J`` Player: badplayer1 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-07-06.13:53:14.ttyrec Time: (1625579594) Tue Jul 6 13:53:14 2021 J``EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. J``~WShall I pick a character's race, role, gender and alignment for you? [ynq] L``fnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker (1 of 8)O`` +Choosing Race Pick the race of your Barbarian   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard (1 of 12)R`` v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus  J - challenger  K - changeling  L - chiquai  M - chiropteran  N - clockwork automaton  O - cockatrice  P - colorator  Q - cortex  R - cupid (2 of 12)S``  S - curser  T - dark seducer  U - deathmold  V - deep elf  W - destabilizer  X - developer  Y - devil  Z - dinosaur  a - dolgsman  b - doppelganger  c - dorian  d - dragon  e - drow  f - dryad  g - dufflepud  h - dunadan  i - duthol  j - dwarf  k - dynamo  l - egymid  m - elemental  n - elf  o - engchip (3 of 12)V`` p - ent  q - erosator  r - etherealoid  s - evilvariant  t - expert  u - extravator  v - fairy  w - fawn  x - felid  y - feminizer  z - fenek  A - fiend  B - fixer  C - frendian  D - fro  E - gastly  F - gavil  G - gelatinous cube  H - gerteut  I - giant  J - glorkum  K - gnome  L - goauld (4 of 12)V``P' M - golden saint  N - golem  O - green slime  P - gremlin  Q - greuro  R - grid bug  S - grouper  T - hallucinator  U - haxor  V - HC alien  W - hemi-doppelganger  X - hemophage  Y - herald  Z - herbalist  a - heretic  b - hobbit  c - homicider  d - hound  e - hidden elf  f - human  g - hybridragon  h - hypothermic  i - illithid (5 of 12)X``_#)+Use hybrid races? [yn] (n) Y``nChoosing Gender Pick the gender of your human Barbarian  m - male f - female * - Random ! - Quit(end) Z``5+Choosing Alignment Pick the alignment of your male human Barbarian  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) [``F b+[``76Ŀ$f@+[``8[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T1 It is written in the Book of Crom:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Crom seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Crom. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[17;[``8>23H of us all: Go bravely with Crom!--More--\`` Ŀ$f@+\``c sHello badplayer1, welcome to SlashEMExtended! You are a neutral male human Barbarian.--More--]``_ ]``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T1]`` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) _``+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ```+a+Do you want to turn on the number pad? [yn] (n) c``:wy Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7)d``t8 a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [false]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7)f``" +g``|[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T1----------------|............$.||..............||...............|..............|...............||...........f..||...........@..||..............|--------------+-h``z&In what direction? [47896321><] h``-f cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--i``n[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T1----------------|............$.||..............||...............|..............|...............||...........f..||...........@..||..............|--------------+-i``4 &In what direction? [47896321><] k``E cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--k``s[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T1----------------|............$.||..............||...............|..............|...............||...........f..||...........@..||..............|--------------+-l`` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) m`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T1n``> [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T1o``j[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T1o``  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) p`` ~ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) q``O o+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7)r``z a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [true]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [false]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7)r``G a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7)r``N  a - rest_on_space [false]  b - safe_pet [true]  c - showexp [false]  d - showrace [false]  e - showrealtime [false]  f - showscore [false]  g - showsym [true]  h - showdmg [true]  i - showweight [false]  j - showmc [false]  k - showmovement [false]  l - showlongstats [false]  m - showsanity [false]  n - showsymbiotehp [false]  o - silent [true]  p - simpledescs [false]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true] (4 of 7)s``qVf a - timed_autosave [true]  b - quick_autosave [false]  c - tombstone [true]  d - toptenwin [false]  e - travel [true]  f - use_inverse [false]  g - verbose [true]  h - wallglyph [true]   Compounds (selecting will prompt for new value):  name [badplayer1]  role [Barbarian]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] (5 of 7)t`` ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run] (6 of 7)v``2+w``[  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) x``"+[?1l>[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T1----------------|............$.||..............||...............|..............|...............||...........f..||...........@..||..............|--------------+-y``2 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) z``S[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T1z``H` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {``i[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T1{``Y[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T2|`` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) |``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T2|``  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) }``?)[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T2}``0 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~``r[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T2~``t!c - an uncursed +0 ring mail (being worn) {100}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T2(For instructions type a ?)~`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T2`` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ``, + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ``ª  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) `` + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ``ho+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7)``ʡ a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [true]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [false]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7)``; a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7)``8  a - rest_on_space [false]  b - safe_pet [true]  c - showexp [false]  d - showrace [false]  e - showrealtime [false]  f - showscore [false]  g - showsym [true]  h - showdmg [true]  i - showweight [false]  j - showmc [false]  k - showmovement [false]  l - showlongstats [false]  m - showsanity [false]  n - showsymbiotehp [false]  o - silent [true]  p - simpledescs [false]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true] (4 of 7)``+f a - timed_autosave [true]  b - quick_autosave [false]  c - tombstone [true]  d - toptenwin [false]  e - travel [true]  f - use_inverse [false]  g - verbose [true]  h - wallglyph [true]   Compounds (selecting will prompt for new value):  name [badplayer1]  role [Barbarian]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] (5 of 7)``: ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run] (6 of 7)``Z  a - scores [3 top/2 around]  b - sortloot [none]  c - suppress_alert [(none)]  d - tileset [(none)]  e - autopickup exceptions (0 currently set) (7 of 7)``  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run] (6 of 7)``W+`` Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) ```+[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T2----------------|............$.||..............||...............|..............|...............||...........f..||...........@..||..............|--------------+-``ɘ  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ``)s[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T2``.6[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T3f.@<`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T4f..@.``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T5f.@.``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T6f.@.``d"&@.``%[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T6The kitten picks up a gold piece {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T7.f``GC [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T8.f@.``\&@.``b[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T8The kitten drops 1 gold piece.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T9$f``c %@.``v You see here a gold piece {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T10.f``v ``z1 gold piece.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu 1 22(22)  Pw 6(6)  AC6 Exp1 T10``F ``>K You displaced your kitten.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T11f.@``$ [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T12.f..@``@[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T13.@``< [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T14..f@.``w Weapons  a - an uncursed +0 battle-axe (weapon in hands) {48}  b - an uncursed +0 short sword (alternate weapon; not wielded) {12}  Armor  c - an uncursed +0 ring mail (being worn) {100}  Comestibles  d - 2 uncursed food rations {0}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0}  j - an uncursed scroll of heal other {0} (end) `` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu Dlvl:1 $1 HP 22(22)  Pw 6(6)  AC6 Exp1 T14----------------|..............||............f.||...............|..............|...........@...||..............||...........<..||..............|--------------+-``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T15.f@.``cW[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T16f..@.`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T17f.@.``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T18..@.f``U[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T19@.f.``fW[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T20@..f.`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T21@.f.``#[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T22@.f..``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T23@.f.``(x[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T24@..f.``L$[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T25#,@.,.f``1 )[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T26##@.#f..``X [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T27,@.#,``^ [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T28,,@#,``FP[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T29,,@#,`` Q[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T30,,@,`#..--``7You try to move the boulder, but in vain.--More--`` VHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) `` n[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T30``0I[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T31,#,,@$,##-``, [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T32#,#@f``V[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T33||..f,|.@-###``# 8[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T34-.--....|,,@f-``p [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T35-|,@f,``B/#@.``C You see here 9 gold pieces {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T36f..``; `` 9 gold pieces.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu 0 HP 22(22)  Pw 6(6)  AC6 Exp1 T36``;W[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T37---..).f@..``G [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T38@...f``z C[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T39--$.#,#@.``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T40..|%|..#,,@.f..``V[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T41--....##@,f.`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T42---...|......%.,@,f#..``[[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T43-..%#,f@#,#``Ϸ2[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T44|.|-@-,f`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T45|.|..|...$@ ------f-,,``0$@.``S2You see here a tin {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T46f..``j ``k - a tin {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T46`` ``X You stop. Your kitten is in the way![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T47f%``$.@``You see here a clove of garlic {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T48..f``E ``vE l - a clove of garlic {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T48``$[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T49f@..``ə``You displaced your kitten.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T50f.@.``A $@.`` You see here an orcish bow {12}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T51f.``#-)@``>You see here a eucalyptus leaf {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T52$f.``v ``m - a eucalyptus leaf {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T52``\R $@.``tT You see here a gold piece {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T53``HU ``U1 gold piece.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu 1 22(22)  Pw 6(6)  AC6 Exp1 T53``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T54f.@.``* [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T55.@f.``%@.`` You see here a gold piece {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T56f..``\@ ``A1 gold piece.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu 2 22(22)  Pw 6(6)  AC6 Exp1 T56``7)[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T57..@f``.@``cYou see here an orcish bow {12}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T58..f``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T59f).@``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T60.f..@``m [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T61.f.@``u[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T62..f@,,``}5[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T63.f@``_There is a wall in the way![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T63``J [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T64f,@,,``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T65f.,,@``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T66.,,,@``K,[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T67,.@`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T68.@`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T69.@`` There is a wall in the way![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T69``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T70.@``f[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T71,.@,``jm[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T72,.@``69 [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T73,@,``S[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T74,@,,,``Q[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T75,@,,``0[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T76,@,,``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T77,@,,``B [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T78@,,``J1 [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T79,@``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T80,.@,``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T81.@``Mw[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T82.@``1 [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T83.@`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T84f.@``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T85..@f``<[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T86.f.@.``c-[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T87.f.@``?s[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T88...@f``S [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T89f.@.`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T90..f.@``tz[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T91f@..``G[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T92.f@..`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T93@.f``C[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T94..@f.``y%[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T95#.@,.,f``T .[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T96,.@#f#.``)[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T97,,.@,#``B%[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T98,..f@,,``6 ;[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T99,,#@,.f,,,``m [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T100###@f.,,``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T101@f,,````~You displaced your kitten.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T102,@,f``3u [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T103f@,,,``Q[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T104,,#,@#,```K [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T105,,@##``OThere is a wall in the way![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T105`` ``NWith great effort you move the boulder.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T106,,#f@`,``DYou try to move the boulder, but in vain.--More--`` UHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) ``}n[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T106``DYou try to move the boulder, but in vain.--More--``,UHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) ``/n[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T106``,[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T107,,f#@,##,``F[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T108,,f#@,##,``z [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T109,,,f#@,###```5[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T110,,#,@,#`` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T111,#,,@,#``[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T112#,,@,#``>[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T113#,,@,,``$[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T114,,,@,!`` ,,,#@#,,#``^ You see here a finalized cherry-blossom potion {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T115a`B a`C n - a finalized cherry-blossom potion {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T115a`M9[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T116,+,@f,,,a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T117###@f,,a`c6 The door resists![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T118,a`J a`[The door resists![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T119a` a`The door opens.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T120--------------..?..........|...............|.................|-$($...............|------------------a`wlO[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T121----....?..|.,@,-a`:p --+.|,-@,a`\s You see here 16 gold pieces {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T122a`dA$@.a`JYou see here a box of obscure-looking glass devices {20}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T123a`u )@(a` You see here 16 gold pieces {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T124fa`Z a`Z 16 gold pieces.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu 28 22(22)  Pw 6(6)  AC6 Exp1 T124a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T125@-fa`q$@.a` u@You see here a scroll labeled BIG NOISE BY SHAKE WING MAYBE LOW SP {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T126.(fa`+ a` o - a scroll labeled BIG NOISE BY SHAKE WING MAYBE LOW SP {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T126a` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T127.@f.a`a`PYou displaced your kitten.f@a`You see here a gold piece {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T128..fa`( a`f) 1 gold piece.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu 9 22(22)  Pw 6(6)  AC6 Exp1 T128a`2%@.a`E6You see here a box of obscure-looking glass devices {20}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T129f. a`B@f. a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T129The kitten picks up a box of obscure-looking glass devices {20}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T130 a`V [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T131@..fa`![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T132@.fa`;[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T133.@f.a`m P.@f.a` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T133The kitten drops a box of obscure-looking glass devices {20}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T134(fa`Z.@You see here a finalized scroll labeled JETZT FAHREN SIE DOCH BITTE ENDLICH ZU {0}.--More--a` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T135.fa` p - a finalized scroll labeled JETZT FAHREN SIE DOCH BITTE ENDLICH ZU {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T135a`F[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T136.@.f.a`y [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T137.f@.a` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T138.(f@.a`Ya` You displaced your kitten.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T139@.fa`J %@.a`*You see here a box of obscure-looking glass devices {20}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T140.f.a`7 [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T141@f.a`d [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T142@.(f.a`ٿ[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T143..f@a`q[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T144..@#,,a`-[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T145.@##,a`J [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T146,@##a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T147,@#,#3a` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T148,,,@#,,4a`c[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T149,,@###4a` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T150#,@,#5a`pM [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T151,#,,@,#5a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T152#,,@,,5a`Y [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T153#,,@##6a`.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T154,@,,,6a`( &[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T155,,,@#+#6a`- [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T156,@,,#7a`0[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T157,,@,,#7a`Nm [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T158,@,,#8a`K?[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T159,@,,#8a`o?[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T160#,@,,,8a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T161#,@,,#8a`u4[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T162,@#),9a`[gQ,,,,@###9a`lYou see here an aklys {7}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T1639a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T164)@,,:a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T165,,@##:a`There is a wall in the way![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T165:a`~ [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T166,f@#,,:a` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T167,,f@###;a`BThere is a wall in the way![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T167;a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T168f#,@+#;a`"The door opens.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T169--...,....|-.....|------=a`B1 ^[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T170--....,|.,,@-=a`.H [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T171-|,-@>a`*k [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T172.@>a` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T173@.>a`H [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T174@.>a` The door opens.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T175|?a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T176,,,@.f?a`[[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T177,@|-f?a` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T178#,,@,f.?a`l[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T179,#,,@,.@a`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T180#,,@#Aa`.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T181f,@Aa`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T182,,.@Aa` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T183#.@,#Aa`(# [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T184#.@,#Ba`= [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T185,f,@,#Ba`}X ![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T186#..f,,@##Ca`There is a wall in the way![Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T186Ca`x [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T187#,,@.,Ca`f1[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T188###@,,,Da`Oq[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T189#,@,#Da`_I[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T190+.,,f@?,#Da` #,,@##You see here a scroll labeled JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE {0}.--More--Fa`2 [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T191fFa`x} q - a scroll labeled JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE {0}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T191Ga`S5[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T192-#,.@f,Ga` C[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T193###------------@............|f........)...|,,..........|-----------Ga`U =[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T194-,@f|....---Ga`Y[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T195,.@,|-Ha`e[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T196f.@Ha` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T197.f.@Ha`W:[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T198..f@Ha` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T199.f@Ha`\ [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T200..@fHa`5[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T201.@.fIa`[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T202..@f.Ia`Ia`8 You displaced your kitten.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T203.@fIa`( %.@Ia`=, You see here a crossbow {20}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T204f..Ja`}[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T205@f.Ja`i [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T206.@.fJa`Oj @.Ja`Zl [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T206The kitten picks up a crossbow {20}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T207f.Ka`T[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T208@...fLa`F@.La`H[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T208The kitten drops a crossbow {20}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T209f)La`#; [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T210@..f.La` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T211@.La`=l [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T212@.f..Ma`z[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T213f@..Ma`}[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T214@...fMa`] 1,@.,Ma` [Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T214The kitten picks up a crossbow {20}.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T215f.Na`L2[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T216,.@f.,.Na`This door is locked.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T216Na`R Na`S This door is locked.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T216Oa`XqOa`rThis door is locked.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T216Oa`Oa`This door is locked.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T216Oa`Oa`This door is locked.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T216Oa`85 Oa`5 This door is locked.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T216Oa`Q Oa`R This door is locked.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T216Oa`5Oa`76This door is locked.[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T216Ya`֋[Badplayer the Plunderer ] St14 Dx11 Co17 In6 Wi7 Ch7 BarHumMalNeu  22(22)  Pw 6(6)  AC6 Exp1 T217f.Ya`Really save? [yn] (n) Za` !ySaving...Za`._ "Be seeing you...