al, lawful male destabilizer Warrior -----# |...@# -----...----- ........$...- # |...........| -----...----- |...| ----- [Al the Swordsman] St18 Dx8 Co15 In5 Wi10 Ch6 WarDesMalLaw Dlvl:1 $0 HP21(21) Pw14(14) AC-2 Exp1 T24 Latest messages In what direction? [hykulnjb><] Unknown command '!'. Count: 44 Count: 46 Count: 74 Count: 745 The saddled green nightmare picks up 6 gold pieces {0}. The saddled green nightmare drops 6 gold pieces. There is a wall in the way! (5x) The saddled green nightmare picks up 6 gold pieces {0}. There is a wall in the way! (3x) Count: 88 There is a wall in the way! You displaced your saddled green nightmare. The saddled green nightmare drops 6 gold pieces. The saddled green nightmare picks up 6 gold pieces {0}. The saddled green nightmare drops 6 gold pieces. There is a wall in the way! Unknown command ' '. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons b - an uncursed +1 mace (weapon in foreclaw) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {1} Armor a - an uncursed +1 set of orange dragon scales (being worn) {20} e - an uncursed +0 large shield (being worn) {40} Comestibles f - 47 uncursed apples {0} g - 50 uncursed carrots {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: the Force You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 18 Monsters only dropped their musable items with 91% chance Amulet drop chance was reduced to 35% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 93% of the time only The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: protection spells (turn 73) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28389 Monster spawn increase reached its maximum at turn 47516 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 629850 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: xorn (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 6) The monster species that spawned more often: epidote warp patch (freq bonus 24) The monster species that spawned more often: turkish lady (freq bonus 12) The monster species that spawned more often: slut (freq bonus 10) The monster species that spawned more often: animated beautiful sandal (freq bonus 12) The monster species that spawned more often: animated roller blade (freq bonus 8) The monster species that spawned more often: tubbable leafhopper (freq bonus 18) The monster species that spawned more often: Roganza (freq bonus 42) The monster species that spawned more often: chevalier (freq bonus 8) The monster species that spawned more often: navi (freq bonus 20) The monster species that spawned more often: these crayfish (freq bonus 3) The monster species that spawned more often: greedy Scottish barkeeper (freq bonus 6) The monster species that spawned more often: Doctor Maex (freq bonus 18) The monster species that spawned more often: blue-green force fungus (freq bonus 18) The monster species that spawned more often: smirking sneak thief (freq bonus 4) The monster species that spawned more often: animated armor (freq bonus 16) The monster species that spawned more often: small group kobold (freq bonus 18) The monster species that spawned more often: gisau (freq bonus 8) The monster species that spawned more often: Mina Majikina (freq bonus 4) The monster species that spawned more often: unox (freq bonus 6) The monster species that spawned more often: sue lich (freq bonus 10) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 1) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 48) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: monsters that eat meat (freq bonus 4) The monster trait that was more common: monsters whose attacks do random things (freq bonus 1) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2) The monster species that never randomly spawned: hidden rutterkin The monster species that never randomly spawned: domestic nymph The monster species that never randomly spawned: korean woman The monster species that never randomly spawned: wallpapering cooky The monster species that never randomly spawned: blubbering idiot The monster species that never randomly spawned: flyer statue The monster species that never randomly spawned: wind colony The monster species that never randomly spawned: mana stealer The monster species that never randomly spawned: crystal gargoyle The monster species that never randomly spawned: teller of secrets The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: granite impaler ((null)) The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was never generated: avalanche (twisting) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 60) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 8) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 6) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 16) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 18) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 57) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 4) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 9) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 5) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 14) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: chaos terrain (chaos-inducing) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: bronze arrow ((null)) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: dark mode trap (freq bonus 15) Next attribute increase check would have come at turn 2968 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were prevented from having infravision (0) You were prevented from using the force like a real jedi (0) Your chance to block was 27% You had 1476 points of nutrition remaining You could fly You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1e52c62b) - last build Sat Nov 18 13:30:31 2017. You could not have safely prayed (1391) You survived You didn't know any spells. Techniques known in the end Name Level Status concentrating 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (winged helmet) * sedge hat (red helmet) * skullcap (complete helmet) * flack helmet (spired helmet) * crystal helm (twisted visor helmet) * mining helm (etched helmet) * field helm (covered helmet) * helm of safeguard (dark helmet) * war hat (engraved helmet) * plasteel gloves (white gloves) * leather gloves (uncanny gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (viva gloves) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (arcane boots) * field boots (thick-soled boots) * boots of safeguard (rain boots) Scrolls scroll of healing (EDO MATIESTO) scroll of mana (ARGA NECROMUTATION GDA) scroll of phase door (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of standard id (ELF IS FESTIVE FOR SPECIAL DAY) scroll of cure (DU KUMMS HIER NICH REIN) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye al the Warrior... Youescaped from the dungeon with 0 points,