:b Player: ash Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-06-26.10:54:13.ttyrec Time: (1656240853) Sun Jun 26 10:54:13 2022 :bp4EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. :b6WShall I pick a character's race, role, gender and alignment for you? [ynq] :bTy:bNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--:bH5----+--.----|[...).....||....@..!...+.....f+..[|------------:b5[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw Dlvl:1 $0 HP 16(16)  Pw 9(9)  AC14 Exp1 T1  It is written in the Book of the Bitches:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess the Bitches seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Aimbot User, have been heralded from birth as the instrument of the Bitches. You are destined to recover the Amulet f:b6or your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with the Bitches!--More--:b3:b{Hello ash, welcome to SlashEMExtended! You are a lawful male inheritor Camperstriker.--More--:b 2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--:bZ S Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy--More--:bf :b[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 The moon is waning tonight.--More--:b3 Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!:bb0Unknown command ' '.--More--:b TYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) :bWnTurn the number pad on? [yn] (n) :bՠy[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 :b Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) :b[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 :b"Loot in what direction? :b:bENever mind.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 :b  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) :bBq[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 :b Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) :b [Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 :byv,What do you want to drop? [a-h or ?*] :b:bNever mind.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 :b! Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) :b`K[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 :b* Loot in what direction? :b:baNever mind.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 :bN4In what direction? [47896321><] :bK=[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 :b :b Unknown command 'y'.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 ;b9;b Unknown command 'b'.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 ;b4 4You can't jump very far.--More--;bF[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 ;bSC Unknown command '^H'.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 ;b;b5Unknown command 'H'.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 ;bqY ;bY Unknown command 'L'.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 ;b;bJUnknown command 'H'.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 ;bgV4You can't jump very far.--More--;bZ [Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T1 ;bf'You begin fighting with a weapon and your left hand.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC15 Exp1 T1  ;bl @What do you want to write with? [- a or ?*]  ;b  ;b+ Never mind.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC15 Exp1 T1  ;bgf[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC15 Exp1 T2  ;b2 2There appears to be no shopkeeper here to receive your payment.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC15 Exp1 T2 ;b~:What do you want to read? [c-h or ?*] ;b;bNever mind.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC15 Exp1 T2 ;bz@What do you want to write with? [- a or ?*] ;b;bNever mind.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC15 Exp1 T2 ;b ;b You switch to your primary weapon.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T2 ;bWH9What do you want to ready? [- or ?*] ;bΥ;bZNever mind.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T2 ;bZ AYou don't have anything else to wear.--More--;bS[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T2 ;b Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ;b7<+ NETHACK GENERAL PUBLIC LICENSE  (Copyright 1989 M. Stephenson)  (Based on the BISON general public license,  copyright 1988 Richard M. Stallman)  Everyone is permitted to copy and distribute verbatim copies of this  license, but changing it is not allowed. You can also use this wording to  make the terms for other programs.  The license agreements of most software companies keep you at the mercy of those companies. By contrast, our general public license is intended to give everyone the right to share NetHack. To make sure that you get the rights we want you to have, we need to make restrictions that forbid anyone to deny you these rights or to ask you;bn<Y to surrender the rights. Hence this license agreement. --More--;bL[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T2 ;bQ Pick an object.;b[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T2 ;bTM 2Specify unknown object by cursor? [ynq] (q)  ;b ^q[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T2 #;bk# $;be enhance%;b x &;b}  &;b  ';bOquit(;b'[Really quit? WARNING: this will erase your game permanently! [yes/no]? );b y*;bDd*;b%G l+;bz +;bC +;bp +;b*q [Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T2 -;b +What do you want to ready? [- or ?*] .;b.;bwNever mind.[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw  16(16)  Pw 9(9)  AC14 Exp1 T2 /;b# # 0;bnDquit0;b [Really quit? WARNING: this will erase your game permanently! [yes/no]? 2;by3;bs3;b 3;b e3;bc s4;b&[Ash the Aimbot User  16(16)  Pw 9(9) 4;b----+--.----|[...).....||....@..!...+.....f+..[|------------4;b[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw Dlvl:1 $0 HP 16(16)  Pw 9(9)  AC14 Exp1 T2 A problem has been detected and NetHack has been shut down to prevent damage to your sanity. The problem seems to be caused by the following file: SLASHEM.EXE YET_ANOTHER_STUPID_DEATH (DYWYPI?) If this is the first time you've seen this Stop error screen, restart your game. If this screen appears again, follow these steps: Check to make sure any equipments or spells is properly installed. If this is a proper installation, ask your cheat or spoiler manufacturer for any spoilers you might need. If problems continue, remove any newly created save files (if explore) or bone files. Disable bad options such as rest_on_space or autopickup. If you need to use Explore Mode to remove or disable components, restart your game, press X to select Explore Mode Opti4;bons, and then select Yes. Technical information: *** STOP: 0x0000DEAD (0x44, 0x75, 0x64, 0x6C, 0x65, 0x79) *** SLASHEM.EXE - Address DLVL1 base at MAINDUN, DateStamp 20150401 [ynq] (n) <;b  Ay Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0}(end) >;b<Do you want to see your attributes? [ynq] (n) >;b nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: regeneration. You could not have this property extrinsically: curse resistance. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 19. Amulet identification only worked 15 times out of 19. Implant identification only worked 1 times out of 8. Wand identification only worked 3 times out of 11. Armor identification only worked 15 times out of 63. Spellbook identification only worked 2 times out of 4. Gem identification only worked 100 times out of 269. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 92% chance. Ring drop chance was reduced to 70%. Potion drop chance was reduced to 86%. Tool drop chance was reduced to 90>;br %. Food drop chance was reduced to 96%. Shop item generation was reduced to 82%. Musable item generation frequency had a negative bias of 5%. Monster death drops spawned with only 99% chance. Mastering the following skill taught you the hidden power: bare-handed combat. The following skill was trained at half the usual rate: dagger. The following skill was limited to basic proficiency: divination spells. The following skill was limited to skilled proficiency: pick-axe. The following skill became untrainable if you tried to train it too early: club (turn 62). The following skill couldn't be trained before a certain turn number is reached: saber (turn 20382). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 38275. Monster spawn increase had reached its maximum at turn 20183>;bP 4. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 4476816. The monster class that cannot be genocided was golem. The monster species that was spawned more often: arc bug (freq bonus 8). The monster species that was spawned more often: packing citizen (freq bonus 10). The monster species that was spawned more often: tear warp patch (freq bonus 6). The monster species that was spawned more often: intervention sphere (freq bonus 3). --More--?;bThe monster species that was spawned more often: kankro (freq bonus 8). The monster species that was spawned more often: paperboard homer (freq bonus 2). The monster species that was spawned more often: poison doctor (freq bonus 4). The monster species that was spawned more often: snakeman hunter (freq bonus 12). The monster species that was spawned more often: nasty stalk (freq bonus 12). The monster species that was spawned more often: fellatee whiny (freq bonus 12). The monster species that was spawned more often: n'wah sun (freq bonus 2). The monster species that was spawned more often: tome of nether wrath (freq bonus 24). The monster species that was spawned more often: rainer (freq bonus 4). The monster species that was spawned more often: gnomish merc-for-hire (freq bonus 18). The monster species that was spawned more often: hard force fungus (freq bonus 7). The monster species that was spawned more often: antidotium golem ?;bk(freq bonus 32). The monster species that was spawned more often: Elsa (freq bonus 6). The monster species that was spawned more often: ravenous ant (freq bonus 5). The monster species that was spawned more often: reintegrate drainer (freq bonus 2). The monster species that was spawned more often: extremely cute cat (freq bonus 4). The monster trait that was more common: monsters of medium size (freq bonus 24). The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 3). The monster species that was never randomly spawned: hairy growth. The monster species that was never randomly spawned: ferrymen bended. The monster species that was never randomly spawned: flinging silver coins. The monster species that was never randomly spawned: jurassic triceratops. The monster species that was never randomly spawned: curse mummy. The mons?;bter species that was never randomly spawned: stealatrice. The monster species that was never randomly spawned: granite giant. The monster species that was never randomly spawned: dwarven guardian. The monster species that was never randomly spawned: mimic chicken. The monster species that was never randomly spawned: specific fish. The monster class that was always generated with extra speed: worm. The RNG hath decreed that this item was never generated: dig (parchment). The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 17). The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 32). The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 25). The RNG hath decreed that this item was generated more often: air pressure hammer ((null), freq bonus 5). The RNG hath decreed that this item was generated mo?;bLre often: whispering helmet (spired helmet, freq bonus 11). The RNG hath decreed that this item was generated more often: corona dragon scale mail ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 2). The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 8). The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 17). The RNG hath decreed that this item was generated more often: secret sound whip ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 8). --More--?;b The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 2). The RNG hath decreed that this item was generated more often: trash sword ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 11). The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 6). The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 9). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 13). The RNG hath decreed that this item was always generated cursed: ne?;bv xusport (scrambled). The RNG hath decreed that this item was always generated cursed: amulet of contamination resistance (gradual). The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)). The RNG hath decreed that this item was always generated cursed: botox resist (leafy). The RNG hath decreed that this trap was always invisible: levitation trap. The RNG hath decreed that this trap was generated more often: long screwup trap (freq bonus 7). The spell school whose books are more common was healing spells (freq bonus 12). Trap randomization happened for 1 in 968 traps. Traps were spawned invisible 1 times in 28. Traps were extra hard to find 5% of the time. Next attribute increase check would have come at turn 1405. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. ?;b[ Your sanity was 0. You had 1000 alla remaining. You had not decided on your sexuality yet. You were prevented from having regeneration (0). You had 1499 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (185). You survived. --More--@;b@K----+--.----|[...).....||....@..!...+.....f+..[|------------@;bK[Ash the Aimbot User ] St8 Dx8 Co9 In6 Wi7 Ch7 CamInhMalLaw Dlvl:1 $0 HP 16(16)  Pw 9(9)  AC14 Exp1 T2 Do you want to see your discoveries? [ynq] (n) @;bC =n Discoveries  Scrolls scroll of healing (SLEXUAL JUSTICE WARRIORS 2019) scroll of mana (CONFUSION YOU FUXXOR) scroll of phase door (ROLL INTO THE CAGE) scroll of standard id (I ROGJT JAMD WAS DOSAAEACED) scroll of cure (A HIGHWAY TO THE LEFT) scroll of heal other (TOUTOURIGANSOMIBAY) * scroll of extra healing (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) * scroll of greater mana restoration (OH YOU ANNOYER) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) A;bDo you want an account of creatures vanquished? [ynq] (n) A;b n Vanquished creatures:  0 kittens (1 created) 0 mini elephants (1 created) 0 begin unicorns (1 created) 0 nausorns (1 created) 0 promiscuous lasses (1 created) 0 constant broadcasts (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--B;bZDo you want to see your conduct? [ynq] (n) B;b3 Fn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--C;b}Goodbye ash the Camperstriker... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 16 hit points when you quit.--More--D;b  D;b%7 Since you quit, the score list will not be checked.