MZݚ Player: awajz Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-01-03.16:51:26.ttyrec Time: (1514998286) Wed Jan 3 16:51:26 2018  MZ3This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq]  MZw nChoosing Character's Role Pick a role for your character  a - an Acid Mage b - an Activistor c - an Altmer d - an Amazon e - an Anachronist f - an Archeologist g - an Artist h - an Assassin i - an Augurer j - a Barbarian k - a Bard l - a Binder m - a Bleeder n - a Bloodseeker o - a Bosmer p - a Bully q - a Camperstriker r - a Caveman/Cavewoman s - a Chaos Sorceror t - a Chevalier u - a Convict v - a Cook w - a Courier x - a Cruel Abuser y - a Death Eater z - a Diver A - a Doll Mistress B - a Doom Marine C - a DQ Slime D - a Druid E - a Drunk F - a Dunmer G - an Electric Mage H - an El MZ ementalist I - an Elph J - an Erdrick K - a Failed Existence L - a Feat Master M - a Feminist N - a Fencer O - a Fighter P - a Firefighter Q - a Flame Mage R - a Form Changer S - a Foxhound Agent T - a Gamer U - a Gang Scholar V - a Gangster W - a Geek X - a Gladiator(1 of 3)/ MZH Y - a Goff Z - a Goldminer a - a Graduate b - a Gunner c - a Healer d - an Ice Mage e - an Intel Scribe f - a Jedi g - a Jester h - a Justice Keeper i - a Knight j - a Korsair k - a Kurwa l - a Ladiesman m - a Librarian n - a Locksmith o - a Lunatic p - a Mahou Shoujo q - a Medium r - a Midget s - a Monk t - a Murderer u - a Musician v - a Mystic w - a Necromancer x - a Ninja y - a Nobleman/Noblewoman z - a Nuclear Physicist A - an Occult Master B - an Officer C - an Ordinator D - an Otaku E - a Paladin F - a Pickpocket G - a Pirate H - a Poison Mage I - a Pokemon J - a/ MZH Politician K - a Priest/Priestess L - a Prostitute M - a Psion N - a Ranger O - a Ringseeker P - a Rocker Q - a Rogue R - a Sage S - a Saiyan T - a Samurai U - a Scientist V - a Shapeshifter W - a Slave Master X - a Spacewars Fighter(2 of 3)Q MZp Y - a Supermarket Cashier Z - a Thalmor a - a Topmodel b - a Tourist c - a Tracer d - a Transsylvanian e - a Transvestite f - a Twelph g - an Unbeliever h - an Undead Slayer i - an Undertaker j - an User of Stand k - a Valkyrie l - a Wandkeeper m - a Warrior n - a Wild Talent o - a Wizard p - a Yeoman q - a YSexymate r - a Zookeeper s - a Zyborg * - Random ! - Quit(3 of 3)_ MZ Y - a Goff Z - a Goldminer a - a Graduate b - a Gunner c - a Healer d - an Ice Mage e - an Intel Scribe f - a Jedi g - a Jester h - a Justice Keeper i - a Knight j - a Korsair k - a Kurwa l - a Ladiesman m - a Librarian n - a Locksmith o - a Lunatic p - a Mahou Shoujo q - a Medium r - a Midget s - a Monk t - a Murderer u - a Musician v - a Mystic w - a Necromancer x - a Ninja y - a Nobleman/Noblewoman z - a Nuclear Physicist A - an Occult Master B - an Officer C - an Ordinator D - an Otaku E - a Paladin F - a Pickpocket G - a Pirate H - a Poison Mage I - a Pokemon J - a_ MZ Politician K - a Priest/Priestess L - a Prostitute M - a Psion N - a Ranger O - a Ringseeker P - a Rocker Q - a Rogue R - a Sage S - a Saiyan T - a Samurai U - a Scientist V - a Shapeshifter W - a Slave Master X - a Spacewars Fighter(2 of 3)_ MZ=  Pick a role for your character  a - an Acid Mage b - an Activistor c - an Altmer d - an Amazon e - an Anachronist f - an Archeologist g - an Artist h - an Assassin i - an Augurer j - a Barbarian k - a Bard l - a Binder m - a Bleeder n - a Bloodseeker o - a Bosmer p - a Bully q - a Camperstriker r - a Caveman/Cavewoman s - a Chaos Sorceror t - a Chevalier u - a Convict v - a Cook w - a Courier x - a Cruel Abuser y - a Death Eater z - a Diver A - a Doll Mistress B - a Doom Marine C - a DQ Slime D - a Druid E - a Drunk F - a Dunmer G - an Electric Mage H - an Elementalist I - an Elph_ MZ== [38;158H J - an Erdrick K - a Failed Existence L - a Feat Master M - a Feminist N - a Fencer O - a Fighter P - a Firefighter Q - a Flame Mage R - a Form Changer S - a Foxhound Agent T - a Gamer U - a Gang Scholar V - a Gangster W - a Geek X - a Gladiator(1 of 3)k MZ!+Choosing Race Pick the race of your Chaos Sorceror  a - addict b - ak Thief is dead! c - albae d - alchemist e - alien f - american g - amnesiac h - ancient i - ancipital j - angbander k - angel l - aquariank MZ! m - argonian n - asgardian o - bastard p - batman q - borg r - breton s - burninator t - centaur u - chiropteran v - clockwork automaton w - cockatrice x - cortex y - curser z - dark seducer A - deathmold B - deep elf C - destabilizer D - developer E - devil F - dinosaur G - dolgsman H - doppelganger I - dragon J - drow K - dryad L - dufflepud M - dunadan N - dwarf O - elemental P - elf Q - ent R - expert S - fawn T - fenek U - fiend V - gastly W - gelatinous cube X - giant(1 of 4)z MZ] Y - gnome Z - golden saint a - green slime b - gremlin c - grid bug d - haxor e - hemi-doppelganger f - hemophage g - herbalist h - heretic i - hobbit j - homicider k - hidden elf l - human m - illithid n - immunizer o - imp p - imperial q - incantifier r - inka s - insectoid t - ironman u - jelly v - khajiit w - kobold x - kop y - leprechaun z - levitator A - lich B - lizardman C - loli D - lycanthrope E - maia F - mazewalker G - mimic H - minimalist I - missingno J - monkey K - monster L - moon elf M - mould N - mummy MZy3;152H O - naga P - nastinator Q - navi R - nord S - null T - nymph U - octopode V - ogre W - orc X - peacemaker(2 of 4) MZ5  Y - phantom Z - poisoner a - polyinitor b - problematic c - race X d - randomizer e - redditor f - redguard g - rodneyan h - rohirrim i - rougelike j - satre k - scurrier l - sea elf m - segfaulter n - senser o - sinner p - skeleton q - skillor r - snail s - snakeman t - sokosolver u - soviet v - specialist w - spiderman x - spirit y - spriggan z - sticker A - sustainer B - suxxor C - sylph D - thunderlord E - trainer F - transformer G - trapper H - troll I - tumblrer J - turtle K - unalignment thing L - undefined M - ungenomold[42;1 MZ .52H N - unicorn O - unmagic P - vamgoyle Q - vampire R - veela S - venture capitalist T - vortex U - warper V - wind inhabitant W - wisp X - worm that walks(3 of 4) MZc Y - wraith Z - xorn a - yeek b - yokuda c - yuki-onna * - Random ! - Quit(4 of 4) MZ +Use hybrid races? [yn] (n)  MZytnChoosing Gender Pick the gender of your wraith Chaos Sorceror  m - male f - female * - Random ! - Quit(end) MZK+Choosing Alignment Pick the alignment of your male wraith Chaos Sorceror  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) MZl+ MZI------|..@.-|..Q.||....||....|8|....||..X.|....||....||....|------[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $0 HP 13(13)  Pw 20(20)  AC2 Exp1 T1 Brn  It is MZIwritten in the Book of Miki Onimaru:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Miki Onimaru seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Chaotic Dweller, have been heralded from birth as the instrument of Miki Onimaru. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Miki Onimaru!--More-- MZ  MZ zHello awajz, welcome to SlashEMExtended! You are a chaotic male wraith Chaos Sorceror.--More-- MZñ IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work.--More-- MZ(N You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- MZ]  Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy--More-- MZuc [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 20(20)  AC2 Exp1 T1 Brn You are lucky! Full moon tonight. MZ֬ Amulets m - an uncursed amulet of flying {0} Weapons e - an uncursed +0 crossbow (weapon in hands) {20} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed scroll of enchant armor {0} j - an uncursed scroll of charging {0} k - an uncursed scroll of rumor {0} l - an uncursed scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of message (0:5) {0} b - a blessed spellbook of lock manipulation (0:4) {0} c - a blessed spe MZSllbook of polyform (0:3) {0} d - a blessed spellbook of reroll artifact (7:3) {0} s - an uncursed spellbook of passwall (0:10) {0} Potions g - an uncursed potion of healing {0} h - an uncursed potion of levitation {0} Wands n - an uncursed wand of slow monster (0:11) {0} o - an uncursed wand of fear (0:7) {0} Gems q - 9 uncursed +0 silver slingstones r - the blessed +0 silver slingstone named Crushing Grip(end) = MZW[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $0 HP 13(13)  Pw 20(20)  AC2 Exp1 T1 Brn [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 20(20)  AC2 Exp1 T1 Brn = MZh2Specify unknown object by cursor? [ynq] (q) ? MZN %q[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 20(20)  AC2 Exp1 T1 Brn @ MZ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) G MZG+Boolean options not under specific compile flags (with default values in []): (You can learn which options exist in your version by checking your current option setting, which is reached via the 'O' cmd.) autodig dig if moving and wielding digging tool [FALSE] autoopen walking into a door attempts to open it [TRUE] autopickup automatically pick up objects you move over [TRUE] autoquiver when firing with an empty quiver, select some  suitable inventory weapon to fill the quiver [FALSE] BIOS allow the use of IBM ROM BIOS calls [FALSE] cmdassist give help for errors on direction & other commands [TRUE] confirm ask before hitting tame or peacefulG MZG monsters [TRUE] DECgraphics use DEC/VT line-drawing characters for the dungeon [FALSE] disclose offer information at the end of the game [TRUE] eight_bit_tty send 8-bit characters straight to terminal [FALSE] extmenu use a menu for selecting extended commands (#) [FALSE] fixinv try to retain the same letter for the same object [TRUE] help print all available info when using the / command [TRUE] IBMgraphics use IBM extended characters for the dungeon [FALSE] ignintr ignore interrupt signal, including breaks [FALSE] legacy print introductory message [TRUE] lit_corridor show a dark corridor as lit if in sight [FALSE] lootabc use a/b/c rather than o/i/b when looting [FALSE] mail enable the mail daemon [TRUE] missing_safety prevents segG MZGvfaults for missingno characters [TRUE] null allow nulls to be sent to your terminal [TRUE]  try turning this option off (forcing NetHack to use its own  delay code) if moving objects seem to teleport across rooms number_pad use the number keys to move instead of yuhjklbn [FALSE] perm_invent keep inventory in a permanent window [FALSE] pickup_thrown autopickup things you threw [TRUE] prayconfirm use confirmation prompt when #pray command issued [TRUE] --More--M MZ pushweapon when wielding a new weapon, put your previously  wielded weapon into the secondary weapon slot [FALSE] quiver_fired when using the f (fire) command and no ammunition  is quivered, prompt for ammunition to quiver, then  fire it. [FALSE] qwertz_layout swap the y and z keys [FALSE] rawio allow the use of raw I/O [FALSE] rest_on_space count the space bar as a rest character [FALSE] safe_pet prevent you from (knowingly) attacking your pet(s) [TRUE] showexp display your accumulated experience points [FALSE] showrace show yourself by your race rather than by role [FALSE] showscore display your approximate accumulated score [FALSE] silent don't use your terminal's bell sound [TRUM MZ- E] sortpack group similar kinds of objects in inventory [TRUE] sound enable messages about what your character hears [TRUE]  (note: this has nothing to do with your computer's audio  capabilities, and the game resets it periodically) sparkle display sparkly effect for resisted magical [TRUE]  attacks (e.g. fire attack on fire-resistant monster) standout use standout mode for --More-- on messages [FALSE] time display elapsed game time, in moves [FALSE] tombstone print tombstone when you die [TRUE] toptenwin print topten in a window rather than stdout [FALSE] travel enable the command to travel to a map location via [TRUE]  a shortest-path algorithm, usually invoked by '_'.--More--O MZ verbose print more commentary during the game [TRUE] gehenna game always behaves like you were in Gehennom [FALSE] dudley your luck is fixed at -13, and you're constantly [FALSE]  afraid iwbtg you die as soon as you take damage, and can jump [FALSE] hippie you are constantly hallucinating [FALSE] blindfox you are constantly blinded [FALSE] lostsoul you start at medusa depth instead of dlvl1 [FALSE] uberlostsoul you start at invocation depth instead of dlvl1 [FALSE] There are further boolean options controlled by compilation flags. Boolean option if INSURANCE was set at compile time: checkpoint save game state after each level change, for possible [TRUE]  recovery after program crash Boolean option if NEWS was set at O MZ compile time: news print any news from game administrator on startup [TRUE] Boolean option if MFLOPPY was set at compile time: checkspace check free disk space before writing files to disk [TRUE] Boolean option if SHOW_DMG was set at compile time: showdmg display damage inflicted/received on message line [FALSE] These three should be turned on if you're on a terminal with 25 or more lines: showmc display magic cancellation on bottom status line [FALSE] showmovement display movement speed on bottom status line [FALSE] showlongstats don't abbreviate stats bottom status line [FALSE] --More--j MZO Boolean options if SHOW_WEIGHT was set at compile time: invweight display weights of items in inventory in braces [FALSE] showweight display total weight in inventory on bottom line [FALSE] Boolean options if TEXTCOLOR was set at compile time: color use different colors for objects on screen [TRUE for micros] hilite_pet display pets in a highlighted manner [FALSE] Boolean option if TEXTCOLOR and MENU_COLOR were set at compile time: menucolors use different colors for menus [TRUE for micros] Boolean option if TIMED_DELAY was set at compile time (tty interface only): timed_delay on unix and VMS, use a timer instead of sending [TRUE]  extra screen output when attempting to pause for  display effect. on MSDOS without the termcap  lib, whether or not to pause for visual effect. Boolej MZP an options if KEEP_SAVE was set at compile time: keep_savefile keep save file after restore [FALSE] Boolean option if USE_TILES was set at compile time (MSDOS protected mode only): preload_tiles control whether tiles get pre-loaded into RAM at the  start of the game. Doing so enhances performance  of the tile graphics, but uses more memory. [TRUE] --More--p MZrAny Boolean option can be negated by prefixing it with a '!' or 'no'. Compound options are written as option_name:option_value. Compound options which can be set during the game are: boulder override the default boulder symbol with another default: [`] disclose the types of information you want offered at the end of the  game [ni na nv ng nc] dumpfile the name of the file where to dump the disclosure information  when the game ends (only if the patch has been compiled in)  [none] fruit the name of a fruit you enjoy eating [slime mold]  (basically a whimsy which NetHack uses from time to time). menustyle user interface for selection of multiple objects:  Traditional -- one object at a time prompting;  Combination -- prompt for classes of interest, then menu;  p MZ"s Partial -- skip class prompt, use menu of all objects;  Full -- menu for classes of interest, then object menu;  only the first letter ('T','C','P','F') matters; 'N' (None)  is a synonym for 'T', as is boolean style negation [Full] packorder a list of default symbols for kinds of objects that gives the  order in which your pack will be displayed [")[%?+!=/(*`0_]  (If you specify only some kinds of items, the others from the  default order will be appended to the end.) pickup_burden when you pick up an item that exceeds this encumberance  level (Unburdened, Burdened, streSsed, straiNed, overTaxed,  or overLoaded), you will be asked if you want to continue. [S] pickup_types a list of default symbols for kinds of objects to autopickup  when that option is on [all] runmode controls p MZ0sFhow often the map window is updated when performing --More--s MZ multi-step movement (various running modes or travel command):  teleport -- don't update map until movement stops;  run -- periodically update map (interval is seven steps);  walk -- update map after every step;  crawl -- like walk, but delay after making each step.  (This only affects screen display, not actual movement.) [run] scores the parts of the score list you wish to see when the game ends  You choose a combination of top scores, scores around the top  scores, and all of your own scores. [!own/3 top/2 around] suppress_alert disable various version-specific warnings about changes  in game play or the user interface, such as notification given  for engravings that reading is now done via 'r.'  (e.g., use suppress_alert:0.0.7 to stop that and any oths MZAer  notifications added in that version or earlier) default: [(none)] tileset the name of a predefined (with TILESET=) tileset to use. This  option may be negated (eg., !tileset) or set to an emty value  to disable tiles. If the windowing port does not support the  named tileset then a suitable alternative will be used.  [depends on windowing port] Compound options which may be set only on startup are: align Your starting alignment (align:lawful, align:neutral,  or align:chaotic). You may specify just the first letter. [RANDOM] catname the name of your first cat [NONE]--More--t MZdogname the name of your first dog [NONE] dungeon a list of symbols to be used in place of the default ones for  drawing the dungeon.  The symbols are subjected to a fair amount of processing, so  that you can use C-style escapes such as \n or \081 as well as  indicate control characters by ^x or meta characters by \Mx.  As usual, \ can force the next character to be taken literally.  Since many of the default symbols are overloaded, they are  given here by name instead of symbol, with some added notes:  stone (solid rock, normally ' ')  vwall hwall tlcorn trcorn blcorn brcorn (room boundaries)  crwall tuwall tdwall tlwall trwall (wallified maze characters)  nodoor vodoor hodoor (no, vertical, horizontal open door)  vcdoor hcdoor (vt MZertical, horizontal closed door)  ironbars tree room darkcorr litcorr  upstair dnstair upladder dnladder  altar grave throne sink toilet fountain pool ice lava  vodbridge hodbridge (vertical, horizontal open drawbridge)  vcdbridge hcdbridge (vertical, horizontal closed drawbridge)  air cloud water  default: \ |--------||.-|++##.##<><>_|\\##{}.}..##\ #} effects like dungeon, but for special effects symbols  vbeam hbeam lslant rslant (generic zap beams)  digbeam flashbeam (special beams for digging and cameras)  boomleft boomright (boomerangs)  ss1 ss2 ss3 ss4 (shielding sequence)  sw_topl, sw_topm, sw_topr, (swallow, top row)  sw_midl, sw_midr, (swallow, middle row [no cet MZ]nter])  sw_botl, sw_botm, sw_botr (swallow, bottom row)  mextl mextm mextr (magical explosion matrix top row)  mexml mexmm mexmr (magical explosion matrix middle row)  mexbl mexbm mexbr (magical explosion matrix bottom row) --More--u MZ9 fextl fextm fextr (fire explosion matrix top row)  fexml fexmm fexmr (fire explosion matrix middle row)  fexbl fexbm fexbr (fire explosion matrix bottom row)  cextl cextm cextr (cold explosion matrix top row)  cexml cexmm cexmr (cold explosion matrix middle row)  cexbl cexbm cexbr (cold explosion matrix bottom row)  dextl dextm dextr (death explosion matrix top row)  dexml dexmm dexmr (death explosion matrix middle row)  dexbl dexbm dexbr (death explosion matrix bottom row)  lextl lextm lextr (lightning explosion matrix top row)  lexml lexmm lexmr (lightning explosion matrix middle row)  lexbl lexbm lexbr (lightning explosion matrix bottom row)  pextl pextm pextr (pu MZjoison explosion matrix top row)  pexml pexmm pexmr (poison explosion matrix middle row)  pexbl pexbm pexbr (poison explosion matrix bottom row)  aextl aextm aextr (acid explosion matrix top row)  aexml aexmm aexmr (acid explosion matrix middle row)  aexbl aexbm aexbr (acid explosion matrix bottom row)  default: |-\\/*!)(0#@*/-\\||\\-//-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-/  /-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-/ gender Your starting gender (gender:male or gender:female).  You may specify just the first letter. Although you can  still denote your gender using the "male" and "female"  options, the "gender" option will take precedence. [RANDOM] horsename the name of your first horse [NONE]--More--v MZ ghoulname the name of your first ghoul [NONE] menucolor Set colors for menus. (menucolor:"regex_string"=color)  If boolean option ``menucolors'' is true, menus will be shown  with different colors.  For example, setting ``menucolor:" blessed "=green'' shows  all lines in a menu with the text " blessed " in green.  The string is matched using regular expressions.  Valid values for the color are black, red, green, brown, blue,  magenta, cyan, gray, orange, lightgreen, yellow, lightblue,  lightmagenta, lightcyan and white.  You can define menucolor as many times as you wish; those  defined later will take precedence.  Setting menucolor has effect only if TEXTCOLOR and MENU_COLOR  were set at compile time. [NONE] menu_* create single character accelerators for menu commands. Belowv MZ   is a list of all commands. Each is followed by a list of window-  ports that implement them: 'x' is X11, 't' is tty, 'g' is Gem,  'a' is Amiga.  menu_deselect_all deselect all items in a menu [-](gxta)  menu_deselect_page deselect all items on this page of a menu [\](gta)  menu_first_page jump to the first page in a menu [^](gta)  menu_invert_all invert all items in a menu [@](gxta)  menu_invert_page invert all items on this page of a menu [~](gta)  menu_last_page jump to the last page in a menu [|](gta)  menu_next_page goto the next menu page [>](gta)  menu_previous_page goto the previous menu page [<](gta)  menu_search search for a menu item [:](gxa)  menu_select_all select all items in a menu [.](gxta)  menu_select_page select all items on v MZ this page of a menu [,](gta) monsters like dungeon, but for monster symbols  default: abcdefghijklmnopqrstuvwxyz  ABCDEFGHIJKLMNOPQRSTUVWXYZ@\ \\&;:~] --More--w MZϔ msghistory number of top line messages to save [20] name the name of your character [obtained by asking the system or  the player] objects like dungeon, but for object symbols  default: ])[="(%!?+/$*`0_. pettype your preferred type of pet (cat or dog), if your character  class uses both types; or none for no pet [RANDOM] race Your starting race (e.g., race:Human, race:Elf). [RANDOM] role Your starting role (e.g., role:Barbarian, role:Valk).  Although you can specify just the first letter(s), it will  choose only the first role it finds that matches; thus, it  is recommended that you spell out as much of the role name  as possible. You can also still denote your role by  appending it to the "name" option (e.g., name:Vic-V), but the  "role" option will take precedence. [RANDOM] trw MZr baps like dungeon, but for trap symbols  arrow_trap dart_trap falling_rock_trap squeaky_board  bear_trap land_mine rolling_boulder_trap sleeping_gas_trap  rust_trap fire_trap pit spiked_pit hole trap_door  teleportation_trap level_teleporter magic_portal web statue_trap  magic_trap anti_magic_trap polymorph_trap  default: ^^^^^^^^^^^^^^^^^"^^^^ windowtype windowing system to be used [depends on operating system] wolfname the name of your first wolf [NONE] --More--y MZCompound option if TTY_GRAPHICS was set at compile time: msg_window the type of message window to use:  single -- One message at a time  full -- Full window with all saved top line messages  reverse -- Same as full, but messages printed most-recent-first  combination -- Two single messages, then as full  default: single Some sample options lists are: !autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around female,nonews,dogname:Rover,dungeon: |--------||.-|++.##<><>_\\#{}.}..## #} rest_on_space,!verbose,menustyle:traditional--More--{ MZ -[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 20(20)  AC2 Exp1 T1 Brn } MZc6 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) MZ+ Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a vi MZsual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...) --More-- MZi $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out MZ8 to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something--More-- MZMb j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  With the qwertz_layout option, the y and z keys are swapped.  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capa MZgbilities. Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster. --More-- MZՍ  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly follo MZ wed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.--More-- MZe E- - write in the dust with your fingers.  f Fire ammunition from quiver.  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  MZe Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able. --More-- MZk' v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wand. (y if qwertz_layout is set)  Z Cast a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon MZ' you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.--More-- MZ  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the MZ  "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your --More-- MZ  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More-- MZ{-[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 20(20)  AC2 Exp1 T1 Brn  MZ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) MZ+ Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of ne MZthack (SIGINT) Command keys: ^d kick something ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around level ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (name) a particular m MZonster (vanilla) D drop specific item types E engrave writing on the floor I inventory specific item types --More-- MZj O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook s search for traps and secret doors t throw something v show version w wield (put in use) a weapon x swap wielded and secondary weapons [3 MZ k t0;1Hz zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-b steal from monsters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock M-i invoke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help M-q exit without saving current game M-r rub a lamp or a stone M-s sit down M-t perform a technique M-u untrap something M-v list compile time options for this version of Slash'EM M-w wipe off your face --More-- MZ [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $0 HP 13(13)  Pw 20(20)  AC2 Exp1 T1 Brn ------|..@.-|..Q.||....||....|8|....||..X.|....||....||....|------ MZ  Currently known spells   Name Level Category Fail Memory a - message 1 chaos 0% 100% b - lock manipulation 2 chaos 0% 100% c - polyform 7 chaos 99% 600% d - reroll artifact 8 chaos 100% 700% e - passwall 6 body 98% 500%(end)  MZ# [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 20(20)  AC2 Exp1 T1 Brn  MZ& Amulets m - an uncursed amulet of flying {0} Weapons e - an uncursed +0 crossbow (weapon in hands) {20} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed scroll of enchant armor {0} j - an uncursed scroll of charging {0} k - an uncursed scroll of rumor {0} l - an uncursed scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of message (0:5) {0} b - a blessed spellbook of lock manipulation (0:4) {0} c - a blessed spellbook MZ&M of polyform (0:3) {0} d - a blessed spellbook of reroll artifact (7:3) {0} s - an uncursed spellbook of passwall (0:10) {0} Potions g - an uncursed potion of healing {0} h - an uncursed potion of levitation {0} Wands n - an uncursed wand of slow monster (0:11) {0} o - an uncursed wand of fear (0:7) {0} Gems q - 9 uncursed +0 silver slingstones r - the blessed +0 silver slingstone named Crushing Grip(end)  MZF[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $0 HP 13(13)  Pw 20(20)  AC2 Exp1 T1 Brn [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 20(20)  AC2 Exp1 T1 Brn  MZ< Choose which spell to cast   Name Level Category Fail Memory a - message 1 chaos 0% 100% b - lock manipulation 2 chaos 0% 100% c - polyform 7 chaos 99% 600% d - reroll artifact 8 chaos 100% 700% e - passwall 6 body 98% 500%(end)  MZaAW+[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T1 Brn You are already disembodied. The game should have been over already, but only now I realized that you're dead. Do you want your possessions identified?[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T2 Brn 2 MZ&[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T2 Brn [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T3 Brn <.@Q4 MZP Amulets m - an uncursed amulet of flying {0} Weapons e - an uncursed +0 crossbow (weapon in hands) {20} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed scroll of enchant armor {0} j - an uncursed scroll of charging {0} k - an uncursed scroll of rumor {0} l - an uncursed scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of message (0:5) {0} b - a blessed spellbook of lock manipulation (0:4) {0} c - a blessed spellbook4 MZPM of polyform (0:3) {0} d - a blessed spellbook of reroll artifact (7:3) {0} s - an uncursed spellbook of passwall (0:10) {0} Potions g - an uncursed potion of healing {0} h - an uncursed potion of levitation {0} Wands n - an uncursed wand of slow monster (0:11) {0} o - an uncursed wand of fear (0:7) {0} Gems q - 9 uncursed +0 silver slingstones r - the blessed +0 silver slingstone named Crushing Grip(end) 9 MZ[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $0 HP 13(13)  Pw 15(20)  AC2 Exp1 T3 Brn [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T3 Brn : MZmPick an object.: MZ1{ ; MZ$_ Q a quantum mechanic or other scientist (tame chaos polymorpher called Mr. X) (base level 7) (male)  Accessing Pokedex entry for chaos polymorpher...   Base statistics of this monster type:  Base level = 7, difficulty = 9, AC = 3, magic resistance = 10, alignment 0. Normal speed (12). Normal generation, with frequency 2. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous, poiso; MZ4_ :nous. Is a valid polymorph form for monsters only.  Attacks:  1d4, claw (punch, hit, etc.) - polymorphs you  --More--D MZ2------ |..<.- |...@| |...Q| |....|8 |....|[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T3 Brn E MZ Pick an object.G MZ`H MZj H MZ/ I MZI MZ X a xorn (aggravating wallwalker) (base level 0)  Accessing Pokedex entry for aggravating wallwalker...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Slow (9). Normal generation, with frequency 1. Resists needs +1 weapon to hit, hits as a +1 weapon. Leaves no corpse. Genocidable, breathless,I MZ  amphibious, phasing, metallivorous, thick-skinned. Silver weapons do extra damage to it. Non-silver weapons cannot harm it. Can be seen with infravision. Tries to avoid moving right next to you. Is a valid polymorph form.  Attacks:  1d1, bite - ordinary physical  --More--T MZ: k------ |..<.- |...@| |...Q| |....|8 |....| |..X.[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T3 Brn W MZPick an object.W MZ. X MZogX MZX MZ D . a grue or a doorway or the floor of a room or the dark part of a room or ice or a snow or an ash or a sand or a paved floor or a highway or a grass or a nether mist or a floor of the crypt (ash)--More--] MZ4 [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T3 Brn _ MZ2Specify unknown object by cursor? [ynq] (q) ` MZ pyPlease move the cursor to an unknown object.(For instructions type a ?)a MZa MZz b MZb MZA>Can't find dungeon feature '/'.c MZ. a grue or a doorway or the floor of a room or the dark part of a room or ice or a snow or an ash or a sand or a paved floor or a highway or a grass or a nether mist or a floor of the crypt (ash)--More--d MZ6 Pick an object.f MZAUnknown direction: 'q' (aborted).--More--g MZE 4[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T3 Brn h MZc@[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T3 Brn [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T4 Brn Q.@.X.-j MZy[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T4 Brn .Q.@Your robe of randomness blocks the aggravating wallwalker's attack.[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T5 Brn m MZ*LYou begin bashing monsters with your crossbow.A helpful reminder: your weapon could be used more effectively.Your attack passes harmlessly through the aggravating wallwalker.[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T5 Brn Q.--More--t MZ_IThe aggravating wallwalker misses.[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T6 Brn w MZYour attack passes harmlessly through the aggravating wallwalker.[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T6 Brn [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T7 Brn .Qy MZ Amulets m - an uncursed amulet of flying {0} Weapons e - an uncursed +0 crossbow (weapon in hands) {20} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed scroll of enchant armor {0} j - an uncursed scroll of charging {0} k - an uncursed scroll of rumor {0} l - an uncursed scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of message (0:5) {0} b - a blessed spellbook of lock manipulation (0:4) {0} c - a blessed spey MZ%Sllbook of polyform (0:3) {0} d - a blessed spellbook of reroll artifact (7:3) {0} s - an uncursed spellbook of passwall (0:10) {0} Potions g - an uncursed potion of healing {0} h - an uncursed potion of levitation {0} Wands n - an uncursed wand of slow monster (0:11) {0} o - an uncursed wand of fear (0:7) {0} Gems q - 9 uncursed +0 silver slingstones r - the blessed +0 silver slingstone named Crushing Grip(end) ~ MZ [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $0 HP 13(13)  Pw 15(20)  AC2 Exp1 T7 Brn [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T7 Brn  MZ`Wielding a weapon as a wraith will permanently damage your health. Do it anyway? [yn] (n)  MZ- %n[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T7 Brn  MZL  Amulets m - an uncursed amulet of flying {0} Weapons e - an uncursed +0 crossbow (weapon in hands) {20} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed scroll of enchant armor {0} j - an uncursed scroll of charging {0} k - an uncursed scroll of rumor {0} l - an uncursed scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of message (0:5) {0} b - a blessed spellbook of lock manipulation (0:4) {0} c - a blessed spe MZp Sllbook of polyform (0:3) {0} d - a blessed spellbook of reroll artifact (7:3) {0} s - an uncursed spellbook of passwall (0:10) {0} Potions g - an uncursed potion of healing {0} h - an uncursed potion of levitation {0} Wands n - an uncursed wand of slow monster (0:11) {0} o - an uncursed wand of fear (0:7) {0} Gems q - 9 uncursed +0 silver slingstones r - the blessed +0 silver slingstone named Crushing Grip(end) MZ [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $0 HP 13(13)  Pw 15(20)  AC2 Exp1 T7 Brn [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  13(13)  Pw 15(20)  AC2 Exp1 T7 Brn  MZ@`Wielding a weapon as a wraith will permanently damage your health. Do it anyway? [yn] (n)  MZ:.yYou are empty handed.--More-- MZt------|..<.-|....||..Q.||.@..|8|.X..||....-|....||....||....|------[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $0 HP 12(12)  Pw 15(20)  AC2 Exp1 T7 Brn  MZĒRe - an uncursed +0 crossbow (alternate weapon; not wielded) {20}.--More-- MZ6S [Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $0 HP 12(12)  Pw 15(20)  AC2 Exp1 T7 Brn ------|..<.-|....||..Q.||.@..|8|.X..||....-|....||....||....|------[8; MZmS 13H MZ6 %You begin bashing monsters with your bare hands.Your attack doesn't seem to harm the aggravating wallwalker.[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  12(12)  Pw 15(20)  AC2 Exp1 T7 Brn .QThe aggravating wallwalker misses.[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  12(12)  Pw 15(20)  AC2 Exp1 T8 Brn  MZ0 Your attack doesn't seem to harm the aggravating wallwalker.[Awajz the Chaotic Dweller ] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  12(12)  Pw 15(20)  AC2 Exp1 T8 Brn Q.The aggravating wallwalker bites you![Awajz the Chaotic Dwel ler] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  11(12)  Pw 15(20)  AC2 Exp1 T8 Brn [-1 -> 11][Awajz the Chaotic Dwel ler] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  11(12)  Pw 15(20)  AC2 Exp1 T9  MZ0 "Brn  MZET.@[Awajz the Chaotic Dwel ler] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  11(12)  Pw 15(20)  AC2 Exp1 T9 Brn Mr. X misses the aggravating wallwalker.The aggravating wallwalker bites you![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T9 Brn [-1 -> 10][Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T10 Brn [9 MZT;14H MZ .@[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T10 Brn Mr. X claws the aggravating wallwalker.The aggravating wallwalker is killed![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T11 Brn . MZO [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T11 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T12 Brn Q.@. MZ  IThere is nothing here to pick up.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T12 Brn  MZ` [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T12 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T13 Brn Q..@ MZr_[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T13 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T14 Brn .Q8 .@ MZI/ [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T14 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T15 Brn .Q.@ MZ[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T15 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T16 Brn .Q..@., MZ Pick an object. MZ  MZ MZ  MZv MZ* MZU  MZv  MZ]m MZoi MZy MZ MZ8 a ghost (peaceful baby boo) (base level 1) (male) [seen: warned of baby boos]  Accessing Pokedex entry for baby boo...   Base statistics of this monster type:  Base level = 1, difficulty = 3, AC = 2, magic resistance = 25, alignment -5. Almost immobile (1). Normal generation, with frequency 3. Resists cold, sleep, disintegration, poison, petrification. Leaves no corpse. Not MZ genocidable, breathless, amphibious, phasing, noncorporeal, unsolid undead flyer. May be eaten by vegans. Follows you to other levels. Has infravision. Is not a valid polymorph form.  Attacks:  1d1, touches - causes fear  --More-- MZ0 x------ |..<.- |....| |....|8 |....| |..Q.|. |....@.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T16 Brn  MZRYou cannot diagonally move out of a door![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T16 Brn  MZ@[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T16 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T17 Brn .-Q-@,, MZ [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T17 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T18 Brn .|@..Q,, MZ,[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T18 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T19 Brn .|@.,. MZ[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T19 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T20 Brn ----......@. MZ@'[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T20 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T21 Brn -------,#........@.........|.......{.|....$..|-------- MZK[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T21 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T22 Brn ,#@....+- MZgE[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T22 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T23 Brn #,,@, MZk [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T23 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T24 Brn ###@,, MZ[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T24 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T25 Brn #,@, MZL [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T25 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T26 Brn #,,@,,.8 MZay[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T26 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T27 Brn ,@,,, MZ[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T27 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T28 Brn ,,@, MZgw[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T28 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T29 Brn ,,,@ MZ[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T29 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T30 Brn ,,|@Q.- MZL [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T30 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T31 Brn -,Q@. MZ~[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T31 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T32 Brn .Q@ MZ7 [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T32 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T33 Brn Q..@ MZ+[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T33 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T34 Brn .Q.@ MZR Pick an object. MZk  MZE. a grue or a doorway or the floor of a room or the dark part of a room or ice or a snow or an ash or a sand or a paved floor or a highway or a grass or a nether mist or a floor of the crypt (floor of the crypt)--More-- MZvj M #####[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T34 Brn  MZv@.You feel yourself yanked in a direction you didn't know existed!--More-- MZ;[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T34 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T35 Brn .^#,##@##,# MZ [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T35 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T36 Brn ,,,@,, MZYL[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T36 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T37 Brn ,),#@,#,, MZ/[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T37 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T38 Brn 8.,,,@,,# MZj,,,,@,,,,, MZnzYou see here a two-handed sword named Dehumanizer {60}.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T38 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T39 Brn  MZcey - a two-handed sword named Dehumanizer {60}.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T39 Brn  MZ`![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T39 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T40 Brn ,,,,,,,@,, MZ`[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T40 Brn ,,@,,,,,[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T41 Brn You hear the footsteps of a guard on patrol. MZ[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T41 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T42 Brn ,,,,,@,## MZ2 [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T42 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T43 Brn ,@,?,, MZ,,,,@,##You see here a scroll of enchant armor {0}.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T43 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T44 Brn  MZ{Fci - an uncursed scroll of enchant armor {0}.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T44 Brn  MZ@V [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T44 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T45 Brn ,@,,,, MZ͵[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T45 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T46 Brn ,,,,@,,# MZN[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T46 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T47 Brn ,@,,,,, MZ [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T47 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T48 Brn ,,,,@,##, MZ[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T48 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T49 Brn `@,#,,, MZ DThere is a wall in the way![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T49 Brn  MZH [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T49 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T50 Brn 8|,,@,, MZhy[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T50 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T51 Brn ,,,,,,@#,# MZ/,,,,@#,#There's some graffiti on the ground here.Use "r." to read it.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T51 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T52 Brn  MZAWhat do you want to read? [a-di-ls-x or ?*.]  MZ There's some graffiti on the ground here.You read: "Your porn stash has been located. Have a good day.".[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T52 Brn  MZz| [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T52 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T53 Brn ,,@#,# MZX[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T53 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T54 Brn ,,@#,, MZ8[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T54 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T55 Brn ,,@### MZQ#[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T55 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T56 Brn #,@,# MZB [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T56 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T57 Brn ,#,,@,# MZ[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T57 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T58 Brn #,,@,, MZe[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T58 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T59 Brn #,,@## MZ=[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T59 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T60 Brn ,@#+# MZ| The door opens.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T60 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T61 Brn |....----- MZd[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T61 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T62 Brn .8,,,-@-.$..|.....----- MZ O[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T62 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T63 Brn ,---|------|.@....|F.+-- MZ @.You see here 7 gold pieces {0}.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T63 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T64 Brn  MZN7 gold pieces.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha 7 10(12)  Pw 15(20)  AC2 Exp1 T64 Brn  MZ .@ [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T64 Brn You hear some noises in the distance.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T65 Brn  MZB r[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T65 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T66 Brn ..@ MZ) [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T66 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T67 Brn .@.F MZ Y [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T67 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T68 Brn .@ MZuTY [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T68 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T69 Brn .@ MZY [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T69 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T70 Brn .@ MZe fYou kill the lichen![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T70 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T71 Brn . MZ ^[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T71 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T72 Brn .@ MZTThe door resists![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T72 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T73 Brn  MZ bThe door resists![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T73 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T74 Brn  MZesThe door opens.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T74 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T75 Brn - MZ, [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T75 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T76 Brn ,.@`# MZxRYou try to move the boulder, but in vain.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T76 Brn  MZ\`You cannot diagonally move out of a door![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T76 Brn  MZ `You try to move the boulder, but in vain.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T76 Brn  MZ |[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T76 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T77 Brn ,@- MZ^ &In what direction? [hykulnjb><]  MZѸ  MZ TThe door resists![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T77 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T78 Brn  MZ 4In what direction? [hykulnjb><]  MZw \The door resists![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T78 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T79 Brn  MZ{4In what direction? [hykulnjb><]  MZp MZsTThe door resists![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T79 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T80 Brn  MZm4In what direction? [hykulnjb><]  MZ \The door resists![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T80 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T81 Brn  MZ4In what direction? [hykulnjb><]  MZK\The door resists![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T81 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T82 Brn  MZ 4In what direction? [hykulnjb><]  MZ \The door resists![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T82 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T83 Brn  MZh4In what direction? [hykulnjb><]  MZ;\The door resists![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T83 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T84 Brn  MZ 4In what direction? [hykulnjb><]  MZ)  MZ fThe door closes.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T84 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T85 Brn + MZ|\4In what direction? [hykulnjb><]  MZAs you kick the door, it crashes open![Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T85 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T86 Brn . MZw[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T86 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T87 Brn ,.@ MZ9 [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T87 Brn :#@#.#Your robe of randomness deflects the green koopa's attack.The green koopa misses.[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T88 Brn  MZز+Pick an object. MZ MZ| : a lizard (green koopa) (base level 5) (female)  Accessing Pokedex entry for green koopa...   Base statistics of this monster type:  Base level = 5, difficulty = 7, AC = -1, magic resistance = 40, alignment 0. Normal speed (12). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Genocidable, amphibious, acidic, carnivorous MZ  swimmer. Origin: Animeband. Is a valid polymorph form.  Attacks:  1d8, bite - ordinary physical  2d6, bite - acid damage  --More-- MZ##### #,,,, ------,------------ |..<.-,|........... |....|.....^......| |....|.|.......{..| |....|.|.......$..| |....|.--+---------,,,  MZ |....-.,`,,,,,,,,,,,,#[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T88 Brn  MZBy[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T88 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T89 Brn ,:@ MZQs [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T89 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T90 Brn ,@: MZL l [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T90 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T91 Brn @:. MZ^h [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T91 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T92 Brn @:. MZ Amulets m - an uncursed amulet of flying {0} Weapons e - an uncursed +0 crossbow (alternate weapon; not wielded) {20} y - a two-handed sword named Dehumanizer {60} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - 2 uncursed scrolls of enchant armor {0} j - an uncursed scroll of charging {0} k - an uncursed scroll of rumor {0} l - an uncursed scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of message (0:5) {0} b - a blessed spel MZClbook of lock manipulation (0:4) {0} c - a blessed spellbook of polyform (0:3) {0} d - a blessed spellbook of reroll artifact (7:3) {0} s - an uncursed spellbook of passwall (0:10) {0} Potions g - an uncursed potion of healing {0} h - an uncursed potion of levitation {0} Wands n - an uncursed wand of slow monster (0:11) {0} o - an uncursed wand of fear (0:7) {0} Gems q - 9 uncursed +0 silver slingstones r - the blessed +0 silver slingstone named Crushing Grip(end)  MZ[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $7 HP 10(12)  Pw 15(20)  AC2 Exp1 T92 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T92 Brn  MZ. Currently known spells   Name Level Category Fail Memory a - message 1 chaos 0% 105% b - lock manipulation 2 chaos 0% 100% c - polyform 7 chaos 99% 600% d - reroll artifact 8 chaos 100% 700% e - passwall 6 body 98% 500%(end) MZB[Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T92 Brn  MZ h [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T92 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T93 Brn @:. MZZh [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T93 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T94 Brn @:. MZ h [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T94 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T95 Brn @:. MZl^t [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T95 Brn [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T96 Brn @:.. MZ8 [Awajz the Chaotic Dw eller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  10(12)  Pw 15(20)  AC2 Exp1 T96 Brn ,@.The green koopa bites you![Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T96 Brn [-2 -> 8]The green koopa misses.[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T97 Brn [18;2 MZ8 7H MZW  MZ[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T97 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T98 Brn ,,@|:. MZ} [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T98 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T99 Brn ,@,:. MZ3[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T99 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T100 Brn ,@,,,| MZ [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T100 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T101 Brn ,,@,, MZCX[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T101 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T102 Brn ,@,, MZ5[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T102 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T103 Brn ,@,,, MZ>,@,,There's some graffiti on the ground here.Use "r." to read it.[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T103 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T104 Brn  MZ[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T104 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T105 Brn ,,,@,, MZN [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T105 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T106 Brn ,,,,@,,, MZ9[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T106 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T107 Brn ,@,,,,, MZGDThere is a wall in the way![Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T107 Brn  MZ[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T107 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T108 Brn ,,@,,, MZ[ [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T108 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T109 Brn ,,@,,, MZ[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T109 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T110 Brn ,,@,,, MZ [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T110 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T111 Brn ,,,@,,, MZk' [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T111 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T112 Brn ,#@,,,,,,, MZ[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T112 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T113 Brn `#@,,,, MZ With great effort you move the boulder.[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T113 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T114 Brn `#@,,, MZ|[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T114 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T115 Brn Q``@,, MZK[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T115 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T116 Brn ,Q.@.,,. MZNk [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T116 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T117 Brn ,..Q@,! MZo@.[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T117 Brn Mr. X drops 1 gold piece.[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T118 Brn Q$" MZ@.There is a floor of the crypt here.You see here a gold piece {0}.[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T118 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T119 Brn .Q# MZK1 gold piece.[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha 8 8(12)  Pw 15(20)  AC2 Exp1 T119 Brn $ MZw[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T119 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T120 Brn .Q$ MZ_s[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T120 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T121 Brn .Q% MZL6[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T121 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T122 Brn .@Q.% MZH [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T122 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T123 Brn @Q.& MZ? |[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T123 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T124 Brn ..@Q' MZa}[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T124 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T125 Brn Q@..' MZ@{[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T125 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T126 Brn .@Q' MZ~ [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T126 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T127 Brn @Q..( MZ[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T127 Brn [Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T128 Brn @..Q) MZ.What do you want to ready? [- ey or ?*] * MZ:Never mind.[Awajz the Chaoti c Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  8(12)  Pw 15(20)  AC2 Exp1 T128 Brn * MZF mWielding a weapon as a wraith will permanently damage your health. Do it anyway? [yn] (n) - MZy######,,,,------,------------,|..<.-,|...........``|....|..@.........|,#|....|.|...Q...{..|,#|....|.|..........|,#|....|[- MZ0;10m.--+---------,,,|....-.,`,,,,,,,,,,,,#|....|,,#,,,,,,,,,,,,,#|....|##,#######,#|....|#,##,#------#,##,##,######,,,,,######,#[34- MZ(m----|-------,#|..........|,#|...........`#------------#[Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $8 HP 7(11)  Pw 15(20)  AC2 Exp1 T128 Brn e - an uncursed +0 crossbow (weapon in hands) {20}.You have no secondary weapon readied.--More--/ MZW[Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $8 HP 7(11)  Pw 15(20)  AC2 Exp1 T128 Brn [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T129 Brn ######,,,,------,------------,|..<.-,|...........``|....|..@.Q[/ MZW0;10m.......|,#|....|.|.......{..|,#|....|.|..........|,#|....|.--+---------,,,|....-.,`,,,,,,,,,,,,#|....|,,#,,,,,,,,,,,,,#|....|[0;10/ MZWHm##,#######,#|....|#,##,#------#,##,##,######,,,,,######,#----|-------,#|..........|,#|...........`#------------#2 MZ2 [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T129 Brn [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T130 Brn ,@..Q3 MZr[Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T130 Brn [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T131 Brn Q@..3 MZh [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T131 Brn [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T132 Brn ,@..3 MZ [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T132 Brn [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T133 Brn @,Q4 MZ [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T133 Brn [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T134 Brn ,@-,.Q4 MZ] }[Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T134 Brn [Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha  7(11)  Pw 15(20)  AC2 Exp1 T135 Brn @..5 MZ=Beware, there will be no return! Still climb? [yn] (n) 7 MZ[y[Awajz the Chaot  7(11)  Pw 15(20)  AC2 Exp1 T135 Brn ######,,,,------,------------,|..@.-,|...........``|....|............|,#|....|.|.......{..|,#|....|.|...7 MZ>[.......|,#|....|.--+---------,,,7 MZa|....-.,`,,,,,,,,,,,,#|....|,,#,,,,,,,,,,,,,#|....|##,#######,#|....|#,##,#------#,##,##,######,,,,,######,#----|-------,#[37 MZ/aA4m|..........|,#|...........`#------------#[Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $8 HP 7(11)  Pw 15(20)  AC2 Exp1 T135 Brn Do you want your possessions identified? DYWYPI? [ynq] (n) 8 MZֻ y Amulets m - an uncursed amulet of flying {0} Weapons e - an uncursed +0 crossbow (weapon in hands) {20} y - the cursed +5 two-handed sword named Dehumanizer {60} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - 2 uncursed scrolls of enchant armor {0} j - an uncursed scroll of charging {0} k - an uncursed scroll of rumor {0} l - an uncursed scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of message (0:5) {0} b - a bles8 MZ sed spellbook of lock manipulation (0:4) {0} c - a blessed spellbook of polyform (0:3) {0} d - a blessed spellbook of reroll artifact (7:3) {0} s - an uncursed spellbook of passwall (0:10) {0} Potions g - an uncursed potion of healing {0} h - an uncursed potion of levitation {0} Wands n - an uncursed wand of slow monster (0:11) {0} o - an uncursed wand of fear (0:7) {0} Gems q - 9 uncursed +0 silver slingstones r - the blessed +0 silver slingstone named Crushing Grip(end) ? MZ[[Awajz the Chaot ic Dweller] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha Dlvl:1 $8 HP 7(11)  Pw 15(20)  AC2 Exp1 T135 Brn Do you want to see your attributes? [ynq] (n) @ MZq q