bagun, neutral male hemi-doppelganger Feminist ,,^- ,^@@ ,.^| ---- [Bagun the Rebel Woman] St15 Dx16 Co6 In6 Wi6 Ch15 FemHemMalNeu+IZs Dlvl:1 $313 HP-8(15) Pw17(17) AC-1 Exp1 T136 Par Stn Latest messages You stagger... Suddenly one of the Vault's guards enters! "Hello stranger, who are you?" - (2x) "I don't believe you. We will have to do a quiz to verify your identity." "You will now tell me whether the following rumor is true or not!" They say the gods get angry if you kill your dog. Now tell me if this rumor was true! [yn] (n) "Of course not! Are you really that stupid? Do you know what happens to unwanted intruders in this vault? They die, and so will you now." The guard gets angry! The guard screams! You hit the guard! c - the uncursed +3 lance named Demonweb (weapon in hand) {75}. a - an uncursed +0 high-heeled sandal (alternate weapon; not wielded) {1}. The guard hits you! [-10 -> 5] # Are you sure you want to pray? [yn] (n) You begin praying to Helen. The guard hits you! You die... Your inventory Weapons a - an uncursed +0 high-heeled sandal (alternate weapon; not wielded) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - the uncursed +3 lance named Demonweb (weapon in hand) {75} Armor d - a cursed greased +0 pair of killer heels (being worn) {8} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} Gems g - 8 uncursed +0 worthless pieces of red glass {8} h - an uncursed +0 worthless piece of yellowish brown glass {1} i - 19 uncursed +0 rocks {0} j - an uncursed -1 worthless piece of pink glass {1} Final attributes You have sinned Your alignment was -5 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: fire resistance You could not have this property intrinsically: poison resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 23 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 78% Ring drop chance was reduced to 63% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 58% Implant drop chance was reduced to 99% Armor drop chance was reduced to 49% Monster death drops spawned with only 98% chance The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: riding The following skill became untrainable if you tried to train it too early: shield (turn 5) The following skill couldn't be trained before a certain turn number is reached: quarterstaff (turn 26783) The following skill became harder to train at higher skill levels: symbiosis Heavy curses were more common by 14% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Your remaining amount of free polymorphs was 20 Monster spawn increase started at turn 73820 Monster spawn increase reached its maximum at turn 106548 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1029888 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: tup combustibly (freq bonus 15) The monster species that spawned more often: phaser stalk (freq bonus 40) The monster species that spawned more often: annoying slex ghost (freq bonus 9) The monster species that spawned more often: egoistical erratically piscatorial forensically (freq bonus 24) The monster species that spawned more often: rod mimic (freq bonus 8) The monster species that spawned more often: einstein paternalism (freq bonus 6) The monster species that spawned more often: lightning bug (freq bonus 16) The monster species that spawned more often: Alexia's plateau sneaker (freq bonus 12) The monster species that spawned more often: millenum (freq bonus 4) The monster species that spawned more often: gnome confusticator (freq bonus 9) The monster species that spawned more often: fire wing (freq bonus 12) The monster species that spawned more often: falling fungus (freq bonus 21) The monster species that spawned more often: golem (freq bonus 30) The monster species that spawned more often: ego frost giant (freq bonus 36) The monster species that spawned more often: starborg (freq bonus 12) The monster species that spawned more often: cannibalizing inexplicably (freq bonus 20) The monster species that spawned more often: pungent quanta backslidden (freq bonus 12) The monster species that spawned more often: stormtrooper (freq bonus 6) The monster species that spawned more often: undisputable bowshot (freq bonus 24) The monster species that spawned more often: very ivel horse (freq bonus 8) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 4) The monster trait that was more common: monsters that originate from dnethack (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 1) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 3) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 6) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters that originate from Elona (freq bonus 2) The monster species that never randomly spawned: irritator The monster species that never randomly spawned: gravity warp patch The monster species that never randomly spawned: domestic volt fungus The monster species that never randomly spawned: conscious force fungus The monster species that never randomly spawned: yesod sephirah The monster species that never randomly spawned: unborn soul The monster species that never randomly spawned: Mareike The monster species that never randomly spawned: midi sphere The monster species that never randomly spawned: magic-colored wort The monster species that never randomly spawned: polymorphitic wolf The RNG hath decreed that this item was never generated: tar chain ((null)) The RNG hath decreed that this item was never generated: violet spell stone (gray) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: topaz (yellowish brown) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: cloak of water squirting (blue cloak) The RNG hath decreed that this item was never generated: spec lance ((null)) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 28) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 15) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: null ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 14) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 4) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 11) The RNG hath decreed that this item was generated more often: massive staff ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: snow (tall) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: cone of cold (dog eared) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: dangerous terrain stone (gray) The RNG hath decreed that this trap was always invisible: pink spell trap The RNG hath decreed that this trap was generated more often: jessica trap (freq bonus 1) Trap randomization happened for 1 in 301 traps Next attribute increase check would have come at turn 1016 Strength training was 3 Dexterity training was -1 Wisdom training was -2 Constitution training was 9 Your sanity was 0 You were paralyzed (-3) You were stunned (28) You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You had 1362 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (813) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Not Ready(1188) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (brittle boots) Scrolls scroll of healing (SLASHEM EXTENDED WANTS YOU DEAD) scroll of mana (MISSHAPEN SONICHU) scroll of phase door (SEX OCYMISOX) scroll of standard id (THE GIAGGOSTUONO) scroll of cure (THE ELVENPING KLAMMERAFFELUXIDREAM) scroll of heal other (ECANNOT SNATION ED) * scroll of extra healing (DNETHACK PESTILENCE CAN INSTAKILL YOU WITH QUADRUPLE SICKNESS) * scroll of greater mana restoration (ODE BURUKU OLOSHE OLORIBU IYALAYAEH) scroll of gold detection (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll of trap creation (IT STANDS POINTED ON BUTTON) Potions potion of gain ability (concocted) Tools leather leash (leash) Gems worthless piece of red glass (red) worthless piece of yellowish brown glass (yellowish brown) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a spideroid 0 grain vortices (1 created) 0 thrower children (1 created) 0 easy vamps (1 created) 0 akira girls (1 created) 0 block-heeled girls (1 created) 0 guards (2 created) 0 newts (1 created) a twen 0 whiny Mary-Sues (1 created) 11 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 3 times You killed 2 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -5 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new hemi-doppelganger 0 times Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye bagun the Feminist... You died in The Dungeons of Doom on dungeon level 1 with 38 points, and 0 pieces of gold, after 136 moves. Killer: a monster (guard), while praying unsuccessfully You were level 1 with a maximum of 15 hit points when you died. You reached the 360th place on the top 10000 list. No Points Name Hp [max] 1 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 2 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 3 107041 Leeroy-Dra-Out-Mal-Law died in Sewer Plant on level 43. Killed by a lead shot. - [158] 358 40 jaybirdo-Ass-Anc-Mal-Neu quit in The Dungeons of Doom on level 1. 18 [18] 359 38 35-Zyb-Clk-Fem-Law quit in The Dungeons of Doom on level 1. 23 [23] *360 38 bagun-Fem-Hem-Mal-Neu died in The Dungeons of Doom on * level 1. Killed by a monster (guard), while praying unsuccessfully. - [15] 361 37 Leeroy-Dra-Jap-Mal-Law died in The Dungeons of Doom on level 1. Killed himself with his bullwhip. - [16] 362 36 Leeroy-Dra-Bea-Mal-Law escaped the dungeon [max level 1]. 16 [16]