Ech  Player: aspen Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-07-01.07:37:41.ttyrec Time: (1751355461) Tue Jul 1 07:37:41 2025 EchJ +This is Sadistic Levels of Endless X-Citement (SLEX) 19 97-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Cen trum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Ech aShall I pick a character's race, role, gender and align ment for you? [ynq] Echc FchoK Content warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--Fcht` Ŀ++@f$Fchd [Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem Dlvl:1 $0 HP 17(17)  Pw 30(30)  AC9 Exp1 T1 It is written in the Book of Cassandra:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Cassandra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Invoker, have been heralded from birth as the instrument of Cassandra. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. Fchd PFor the sake of us all: Go bravely with Cassandra! --More--Fchw Fch Ŀ++@f$Fch M[Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem Dlvl:1 $0 HP 17(17)  Pw 30(30)  AC9 Exp1 T1 Hello aspen, welcome to SlashEMExtended! You are a lawful female leprechaun Sage.--More--Fch&  Fch[Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem  17(17)  Pw 30(30)  AC9 Exp1 T1 Fch/b - a blessed +2 robe (being worn) {16}.[Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem  17(17)  Pw 30(30)  AC9 Exp1 T1 FchV Fch There is a wall in the way![Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem  17(17)  Pw 30(30)  AC9 Exp1 T1 OchNA  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ch[Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem  17(17)  Pw 30(30)  AC9 Exp1 T1 ch# chG quitch&uitch[_itch@ tchݧ aReally quit? WARNING: this will erase your game permanently! [yes/no]? chj_zch chMB ychch[Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem  17(17)  Pw 30(30)  AC9 Exp1 T1 ch There is a wall in the way![Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem  17(17)  Pw 30(30)  AC9 Exp1 T1 ch=G chH There is a wall in the way![Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem  17(17)  Pw 30(30)  AC9 Exp1 T1 chV # chquitchxuitch˾itchtch` aReally quit? WARNING: this will erase your game permanently! [yes/no]? chnychTechach chs^sch [Aspen the Invoker  17(17)  Pw 30(30) ch. Ŀ++@f$ch. .[Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem Dlvl:1 $0 HP 17(17)  Pw 30(30)  AC9 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) chTn Weapons  a - a blessed +1 mace (weapon in hand) {12}  Armor  b - a blessed +2 robe (being worn) {16}  Scrolls  c - an uncursed scroll of clouds {0}  d - an uncursed finalized scroll of blank paper {0}  k - 5 uncursed scrolls of healing {0}  l - 4 uncursed scrolls of mana {0}  m - 3 uncursed scrolls of phase door {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0}  Spellbooks  e - a blessed spellbook of magic bolt (0:0) {0}  f - a blessed finalized spellbook of healing (4:3) {0}  g - a blessed spellbook of levitation (0:2) {0}  Potions  h - a blessed potion of numbness {0}  i - a blessed potion of extra healing {0}  j - 2 blessed potions of healing {0} (end) ch7Ŀ++@f$chM8[Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem Dlvl:1 $0 HP 17(17)  Pw 30(30)  AC9 Exp1 T1 Do you want to see your attributes? [ynq] (n) ch/-nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 12. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 48. Armor identification only worked 15 times out of 18. Spellbook identification only worked 2 times out of 6. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 83% chance. Scroll drop chance was reduced to 94%. Potion drop chance was reduced to 89%. Armor drop chance was reduced to 91%. Tool drop chance was reduced to 90%. Concealing monsters were spawned underneath items 83% of the time only. Monster death drops spawned with only 90% chance. Mastering the following skill taught you the hidden power: whip. The following skill was trach-ined at half the usual rate: attack spells. The following skill was limited to expert proficiency: martial arts. The following skill became untrainable if you tried to train it too early: mace (turn 14). --More--chV'The following skill became untrainable if you tried to train it too early: sling (turn 360). The following skill became untrainable after a while: whip (turn 45215). The following skill became harder to train at higher skill levels: weight lifting. Items were more likely to be generated cursed by 2%. Monster spawn rate multiplier was currently 103. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'sweetheart bundle'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 30. Monster spawn increase would have started at turn 56696. Monster spawn increase had reached its maximum at turn 502666. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 2841. ch'EYour limit for ascension was at turn 4085076. The monster class that cannot be genocided was giant humanoid. The monster species that was spawned more often: Pelin (freq bonus 8). The monster species that was spawned more often: nondescript mold (freq bonus 3). --More--ch The monster species that was spawned more often: smasher trapper (freq bonus 3). The monster species that was spawned more often: petty white slime (freq bonus 12). The monster species that was spawned more often: molydeus (freq bonus 24). The monster species that was spawned more often: criminology outmoded (freq bonus 3). The monster species that was spawned more often: lava troll (freq bonus 16). The monster species that was spawned more often: romdeflap (freq bonus 7). The monster species that was spawned more often: sue patch (freq bonus 5). The monster species that was spawned more often: roc (freq bonus 2). The monster species that was spawned more often: disgusting stalk (freq bonus 3). The monster species that was spawned more often: master evil dragon (freq bonus 6). The monster species that was spawned more often: death zruty (freq bonus 1). Thech= U monster species that was spawned more often: sock femmy (freq bonus 16). The monster species that was spawned more often: orball-angel (freq bonus 6). The monster species that was spawned more often: fetch demon (freq bonus 6). The monster species that was spawned more often: --More--chclavicle clinical (freq bonus 8). The monster species that was spawned more often: aligned beam (freq bonus 18). The monster species that was spawned more often: clear jelly (freq bonus 8). The monster species that was spawned more often: thrum announcing (freq bonus 9). The monster trait that was more common: monsters that can fly (freq bonus 2). The monster trait that was more common: monsters that squeek (freq bonus 6). The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 2). The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2). The monster trait that was more common: monsters that explode when killed (freq bonus 2). The monster trait that was more common: monsters that make parrot sounds (freq bonus 2). The monster trait that was more common: monsters who are prone to escape (freq bchjonus 2). The monster trait that was more common: monsters that talk like whores (freq bonus 4). The monster trait that was more common: monsters that have hug attacks (freq bonus 3). The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2).The monster species that was never randomly spawned: --More--cho#gunfight optimistical. The monster species that was never randomly spawned: snoopier clumpier. The monster species that was never randomly spawned: megademon. The monster species that was never randomly spawned: neutralism ratiocinator expedited. The monster species that was never randomly spawned: hohotasloi. The monster species that was never randomly spawned: lord of change. The monster species that was never randomly spawned: forgotten troll. The monster species that was never randomly spawned: gruffish saned. The monster species that was never randomly spawned: helper mummy. The monster species that was never randomly spawned: giant grey bat. The RNG hath decreed that this item was never generated: bikini (Armor). The RNG hath decreed that this item was generated more often: anger helm (Armor, freq bonus 48). The RNG hath decreed that this itemch$J was generated more often: Solvejg mocassins (Armor, freq bonus 69). The RNG hath decreed that this item was generated more often: disenchantment (Wands, freq bonus 5). The RNG hath decreed that this item was generated more often: cloak of fast decay (Armor, freq bonus 8). --More--ch The RNG hath decreed that this item was generated more often: green sweets (Comestibles, freq bonus 11). The RNG hath decreed that this item was generated more often: didier sachs shoes (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: cryogenics (Spellbooks, freq bonus 40). The RNG hath decreed that this item was generated more often: buckler (Armor, freq bonus 38). The RNG hath decreed that this item was generated more often: pink spell stone (Gems, freq bonus 6). The RNG hath decreed that this item was generated more often: chocoegg (Comestibles, freq bonus 6). The RNG hath decreed that this item was generated more often: egg (Comestibles, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of fucking (Amulets, freq bonus 7). The RNG hath decreed that this item was generated more often: bum bum boots (Armor, freq bonus 7)chl b. The RNG hath decreed that this item was generated more often: message (Spellbooks, freq bonus 10). The RNG hath decreed that this item was generated more often: eternal liar boots (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: fire (Potions, freq bonus 3). The RNG hath decreed that this item was generated more often: implant of finger pointing (Implants, freq bonus 11). The RNG hath decreed that this item was generated more often: glass chain (Chains, freq bonus 14). --More--chThe RNG hath decreed that this item was generated more often: gauntlets of celerity (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: Kati's jewel (Gems, freq bonus 7). The RNG hath decreed that this item was always generated cursed: auto shotgun shell (Weapons). The RNG hath decreed that this item was always generated cursed: warding (Scrolls). The RNG hath decreed that this item was always generated cursed: boiler kaboom (Spellbooks). The RNG hath decreed that this item was always generated cursed: monnoise stone (Gems). The RNG hath decreed that this item was always generated cursed: blow aklys (Weapons). The RNG hath decreed that this trap was always invisible: blindness trap. The RNG hath decreed that this trap was generated more often: wither trap (freq bonus 2). Trap randomization happened for 1 in 892 traps. Traps were spawned invisibch gle 1 times in 80. Traps were extra hard to find 3% of the time. Next attribute increase check would have come at turn 1191. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. --More--ch You had not decided on your sexuality yet. You had 1500 points of nutrition remaining. You had teleportitis. You had full nutrients. You had higher chances of finding magical items. Your luck was zero. You had spell retention for remembering 200 spells. You could not have safely prayed (278). You survived. --More--chd Ŀ++@f$ch [Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem Dlvl:1 $0 HP 17(17)  Pw 30(30)  AC9 Exp1 T1 Do you want to see your discoveries? [ynq] (n) chn Discoveries   Armor  robe (heretic robe)  Scrolls  scroll of clouds (YOU WILL NEVER HURT MY METAL PIANI  scroll of blank paper (unlabeled)  scroll of healing (ROMHACK MADE BY HITLER)  scroll of mana (ESTA LINGUAGEM E MUITO LONGO CABELO  scroll of phase door (DESNUDEDATE WANT ME)  scroll of standard id (LOL I DONT WEAR A FACE MASK)  scroll of cure (THE SLEX ELDER PRIEST IS EVEN MORE E  scroll of heal other (ALTER TABLE FOO ALTER COLUMN)  * scroll of extra healing (SHIT SHIT SHIT SHIT SHIT SH  * scroll of greater mana restoration (THE LITTLE GIRL  Spellbooks  spellbook of magic bolt (mountainous)  spellbook of healing (brand-new)  spellbook of levitation (levitating)  Potions  potion of numbness (squirting)  potion of extra healing (roast mate)  potion of healing (mint) ch Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * physio venom (splash of venom) (1 of 2)ch B * segfault venom (splash of venom) (2 of 2)ch$ Ŀ++@f$chY -[Aspen the Invoker ] St9 Dx5 Co9 In15 Wi15 Ch9 SagLepFem Dlvl:1 $0 HP 17(17)  Pw 30(30)  AC9 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) chM jn Vanquished creatures:  0 kittens (1 created) 0 limp rats (1 created) 0 fricken snakes (1 created) 0 dbl claw hulks (1 created)  4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--chOl?$Do you want to see your conduct? [ynq] (n) ÒchynVoluntary challenges: You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0. You escaped past messages 1 time (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly). --More--ĒchA Goodbye aspen the Sage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 17 hit points when you quit.--More--ŒchA!  Œch7 Since you quit, the score list will not be checked.