·W  Player: Zxkuqyb Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-09-05.00:09:38.ttyrec Time: (1473034178) Mon Sep 5 00:09:38 2016 ·W|This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ·W&Restoring save file...Zxkuqyb the Candidate St:18/04 Dx:13 Co:9 In:8 Wi:16 Ch:9 Neutral S:17 Dlvl:1 $:13 HP: 12(12)  Pw:11(11) AC:3 Xp:1/1 T:40 You return to level 1 in The Dungeons of Doom.--More--÷WuĿĿ@Ŀ<Zxkuqyb the Candidate St:18/04 Dx:13 Co:9 In:8 Wi:16 Ch:9 Neutral S: Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:12(12) Dlvl:1 $:13 HP:12(12) Pw:11(11) AC:÷Wj3 Xp:1/1 T:40  Hello Zxkuqyb, the doppelganger Monk, welcome back to SlashEM!W  12(12)  Pw:11(11) AC:3 Xp:1/1 T:41 @WGx@ 12(12)  Pw:11(11) AC:3 Xp:1/1 T:41 The grid bug misses. 12(12)  Pw:11(11) AC:3 Xp:1/1 T:42 WRYou begin striking monsters with your gloved hands.You miss the grid bug. 12(12)  Pw:11(11) AC:3 Xp:1/1 T:42 The grid bug bites!--More--W You get zapped! 11(12)  Pw:11(11) AC:3 Xp:1/1 T:42  11(12)  Pw:11(11) AC:3 Xp:1/1 T:43 W You miss the grid bug. 11(12)  Pw:11(11) AC:3 Xp:1/1 T:43 The grid bug bites!You get zapped! 10(12)  Pw:11(11) AC:3 Xp:1/1 T:43  10(12)  Pw:11(11) AC:3 Xp:1/1 T:44 W You kill the grid bug! 11(12)  Pw:11(11) AC:3 Xp:1/2 T:45 W 11(12)  Pw:11(11) AC:3 Xp:1/2 T:46 @ Wm5 11(12)  Pw:11(11) AC:3 Xp:1/2 T:47 @ W  11(12)  Pw:11(11) AC:3 Xp:1/2 T:47  W_7 11(12)  Pw:11(11) AC:3 Xp:1/2 T:47 @ WV  11(12)  Pw:11(11) AC:3 Xp:1/2 T:48 @ W @ 11(12)  Pw:11(11) AC:3 Xp:1/2 T:49 You hear someone counting money. W{ 11(12)  Pw:11(11) AC:3 Xp:1/2 T:49 @ W  11(12)  Pw:11(11) AC:3 Xp:1/2 T:50 @W 11(12)  Pw:11(11) AC:3 Xp:1/2 T:51 @W  11(12)  Pw:11(11) AC:3 Xp:1/2 T:52 @W) 11(12)  Pw:11(11) AC:3 Xp:1/2 T:52 @W 11(12)  Pw:11(11) AC:3 Xp:1/2 T:53 @Wvn@ 11(12)  Pw:11(11) AC:3 Xp:1/2 T:53 You hear some noises in the distance. 11(12)  Pw:11(11) AC:3 Xp:1/2 T:54 W 11(12)  Pw:11(11) AC:3 Xp:1/2 T:54 @Wg 11(12)  Pw:11(11) AC:3 Xp:1/2 T:55 @W  11(12)  Pw:11(11) AC:3 Xp:1/2 T:56 @W 11(12)  Pw:11(11) AC:3 Xp:1/2 T:56 @W 11(12)  Pw:11(11) AC:3 Xp:1/2 T:57 @WF 11(12)  Pw:11(11) AC:3 Xp:1/2 T:58 @W  11(12)  Pw:11(11) AC:3 Xp:1/2 T:58 @WO  11(12)  Pw:11(11) AC:3 Xp:1/2 T:59 @W? 12(12)  Pw:11(11) AC:3 Xp:1/2 T:60 @W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:60 @W  12(12)  Pw:11(11) AC:3 Xp:1/2 T:61 @W_ 12(12)  Pw:11(11) AC:3 Xp:1/2 T:62 @W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:63 @WT  12(12)  Pw:11(11) AC:3 Xp:1/2 T:63 @W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:64 +@W&That door is closed. 12(12)  Pw:11(11) AC:3 Xp:1/2 T:64 Wj 4In what direction? [hykulnjb><] WhJThe door opens. 12(12)  Pw:11(11) AC:3 Xp:1/2 T:65 ++dW@@d 12(12)  Pw:11(11) AC:3 Xp:1/2 T:65 The jackal bites! 10(12)  Pw:11(11) AC:3 Xp:1/2 T:65 The jackal bites! 8(12)  Pw:11(11) AC:3 Xp:1/2 T:65  8(12)  Pw:11(11) AC:3 Xp:1/2 T:66 W&You kill the jackal! 8(12)  Pw:11(11) AC:3 Xp:1/3 T:66 Your leather gloves deflect the jackal's attack.W)You kill the jackal! 8(12)  Pw:11(11) AC:3 Xp:1/4 T:67 W  9(12)  Pw:11(11) AC:3 Xp:1/4 T:83 @&W  9(12)  Pw:11(11) AC:3 Xp:1/4 T:84 @'Wp 9(12)  Pw:11(11) AC:3 Xp:1/4 T:85 @'W/ 9(12)  Pw:11(11) AC:3 Xp:1/4 T:86 @'WO 9(12)  Pw:11(11) AC:3 Xp:1/4 T:86 @'WJ'  9(12)  Pw:11(11) AC:3 Xp:1/4 T:87 @'W=  9(12)  Pw:11(11) AC:3 Xp:1/4 T:88 @'Wl 9(12)  Pw:11(11) AC:3 Xp:1/4 T:89 @(W 10(12)  Pw:11(11) AC:3 Xp:1/4 T:90 @(W 10(12)  Pw:11(11) AC:3 Xp:1/4 T:91 @)WgW 10(12)  Pw:11(11) AC:3 Xp:1/4 T:92 @)Wou 10(12)  Pw:11(11) AC:3 Xp:1/4 T:93 @*W  10(12)  Pw:11(11) AC:3 Xp:1/4 T:93 *W^  10(12)  Pw:11(11) AC:3 Xp:1/4 T:93 @+Wp 10(12)  Pw:11(11) AC:3 Xp:1/4 T:94 @+Wo, 10(12)  Pw:11(11) AC:3 Xp:1/4 T:95 @+W1h  10(12)  Pw:11(11) AC:3 Xp:1/4 T:96 @,WG 10(12)  Pw:11(11) AC:3 Xp:1/4 T:97 @,W  10(12)  Pw:11(11) AC:3 Xp:1/4 T:98 @-W 10(12)  Pw:11(11) AC:3 Xp:1/4 T:99 @-W2K 10(12)  Pw:11(11) AC:3 Xp:1/4 T:100 @%-Wk  10(12)  Pw:11(11) AC:3 Xp:1/4 T:100 @.W 10(12)  Pw:11(11) AC:3 Xp:1/4 T:101 Ŀ+@.W 10(12)  Pw:11(11) AC:3 Xp:1/4 T:102 @.W 10(12)  Pw:11(11) AC:3 Xp:1/4 T:103 @.W  10(12)  Pw:11(11) AC:3 Xp:1/4 T:103 @.W% 10(12)  Pw:11(11) AC:3 Xp:1/4 T:104 @/WO 11(12)  Pw:11(11) AC:3 Xp:1/4 T:105 @/W@You see here a food ration. 11(12)  Pw:11(11) AC:3 Xp:1/4 T:106 1Wh(l - a food ration. 11(12)  Pw:11(11) AC:3 Xp:1/4 T:106 1Wgx  11(12)  Pw:11(11) AC:3 Xp:1/4 T:107 @2W5 11(12)  Pw:11(11) AC:3 Xp:1/4 T:108 @2W3 11(12)  Pw:11(11) AC:3 Xp:1/4 T:109 @2Wy  11(12)  Pw:11(11) AC:3 Xp:1/4 T:109 @2W  11(12)  Pw:11(11) AC:3 Xp:1/4 T:110 @3W 11(12)  Pw:11(11) AC:3 Xp:1/4 T:111 @3W6 11(12)  Pw:11(11) AC:3 Xp:1/4 T:112 @4W6 11(12)  Pw:11(11) AC:3 Xp:1/4 T:113 @4W#u  11(12)  Pw:11(11) AC:3 Xp:1/4 T:113 @4Wc  11(12)  Pw:11(11) AC:3 Xp:1/4 T:114 @5Wع 11(12)  Pw:11(11) AC:3 Xp:1/4 T:115 @5W 11(12)  Pw:11(11) AC:3 Xp:1/4 T:115 @5WrzQ 11(12)  Pw:11(11) AC:3 Xp:1/4 T:116 Ŀ%@5WS @ 11(12)  Pw:11(11) AC:3 Xp:1/4 T:117 @+6W6@You fall into a pit! 7(12)  Pw:11(11) AC:3 Xp:1/4 T:117 There is a pit here.--More--8W  Things that are here: a goblin corpse an orcish helm a crude dagger--More--;W  7(12)  Pw:11(11) AC:3 Xp:1/4 T:117 =W.  Pick up what?  Weapons a - a crude dagger Armor b - an orcish helm Comestibles c - a goblin corpse(end) CW++EW}+FWW0m - a crude dagger.n - an orcish helm. 7(12)  Pw:11(11) AC:3 Xp:1/4 T:118 GWYou are still in a pit. 7(12)  Pw:11(11) AC:3 Xp:1/4 T:119 GW 8(12)  Pw:11(11) AC:3 Xp:1/4 T:120 GW=  8(12)  Pw:11(11) AC:3 Xp:1/4 T:121 GW  8(12)  Pw:11(11) AC:3 Xp:1/4 T:121 HWA;You crawl to the edge of the pit. 8(12)  Pw:11(11) AC:3 Xp:1/4 T:122 HW^ 8(12)  Pw:11(11) AC:3 Xp:1/4 T:123 @%HW 8(12)  Pw:11(11) AC:3 Xp:1/4 T:124 @HWv  8(12)  Pw:11(11) AC:3 Xp:1/4 T:124 @HW9  8(12)  Pw:11(11) AC:3 Xp:1/4 T:125 @IW 8(12)  Pw:11(11) AC:3 Xp:1/4 T:126 @JW>*What do you want to wear? [n or ?*] NWyT6 8(12)  Pw:11(11) AC:3 Xp:1/4 T:127 You finish your dressing maneuver. 8(12)  Pw:11(11) AC:2 Xp:1/4 T:127 OW]O 8(12)  Pw:11(11) AC:2 Xp:1/4 T:127 @OW@ 8(12)  Pw:11(11) AC:2 Xp:1/4 T:128 @OW  8(12)  Pw:11(11) AC:2 Xp:1/4 T:129 @OW  8(12)  Pw:11(11) AC:2 Xp:1/4 T:130 @PWP% 8(12)  Pw:11(11) AC:2 Xp:1/4 T:131 @PW 8(12)  Pw:11(11) AC:2 Xp:1/4 T:131 @PW  8(12)  Pw:11(11) AC:2 Xp:1/4 T:132 @PW 8(12)  Pw:11(11) AC:2 Xp:1/4 T:132 QW 8(12)  Pw:11(11) AC:2 Xp:1/4 T:133 @QW 8(12)  Pw:11(11) AC:2 Xp:1/4 T:133 @QW  8(12)  Pw:11(11) AC:2 Xp:1/4 T:134 @RW 9(12)  Pw:11(11) AC:2 Xp:1/4 T:135 @RW 9(12)  Pw:11(11) AC:2 Xp:1/4 T:135 SW{Q 9(12)  Pw:11(11) AC:2 Xp:1/4 T:135 SW  9(12)  Pw:11(11) AC:2 Xp:1/4 T:136 SW5C 9(12)  Pw:11(11) AC:2 Xp:1/4 T:137 TW 9(12)  Pw:11(11) AC:2 Xp:1/4 T:137 +TW,f 9(12)  Pw:11(11) AC:2 Xp:1/4 T:138 UWB &In what direction? [hykulnjb><] VW7!The door opens. 9(12)  Pw:11(11) AC:2 Xp:1/4 T:139 ( (WW 9(12)  Pw:11(11) AC:2 Xp:1/4 T:140 @[WWq 9(12)  Pw:11(11) AC:2 Xp:1/4 T:141 @WWq$ 9(12)  Pw:11(11) AC:2 Xp:1/4 T:142 @XWv'@You see here a chest. 9(12)  Pw:11(11) AC:2 Xp:1/4 T:142 \W# ^W force_W You can't force anything without a weapon. 9(12)  Pw:11(11) AC:2 Xp:1/4 T:142 `Wda 9What do you want to wield? [- m or ?*] cW'The crude dagger welds itself to your hand! 9(12)  Pw:11(11) AC:4 Xp:1/4 T:143 eWYour crude dagger is welded to your hand! 9(12)  Pw:11(11) AC:4 Xp:1/4 T:143 iW~Your wallet contains 13 gold pieces. 9(12)  Pw:11(11) AC:4 Xp:1/4 T:143 jW# mWpraymWYraynW :Are you sure you want to pray? [yn] (n) oWAO ]yYou begin praying to Chih Sung-tzu. 9(12)  Pw:11(11) AC:4 Xp:1/4 T:144  9(12)  Pw:11(11) AC:4 Xp:1/4 T:145  9(12)  Pw:11(11) AC:4 Xp:1/4 T:145  9(12)  Pw:11(11) AC:4 Xp:1/4 T:146 You finish your prayer.--More--qW+H 6You feel that Chih Sung-tzu is displeased.WYou don't have anything else to wear. 9(12)  Pw:11(11) AC:4 Xp:1/4 T:146 WV# W+ forceW 2In what direction? [hykulnjb><] W =There is a chest here, force its lock? [ynq] (q) WyYou force your crude dagger into a crack and pry. 9(12)  Pw:11(11) AC:4 Xp:1/4 T:147  9(12)  Pw:11(11) AC:4 Xp:1/4 T:148  9(12)  Pw:11(11) AC:4 Xp:1/4 T:149 You hear someone counting money.--More--W& You succeed in forcing the lock. 10(12)  Pw:11(11) AC:4 Xp:1/4 T:150 WYour wallet contains 13 gold pieces. 10(12)  Pw:11(11) AC:4 Xp:1/4 T:150 W# W forceWD g W WorceWV 2In what direction? [hykulnjb><] WbE There is a chest here, but its lock is already broken.You decide not to force the issue. 10(12)  Pw:11(11) AC:4 Xp:1/4 T:150 W 10(12)  Pw:11(11) AC:4 Xp:1/4 T:151 (@W;  10(12)  Pw:11(11) AC:4 Xp:1/4 T:152 @W 10(12)  Pw:11(11) AC:4 Xp:1/4 T:153 @W 10(12)  Pw:11(11) AC:4 Xp:1/4 T:153 @Wĭ 10(12)  Pw:11(11) AC:4 Xp:1/4 T:154 @Wb 10(12)  Pw:11(11) AC:4 Xp:1/4 T:154 W  10(12)  Pw:11(11) AC:4 Xp:1/4 T:154 W(  10(12)  Pw:11(11) AC:4 Xp:1/4 T:154 Wx 10(12)  Pw:11(11) AC:4 Xp:1/4 T:154 Wr 10(12)  Pw:11(11) AC:4 Xp:1/4 T:155 @WΜ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) Wr+ĿĿy k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branWching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O W options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen --More--W ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a mW onster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver --More--WZxkuqyb the Candidate St:18/04 Dx:13 Co:9 In:8 Wi:16 Ch:9 Neutral S: Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:10(12) Dlvl:1 $:13 HP:10(12) Pw:11(11) AC:4 Xp:1/4 T:155  ĿĿĿ  (@ĿĿ %++ ([ )9;22H+ĿĿĿWO+<W6&In what direction? [hykulnjb><] W^THUD! 10(12)  Pw:11(11) AC:4 Xp:1/4 T:156 W2In what direction? [hykulnjb><] WTHUD!The lid slams open, then falls shut. 10(12)  Pw:11(11) AC:4 Xp:1/4 T:157 W@You see here a chest. 10(12)  Pw:11(11) AC:4 Xp:1/4 T:158 Wf 10(12)  Pw:11(11) AC:4 Xp:1/4 T:158 (@¸WЧ  10(12)  Pw:11(11) AC:4 Xp:1/4 T:159 @ĸW 10(12)  Pw:11(11) AC:4 Xp:1/4 T:160 @ŸWU Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) ǸWP+ĿĿy k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branǸWPching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O ǸWP options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen --More--ɸW ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a mɸW onster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver --More--ϸW r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment [ϸW g21;1H, pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters --More--ոWM-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: ոWOn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--WZxkuqyb the Candidate St:18/04 Dx:13 Co:9 In:8 Wi:16 Ch:9 Neutral S: Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:10(12) Dlvl:1 $:13 HP:10(12) Pw:11(11) AC:4 Xp:1/4 T:160  ĿĿĿ  (@ĿĿ %++ ([ 9;22H+ĿĿĿW +<W}  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [true]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirmW}  [true] (1 of 3)W Zxkuqyb the Candidate St:18/04 Dx:13 Co:9 In:8 Wi:16 Ch:9 Neutral S: Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:10(12) Dlvl:1 $:13 HP:10(12) Pw:11(11) AC:4 Xp:1/4 T:160  ĿĿĿ  (@ĿĿ %++ ([  9;22H+ĿĿĿW +< Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) n - a +0 orcish helm (being worn)(end) W77ĿĿ 10(12)  Pw:11(11) AC:4 Xp:1/4 T:160 W#- Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [true]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirmWE- [true] (1 of 3)W9  a - pushweapon [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [true]  e - showrace [false]  f - showscore [true]  g - showdmg [false]  h - showweight [false]  i - silent [true]  j - sortpack [true]  k - sound [true]  l - sparkle [true]  m - standout [false]  n - time [true]  o - timed_delay [true]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [false]  t - verbose [true]   Compounds (selecting will prompt for new value):  name [Zxkuqyb]  role [Monk]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  Wf Y dogname [(none)]  dumpfile [unknown] (2 of 3)W  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [true]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true] W (1 of 3)WO + WD- WzQ+Wv+*W9  a - pushweapon [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [true]  e - showrace [false]  f - showscore [true]  g - showdmg [false]  h - showweight [false]  i - silent [true]  j - sortpack [true]  k - sound [true]  l - sparkle [true]  m - standout [false]  n - time [true]  o - timed_delay [true]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [false]  t - verbose [true]   Compounds (selecting will prompt for new value):  name [Zxkuqyb]  role [Monk]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  *Wc Y dogname [(none)]  dumpfile [unknown] (2 of 3)@Wq+IWJ ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (3 of 3)_W֧ +jWT  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) qW+[?1l>Zxkuqyb the Candidate St:18/04 Dx:13 Co:9 In:8 Wi:16 Ch:9 Neutral S: Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:10(12) Dlvl:1 $:13 HP:10(12) Pw:11(11) AC:4 Xp:1/4 T:160  ĿĿĿ  (@ĿĿ %++ ([ W;35H+ĿqWĿĿ+<tWUnknown command 'b'. 10(12)  Pw:11(11) AC:4 Xp:1/4 T:160 vWڲ(Really save? [yn] (n) xW7o AySaving...Be seeing you...