MZݚ [2J[1;1H Player: awajz Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-01-03.16:51:26.ttyrec Time: (1514998286) Wed Jan 3 16:51:26 2018 [2J MZ3 [H[J[H[2;1HThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 [3;1HNetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. [4;1HSlash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). [5;1HSee license for details. Bug reports to Bluescreenofdeath's user talk page. [6;1H[7;1H[8;1HShall I pick a character's race, role, gender and alignment for you? [ynq] MZw n[H[J[HChoosing Character's Role[1;158H[K Pick a role for your character[2;158H[K [3;158H[K a - an Acid Mage[4;158H[K b - an Activistor[5;158H[K c - an Altmer[6;158H[K d - an Amazon[7;158H[K e - an Anachronist[8;158H[K f - an Archeologist[9;158H[K g - an Artist[10;158H[K h - an Assassin[11;158H[K i - an Augurer[12;158H[K j - a Barbarian[13;158H[K k - a Bard[14;158H[K l - a Binder[15;158H[K m - a Bleeder[16;158H[K n - a Bloodseeker[17;158H[K o - a Bosmer[18;158H[K p - a Bully[19;158H[K q - a Camperstriker[20;158H[K r - a Caveman/Cavewoman[21;158H[K s - a Chaos Sorceror[22;158H[K t - a Chevalier[23;158H[K u - a Convict[24;158H[K v - a Cook[25;158H[K w - a Courier[26;158H[K x - a Cruel Abuser[27;158H[K y - a Death Eater[28;158H[K z - a Diver[29;158H[K A - a Doll Mistress[30;158H[K B - a Doom Marine[31;158H[K C - a DQ Slime[32;158H[K D - a Druid[33;158H[K E - a Drunk[34;158H[K F - a Dunmer[35;158H[K G - an Electric Mage[36;158H[K H - an El MZ ementalist[37;158H[K I - an Elph[38;158H[K J - an Erdrick[39;158H[K K - a Failed Existence[40;158H[K L - a Feat Master[41;158H[K M - a Feminist[42;158H[K N - a Fencer[43;158H[K O - a Fighter[44;158H[K P - a Firefighter[45;158H[K Q - a Flame Mage[46;158H[K R - a Form Changer[47;158H[K S - a Foxhound Agent[48;158H[K T - a Gamer[49;158H[K U - a Gang Scholar[50;158H[K V - a Gangster[51;158H[K W - a Geek[52;158H[K X - a Gladiator[53;158H[K[C(1 of 3)/ MZH [1;158H[K Y - a Goff[2;158H[K Z - a Goldminer[3;158H[K a - a Graduate[4;158H[K b - a Gunner[5;158H[K c - a Healer[6;158H[K d - an Ice Mage[7;158H[K e - an Intel Scribe[8;158H[K f - a Jedi[9;158H[K g - a Jester[10;158H[K h - a Justice Keeper[11;158H[K i - a Knight[12;158H[K j - a Korsair[13;158H[K k - a Kurwa[14;158H[K l - a Ladiesman[15;158H[K m - a Librarian[16;158H[K n - a Locksmith[17;158H[K o - a Lunatic[18;158H[K p - a Mahou Shoujo[19;158H[K q - a Medium[20;158H[K r - a Midget[21;158H[K s - a Monk[22;158H[K t - a Murderer[23;158H[K u - a Musician[24;158H[K v - a Mystic[25;158H[K w - a Necromancer[26;158H[K x - a Ninja[27;158H[K y - a Nobleman/Noblewoman[28;158H[K z - a Nuclear Physicist[29;158H[K A - an Occult Master[30;158H[K B - an Officer[31;158H[K C - an Ordinator[32;158H[K D - an Otaku[33;158H[K E - a Paladin[34;158H[K F - a Pickpocket[35;158H[K G - a Pirate[36;158H[K H - a Poison Mage[37;158H[K I - a Pokemon[38;158H[K J - a/ MZH Politician[39;158H[K K - a Priest/Priestess[40;158H[K L - a Prostitute[41;158H[K M - a Psion[42;158H[K N - a Ranger[43;158H[K O - a Ringseeker[44;158H[K P - a Rocker[45;158H[K Q - a Rogue[46;158H[K R - a Sage[47;158H[K S - a Saiyan[48;158H[K T - a Samurai[49;158H[K U - a Scientist[50;158H[K V - a Shapeshifter[51;158H[K W - a Slave Master[52;158H[K X - a Spacewars Fighter[53;158H[K[C(2 of 3)Q MZp [1;158H[K Y - a Supermarket Cashier[2;158H[K Z - a Thalmor[3;158H[K a - a Topmodel[4;158H[K b - a Tourist[5;158H[K c - a Tracer[6;158H[K d - a Transsylvanian[7;158H[K e - a Transvestite[8;158H[K f - a Twelph[9;158H[K g - an Unbeliever[10;158H[K h - an Undead Slayer[11;158H[K i - an Undertaker[12;158H[K j - an User of Stand[13;158H[K k - a Valkyrie[14;158H[K l - a Wandkeeper[15;158H[K m - a Warrior[16;158H[K n - a Wild Talent[17;158H[K o - a Wizard[18;158H[K p - a Yeoman[19;158H[K q - a YSexymate[20;158H[K r - a Zookeeper[21;158H[K s - a Zyborg[22;158H[K * - Random[23;158H[K ! - Quit[25;158H[K[26;158H[K[27;158H[K[28;158H[K[29;158H[K[30;158H[K[31;158H[K[32;158H[K[33;158H[K[34;158H[K[35;158H[K[36;158H[K[37;158H[K[38;158H[K[39;158H[K[40;158H[K[41;158H[K[42;158H[K[43;158H[K[44;158H[K[45;158H[K[46;158H[K[47;158H[K[48;158H[K[49;158H[K[50;158H[K[51;158H[K[52;158H[K[53;158H[K[24;158H[K[C(3 of 3)_ MZ [1;158H[K Y - a Goff[2;158H[K Z - a Goldminer[3;158H[K a - a Graduate[4;158H[K b - a Gunner[5;158H[K c - a Healer[6;158H[K d - an Ice Mage[7;158H[K e - an Intel Scribe[8;158H[K f - a Jedi[9;158H[K g - a Jester[10;158H[K h - a Justice Keeper[11;158H[K i - a Knight[12;158H[K j - a Korsair[13;158H[K k - a Kurwa[14;158H[K l - a Ladiesman[15;158H[K m - a Librarian[16;158H[K n - a Locksmith[17;158H[K o - a Lunatic[18;158H[K p - a Mahou Shoujo[19;158H[K q - a Medium[20;158H[K r - a Midget[21;158H[K s - a Monk[22;158H[K t - a Murderer[23;158H[K u - a Musician[24;158H[K v - a Mystic[25;158H[K w - a Necromancer[26;158H[K x - a Ninja[27;158H[K y - a Nobleman/Noblewoman[28;158H[K z - a Nuclear Physicist[29;158H[K A - an Occult Master[30;158H[K B - an Officer[31;158H[K C - an Ordinator[32;158H[K D - an Otaku[33;158H[K E - a Paladin[34;158H[K F - a Pickpocket[35;158H[K G - a Pirate[36;158H[K H - a Poison Mage[37;158H[K I - a Pokemon[38;158H[K J - a_ MZ Politician[39;158H[K K - a Priest/Priestess[40;158H[K L - a Prostitute[41;158H[K M - a Psion[42;158H[K N - a Ranger[43;158H[K O - a Ringseeker[44;158H[K P - a Rocker[45;158H[K Q - a Rogue[46;158H[K R - a Sage[47;158H[K S - a Saiyan[48;158H[K T - a Samurai[49;158H[K U - a Scientist[50;158H[K V - a Shapeshifter[51;158H[K W - a Slave Master[52;158H[K X - a Spacewars Fighter[53;158H[K[C(2 of 3)_ MZ= [1;158H[K Pick a role for your character[2;158H[K [3;158H[K a - an Acid Mage[4;158H[K b - an Activistor[5;158H[K c - an Altmer[6;158H[K d - an Amazon[7;158H[K e - an Anachronist[8;158H[K f - an Archeologist[9;158H[K g - an Artist[10;158H[K h - an Assassin[11;158H[K i - an Augurer[12;158H[K j - a Barbarian[13;158H[K k - a Bard[14;158H[K l - a Binder[15;158H[K m - a Bleeder[16;158H[K n - a Bloodseeker[17;158H[K o - a Bosmer[18;158H[K p - a Bully[19;158H[K q - a Camperstriker[20;158H[K r - a Caveman/Cavewoman[21;158H[K s - a Chaos Sorceror[22;158H[K t - a Chevalier[23;158H[K u - a Convict[24;158H[K v - a Cook[25;158H[K w - a Courier[26;158H[K x - a Cruel Abuser[27;158H[K y - a Death Eater[28;158H[K z - a Diver[29;158H[K A - a Doll Mistress[30;158H[K B - a Doom Marine[31;158H[K C - a DQ Slime[32;158H[K D - a Druid[33;158H[K E - a Drunk[34;158H[K F - a Dunmer[35;158H[K G - an Electric Mage[36;158H[K H - an Elementalist[37;158H[K I - an Elph_ MZ== [38;158H[K J - an Erdrick[39;158H[K K - a Failed Existence[40;158H[K L - a Feat Master[41;158H[K M - a Feminist[42;158H[K N - a Fencer[43;158H[K O - a Fighter[44;158H[K P - a Firefighter[45;158H[K Q - a Flame Mage[46;158H[K R - a Form Changer[47;158H[K S - a Foxhound Agent[48;158H[K T - a Gamer[49;158H[K U - a Gang Scholar[50;158H[K V - a Gangster[51;158H[K W - a Geek[52;158H[K X - a Gladiator[53;158H[K[C(1 of 3)k MZ! [21;161H+[1;157H[K[2;157H[K[3;157H[K[4;157H[K[5;157H[K[6;157H[K[7;157H[K[8;157H[K[9;157H[K[10;157H[K[11;157H[K[12;157H[K[13;157H[K[14;157H[K[15;157H[K[16;157H[K[17;157H[K[18;157H[K[19;157H[K[20;157H[K[21;157H[K[22;157H[K[23;157H[K[24;157H[K[25;157H[K[26;157H[K[27;157H[K[28;157H[K[29;157H[K[30;157H[K[31;157H[K[32;157H[K[33;157H[K[34;157H[K[35;157H[K[36;157H[K[37;157H[K[38;157H[K[39;157H[K[40;157H[K[41;157H[K[42;157H[K[43;157H[K[44;157H[K[45;157H[K[46;157H[K[47;157H[K[48;157H[K[49;157H[K[50;157H[K[51;157H[K[52;157H[K[53;157H[K[54;157H[K[H[J[HChoosing Race[1;152H[K Pick the race of your Chaos Sorceror[2;152H[K [3;152H[K a - addict[4;152H[K b - ak Thief is dead![5;152H[K c - albae[6;152H[K d - alchemist[7;152H[K e - alien[8;152H[K f - american[9;152H[K g - amnesiac[10;152H[K h - ancient[11;152H[K i - ancipital[12;152H[K j - angbander[13;152H[K k - angel[14;152H[K l - aquariank MZ! [15;152H[K m - argonian[16;152H[K n - asgardian[17;152H[K o - bastard[18;152H[K p - batman[19;152H[K q - borg[20;152H[K r - breton[21;152H[K s - burninator[22;152H[K t - centaur[23;152H[K u - chiropteran[24;152H[K v - clockwork automaton[25;152H[K w - cockatrice[26;152H[K x - cortex[27;152H[K y - curser[28;152H[K z - dark seducer[29;152H[K A - deathmold[30;152H[K B - deep elf[31;152H[K C - destabilizer[32;152H[K D - developer[33;152H[K E - devil[34;152H[K F - dinosaur[35;152H[K G - dolgsman[36;152H[K H - doppelganger[37;152H[K I - dragon[38;152H[K J - drow[39;152H[K K - dryad[40;152H[K L - dufflepud[41;152H[K M - dunadan[42;152H[K N - dwarf[43;152H[K O - elemental[44;152H[K P - elf[45;152H[K Q - ent[46;152H[K R - expert[47;152H[K S - fawn[48;152H[K T - fenek[49;152H[K U - fiend[50;152H[K V - gastly[51;152H[K W - gelatinous cube[52;152H[K X - giant[53;152H[K[C(1 of 4)z MZ] [1;152H[K Y - gnome[2;152H[K Z - golden saint[3;152H[K a - green slime[4;152H[K b - gremlin[5;152H[K c - grid bug[6;152H[K d - haxor[7;152H[K e - hemi-doppelganger[8;152H[K f - hemophage[9;152H[K g - herbalist[10;152H[K h - heretic[11;152H[K i - hobbit[12;152H[K j - homicider[13;152H[K k - hidden elf[14;152H[K l - human[15;152H[K m - illithid[16;152H[K n - immunizer[17;152H[K o - imp[18;152H[K p - imperial[19;152H[K q - incantifier[20;152H[K r - inka[21;152H[K s - insectoid[22;152H[K t - ironman[23;152H[K u - jelly[24;152H[K v - khajiit[25;152H[K w - kobold[26;152H[K x - kop[27;152H[K y - leprechaun[28;152H[K z - levitator[29;152H[K A - lich[30;152H[K B - lizardman[31;152H[K C - loli[32;152H[K D - lycanthrope[33;152H[K E - maia[34;152H[K F - mazewalker[35;152H[K G - mimic[36;152H[K H - minimalist[37;152H[K I - missingno[38;152H[K J - monkey[39;152H[K K - monster[40;152H[K L - moon elf[41;152H[K M - mould[42;152H[K N - mummy[4z MZy 3;152H[K O - naga[44;152H[K P - nastinator[45;152H[K Q - navi[46;152H[K R - nord[47;152H[K S - null[48;152H[K T - nymph[49;152H[K U - octopode[50;152H[K V - ogre[51;152H[K W - orc[52;152H[K X - peacemaker[53;152H[K[C(2 of 4) MZ5 [1;152H[K Y - phantom[2;152H[K Z - poisoner[3;152H[K a - polyinitor[4;152H[K b - problematic[5;152H[K c - race X[6;152H[K d - randomizer[7;152H[K e - redditor[8;152H[K f - redguard[9;152H[K g - rodneyan[10;152H[K h - rohirrim[11;152H[K i - rougelike[12;152H[K j - satre[13;152H[K k - scurrier[14;152H[K l - sea elf[15;152H[K m - segfaulter[16;152H[K n - senser[17;152H[K o - sinner[18;152H[K p - skeleton[19;152H[K q - skillor[20;152H[K r - snail[21;152H[K s - snakeman[22;152H[K t - sokosolver[23;152H[K u - soviet[24;152H[K v - specialist[25;152H[K w - spiderman[26;152H[K x - spirit[27;152H[K y - spriggan[28;152H[K z - sticker[29;152H[K A - sustainer[30;152H[K B - suxxor[31;152H[K C - sylph[32;152H[K D - thunderlord[33;152H[K E - trainer[34;152H[K F - transformer[35;152H[K G - trapper[36;152H[K H - troll[37;152H[K I - tumblrer[38;152H[K J - turtle[39;152H[K K - unalignment thing[40;152H[K L - undefined[41;152H[K M - ungenomold[42;1 MZ . 52H[K N - unicorn[43;152H[K O - unmagic[44;152H[K P - vamgoyle[45;152H[K Q - vampire[46;152H[K R - veela[47;152H[K S - venture capitalist[48;152H[K T - vortex[49;152H[K U - warper[50;152H[K V - wind inhabitant[51;152H[K W - wisp[52;152H[K X - worm that walks[53;152H[K[C(3 of 4) MZc [1;152H[K Y - wraith[2;152H[K Z - xorn[3;152H[K a - yeek[4;152H[K b - yokuda[5;152H[K c - yuki-onna[6;152H[K * - Random[7;152H[K ! - Quit[9;152H[K[10;152H[K[11;152H[K[12;152H[K[13;152H[K[14;152H[K[15;152H[K[16;152H[K[17;152H[K[18;152H[K[19;152H[K[20;152H[K[21;152H[K[22;152H[K[23;152H[K[24;152H[K[25;152H[K[26;152H[K[27;152H[K[28;152H[K[29;152H[K[30;152H[K[31;152H[K[32;152H[K[33;152H[K[34;152H[K[35;152H[K[36;152H[K[37;152H[K[38;152H[K[39;152H[K[40;152H[K[41;152H[K[42;152H[K[43;152H[K[44;152H[K[45;152H[K[46;152H[K[47;152H[K[48;152H[K[49;152H[K[50;152H[K[51;152H[K[52;152H[K[53;152H[K[8;152H[K[C(4 of 4) MZ [1;155H+[1;151H[K[2;151H[K[3;151H[K[4;151H[K[5;151H[K[6;151H[K[7;151H[K[8;151H[K[9;151H[K[10;151H[K[11;151H[K[12;151H[K[13;151H[K[14;151H[K[15;151H[K[16;151H[K[17;151H[K[18;151H[K[19;151H[K[20;151H[K[21;151H[K[22;151H[K[23;151H[K[24;151H[K[25;151H[K[26;151H[K[27;151H[K[28;151H[K[29;151H[K[30;151H[K[31;151H[K[32;151H[K[33;151H[K[34;151H[K[35;151H[K[36;151H[K[37;151H[K[38;151H[K[39;151H[K[40;151H[K[41;151H[K[42;151H[K[43;151H[K[44;151H[K[45;151H[K[46;151H[K[47;151H[K[48;151H[K[49;151H[K[50;151H[K[51;151H[K[52;151H[K[53;151H[K[54;151H[K[HUse hybrid races? [yn] (n) [K MZyt n[K[H[J[HChoosing Gender[H[K[1;143H[K Pick the gender of your wraith Chaos Sorceror[2;143H[K [3;143H[K m - male[4;143H[K f - female[5;143H[K * - Random[6;143H[K ! - Quit[7;143H[K[C(end) MZ K [3;146H+[1;142H[K[2;142H[K[3;142H[K[4;142H[K[5;142H[K[6;142H[K[7;142H[K[8;142H[K[H[J[HChoosing Alignment[1;135H[K Pick the alignment of your male wraith Chaos Sorceror[2;135H[K [3;135H[K l - lawful[4;135H[K n - neutral[5;135H[K c - chaotic[6;135H[K * - Random[7;135H[K ! - Quit[8;135H[K[C(end) MZ l [5;138H+[1;134H[K[2;134H[K[3;134H[K[4;134H[K[5;134H[K[6;134H[K[7;134H[K[8;134H[K[9;134H[K MZI [H[J[H[H[J[H[4;11H[1m[36m------[0;10m[5;11H[1m[36m|[0;10m[37m..[0;10m[35m[41m@[0;10m[0;10m[37m.[0;10m[1m[36m-[0;10m[6;11H[1m[36m|[0;10m[37m..[0;10m[1m[31m[7mQ[0;10m[0;10m[37m.[0;10m[1m[36m|[0;10m[7;11H[1m[36m|[0;10m[37m....[0;10m[1m[36m|[0;10m[8;11H[1m[36m|[0;10m[37m....[0;10m[1m[36m|[0;10m[8;26H[37m8[0;10m[9;11H[1m[36m|[0;10m[1m[31m.[0;10m[37m...[0;10m[1m[36m|[0;10m[10;11H[1m[36m|[0;10m[37m..[0;10m[1m[30mX[0;10m[37m.[0;10m[11;11H[1m[36m|[0;10m[37m....[0;10m[1m[36m|[0;10m[12;11H[1m[36m|[0;10m[37m....[0;10m[1m[36m|[0;10m[13;11H[1m[36m|[0;10m[37m....[0;10m[1m[36m|[0;10m[14;11H[1m[36m------[0;10m[5;14H[23;1H[[CAwajz the Chaotic Dweller[0;10m [23;27H] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha [24;1HDlvl:1 $0 HP[K [25;1H[K[A[24;13H13(13) [25;1H[K[A[24;19H Pw [25;1H[K[A[24;22H20(20) [25;1H[K[A[24;28H AC2 Exp1 T1 [25;1H[K[A[24;41HBrn [25;1H[K[A[25;1H[K[1;123H[K It is MZI written in the Book of Miki Onimaru:[2;123H[K [3;123H[K After the Creation, the cruel god Moloch rebelled[4;123H[K against the authority of Marduk the Creator.[5;123H[K Moloch stole from Marduk the most powerful of all[6;123H[K the artifacts of the gods, the Amulet of Yendor,[7;123H[K and he hid it in the dark cavities of Gehennom, the[8;123H[K Under World, where he now lurks, and bides his time.[9;123H[K [10;123H[K Your goddess Miki Onimaru seeks to possess the Amulet, and with it[11;123H[K to gain deserved ascendance over the other gods.[12;123H[K [13;123H[K You, a newly trained Chaotic Dweller, have been heralded[14;123H[K from birth as the instrument of Miki Onimaru. You are destined[15;123H[K to recover the Amulet for your deity, or die in the[16;123H[K attempt. Your hour of destiny has come. For the sake[17;123H[K of us all: Go bravely with Miki Onimaru![18;123H[K[C--More-- MZ [1;122H[K[2;122H[K[3;122H[K[4;122H[K[5;122H[K[6;122H[K[7;122H[K[8;122H[K[9;122H[K[10;122H[K[11;122H[K[12;122H[K[13;122H[K[14;122H[K[15;122H[K[16;122H[K[17;122H[K[18;122H[K MZ z [5;14H[HHello awajz, welcome to SlashEMExtended! You are a chaotic male wraith Chaos Sorceror.[K[5;14H[1;88H--More-- MZñ [HIMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get[K[K it to work, contact me (Amy). We will make it work.[K--More-- MZ( N [A[K[2;1H[K[H[5;14H[HYou are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want[K[K to figure out this complex game on your own. Amy and other players will be glad to give you advice![K--More-- MZ] [A[K[2;1H[K[H[5;14H[HMessage of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can[K[K turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy[K--More-- MZu c [A[K[2;1H[K[H[5;14H[23;1H[K[[CAwajz the Chaotic Dweller[0;10m [23;27H] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha [24;1H[24;13H[K [25;1H[K[A[24;13H13(13) [25;1H[K[A[24;19H Pw [25;1H[K[A[24;22H20(20) [25;1H[K[A[24;28H AC2 Exp1 T1 [25;1H[K[A[24;41HBrn [25;1H[K[A[25;1H[K[HYou are lucky! Full moon tonight.[K[5;14H MZ֬ [H[K[1;132H[K [7mAmulets[0;10m[2;132H[K m - an uncursed amulet of flying {0}[3;132H[K [7mWeapons[0;10m[4;132H[K e - an uncursed +0 crossbow (weapon in hands) {20}[5;132H[K [7mArmor[0;10m[6;132H[K f - an uncursed +3 robe of randomness (being worn) {16}[7;132H[K [7mComestibles[0;10m[8;132H[K p - an uncursed Hacker's Food {0}[9;132H[K [7mScrolls[0;10m[10;132H[K i - an uncursed scroll of enchant armor {0}[11;132H[K j - an uncursed scroll of charging {0}[12;132H[K k - an uncursed scroll of rumor {0}[13;132H[K l - an uncursed scroll of message {0}[14;132H[K t - 5 uncursed scrolls of healing {0}[15;132H[K u - 4 uncursed scrolls of mana {0}[16;132H[K v - 3 uncursed scrolls of phase door {0}[17;132H[K w - 2 uncursed scrolls of standard id {0}[18;132H[K x - an uncursed scroll of cure {0}[19;132H[K [7mSpellbooks[0;10m[20;132H[K a - a blessed spellbook of message (0:5) {0}[21;132H[K b - a blessed spellbook of lock manipulation (0:4) {0}[22;132H[K c - a blessed spe MZ S llbook of polyform (0:3) {0}[23;132H[K d - a blessed spellbook of reroll artifact (7:3) {0}[24;132H[K s - an uncursed spellbook of passwall (0:10) {0}[25;132H[K [7mPotions[0;10m[26;132H[K g - an uncursed potion of healing {0}[27;132H[K h - an uncursed potion of levitation {0}[28;132H[K [7mWands[0;10m[29;132H[K n - an uncursed wand of slow monster (0:11) {0}[30;132H[K o - an uncursed wand of fear (0:7) {0}[31;132H[K [7mGems[0;10m[32;132H[K q - 9 uncursed +0 silver slingstones[33;132H[K r - the blessed +0 silver slingstone named Crushing Grip[34;132H[K[C(end) =MZW [1;131H[K[2;131H[K[3;131H[K[4;131H[K[5;131H[K[6;131H[K[7;131H[K[8;131H[K[9;131H[K[10;131H[K[11;131H[K[12;131H[K[13;131H[K[14;131H[K[15;131H[K[16;131H[K[17;131H[K[18;131H[K[19;131H[K[20;131H[K[21;131H[K[22;131H[K[23;131H[K[24;131H[K[25;131H[K[26;131H[K[27;131H[K[28;131H[K[29;131H[K[30;131H[K[31;131H[K[32;131H[K[33;131H[K[34;131H[K[35;131H[K[23;1H[K[[CAwajz the Chaotic Dweller[0;10m [23;27H] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha [24;1HDlvl:1 $0 HP[K [25;1H[K[A[24;13H13(13) [25;1H[K[A[24;19H Pw [25;1H[K[A[24;22H20(20) [25;1H[K[A[24;28H AC2 Exp1 T1 [25;1H[K[A[24;41HBrn [25;1H[K[A[25;1H[K[A[A[K[[CAwajz the Chaotic Dweller[0;10m [23;27H] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha [24;1H[24;13H[K [25;1H[K[A[24;13H13(13) [25;1H[K[A[24;19H Pw [25;1H[K[A[24;22H20(20) [25;1H[K[A[24;28H AC2 Exp1 T1 [25;1H[K[A[24;41HBrn [25;1H[K[A[25;1H[K[5;14H=MZh 2 [HSpecify unknown object by cursor? [ynq] (q) [K?MZN % q[K[23;1H[K[[CAwajz the Chaotic Dweller[0;10m [23;27H] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha [24;1H[24;13H[K [25;1H[K[A[24;13H13(13) [25;1H[K[A[24;19H Pw [25;1H[K[A[24;22H20(20) [25;1H[K[A[24;28H AC2 Exp1 T1 [25;1H[K[A[24;41HBrn [25;1H[K[A[25;1H[K[5;14H@MZ [H[K[1;142H[K Select one item:[2;142H[K [3;142H[K a - Long description of the game and commands.[4;142H[K b - List of game commands.[5;142H[K c - Concise history of Slash'EM.[6;142H[K d - Info on a character in the game display.[7;142H[K e - Info on what a given key does.[8;142H[K f - List of game options.[9;142H[K g - Longer explanation of game options.[10;142H[K h - Full list of keyboard commands.[11;142H[K i - List of extended commands.[12;142H[K j - The NetHack license.[13;142H[K [14;142H[K[C(end) GMZG [9;145H+[1;141H[K[2;141H[K[3;141H[K[4;141H[K[5;141H[K[6;141H[K[7;141H[K[8;141H[K[9;141H[K[10;141H[K[11;141H[K[12;141H[K[13;141H[K[14;141H[K[15;141H[K[26;1H[JBoolean options not under specific compile flags (with default values in []): [27;1H(You can learn which options exist in your version by checking your current [28;1Hoption setting, which is reached via the 'O' cmd.) [29;1H[30;1Hautodig dig if moving and wielding digging tool [FALSE] [31;1Hautoopen walking into a door attempts to open it [TRUE] [32;1Hautopickup automatically pick up objects you move over [TRUE] [33;1Hautoquiver when firing with an empty quiver, select some [34;1H suitable inventory weapon to fill the quiver [FALSE] [35;1HBIOS allow the use of IBM ROM BIOS calls [FALSE] [36;1Hcmdassist give help for errors on direction & other commands [TRUE] [37;1Hconfirm ask before hitting tame or peacefulGMZG monsters [TRUE] [38;1HDECgraphics use DEC/VT line-drawing characters for the dungeon [FALSE] [39;1Hdisclose offer information at the end of the game [TRUE] [40;1Height_bit_tty send 8-bit characters straight to terminal [FALSE] [41;1Hextmenu use a menu for selecting extended commands (#) [FALSE] [42;1Hfixinv try to retain the same letter for the same object [TRUE] [43;1Hhelp print all available info when using the / command [TRUE] [44;1HIBMgraphics use IBM extended characters for the dungeon [FALSE] [45;1Hignintr ignore interrupt signal, including breaks [FALSE] [46;1Hlegacy print introductory message [TRUE] [47;1Hlit_corridor show a dark corridor as lit if in sight [FALSE] [48;1Hlootabc use a/b/c rather than o/i/b when looting [FALSE] [49;1Hmail enable the mail daemon [TRUE] [50;1Hmissing_safety prevents segGMZG v faults for missingno characters [TRUE] [51;1Hnull allow nulls to be sent to your terminal [TRUE] [52;1H try turning this option off (forcing NetHack to use its own [53;1H delay code) if moving objects seem to teleport across rooms [54;1Hnumber_pad use the number keys to move instead of yuhjklbn [FALSE] [55;1Hperm_invent keep inventory in a permanent window [FALSE] [56;1Hpickup_thrown autopickup things you threw [TRUE] [57;1Hprayconfirm use confirmation prompt when #pray command issued [TRUE] [58;1H[K--More--MMZ [26;1H[Jpushweapon when wielding a new weapon, put your previously [27;1H wielded weapon into the secondary weapon slot [FALSE] [28;1Hquiver_fired when using the f (fire) command and no ammunition [29;1H is quivered, prompt for ammunition to quiver, then [30;1H fire it. [FALSE] [31;1Hqwertz_layout swap the y and z keys [FALSE] [32;1Hrawio allow the use of raw I/O [FALSE] [33;1Hrest_on_space count the space bar as a rest character [FALSE] [34;1Hsafe_pet prevent you from (knowingly) attacking your pet(s) [TRUE] [35;1Hshowexp display your accumulated experience points [FALSE] [36;1Hshowrace show yourself by your race rather than by role [FALSE] [37;1Hshowscore display your approximate accumulated score [FALSE] [38;1Hsilent don't use your terminal's bell sound [TRUMMZ- E] [39;1Hsortpack group similar kinds of objects in inventory [TRUE] [40;1Hsound enable messages about what your character hears [TRUE] [41;1H (note: this has nothing to do with your computer's audio [42;1H capabilities, and the game resets it periodically) [43;1Hsparkle display sparkly effect for resisted magical [TRUE] [44;1H attacks (e.g. fire attack on fire-resistant monster) [45;1Hstandout use standout mode for --More-- on messages [FALSE] [46;1Htime display elapsed game time, in moves [FALSE] [47;1Htombstone print tombstone when you die [TRUE] [48;1Htoptenwin print topten in a window rather than stdout [FALSE] [49;1Htravel enable the command to travel to a map location via [TRUE] [50;1H a shortest-path algorithm, usually invoked by '_'.[58;1H[K--More--OMZ [26;1H[Jverbose print more commentary during the game [TRUE] [27;1H[28;1Hgehenna game always behaves like you were in Gehennom [FALSE] [29;1Hdudley your luck is fixed at -13, and you're constantly [FALSE] [30;1H afraid [31;1Hiwbtg you die as soon as you take damage, and can jump [FALSE] [32;1Hhippie you are constantly hallucinating [FALSE] [33;1Hblindfox you are constantly blinded [FALSE] [34;1Hlostsoul you start at medusa depth instead of dlvl1 [FALSE] [35;1Huberlostsoul you start at invocation depth instead of dlvl1 [FALSE] [36;1H[37;1H[38;1HThere are further boolean options controlled by compilation flags. [39;1H[40;1HBoolean option if INSURANCE was set at compile time: [41;1Hcheckpoint save game state after each level change, for possible [TRUE] [42;1H recovery after program crash [43;1H[44;1HBoolean option if NEWS was set at OMZ compile time: [45;1Hnews print any news from game administrator on startup [TRUE] [46;1H[47;1HBoolean option if MFLOPPY was set at compile time: [48;1Hcheckspace check free disk space before writing files to disk [TRUE] [49;1H[50;1HBoolean option if SHOW_DMG was set at compile time: [51;1Hshowdmg display damage inflicted/received on message line [FALSE] [52;1H[53;1HThese three should be turned on if you're on a terminal with 25 or more lines: [54;1Hshowmc display magic cancellation on bottom status line [FALSE] [55;1Hshowmovement display movement speed on bottom status line [FALSE] [56;1Hshowlongstats don't abbreviate stats bottom status line [FALSE] [57;1H[58;1H[K--More--jMZO [26;1H[JBoolean options if SHOW_WEIGHT was set at compile time: [27;1Hinvweight display weights of items in inventory in braces [FALSE] [28;1Hshowweight display total weight in inventory on bottom line [FALSE] [29;1H[30;1HBoolean options if TEXTCOLOR was set at compile time: [31;1Hcolor use different colors for objects on screen [TRUE for micros] [32;1Hhilite_pet display pets in a highlighted manner [FALSE] [33;1H[34;1HBoolean option if TEXTCOLOR and MENU_COLOR were set at compile time: [35;1Hmenucolors use different colors for menus [TRUE for micros] [36;1H[37;1HBoolean option if TIMED_DELAY was set at compile time (tty interface only): [38;1Htimed_delay on unix and VMS, use a timer instead of sending [TRUE] [39;1H extra screen output when attempting to pause for [40;1H display effect. on MSDOS without the termcap [41;1H lib, whether or not to pause for visual effect. [42;1H[43;1HBoolejMZP an options if KEEP_SAVE was set at compile time: [44;1Hkeep_savefile keep save file after restore [FALSE] [45;1H[46;1HBoolean option if USE_TILES was set at compile time (MSDOS protected mode only): [47;1Hpreload_tiles control whether tiles get pre-loaded into RAM at the [48;1H start of the game. Doing so enhances performance [49;1H of the tile graphics, but uses more memory. [TRUE] [50;1H[58;1H[K--More--pMZr [26;1H[JAny Boolean option can be negated by prefixing it with a '!' or 'no'. [27;1H[28;1H[29;1HCompound options are written as option_name:option_value. [30;1H[31;1HCompound options which can be set during the game are: [32;1H[33;1Hboulder override the default boulder symbol with another default: [`] [34;1Hdisclose the types of information you want offered at the end of the [35;1H game [ni na nv ng nc] [36;1Hdumpfile the name of the file where to dump the disclosure information [37;1H when the game ends (only if the patch has been compiled in) [38;1H [none] [39;1Hfruit the name of a fruit you enjoy eating [slime mold] [40;1H (basically a whimsy which NetHack uses from time to time). [41;1Hmenustyle user interface for selection of multiple objects: [42;1H Traditional -- one object at a time prompting; [43;1H Combination -- prompt for classes of interest, then menu; [44;1H pMZ"s Partial -- skip class prompt, use menu of all objects; [45;1H Full -- menu for classes of interest, then object menu; [46;1H only the first letter ('T','C','P','F') matters; 'N' (None) [47;1H is a synonym for 'T', as is boolean style negation [Full] [48;1Hpackorder a list of default symbols for kinds of objects that gives the [49;1H order in which your pack will be displayed [")[%?+!=/(*`0_] [50;1H (If you specify only some kinds of items, the others from the [51;1H default order will be appended to the end.) [52;1Hpickup_burden when you pick up an item that exceeds this encumberance [53;1H level (Unburdened, Burdened, streSsed, straiNed, overTaxed, [54;1H or overLoaded), you will be asked if you want to continue. [S] [55;1Hpickup_types a list of default symbols for kinds of objects to autopickup [56;1H when that option is on [all] [57;1Hrunmode controls pMZ0s F how often the map window is updated when performing [58;1H[K--More--sMZ [26;1H[J multi-step movement (various running modes or travel command): [27;1H teleport -- don't update map until movement stops; [28;1H run -- periodically update map (interval is seven steps); [29;1H walk -- update map after every step; [30;1H crawl -- like walk, but delay after making each step. [31;1H (This only affects screen display, not actual movement.) [run] [32;1Hscores the parts of the score list you wish to see when the game ends [33;1H You choose a combination of top scores, scores around the top [34;1H scores, and all of your own scores. [!own/3 top/2 around] [35;1Hsuppress_alert disable various version-specific warnings about changes [36;1H in game play or the user interface, such as notification given [37;1H for engravings that reading is now done via 'r.' [38;1H (e.g., use suppress_alert:0.0.7 to stop that and any othsMZA er [39;1H notifications added in that version or earlier) default: [(none)] [40;1Htileset the name of a predefined (with TILESET=) tileset to use. This [41;1H option may be negated (eg., !tileset) or set to an emty value [42;1H to disable tiles. If the windowing port does not support the [43;1H named tileset then a suitable alternative will be used. [44;1H [depends on windowing port] [45;1H[46;1HCompound options which may be set only on startup are: [47;1H[48;1Halign Your starting alignment (align:lawful, align:neutral, [49;1H or align:chaotic). You may specify just the first letter. [RANDOM] [50;1Hcatname the name of your first cat [NONE][58;1H[K--More--tMZ [26;1H[Jdogname the name of your first dog [NONE] [27;1Hdungeon a list of symbols to be used in place of the default ones for [28;1H drawing the dungeon. [29;1H The symbols are subjected to a fair amount of processing, so [30;1H that you can use C-style escapes such as \n or \081 as well as [31;1H indicate control characters by ^x or meta characters by \Mx. [32;1H As usual, \ can force the next character to be taken literally. [33;1H Since many of the default symbols are overloaded, they are [34;1H given here by name instead of symbol, with some added notes: [35;1H stone (solid rock, normally ' ') [36;1H vwall hwall tlcorn trcorn blcorn brcorn (room boundaries) [37;1H crwall tuwall tdwall tlwall trwall (wallified maze characters) [38;1H nodoor vodoor hodoor (no, vertical, horizontal open door) [39;1H vcdoor hcdoor (vtMZ ertical, horizontal closed door) [40;1H ironbars tree room darkcorr litcorr [41;1H upstair dnstair upladder dnladder [42;1H altar grave throne sink toilet fountain pool ice lava [43;1H vodbridge hodbridge (vertical, horizontal open drawbridge) [44;1H vcdbridge hcdbridge (vertical, horizontal closed drawbridge) [45;1H air cloud water [46;1H default: \ |--------||.-|++##.##<><>_|\\##{}.}..##\ #} [47;1Heffects like dungeon, but for special effects symbols [48;1H vbeam hbeam lslant rslant (generic zap beams) [49;1H digbeam flashbeam (special beams for digging and cameras) [50;1H boomleft boomright (boomerangs) [51;1H ss1 ss2 ss3 ss4 (shielding sequence) [52;1H sw_topl, sw_topm, sw_topr, (swallow, top row) [53;1H sw_midl, sw_midr, (swallow, middle row [no cetMZ ] nter]) [54;1H sw_botl, sw_botm, sw_botr (swallow, bottom row) [55;1H mextl mextm mextr (magical explosion matrix top row) [56;1H mexml mexmm mexmr (magical explosion matrix middle row) [57;1H mexbl mexbm mexbr (magical explosion matrix bottom row) [58;1H[K--More--uMZ9 [26;1H[J fextl fextm fextr (fire explosion matrix top row) [27;1H fexml fexmm fexmr (fire explosion matrix middle row) [28;1H fexbl fexbm fexbr (fire explosion matrix bottom row) [29;1H cextl cextm cextr (cold explosion matrix top row) [30;1H cexml cexmm cexmr (cold explosion matrix middle row) [31;1H cexbl cexbm cexbr (cold explosion matrix bottom row) [32;1H dextl dextm dextr (death explosion matrix top row) [33;1H dexml dexmm dexmr (death explosion matrix middle row) [34;1H dexbl dexbm dexbr (death explosion matrix bottom row) [35;1H lextl lextm lextr (lightning explosion matrix top row) [36;1H lexml lexmm lexmr (lightning explosion matrix middle row) [37;1H lexbl lexbm lexbr (lightning explosion matrix bottom row) [38;1H pextl pextm pextr (puMZj oison explosion matrix top row) [39;1H pexml pexmm pexmr (poison explosion matrix middle row) [40;1H pexbl pexbm pexbr (poison explosion matrix bottom row) [41;1H aextl aextm aextr (acid explosion matrix top row) [42;1H aexml aexmm aexmr (acid explosion matrix middle row) [43;1H aexbl aexbm aexbr (acid explosion matrix bottom row) [44;1H default: |-\\/*!)(0#@*/-\\||\\-//-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-/ [45;1H /-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-/ [46;1Hgender Your starting gender (gender:male or gender:female). [47;1H You may specify just the first letter. Although you can [48;1H still denote your gender using the "male" and "female" [49;1H options, the "gender" option will take precedence. [RANDOM] [50;1Hhorsename the name of your first horse [NONE][58;1H[K--More--vMZ [26;1H[Jghoulname the name of your first ghoul [NONE] [27;1Hmenucolor Set colors for menus. (menucolor:"regex_string"=color) [28;1H If boolean option ``menucolors'' is true, menus will be shown [29;1H with different colors. [30;1H For example, setting ``menucolor:" blessed "=green'' shows [31;1H all lines in a menu with the text " blessed " in green. [32;1H The string is matched using regular expressions. [33;1H Valid values for the color are black, red, green, brown, blue, [34;1H magenta, cyan, gray, orange, lightgreen, yellow, lightblue, [35;1H lightmagenta, lightcyan and white. [36;1H You can define menucolor as many times as you wish; those [37;1H defined later will take precedence. [38;1H Setting menucolor has effect only if TEXTCOLOR and MENU_COLOR [39;1H were set at compile time. [NONE] [40;1Hmenu_* create single character accelerators for menu commands. BelowvMZ [41;1H is a list of all commands. Each is followed by a list of window- [42;1H ports that implement them: 'x' is X11, 't' is tty, 'g' is Gem, [43;1H 'a' is Amiga. [44;1H menu_deselect_all deselect all items in a menu [-](gxta) [45;1H menu_deselect_page deselect all items on this page of a menu [\](gta) [46;1H menu_first_page jump to the first page in a menu [^](gta) [47;1H menu_invert_all invert all items in a menu [@](gxta) [48;1H menu_invert_page invert all items on this page of a menu [~](gta) [49;1H menu_last_page jump to the last page in a menu [|](gta) [50;1H menu_next_page goto the next menu page [>](gta) [51;1H menu_previous_page goto the previous menu page [<](gta) [52;1H menu_search search for a menu item [:](gxa) [53;1H menu_select_all select all items in a menu [.](gxta) [54;1H menu_select_page select all items on vMZ this page of a menu [,](gta) [55;1Hmonsters like dungeon, but for monster symbols [56;1H default: abcdefghijklmnopqrstuvwxyz [57;1H ABCDEFGHIJKLMNOPQRSTUVWXYZ@\ \\&;:~] [58;1H[K--More--wMZϔ [26;1H[Jmsghistory number of top line messages to save [20] [27;1Hname the name of your character [obtained by asking the system or [28;1H the player] [29;1Hobjects like dungeon, but for object symbols [30;1H default: ])[="(%!?+/$*`0_. [31;1Hpettype your preferred type of pet (cat or dog), if your character [32;1H class uses both types; or none for no pet [RANDOM] [33;1Hrace Your starting race (e.g., race:Human, race:Elf). [RANDOM] [34;1Hrole Your starting role (e.g., role:Barbarian, role:Valk). [35;1H Although you can specify just the first letter(s), it will [36;1H choose only the first role it finds that matches; thus, it [37;1H is recommended that you spell out as much of the role name [38;1H as possible. You can also still denote your role by [39;1H appending it to the "name" option (e.g., name:Vic-V), but the [40;1H "role" option will take precedence. [RANDOM] [41;1HtrwMZr b aps like dungeon, but for trap symbols [42;1H arrow_trap dart_trap falling_rock_trap squeaky_board [43;1H bear_trap land_mine rolling_boulder_trap sleeping_gas_trap [44;1H rust_trap fire_trap pit spiked_pit hole trap_door [45;1H teleportation_trap level_teleporter magic_portal web statue_trap [46;1H magic_trap anti_magic_trap polymorph_trap [47;1H default: ^^^^^^^^^^^^^^^^^"^^^^ [48;1Hwindowtype windowing system to be used [depends on operating system] [49;1Hwolfname the name of your first wolf [NONE] [50;1H[58;1H[K--More--yMZ [26;1H[JCompound option if TTY_GRAPHICS was set at compile time: [27;1Hmsg_window the type of message window to use: [28;1H single -- One message at a time [29;1H full -- Full window with all saved top line messages [30;1H reverse -- Same as full, but messages printed most-recent-first [31;1H combination -- Two single messages, then as full [32;1H default: single [33;1H[34;1HSome sample options lists are: [35;1H!autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around [36;1Hfemale,nonews,dogname:Rover,dungeon: |--------||.-|++.##<><>_\\#{}.}..## #} [37;1Hrest_on_space,!verbose,menustyle:traditional[58;1H[K--More--{MZ - [26;1H[J[A[A[A[K[[CAwajz the Chaotic Dweller[0;10m [23;27H] St7 Dx11 Co11 In11 Wi8 Ch5 ChaWraMalCha [24;1H[24;13H[K [25;1H[K[A[24;13H13(13) [25;1H[K[A[24;19H Pw [25;1H[K[A[24;22H20(20) [25;1H[K[A[24;28H AC2 Exp1 T1 [25;1H[K[A[24;41HBrn [25;1H[K[A[25;1H[K[5;14H}MZc6 [1;142H[K Select one item:[2;142H[K [3;142H[K a - Long description of the game and commands.[4;142H[K b - List of game commands.[5;142H[K c - Concise history of Slash'EM.[6;142H[K d - Info on a character in the game display.[7;142H[K e - Info on what a given key does.[8;142H[K f - List of game options.[9;142H[K g - Longer explanation of game options.[10;142H[K h - Full list of keyboard commands.[11;142H[K i - List of extended commands.[12;142H[K j - The NetHack license.[13;142H[K [14;142H[K[C(end) MZ [3;145H+[1;141H[K[2;141H[K[3;141H[K[4;141H[K[5;141H[K[6;141H[K[7;141H[K[8;141H[K[9;141H[K[10;141H[K[11;141H[K[12;141H[K[13;141H[K[14;141H[K[15;141H[K[26;1H[J Welcome to NetHack! ( description of version 3.4 ) [27;1H[28;1H NetHack is a Dungeons and Dragons like game where you (the adventurer) [29;1Hdescend into the depths of the dungeon in search of the Amulet of Yendor, [30;1Hreputed to be hidden somewhere below the twentieth level. You begin your [31;1Hadventure with a pet that can help you in many ways, and can be trained [32;1Hto do all sorts of things. On the way you will find useful (or useless) [33;1Hitems, quite possibly with magic properties, and assorted monsters. You can [34;1Hattack a monster by trying to move onto the space a monster is on (but often [35;1Hit is much wiser to leave it alone). [36;1H[37;1H Unlike most adventure games, which give you a verbal description of [38;1Hyour location, NetHack gives you a viMZ sual image of the dungeon level you are [39;1Hon.[40;1H[41;1H NetHack uses the following symbols: [42;1H[43;1H - and | The walls of a room, possibly also open doors or a grave. [44;1H . The floor of a room or a doorway. [45;1H # A corridor, or iron bars, or a tree, or possibly a kitchen [46;1H sink (if your dungeon has sinks), or a drawbridge. [47;1H > Stairs down: a way to the next level. [48;1H < Stairs up: a way to the previous level. [49;1H @ You (usually), or another human. [50;1H ) A weapon of some sort. [51;1H [ A suit or piece of armor. [52;1H % Something edible (not necessarily healthy). [53;1H / A wand. [54;1H = A ring. [55;1H ? A scroll. [56;1H ! A potion. [57;1H ( Some other useful object (pick-axe, key, lamp...) [58;1H[K--More--MZi [26;1H[J $ A pile of gold. [27;1H * A gem or rock (possibly valuable, possibly worthless). [28;1H + A closed door, or a spell book containing a spell [29;1H you can learn. [30;1H ^ A trap (once you detect it). [31;1H " An amulet, or a spider web. [32;1H 0 An iron ball. [33;1H _ An altar, or an iron chain. [34;1H { A fountain. [35;1H } A pool of water or moat or a pool of lava. [36;1H \ An opulent throne. [37;1H ` A boulder or statue. [38;1H A to Z, a to z, and several others: Monsters. [39;1H I Invisible or unseen monster's last known location [40;1H[41;1H You can find out what a symbol represents by typing [42;1H '/' and following the directions to move the cursor [43;1H to the symbol in question. For instance, a 'd' may [44;1H turn outMZ 8 to be a dog. [45;1H[46;1H[47;1Hy k u 7 8 9 Move commands: [48;1H \|/ \|/ yuhjklbn: go one step in specified direction [49;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you [50;1H /|\ /|\ hit a wall or run into something[58;1H[K--More--MZM [26;1H[Jb j n 1 2 3 g