ch Player: aspen Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-07-01.10:04:38.ttyrec Time: (1751364278) Tue Jul 1 10:04:38 2025 ch>NetHack, Copyright 1985-2020 By Stichting Mathematisch Centrum and M. Stephenson. Version 3.6.6-0 Unix post-release, built Mar 21 21:28:4 2 2020.  See license for details. ch ]Shall I pick character's race, role, gender and alignme nt for you? [ynaq]ch name: aspen  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ɲch.<+ name: aspen  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) ڲchV 8+ name: aspen  role: Wizard  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) chO #+ name: aspen  role: Wizard  race: human  gender: male  alignment: choosing now Pick an alignment or creed  n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) ch+ name: aspen  role: Wizard  race: human  gender: male  alignment: chaotic Is this ok? [ynq]  aspen, chaotic male human Wizard  y + Yes; start game n - No; choose role again q - Quit(end) ch2 b-chk---------........||.F...f..+....@..|-+-------chAspen the Evoker St:10 Dx:10 Co:16 In:18 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time. Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur! --More--&ch &ch---------........||.F...f..+....@..|-+-------Aspen the Evoker St:10 Dx:10 Co:16 In:18 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1Hello aspen, welcome to NetHack! You are a chaotic male human Wizard.--More--Cch  Aspen the Evoker St:10 Dx:10 Co:16 In:18 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1Hchw7 =@<You hear someone counting money.Mchp=f@MchJ;You swap places with your kitten..fTch^UTf@You swap places with your kitten.--More--Zch_ BSomething is written here in the dust.--More--_ch 5You read: "a? ???ari?m".f.tch Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being wo  Scrolls  i - an uncursed scroll of remove curse  j - 2 uncursed scrolls of light  Spellbooks  k - a blessed spellbook of force bolt  l - an uncursed spellbook of healing  Potions  f - a blessed potion of sickness  g - an uncursed potion of sickness  h - an uncursed potion of healing  Rings  d - an uncursed ring of teleportation  e - an uncursed ring of polymorph control  Wands  c - a wand of teleportation (0:8) (end) chAspen the Evoker St:10 Dx:10 Co:16 In:18 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1---------.....f..||.F......+....<@.|-+-------ch Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roochvm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)ch+chC +ch+chz Aspen the Evoker St:10 Dx:10 Co:16 In:18 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1---------.....f..||.F......+....<@.|-+-------ch9(In what direction? ch%Never mind.che l Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ch+---------.....f..||.F......+....<@.|-+-------y k u 7 8 9 Move commands: \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you/|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen G, same, except a branching corridor isn't < up ^: considered interesting (the ^ in this case means the Control key, not a caret) > down m: move without picking up objects/fighting F: fight even if you don't sense a monster If the number_pad option is set, the number keys move instead. Depending on the plachNtform, Shift number (on the numberpad), Meta number, or Alt number will invoke the YUHJKLBN commands. Control may or may not work when number_pad is enabled, depending on the platform's capabilities. Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead. If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 arereversed; when set to 4, behaves same as 3 combined with 2. --More--ֳchIf number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char) [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke ֳch2CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes --More--)chGame commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a'D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  )ch~F Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) --More--)ch~Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1)Z Zap cast a spell (use Y instead of Z if number_pad is -1)< up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use* ask for)ch~R combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map --More--)chR+ . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i )ch+ 8 invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object --More--*ch˱M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?'j jump jump to another location k kick kick something*chx (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--*ch Aspen the Evoker St:10 Dx:10 Co:16 In:18 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1---------.....f..||.F......+....<@.|-+--------chdD.f@.-ch.@f-che@.fEch}" f Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) Qch---------........||.F......+..@.f..|-+-------chs3 @f.<ch"@.chX#=You see here a statue of a lichen.f.chn)@F.fch  .@ch 9You see here a statue of a lichen.f.<chU f@.chQoF@.fch!That door is closed.ch_ )In what direction? ch_ chU_%The door opens.-f.ch/#@..fch4 #@-..fchY!f#@#<ch#.#@#fIch# #@#f.Kch"##@#f.Kch #@#-Rch-!##@##TchiM@##[ch Voluntary challenges: You have gone without food. You have been an atheist. You have never hit with a wielded weapon. You have been a pacifist. You have been illiterate. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--cchJ---------#........|@##|.F......########-....<..|-+-------tchD# uchF quituchsuitvchJitvchyvch7 9quiy: unknown extended command.ychI# zch#quit{chtuit{chit{chR t|chE,Really quit? [yn] (n) chO lAspen the Evoker St:10 Dx:10 Co:16 In:18 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1ch CDo you want your possessions identified? [ynq] (n) chD{ >Do you want to see your attributes? [ynq] (n) chfm ;Do you want to see your conduct? [ynq] (n) ch8CDo you want to see the dungeon overview? [ynq] (n) ch@Goodbye aspen the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 24 moves. You were level 1 with a maximum of 12 hit points when you quit. --More--ch_  ch  chh D No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3993130 Rourke-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 367 [367] 3 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] ch  1218 2 seahorse17-Wiz-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 12 [12] 1219 1 IlkkaS-Wiz-Hum-Mal-Neu escaped the dungeon [max level 1]. 12 [12] 0 aspen-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on level 1. 12 [12]