"aZ  Player: X8IB Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-08-22.18:52:23.ttyrec Time: (1629658343) Sun Aug 22 18:52:23 2021 "aT NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. "a VShall I pick character's race, role, gender and alignment for you? [ynaq] "ae Vy name: X8IB  role: Archeologist  race: human  gender: female  alignment: neutral Is this ok? [ynq]  X8IB, neutral female human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) "acb-"a L----------------|.........|.....|...d......|....@F...|-----------"aLX8IB the Digger St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all"aL2: Go bravely with Camaxtli!--More--"aզ ------|......|-"a۩ zHello X8IB, welcome to NetHack! You are a neutral female human Archeologist. --More--"a You are lucky! Full moon tonight.X8IB the Digger St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1"a Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 4 uncursed food rations Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:66) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) 3"a -----....6"a Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn)(end) ="a q:A"a#b In what direction? D"aȧ 'Never mind.L"a" Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)X"a- +d"a  a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)k"a +"au+"a+"aɎ +"aU  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)"acB+ѝ"ax +ӝ"ao+"a+"a name [X8IB]  role [Archeologist]  race [human]  gender [female]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)"a+"a+"ac a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)3"aiv----------------|.........|.....|...d......|....@F...|-----------[X8IB the Digger ] St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0Set boulder to what? 8"a0:"aU H Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) E"a +-----.....[?1l>[X8IB the Digger ] St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0----------------|.........|.....|...d......|....@F...|-----------V"a+VYou kill the lichen! S:1 /4%W"a@7....<@W"aKYou see here a lichen corpse..d["a 5["aR5Pi - a lichen corpse.d<@^"a> .@h"as@e - a +0 pick-axe (weapon in hand).--More--j"aE da - a +2 bullwhip (alternate weapon; not wielded)..<dr"a!Vd---.......|d@..r"a| 0.d.@s"a3..d.@#s"aN ^...d@#.w"a .#..d@#.x"a0.......@#..........#d#..+......|z"a).....##............#d@#......z"a2 .....d@#...........###.........}"a ...###.............#@#.......#~"a...@:...........#...............||"a1-#@.|...................+------"a@.@..|.|.|..---The newt bites![X8IB the Digger  ]  HP:11"aF~ +You hit the newt."a~ ~The newt bites![X8IB the Digger  ]  HP:9(13) Pw:2(2) AC:9 Xp:1/4"av "a {You miss the newt.[X8IB the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/4"aQ ,You miss the newt."a1R ~The newt bites![X8IB the Digger  ]  HP:8(13) Pw:2(2) AC:9 Xp:1/4"a?4 "af4 aYou kill the newt! S:2 /5d."a:Ed.@."a>.d.@."aF.........d@....."af .@"a=.d.@"ax25.#@."aC<.......d.@....."a .......d.#@...."a q6.#.@"a8d.@"aQ M.d.@"ar.@"a B.d.@"a~. F.d.@"aG..d.@"a 7The door resists!.d"aid "ad ?The door resists!d."a4X"ayXThe door opens.[X8IB the Digger  ]  HP:9.d-"a\.....d@#"a ....................d@#"a1u......d#@#"aq..#-d@#"aH O.##d@"aE p...d@#.......##"a7@##d@#"aܕN#@###d"a I@##d#"a2#@#"acn'#@##"a}--.|%|..|..|...#@#"aLe -----...........(...#@#"aB|+|{.|>..$..-@-d#"aU|@|--.--#"aj@."a6j(You see here 7 gold pieces."aQ "a5 c S:2  $:7$ - 7 gold pieces.@."a h@.You see here a chest.d"aK # "a0loot"a@There is a chest here, loot it? [ynq] (q) "a4Hmmm, it turns out to be locked."a # "a force"aNThere is a locked chest here; force its lock? [ynq] (q) "ac"aQdYou start bashing it with your pick-axe.[X8IB the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/5d..."adQ..>...d--More--"a[UYou succeed in forcing the lock..d."a"# "aTloot"agGThere is a broken chest here, loot it? [ynq] (q) "a4You carefully open the chest...--More--"a0Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) ž"a;+-------|.....|+....%||{....||>@.d.||.....|---.---######## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Rings e - Gems/Stones  X - Items of unknown Bless/Curse status(end) Ğ"av +Ȟ"ad4-------|.....|+....%||{....||>@.d.||.....|---.---############ Take out what?  Scrolls a - a scroll labeled ZLORFIK Potions b - a sky blue potion Rings c - a tiger eye ring d - a twisted ring Gems/Stones e - a yellowish brown gem(end) ˞"a2+͞"a|+Ξ"a7 +О"af+Ӟ"an+՞"at-------|.....|+....%||{....||>@.d.||.....|---.---###########j - a scroll labeled ZLORFIK.k - a sky blue potion.--More--מ"aFl - a tiger eye ring.m - a twisted ring.מ"a2Fn - a yellowish brown gem..dڞ"a$>@d(.۞"a!@.۞"a .@۞"a DYou see here a food ration..dݞ"a ݞ"ao - a food ration.[X8IB the Digger  ]  HP:11@.d"a. FWhat do you want to use or apply? [aefgh or ?*] "aF< Weapons a - a +2 bullwhip (alternate weapon; not wielded) Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:66) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone(end) "a3 +-------|.....|+....@||{....|--------|>(.d.|.......||.....|.......+---.---What do you want to rub on the stone? [$n or ?*] "a"aSfn - a worthless piece of yellowish brown glass...d"a|=What do you want to drop? [$a-o or ?*] "a  Coins  $ - 7 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 4 uncursed food rations  i - a lichen corpse  o - a food ration  Scrolls  j - a scroll labeled ZLORFIK  Potions  k - a sky blue potion  Rings  l - a tiger eye ring  m - a twisted ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:66)  h - an empty uncursed sack  Gems/Stones (1 of 2) "aIp g - an uncursed touchstone  n - a worthless piece of yellowish brown glass (2 of 2) "a +-------|.....|+....@||{....|--------------------|>(..d||.........|#####........||.....||..........#######|.......+---.---|....<....|#|.......|######-----------#........|##|.......|####|.......-####--------- "a[X8IB the Digger  ] St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral S:2 Dlvl:1 $:7 HP:11(13) Pw:2(2) AC:9 Xp:1/5You drop a worthless piece of yellowish brown glass.d."a < Coins  $ - 7 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 4 uncursed food rations  i - a lichen corpse  o - a food ration  Scrolls  j - a scroll labeled ZLORFIK  Potions  k - a sky blue potion  Rings  l - a tiger eye ring  m - a twisted ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:66)  h - an empty uncursed sack  Gems/Stones (1 of 2)"a: g - an uncursed touchstone (2 of 2)"anx 9[X8IB the Digger  ] St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral S:2 Dlvl:1 $:7 HP:11(13) Pw:2(2) AC:9 Xp:1/5-------|.....|+....@||{...d|--------------------|>(...||.........|#####........||.....||..........#######|.......+---.---|....<....|#|.......|######-----------#........|##|.......|####|.......-####---------"aF  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)"a: a - color [true]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [true]  m - hitpointbar [true]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)"at+ "at  a - perm_invent [true]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [true]  g - showrace [false]  h - showscore [true]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [true]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)"a  name [X8IB]  role [Archeologist]  race [human]  gender [female]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [0]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [1=on]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)K"aA+L"a a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)["aO  +i"a  Select menustyle:  t - traditional c - combination f - full p - partial(end) m"a +-------|.....|+....@||{...d||>(...| Do what?  a - add new menucolor l - list menucolors r - remove existing menucolor x + exit this menu(end) "a_/ -------|.....|+....@||{...d||>(...|[X8IB the Digger  ] St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral S:2 Dlvl:1 $:7 HP:11(13) Pw:2(2) AC:9 Xp:1/5-------|.....|+....@||{...d|--------------------|>(...||.........|#####........||.....||..........#######|.......+---.---|....<....|#|.......|######-----------#........|##|.......|####|.......-####"a/ ---------"aѠ Coins  $ - 7 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 4 uncursed food rations  i - a lichen corpse  o - a food ration  Scrolls  j - a scroll labeled ZLORFIK  Potions  k - a sky blue potion  Rings  l - a tiger eye ring  m - a twisted ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:66)  h - an empty uncursed sack  Gems/Stones (1 of 2)"a,: g - an uncursed touchstone (2 of 2)"aH9[X8IB the Digger  ] St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral S:2 Dlvl:1 $:7 HP:11(13) Pw:2(2) AC:9 Xp:1/5-------|.....|+....@||{...d|--------------------|>(...||.........|#####........||.....||..........#######|.......+---.---|....<....|#|.......|######-----------#........|##|.......|####|.......-####---------"a C Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)"a̓  a - color [true]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [true]  m - hitpointbar [true]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [true]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)͠"a a - perm_invent [true]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [true]  g - showrace [false]  h - showscore [true]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [true]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)Ԡ"a)+נ"ak  name [X8IB]  role [Archeologist]  race [human]  gender [female]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [0]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [1=on]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)ؠ"a a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)٠"aZC[X8IB the Digger  ] St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral S:2 Dlvl:1 $:7 HP:11(13) Pw:2(2) AC:9 Xp:1/5-------|.....|+....@||{...d|--------------------|>(...||.........|#####........||.....||..........#######|.......+---.---|....<....|#|.......|######-----------#........|##|.......|####|.......-####---------ڠ"ah#  Coins  $ - 7 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 4 uncursed food rations  i - a lichen corpse  o - a food ration  Scrolls  j - a scroll labeled ZLORFIK  Potions  k - a sky blue potion  Rings  l - a tiger eye ring  m - a twisted ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:66)  h - an empty uncursed sack  Gems/Stones (1 of 2)ݠ"a: g - an uncursed touchstone (2 of 2)ޠ"aE9[X8IB the Digger  ] St:10 Dx:8 Co:13 In:18 Wi:16 Ch:10 Neutral S:2 Dlvl:1 $:7 HP:11(13) Pw:2(2) AC:9 Xp:1/5-------|.....|+....@||{...d|--------------------|>(...||.........|#####........||.....||..........#######|.......+---.---|....<....|#|.......|######-----------#........|##|.......|####|.......-####---------"a &@d."ak@.The little dog picks up a worthless piece of yellowish brown glass.d."a3@.The little dog drops a worthless piece of yellowish brown glass.*d"a} L@.*d"aDThe door resists!d."a, "a- =The door resists!d."a "aMThe door opens.-d."a o#@.*d#."au .@-.#d....."aT.#..#@....###.."a{ U.......#@"aq @#"ae J.......#@##"aa....###@ "a[X8IB the Digger  ]  HP:12.....#@## "a C.d##@ "aIt's solid stone. "afx;.#@## "a"D..#@# "a" #@ "a"This door is locked. "a*= 0This door is locked. "a' 0This door is locked."a:0This door is locked."a 0This door is locked."a% 0This door is locked."a%j0This door is locked."az0This door is locked."a*In what direction? "aG%WHAMMM!!!"aN %WHAMMM!!!"ab "ab As you kick the door, it crashes open!.........................."a4You kick at empty space."aE l.@#.............."a.2@..."ajl @.!"aw .@""a.\C.@..#"as.......@...............#"a,..@#...................#"a 7..@#$"az4#@#$"aY#@#$"a W.......#@#d%"aR[X8IB the Digger ]  HP:13.:.#@d##%"aH.@:...d#......&"a3 (You miss the newt.##'"aV '"aVW&You hit the newt.#'"a0 '"a0pYou kill the newt! S:3 /6%d("anq.#@.....There is an open door here.("aOoNYou see here a newt corpse.d#*"aEThere is a newt corpse here; eat it? [ynq] (n) +"aR +"a <This newt corpse tastes okay.##+"aGYou finish eating the newt corpse.d/"abMYou can't move diagonally out of an intact doorway./"a G#d@.0"aY7-.d@0"a <..d.@2"a6Q*.d.@2"aQ Ld..@3"aj*........@3"ah ............#@#4"ap.....#@#4"a ,##@#6"aѕ#@#7"aUl0##@#8"aצ 6@#d;"a '#@##<"a/j#@#="a#@#="a{ #@#>"a#@B"aIt's a wall.C"a\!dD"a##D"a1#D"a#D"a dD"a #E"a=gF+You find a hidden door.dE"a#E"a#E"auThe door opens.-...|d-.d.|..|---G"a(---...|.d#d@{|.-H"aKV-|#d@-H"akKhThe fox bites![X8IB the Digger  ]  HP:11-I"a,(*You hit the fox.I"a(}The fox bites![X8IB the Digger  ]  HP:8(13) Pw:2(2) AC:9 Xp:1/6J"a J"aTYou kill the fox! S:4 /10%K"aO@.You see here a fox corpse.L"aDThere is a fox corpse here; eat it? [ynq] (n) M"af M"a This fox corpse tastes okay. Satiated-.{.dYou finish eating the fox corpse.{d.