port. Alex Kompel also contributed a Windows CE port for 3.4.1. Ron Van Iwaarden maintained 3.4 for OS/2. Janne Salmijarvi and Teemu Suikki maintained and enhanced the Amiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1. Christian `Marvin' Bressler maintained 3.4 for the Atari after he resurrected it for 3.3.1. Warren Cheung, Christian Cooper, J. Ali Harlow, Paul Hurtley, Pekka Rousu and Darshan Shaligram combined SLASH'EM 0.0.6E5F2 and Neth"A_XS:ack 3.4 to create SLASH'EM 0.0.7 --More--:A_)The Slash'EM home page is at http://www.slashem.org/.  - - - - - - - - - - From time to time, some depraved individual out there in netland sends a particularly intriguing modification to help out with the game. The Gods of the Dungeon sometimes make note of the names of the worst of these miscreants in this, the list of Dungeoneers:  Adam Aronow Izchak Miller Mike Stephenson  Alex Kompel J. Ali Harlow Norm Meluch  Andreas Dorn Janet Walz Olaf Seibert  Andy Church Janne Salmijarvi Pasi Kallinen  Andy Swanson Jean-Christophe Collet Pat Rankin  Ari Huttunen Jochen Erwied Paul Winner  Barton House John Kallen Pierre Martineau  Benson I. Margulies John Rupley :A_* Ralf Brown  Bill Dyer John S. Bien Ray Chason  Boudewijn Waijers Johnny Lee Richard Addison  Bruce Cox Jon W{tte Richard Beigel  Bruce Holloway Jonathan Handler Richard P. Hughey  Bruce Mewborne Joshua Delahunty Rob Menke --More--LA_\X  Carl Schelin Keizo Yamamoto Robin Johnson  Chris Russo Ken Arnold Roderick Schertler  David Cohrs Ken Arromdee Roland McGrath  David Damerell Ken Lorber Ron Van Iwaarden  David Gentzel Ken Washikita Ronnen Miller  David Hairston Kevin Darcy Ross Brown  Dean Luick Kevin Hugo Sascha Wostmann  Del Lamb Kevin Sitze Scott Bigham  Deron Meranda Kevin Smolkowski Scott R. Turner  Dion Nicolaas Kevin Sweet Stephen Spackman  Dylan O'Donnell Lars Huttar Stephen White  Eric Backus Malcolm Ryan Steve Creps  Eric Hendrickson Mark Gooderum Steve Linhart  Eric R.LA_X  Smith Mark Modrall Steve VanDevender  Eric S. Raymond Marvin Bressler Teemu Suikki  Erik Andersen Matthew Day Tim Lennan  Frederick Roeber Merlyn LeRoy Timo Hakulinen  Gil Neiger Michael Allison Tom Almy  Greg Laskin Michael Feir Tom West  Greg Olson Michael Hamel Warren Cheung  Gregg Wonderly Michael Sokolov Warwick Allison  Hao-yang Wang Mike Engber Yitzhak Sapir  Helge Hafting Mike Gallop --More--SA_![ Irina Rempt-Drijfhout Mike Passaretti --More--UA_59 [Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 80(123)  AC2 Exp7 T1153###-------}.---------------------|.........|####|....[............||......}<..,,,#|.................------|........}#}.,#|.......$.....d........|-|----.---}},#|......................|#,##,,#},,.UA_X9 [m......................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------YA_ Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a +0 wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)[A_ d - an uncursed finalized potion of booze {0}  e - a finalized illuminated potion {0}  z - a cyan potion {0}  Rings  g - a cursed ring of aggravate monster {0}  Wands  f - an uncursed wand of fire (0:3) {0}  A - an uncursed wand of teleportation (0:8) {0}  Tools  k - an uncursed magic marker (0:13) {0}  r - a candle {0}  Gems  y - 10 uncursed +0 talcs (2 of 2)]A_} Weapons  a - an uncursed +2 quarterstaff (weapon in hands) {16}  o - a +0 wonder dagger {4}  w - a sling {2}  B - a worm tooth named Wormbiter {2}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  t - a plate mail {200}  x - a bar chain mail named FIK. {120}  Comestibles  c - 2 uncursed food rations {0}  u - a tripe ration {0}  Scrolls  l - 7 uncursed scrolls of healing {0}  m - 2 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:1) {0}  i - a blessed spellbook of fireball (0:4) {0}  j - a blessed spellbook of detect monsters (6:1) {0}  Potions (1 of 2)_A_[Bagun the Broiler ] St8 Dx17 Co15 In13 Wi7 Ch11 FlaDopMalNeu Dlvl:3 $14 HP 81(81)  Pw 80(123)  AC2 Exp7 T1153###-------}.---------------------|.........|####|....[............||......}<..,,,#|.................------|........}#}.,#|.......$.....d........|-|----.---}},#|......................|#,##,,#},,._A_[m......................|#,###,####}------------------------#,#,,,##,,,#####,,,,##,,#,# ----|--|--- |.........| |.........| |......._.| |..`......| |.........| |.........| -----------aA_Really save? [yn] (n) dA_zy ySaving...dA_"Be seeing you...