B^_ Player: Wr3n Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-29.06:39:43.ttyrec Time: (1585463983) Sun Mar 29 06:39:43 2020 B^This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] B^TnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  MB^)T - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage (1 of 4)B^b S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence  Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi  y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a MasterminB^bAd  K - a Medium  L - a Midget (2 of 4)B^  M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant  g - a Priest/Priestess  h - a Prostitute  i - a Psion  j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier ^ 2;1H B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist (3 of 4)B^E +Choosing Race Pick the race of your Pirate   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - borg  z - bossrusher  A - bover  B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf (1 of 6)B^6 S - destabilizer  T - developer  U - devil  V - dinosaur  W - dolgsman  X - doppelganger  Y - dorian  Z - dragon  a - drow  b - dryad  c - dufflepud  d - dunadan  e - duthol  f - dwarf  g - dynamo  h - egymid  i - elemental  j - elf  k - engchip  l - ent  m - erosator  n - evilvariant  o - expert  p - extravator  q - fairy  r - fawn  s - felid  t - fenek  u - fiend  v - frendian  w - fro  x - gastly  y - gavil  z - gelatinous cube  A - gerteut  B - giant  C - gnome  D - goauld  E - golden saint  F - golem  G - green slime  H - gremlin  I - greuro  J - grid bug  K - grouper  L - hallucinator (2 of 6)B^{  M - haxor  N - HC alien  O - hemi-doppelganger  P - hemophage  Q - herald  R - herbalist  S - heretic  T - hobbit  U - homicider  V - hound  W - hidden elf  X - human  Y - hypothermic  Z - illithid  a - immunizer  b - imp  c - imperial  d - incantifier  e - indraenian  f - inheritor  g - inka  h - insectoid  i - ironman  j - irritator  k - itaque  l - jabberwock  m - japura  n - java  o - jelly  p - khajiit  q - kobold  r - kop  s - koronst  t - leprechaun  u - levelscaler  v - levitator  w - lich  x - listener  y - lizardman  z - loli  A - lycanthrope  B - mactheist  C - magyar  D - maia  E - maymes  F - mazewalker (3 of 6)B^ )+Use hybrid races? [yn] (n) B^nChoosing Gender Pick the gender of your leprechaun Pirate  m - male f - female * - Random ! - Quit(end) B^W:+Choosing Alignment Pick the alignment of your female leprechaun Pirate  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) B^ky +Ŀ  @ B +  [Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha Dlvl:1 $57 HP 12(12)  Pw 4(4)  AC9 Exp1 T1  It is written in the Book of the Devil:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the mostB^y  powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god the Devil seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Landlubber, have been heralded from birth as the instrument of the Devil. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with the Devil!--More--C^/Ahoy Wr3n, welcome to SlashEMExtended! Ye be a chaotic female leprechaun Pirate.--More--C^A5Ye be playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. Ye should absolutely do that, unless ye want to figure out this complex game on yer own. Amy and other players will be glad to give ye advice!--More--C^uC Message o' the day: This be a bleeding-edge development version o' SLEX. Playtesters be welcome. Ye can help me in particular by playing the new roles and races that have been added lately. If ye encounter any bugs or weirdness while playing, please notify me, the best way o' contacting me be via the #em.slashem.me IRC channel (Freenode). --Amy--More--C^40 1 [Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T1 The moon be waxing tonight.C^YCount: 41C^UCount: 412C^< /Unknown command '^?'.--More--C^<SYe might want to turn on the number pad, which be done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, ye have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, ye can also turn on the number pad by adding this line to yer options file: OPTIONS=number_pad:2 (probably requires ye to start a new game). (Press y to disable this message) [yn] (n) C^UnTurn the number pad on? [yn] (n) !C^y[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T1 $C^G[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T2 @<%C^D:@[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T2 Squawks picks up a tin {0}.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T3 B'C^\ v@[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T3 Squawks drops a tin {0}.Squawks picks up a tin {0}.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T4 B+C^  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) -C^ +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad opti-C^ on is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem --More--.C^S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' poly.C^omorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) --More--0C^ A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a'--More--2C^iD Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scr2C^zoll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon --More--6C^ @T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is 6C^9@nhere ; farlook look at what is somewhere else by selecting a map symbol --More--7C^=Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this)--More--8C^M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version 8C^8[47;1H--More--;C^!M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--C^@[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T6 @%B@C^Z[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T7 @<B@C^>@[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T7 Squawks picks up a tin {0}.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T8 B@C^; There be a wall in the way![Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T8 AC^&B[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T9 @BAC^ yYe displaced Squawks.B@[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T9 Squawks drops a tin {0}.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T10 BAC^>T[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T11 B%@BC^71G[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T12 <B@BC^dS There be a wall in the way![Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T12 CC^nE[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T13 @BCC^ @The door opens.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T14 BDC^j[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T15 #B@#DC^m!c[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T16 #B@#EC^B There be a wall in the way![Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T16 FC^m[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T17 @GC^P T[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T18 @#HC^C`[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T19 #@#IC^O :[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T20 @JC^[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T21 ##@GKC^!Ye kill the clockwork dood![Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T22 LC^eu[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T23 #@BMC^[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T24 ##@NC^=[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T25 #@NC^ [Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T26 Ŀ#@$>)OC^ h[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T27 @PC^*[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T28 @PC^b [Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T29 @QC^0 [Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T30 @QC^7[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T31 B@QC^I C[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T32 @BQC^x]@Ye see 'ere 3 pieces of eight{0}.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T33 BTC^"*3 pieces of eight[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha 60 12(12)  Pw 4(4)  AC9 Exp1 T33 UC^c3x@Ye see 'ere a baseball bat {12}.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T34 >BWC^>t - a baseball bat {12}.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T34 XC^ =What do ye want to wield? [- a-dit or ?*] YC^~That be a silly thing to wield.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T34 [C^=What do ye want to wield? [- a-dit or ?*] ]C^  Weapons a - an uncursed +0 cutlass (weapon in hand) {16} b - 3 uncursed +1 chiveys (alternate weapon; not wielded) {6} c - an uncursed +0 barking iron {8} d - 100 uncursed +0 bullets (in quiver) {2} t - a baseball bat {12} Tools i - 3 uncursed +0 grappling hooks {36}(end) gC^J2 jNever mind.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T34 iC^Z_There be a wall in the way![Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T34 kC^"8# kC^ enhancekC^U x mC^sh mC^hnC^*V nC^ nhancenC^ hanceoC^2 Current skills: (2 slots available)  Fighting Skills bare-handed combat Unskilled (max Expert) high heels Basic (max Master) general combat Unskilled (max Expert) shield Unskilled (max Expert) devices Unskilled (max Expert) searching Basic (max Master) spirituality Unskilled (max Expert) petkeeping Unskilled (max Expert) missile weapons Basic (max Master) squeaking Unskilled (max Expert) form IV (Ataru) Basic (max Master) form V (Djem So) Unskilled (max Expert) form VII (Juyo) Unskilled (max Expert) form VIII (Wedi) Unskilled (max Expert) two-weapon combat Unskilled (max Expert) Weapon Skills dagger Unskilled (max Expert) knife BasioC^3c (max Expert) axe Unskilled (max Expert) short sword Unskilled (max Expert) broadsword Unskilled (max Expert) long sword Unskilled (max Expert) scimitar Basic (max Legendary) saber Unskilled (max Expert) club Unskilled (max Expert) morning star Unskilled (max Expert) flail Basic (max Expert) spear Unskilled (max Expert) javelin Unskilled (max Expert) trident Unskilled (max Expert) firearms Basic (max Master) crossbow Unskilled (max Expert) dart Unskilled (max Expert) whip Unskilled (max Expert) unicorn horn Unskilled (max Expert) SpeloC^<69lcasting Skills attack spells Unskilled (max Expert) divination spells Unskilled (max Expert) enchantment spells Unskilled (max Expert) body spells Unskilled (max Expert) chaos spells Unskilled (max Expert)(end) C^[[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha Dlvl:1 $60 HP 12(12)  Pw 4(4)  AC9 Exp1 T34 [Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T34 C^I[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T35 rB@C^Rg[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T36 Br@C^d[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T37 Br@C^\[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T38 B@#+C^sbI[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T39 B@C^ m[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T40 @(C^X[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T41 #B@$C^ ![Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T42 B@C^ [Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T43 @C^' o[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T44 @BC^x%Ye stop. Squawks be in the way![Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T45 C^#[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T46 @#C^There be a wall in the way![Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T46 C^P h[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T47 @#C^IB  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) C^[ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) C^F + Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color C^m z [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true]  u - hitpointbar [true]  v - IBMgraphics [true]  w - ignintr [false]  x - invweight [true]  y - knapsacklimit [false]  z - lit_corridor [true] (1 of 4)C^&  a - lootabc [false]  b - mail [true]  c - materialglyph [false]  d - memorizationknown [false]  e - statuscolors [true]  f - menucolors [false]  g - menu_on_esc [true]  h - menu_glyphs [false]  i - missing_safety [true]  j - mon_polycontrol [false]  k - moreforced [true]  l - numpadmessage [false]  m - null [true]  n - paranoidquit [true]  o - perm_invent [true]  p - pickup_thrown [true]  q - pickup_cursed [false]  r - pokedex [true]  s - prayconfirm [true]  t - pushweapon [false]  u - quiver_fired [false]  v - qwertz_layout [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp [false]  z - showrace [false]  A - showrealtime [false]  B - showscore [false]  C - showsym [true]  D - showdmg [true]  E - showC^6 'weight [false]  F - showmc [false]  G - showmovement [false]  H - showlongstats [false]  I - showsanity [false]  J - showsymbiotehp [false]  K - silent [true]  L - sortpack [true]  M - sound [true]  N - sparkle [true]  O - standout [false]  P - tabcursesconfirm [false]  Q - tech_description [true]  R - time [true]  S - timed_autosave [true]  T - quick_autosave [false] (2 of 4)C^'  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]  f - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Wr3n]  role [Pirate]  race [leprechaun]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype C^? A [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  g - boulder [`]  h - disclose [ni na nv ng nc]  i - fruit [slime mold]  j - menustyle [full]  k - menu_headings [inverse]  l - msg_window [single]  m - number_pad [2=on, DOS compatible]  n - packorder [$"])[%?+!=/(*`0_]  o - pickup_burden [stressed]  p - pickup_types [none]  q - pilesize [5]  r - runmode [run]  s - scores [3 top/2 around]  t - sortloot [none] (3 of 4)C^w a - suppress_alert [(none)]  b - tileset [(none)]  c - autopickup exceptions (0 currently set) (4 of 4)C^ l[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha Dlvl:1 $60 HP 12(12)  Pw 4(4)  AC9 Exp1 T47 Ŀ# Ŀ# #> <%### #### ^l;0m ##### @#$(+C^[W+What do ye want to drink? [jk or ?*] C^Never mind.[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T47 C^!" # C^ǧquitC^ ZReally quit? WARNING: this will erase yer game permanently! [yes/no]? C^`%yC^13[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha  12(12)  Pw 4(4)  AC9 Exp1 T47 C^a# C^ quitC^VZReally quit? WARNING: this will erase yer game permanently! [yes/no]? C^s1yC^eC^ sC^ [Wr3n the Landlubber  12(12)  Pw 4(4) Ŀ# Ŀ# #> <%### #### ^ 10;26H ##### @#$(+[Wr3n the Landlubber ] St8 Dx7 Co11 In6 Wi5 Ch5 PirLepFemCha Dlvl:1 C^ $60 HP 12(12)  Pw 4(4)  AC9 Exp1 T47 Do ye want yer possessions identified? DYWYPI? [ynq] (n) C^95q