Zoran, lawful female developer Hussy ###,####### ,,,,,,,,,,, ###,,,,,,,########## -#--#- #N@# #,,,,,,,,,# |....| ##,, #########,# |....| ##, #,# |....|,, #,#-------.....,, #,,-..........|+,# ###|..........|,,, |..........|#,## .-.-.--- |..........|#,---.......--- ------------#,-........$..| #,|...........| ..<.........| ---.......--- -------- [Zoran the Annoying Girl] St8 Dx11 Co15 In8 Wi7 Ch16 HusDvpFemLaw Dlvl:1 $0 HP16(16) Pw11(11) AC6 Exp1 T72 Latest messages In what direction? [hykulnjb><] You see no door there. The door resists! In what direction? [hykulnjb><] The door resists! (4x) The door opens. There is a wall in the way! (5x) You hear a door open. There is a wall in the way! (6x) Something is written here in the dust. Use "r." to read it. You displaced Cara. Something is written here in the dust. Use "r." to read it. What do you want to read? [cei-m or ?*.] Something is written here in the dust. You read: "Sacr?fic?ng things that yo? ?annot touch is fine, ard your god will b? v?ry pleased.". You don't have anything to drink. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets h - a cursed amulet of life saving (being worn) {0} Weapons a - an uncursed +0 soft girl sneaker (weapon in hand) {2} Armor b - an uncursed +0 pair of soft sneakers (being worn) {2} Scrolls c - 2 uncursed scrolls of stinking cloud {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Rings e - an uncursed ring of poison resistance {0} Wands d - an uncursed wand of slow monster (0:6) {0} Tools f - an uncursed sack {5} g - a * uncursed chemistry set (0:17) {20} The sack is empty. Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 11 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: infravision You could not have this property intrinsically: the Force Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 82% chance Ring drop chance was reduced to 81% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 84% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 58% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: enchantment spells The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: short sword (turn 15) The following skill became harder to train at higher skill levels: short sword Items were more likely to be generated cursed by 32% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42488 Monster spawn increase reached its maximum at turn 98428 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 458422 The monster class that cannot be genocided was dragon The monster species that spawned more often: horror (freq bonus 4) The monster species that spawned more often: reexchange rephrasing diplomatique (freq bonus 10) The monster species that spawned more often: virus demon (freq bonus 3) The monster species that spawned more often: blood fly (freq bonus 6) The monster species that spawned more often: sea man (freq bonus 4) The monster species that spawned more often: wedge beauty (freq bonus 4) The monster species that spawned more often: kidnaped baluster steaded (freq bonus 6) The monster species that spawned more often: kieutenant (freq bonus 8) The monster species that spawned more often: raffling imbibitional executorial (freq bonus 10) The monster species that spawned more often: ebony force patch (freq bonus 8) The monster species that spawned more often: mongbat (freq bonus 6) The monster species that spawned more often: gazed refuelling (freq bonus 9) The monster species that spawned more often: animated torch (freq bonus 4) The monster species that spawned more often: kresch gi (freq bonus 24) The monster species that spawned more often: Suou Ginta (freq bonus 4) The monster species that spawned more often: ultra wight (freq bonus 6) The monster species that spawned more often: salachaun (freq bonus 3) The monster species that spawned more often: lavender fungus (freq bonus 3) The monster species that spawned more often: real aquatic hound (freq bonus 6) The monster species that spawned more often: dazzling golem (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 4) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 4) The monster trait that was more common: monsters that can multiply (freq bonus 12) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster species that never randomly spawned: smoothy rumpliest nappy introvert faust forewoman prearming accosted The monster species that never randomly spawned: prescribed swatter The monster species that never randomly spawned: Solvejg's other mocassin The monster species that never randomly spawned: impose furthering The monster species that never randomly spawned: tschorlu sephirah The monster species that never randomly spawned: grab lieutenant The monster species that never randomly spawned: ford elemental The monster species that never randomly spawned: armed snake The monster species that never randomly spawned: ceramic warp patch The monster species that never randomly spawned: +1 mm wall The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: chrome shield (metallic shield) The RNG hath decreed that this item was never generated: heroic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 9) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 3) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 20) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 8) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 7) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 7) The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 9) The RNG hath decreed that this item was generated more often: sprap boots (feelgood heels, freq bonus 6) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 87) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was always generated cursed: amulet of trash (shitty) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: wonder stone (violet) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: anoxic pit (freq bonus 2) Trap randomization happened for 1 in 929 traps Next attribute increase check would have come at turn 712 Strength training was 4 Dexterity training was 1 Wisdom training was 2 Constitution training was 1 Your sanity was 0 You had not decided on your sexuality yet You had 930 turns left to hit a guy. You had 930 turns left to defeat a guy. You were prevented from having full nutrients (0) You were very telepathic You had 1424 points of nutrition remaining You had improved technique levels You had scent view Your life would have been saved Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Madeleine, Sofia and Wendy Your deity was Madeleine The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (83) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) reset technique 1 R Prepared(0) skillomorph 1 R Prepared(0) terrain cleanup 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Amulets amulet of life saving (wary) Armor soft sneakers (light footwear) Scrolls scroll of stinking cloud (TLON UQBAR) scroll of healing (GANG ONE THROUGH FOUR) scroll of mana (GNASH EM EXTENDED DENTAL PLAN) scroll of phase door (USED IT FALLED BUT ELF HEAL NEXT) scroll of standard id (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of cure (GNOZAB) * scroll of extra healing (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) * scroll of greater mana restoration (HOYO HOYO) Rings ring of poison resistance (rubber) Wands wand of slow monster (nebulous) Tools sack (bag) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Basic) (0 of 20) high heels [Unskilled] (max Master) (0 of 20) general combat [Unskilled] (max Basic) (0 of 20) shield [Unskilled] (max Basic) (0 of 20) body armor [Unskilled] (max Basic) (0 of 20) two-handed weapons [Unskilled] (max Basic) (0 of 20) polymorphing [Unskilled] (max Basic) (0 of 20) devices [Unskilled] (max Basic) (0 of 20) searching [Unskilled] (max Basic) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) petkeeping [Unskilled] (max Basic) (1 of 20) missile weapons [Unskilled] (max Basic) (0 of 20) techniques [Unskilled] (max Basic) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Basic] (max Master) (21 of 160) memorization [Unskilled] (max Basic) (0 of 20) squeaking [Basic] (max Supreme Master) (20 of 160) symbiosis [Unskilled] (max Basic) (0 of 20) form I (Shii-Cho) [Unskilled] (max Basic) (0 of 20) form II (Makashi) [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Basic) (0 of 20) form IV (Ataru) [Unskilled] (max Basic) (0 of 20) form V (Shien) [Unskilled] (max Basic) (0 of 20) form V (Djem So) [Unskilled] (max Basic) (0 of 20) form VI (Niman) [Unskilled] (max Basic) (0 of 20) form VII (Juyo) [Unskilled] (max Basic) (0 of 20) form VII (Vaapad) [Unskilled] (max Basic) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Basic) (0 of 20) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Basic) (0 of 20) knife [Unskilled] (max Basic) (0 of 20) axe [Unskilled] (max Basic) (0 of 20) pick-axe [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Basic) (0 of 20) broadsword [Unskilled] (max Basic) (0 of 20) long sword [Unskilled] (max Basic) (0 of 20) two-handed sword [Unskilled] (max Basic) (0 of 20) scimitar [Unskilled] (max Basic) (0 of 20) saber [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Basic) (0 of 20) paddle [Unskilled] (max Basic) (0 of 20) mace [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) flail [Unskilled] (max Basic) (0 of 20) hammer [Basic] (max World Champion) (21 of 160) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) lance [Unskilled] (max Basic) (0 of 20) bow [Unskilled] (max Basic) (0 of 20) sling [Unskilled] (max Basic) (0 of 20) firearms [Unskilled] (max Basic) (0 of 20) crossbow [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) shuriken [Unskilled] (max Basic) (0 of 20) boomerang [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Basic) (0 of 20) unicorn horn [Unskilled] (max Basic) (0 of 20) lightsaber [Unskilled] (max Basic) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Master) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye Zoran the Hussy... 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