aaml, chaotic male spiritual Zyborg ############ #################################### ################ #########################--------### ###---------------# #########################|......|### ---------- ,,Z@.............|# ###------------ |......|## |........| ###|....>........|# ###|*.*.*****.| |......|# ##,|........| ###|.............|# ###|.*****.**.| |......| ###,|........| ####|.............|# ###|**.******.| |......|,,,,,|......... ,,,,,------.--------# ###|***.*]***.|####### -----.--#### |........| #####,,,,# ######## ###|******$*..-[,,,,,, ,,,,,, |........| ##### ##,---.-------## ###|*********.|####### #### ---------- ----### #,..........| ###------------## -------- - ### |``|### #|.........| ################# |%.......| ### |``|### |.........| ################# |.<......| ### ----## +.........| ################# |........| -----------### ##### ----------- ---------- |.....>...|### ##### |.....%...|#######, |.........+#,,,,,, -----------###### [Aaml the Artificial Stupidity] St5 Dx6 Co7 In9 Wi8 Ch7 ZybEspMalCha Dlvl:2 $783 HP-2(44) Pw25(25) AC0 Exp4 T588 Par Latest messages You see here a wooden container {750}. # There is a wooden container {750} here, loot it? [ynq] (q) You carefully open the wooden container... You trigger a trap! Suddenly you are frozen in place! The orc zombie claws you! [-2 -> 21] The orc zombie claws you! [-10 -> 11] The orc zombie claws you! [-1 -> 10] Your plate mail deflects the orc zombie's attack. The orc zombie misses. The orc zombie claws you! You hear the howling of the CwnAnnwn... [-9 -> 2] Warning: HP low! The orc zombie claws you! You die... Your inventory Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Potions j - an uncursed potion of fruit juice {0} Wands d - a * uncursed wand of solar beam (0:-1) {0} Tools b - an uncursed +1 green lightsaber (1216) (weapon in hand) {24} c - 20 uncursed diodes {20} l - an uncursed wax candle (2000) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: curse resistance You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 267 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 13 Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 59% Musable item generation frequency had a negative bias of 55% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 88% Tool drop chance was reduced to 83% Food drop chance was reduced to 92% Monster death drops spawned with only 94% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: sexy flats The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: healing spells (turn 33) The following skill became untrainable if you tried to train it too early: scimitar (turn 611) The following skill became untrainable after a while: martial arts (turn 40875) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 22448) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52756 Monster spawn increase reached its maximum at turn 107055 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 6111168 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: siena mold (freq bonus 15) The monster species that spawned more often: insurrectional sightseen (freq bonus 9) The monster species that spawned more often: sano nymph (freq bonus 8) The monster species that spawned more often: spider quylthulg (freq bonus 36) The monster species that spawned more often: carom equinely (freq bonus 18) The monster species that spawned more often: young unicorn (freq bonus 6) The monster species that spawned more often: beige warp fungus (freq bonus 18) The monster species that spawned more often: selenite soldier (freq bonus 20) The monster species that spawned more often: eating horror (freq bonus 16) The monster species that spawned more often: martian inhabitant (freq bonus 24) The monster species that spawned more often: rockaby wheat (freq bonus 21) The monster species that spawned more often: fiery lady (freq bonus 28) The monster species that spawned more often: negation bat (freq bonus 6) The monster species that spawned more often: roc (freq bonus 5) The monster species that spawned more often: giant ant (freq bonus 6) The monster species that spawned more often: black force patch (freq bonus 15) The monster species that spawned more often: merchantman raspingly georgian (freq bonus 5) The monster species that spawned more often: wereworm (freq bonus 12) The monster species that spawned more often: charcoal wort (freq bonus 5) The monster species that spawned more often: brailing commiserative fica (freq bonus 10) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1) The monster species that never randomly spawned: space monkey The monster species that never randomly spawned: initiate lest The monster species that never randomly spawned: +4 ml cutoff The monster species that never randomly spawned: yeggman vanguard osteological The monster species that never randomly spawned: crappy patch The monster species that never randomly spawned: old yellow dragon The monster species that never randomly spawned: serpopard The monster species that never randomly spawned: jermlaine The monster species that never randomly spawned: eastern ogre The monster species that never randomly spawned: cold vortex The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: great pollax ((null)) The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: clockwise stone (gray) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 14) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 6) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 45) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 13) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 73) The RNG hath decreed that this item was generated more often: autopickup stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 10) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 14) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 6) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 6) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: implant of pain (scintillating) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: weight stone (gray) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this trap was always invisible: tarmustrokingnora trap The RNG hath decreed that this trap was generated more often: non-prayer trap (freq bonus 10) Trap randomization happened for 1 in 598 traps Next attribute increase check would have come at turn 886 Strength training was 35 Dexterity training was 23 Wisdom training was -2 Constitution training was 47 Your sanity was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You were paralyzed (-1) You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were aware of the presence of something You were warned of undead You had infravision You had 955 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (436) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Scrolls scroll of healing (AMYBSOD DOES NOT KNOW C) scroll of mana (PONUS MOSTAS) scroll of phase door (SP00KOFTHENECROSP00KER) scroll of standard id (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of cure (NOISY STUNT NO EFFECTIVE) * scroll of extra healing (HEAVY ELF CANT FLEW) * scroll of greater mana restoration (STRAIGHT LINES IT SIGNED ME) Potions potion of fruit juice (iffy) Wands wand of solar beam (glass) Tools green lightsaber (lightsaber) diode (two-wired thing) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 14 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (49 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye aaml the Zyborg...