aardw01f, neutral male nordish Fighter ------------- |.......<...- |.......%...| |.....f.....| |....@......| ------------- [Aardw01f the Mercury] St13 Dx7 Co16 In10 Wi12 Ch9 FigNorMalNeu Dlvl:1 $0 HP17(17) Pw7(7) AC7 Exp1 T4 Latest messages Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy You are lucky! Full moon tonight. b - an uncursed +1 sailor blouse (being worn) {6}. (3x) There is a wall in the way! You have no ammunition readied! What do you want to throw? [a or ?*] Never mind. You don't have anything to drink. What do you want to ready? [- or ?*] Never mind. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) Do you want to turn on the number pad? [yn] (n) Do you want to turn this annoying message off? [yn] (n) In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file. b - an uncursed +1 sailor blouse (being worn) {6}. There is a wall in the way! b - an uncursed +1 sailor blouse (being worn) {6}. There is a wall in the way! Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 short sword (weapon in hand) {12} Armor b - an uncursed +1 sailor blouse (being worn) {6} Comestibles g - 3 uncursed pancakes {0} h - 3 uncursed candy bars {0} Scrolls d - an uncursed scroll of confuse monster {0} e - an uncursed scroll of remove curse {0} f - an uncursed scroll of magic mapping {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed greased scroll of heal other {0} Wands c - an uncursed wand of polymorph (0:3) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 37 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 88% chance Musable item generation frequency had a negative bias of 76% Ring drop chance was reduced to 99% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 81% Armor drop chance was reduced to 91% Tool drop chance was reduced to 98% Food drop chance was reduced to 97% Shop item generation was reduced to 97% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: bare-handed combat The following skill could not be trained at all: whip The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: gun control The following skill became untrainable if you tried to train it too early: healing spells (turn 71) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 51237) The following skill became harder to train at higher skill levels: polymorphing Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68136 Monster spawn increase reached its maximum at turn 306287 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1303584 The monster class that cannot be genocided was Zouthern animal The monster species that spawned more often: abyss fly (freq bonus 21) The monster species that spawned more often: all-rocking woman (freq bonus 12) The monster species that spawned more often: apartment euler (freq bonus 36) The monster species that spawned more often: transmogrifying wifedom bateau (freq bonus 2) The monster species that spawned more often: maneuverable bellyaching (freq bonus 16) The monster species that spawned more often: simitar tasselled (freq bonus 15) The monster species that spawned more often: aokabi (freq bonus 6) The monster species that spawned more often: fake news tengu (freq bonus 2) The monster species that spawned more often: incloser playwear (freq bonus 6) The monster species that spawned more often: gi-ant (freq bonus 2) The monster species that spawned more often: persecutee auguster (freq bonus 30) The monster species that spawned more often: seedtime conjunction (freq bonus 2) The monster species that spawned more often: teetothere (freq bonus 24) The monster species that spawned more often: slither (freq bonus 3) The monster species that spawned more often: halfpenny arthrography unshipped (freq bonus 4) The monster species that spawned more often: brooklyn preprogrammed (freq bonus 6) The monster species that spawned more often: eulderna summonknight (freq bonus 18) The monster species that spawned more often: BOP (freq bonus 7) The monster species that spawned more often: cutworm sentence porn outermost regear (freq bonus 6) The monster species that spawned more often: super naiad (freq bonus 2) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 6) The monster trait that was more common: monsters that count as gnome (freq bonus 3) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 16) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 2) The monster species that never randomly spawned: graviton sphere The monster species that never randomly spawned: nonprofit microclimate The monster species that never randomly spawned: rouge fish The monster species that never randomly spawned: err The monster species that never randomly spawned: torgo The monster species that never randomly spawned: Uniform Sergeant The monster species that never randomly spawned: amurdad The monster species that never randomly spawned: sand archer The monster species that never randomly spawned: fletch puma The monster species that never randomly spawned: epidote stalk The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was never generated: water bolt (accusory) The RNG hath decreed that this item was never generated: clouds (featherweight) The RNG hath decreed that this item was never generated: sadistic boots (doctor claw boots) The RNG hath decreed that this item was never generated: shoomdent ((null)) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: reach trident ((null)) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 9) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 19) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 39) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: distorted grimace (gas mask, freq bonus 12) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 11) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 15) The RNG hath decreed that this item was generated more often: Katharina's jewel (teal, freq bonus 9) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 4) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of guarding (cabbage, freq bonus 14) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 50) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: guitar ((null)) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this trap was always invisible: tunnel trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 3) Trap randomization happened for 1 in 861 traps Traps were spawned invisible 1 times in 93 Traps were extra hard to find 33% of the time Next attribute increase check would have come at turn 152 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet You were prevented from using the force like a real jedi (0) You had 1497 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Selene, Helios and Eos Your deity was Helios The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (200) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1XR Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (bleached robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (grimace helmet) * sedge hat (flashy helmet) * skullcap (deformed helmet) * flack helmet (lead helmet) * crystal helm (chrome helmet) * mining helm (translucent helmet) * field helm (order helmet) * helm of safeguard (eternal helmet) * war hat (cold-blooded helmet) * plasteel gloves (white gloves) * leather gloves (odd pair of gloves) * gauntlets of safeguard (mysterious gloves) * gauntlets of plugsuit (grome gloves) * commander gloves (vitric gloves) * field gloves (racer gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (fluffy boots) * field boots (winter stilettos) * boots of safeguard (unsexy boots) * Femmy stiletto boots (zero-drop shoes) * Madeleine plateau boots (orgasm pumps) * Marlena hiking boots (plof heels) * Anastasia dancing shoes (failuncap shoes) * Jessica lady shoes (paper shoes) * Solvejg mocassins (hot boots) * Wendy leather pumps (lolita boots) * Katharina platform boots (buckled boots) * Elena combat boots (femmy boots) * Thai combat boots (nature boots) * Elif sneakers (brittle boots) * Nadja buckled lady shoes (corona boots) * Sandra combat boots (ugly boots) * Natalje block heel sandals (gentleman shoes) * Jeanetta girl boots (elite sneakers) * Yvonne girl sneakers (shadowy heels) * Maurah hugging boots (standing footwear) * Meltem combat boots (beautiful heels) * Sarah hugging boots (clunky heels) * Claudia wooden sandals (christmas child mode boots) * Ludgera hiking boots (heap of shit boots) * Kati girl boots (biker boots) * Nelly lady pumps (sexy heels) * Eveline wedge sandals (pink sneakers) * Karin lady sandals (thick boots) * Juen peep-toes (dyke boots) * Kristina platform sneakers (velvet pumps) * Lou sneakers (climbing boots) * Almut sneakers (side zip boots) * Julietta peep-toes (turbo boots) * Arabella hugging boots (persian boots) * Kristin combat boots (fungal sandals) * Anna hugging boots (korean sandals) * Ruea combat boots (calf-leather sandals) * Dora combat boots stone (wedge sneakers) * Marike sneakers (flat-soled shoes) * Jette combat boots (business shoes) * Ina hugging boots (bone heels) * Sing platform boots (mud boots) * Victoria combat boots (steel boots) * Melissa wedge boots stone (failed shoes) * Anita lady pumps (winter boots) * Henrietta combat boots (worn-out sneakers) * Verena stiletto sandals (cast iron boots) Scrolls scroll of confuse monster (SOFTFOUGHT DOT ORG) scroll of remove curse (YOU ARE CLOSE TO DEATH) scroll of magic mapping (ZA WARUDO) scroll of healing (CARPE DIEM) scroll of mana (LAME 3 96) scroll of phase door (GHOTI) scroll of standard id (COMBATDEPTH LAB CORRODE) scroll of cure (OAR ARE THE BUCKLES SHARP EDGED) scroll of heal other (GO TEAM NASTYTRAP) * scroll of extra healing (CHOP CHOP MASTA ONION) * scroll of greater mana restoration (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) Wands wand of polymorph (aspen) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 kittens (1 created) 0 red warp patches (1 created) 2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new nord 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye aardw01f the Fighter... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 4 moves. Killer: quit You were level 1 with a maximum of 17 hit points when you quit. Since you quit, the score list will not be checked.