bagun, neutral female doppelganger Mahou Shoujo ------------####-----#- |....}.}...-,,,,......| |..........|####|..(..| --- |..........| ....#.| ))) |.}}}...}..| |....-- ##--)- ))))..-))- |..}}...}... .....| #,-@I).)))).[))..| ---|-------- ---|--# ---------------,--)) )).).))-)- #,,,,# #,,,# ###|.............|,# ).) -------.- ###,# #,,..............|,# --- |.......| ,,,# #,#|.............-,# |.......| ---.-- #,#|...........%.|## |.......| |.(..| #,#|.............| |......<| |....|###,#|.............| --------- |....|#,,,#--------------- |....|#,## |...>-,,# ------### [Bagun the Teenie] St13 Dx5 Co11 In10 Wi16 Ch16 MahDopFemNeu Dlvl:2 $27 HP-10(41) Pw47(47) AC6 Exp4 T2103 Hun Latest messages "Hello, bagun! Welcome to Fleac's weapons outlet!" Wait! There's something there you can't see! It gets angry! It screams! It hits you! [-12 -> 29] It hits you! [-8 -> 21] You miss it. It hits you! [-6 -> 15] You hear a flinging sound. You are hit by a shotgun shell! [-6 -> 9] It hits you! You hear the howling of the CwnAnnwn... [-5 -> 4] Warning: HP low! It hits you! You die... Your inventory Weapons q - 13 uncursed +0 darts {0} u - the cursed -1 orcish spear named Archangel's Deliverance {12} w - 2 cursed -1 orcish spears named Archangel's Deliverance {24} Armor b - an uncursed +0 chain mail (being worn) {120} B - an uncursed +0 gnomish helm (being worn) {1} Comestibles g - an uncursed tin of low snotling meat {0} i - an uncursed tin of mega goblin meat {0} Scrolls j - 6 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} r - an uncursed finalized scroll of secure identify {0} y - a blessed scroll of healing {0} Spellbooks d - an uncursed spellbook of cure blindness (7:3) {0} e - an uncursed spellbook of fireball (0:5) {0} f - an uncursed spellbook of reflection (0:2) {0} A - an uncursed spellbook of clone monster (0:1) {0} Potions p - an uncursed potion of oil (400) {0} Wands c - an uncursed wand of striking (0:6) {0} z - an uncursed wand of fear (0:0) {0} Tools t - a cursed blindfold {0} v - an uncursed bag of tricks (0:10) {5} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 19 You carried 0 sins You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: peacevision Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 60% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 18% Ring drop chance was reduced to 55% Wand drop chance was reduced to 99% Armor drop chance was reduced to 71% Food drop chance was reduced to 85% Shop item generation was reduced to 76% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: devices The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: squeaking The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 89) You had blown your chance of training the bare-handed combat skill The following skill became untrainable if you tried to train it too early: javelin (turn 102) The following skill became untrainable after a while: firearms (turn 42108) Number of artifacts generated was 4 Number of fake artifacts generated was 3 Your remaining amount of free polymorphs was 11 Monster spawn increase started at turn 25423 Monster spawn increase reached its maximum at turn 50582 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 259672 The monster class that cannot be genocided was light The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: gem trove (freq bonus 12) The monster species that spawned more often: gore stalk (freq bonus 30) The monster species that spawned more often: scandic desalinize plasm (freq bonus 16) The monster species that spawned more often: intercommunicated reinflamed (freq bonus 18) The monster species that spawned more often: yakuza member (freq bonus 24) The monster species that spawned more often: pile of dotted coins (freq bonus 21) The monster species that spawned more often: petty killer tomato (freq bonus 6) The monster species that spawned more often: inducting doggie (freq bonus 12) The monster species that spawned more often: teacher shadow (freq bonus 8) The monster species that spawned more often: hydroelectricity jambing dizzied marked (freq bonus 12) The monster species that spawned more often: superconductivity bucketed undressed (freq bonus 16) The monster species that spawned more often: braying touchback (freq bonus 10) The monster species that spawned more often: clock spore (freq bonus 12) The monster species that spawned more often: obligating based ragwort (freq bonus 48) The monster species that spawned more often: ripoff troll (freq bonus 12) The monster species that spawned more often: large giant (freq bonus 48) The monster species that spawned more often: twoweapon troll (freq bonus 18) The monster species that spawned more often: spinner mushroom (freq bonus 48) The monster species that spawned more often: transmogrifying wifedom bateau (freq bonus 24) The monster species that spawned more often: horned reaper (freq bonus 5) The monster trait that was more common: monsters that make parrot sounds (freq bonus 4) The monster trait that was more common: monsters that grunt (freq bonus 8) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 1) The monster species that never randomly spawned: highness urc The monster species that never randomly spawned: debuff wort The monster species that never randomly spawned: Modular Grigori The monster species that never randomly spawned: dimmer lich The monster species that never randomly spawned: Ang The monster species that never randomly spawned: superficially accurate The monster species that never randomly spawned: cola eel The monster species that never randomly spawned: Mammon The monster species that never randomly spawned: early fly The monster species that never randomly spawned: buzzing nymph The RNG hath decreed that this item was never generated: completely bad part stone (gray) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: ragnarok (all-ending) The RNG hath decreed that this item was never generated: guitar ((null)) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: arcane rapier ((null)) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: gray dragon scales ((null)) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was generated more often: heal other (SYMBIOTIC STEED, freq bonus 11) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 20) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 42) The RNG hath decreed that this item was generated more often: wind bow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy chrome ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 10) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 11) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 3) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 99) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 92) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 10) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: ragnarok (WHOM DWELL IN THE VANITY) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: bone fragment (gray) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this trap was always invisible: shifting sand trap The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 3) Trap randomization happened for 1 in 315 traps Traps were spawned invisible 1 times in 24 Traps were extra hard to find 25% of the time Next attribute increase check would have come at turn 2181 Strength training was 12 Dexterity training was 18 Wisdom training was 1 Constitution training was 50 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You had 484 points of nutrition remaining You aggravated monsters You were aggravating monsters for 83886080 more turns Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 + healing 30% 179% b - fireball 4 + matter 90% 386% c - reflection 6 + matter 98% 579% Techniques known in the end Name Level Status liquid leap 4 R LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) s-pressing 4 O LIMIT(0) Discoveries Weapons orcish spear (crude spear) Armor gnomish helm (little red hat) Scrolls scroll of healing (AEIAEIAE IEIOIO) scroll of mana (NIYONIAI) scroll of phase door (SEXY FARTING BUTT EDITION) scroll of standard id (WERMUT MOSERMOSER) scroll of cure (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of heal other (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) * scroll of extra healing (SCHAF HAT ANGST M) * scroll of greater mana restoration (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of secure identify (KERNOD WEL) Spellbooks spellbook of cure blindness (blooming) spellbook of fireball (ancient) spellbook of reflection (khaki) spellbook of clone monster (unwritten) Potions potion of oil (greasy) Wands wand of striking (straight) wand of fear (bench) Tools bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 wereacidblobs (1 created) a racoon dog 0 floating eyes (1 created) a wussy cat 0 fluffy cats (1 created) 0 tentacle pseudos (1 created) a hobbit a halloween children a whnas 0 training kobolds (1 created) 0 large kobolds (1 created) a fairy moogle 4 group goblins 0 low snotlings (1 created) a mine giant rat a spikespider a ponue a slow humper 0 maggots (1 created) a shaded lichen 0 spore lichens (1 created) 2 Keystone Kops 0 hap snakes (1 created) a grumble wight an ossium animatum 0 dark female androids (1 created) 0 hc beginners (1 created) 2 karate scrubs 0 kickboxing girls (1 created) 0 shopkeepers (1 created) a confined ghost a newt a twen 0 geckos (1 created) a colorless mushroom patch 0 rain elbows (1 created) 0 poison troves (1 created) 42 creatures born. 25 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You killed 18 monsters You read items or engraved 15 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 5 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 5 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new doppelganger 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) spirituality [Unskilled] (max Expert) (1 of 20) petkeeping [Unskilled] (max Expert) (16 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (28 of 160) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) Goodbye bagun the Mahou Shoujo... You died in The Dungeons of Doom on dungeon level 2 with 474 points, and 0 pieces of gold, after 2103 moves. Killer: a monster (invisible Ms. Fleac, the shopkeeper) You were level 4 with a maximum of 41 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 443081 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 18 [max 31]. Killed by walking into a wall. - [179] 2 78461 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 9 [max 13]. Drowned in a moat by an electric eel. 96 [139] 3 3780 bagun-Mah-Lol-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a monster (river moccasin). - [71] 4 531 Carlos3-Nuc-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [35] * 5 474 bagun-Mah-Dop-Fem-Neu died in The Dungeons of Doom on * level 2. Killed by a monster (invisible Ms. Fleac, the shopkeeper). - [41] 6 72 bagun-Rin-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 12 [12] 7 59 willysimmo-Und-Vam-Mal-Cha quit in The Dungeons of Doom on level 1 [max 2]. 25 [25]