Wolfechu, lawful female ghast Foxhound Agent ---- ---..| ..-|##########|....| ...|##########|.---- ..---#########|.--## p...-------#---..|## @@......).|#|....|## ...-----..---...--## .-----..........--## --##|............--# --##|.............|# .--#--............-- ..|##--......).....| -##|..<...--...-- |##--------|-..-- -##########|....| ###########|...-| ###########--...| ############|..-- ########----# [Wolfechu the Octopus] St12 Dx7 Co12 In8 Wi10 Ch4 FoxGhaFemLaw S540 Min:3 $20 HP-1(53) Pw30(30) AC5 Xp4/105 T519 Cnf Hld Latest messages Your head spins in confusion. [-3 -> 34] You are being crushed. [-3 -> 31] The dark elven warrior hits you! [-1 -> 30] The endlessly long roper bites you! [-10 -> 20] The endlessly long roper lashes you! [-2 -> 18] The endlessly long roper lashes you! [-3 -> 15] You are being crushed. You hear the howling of the CwnAnnwn... [-13 -> 2] Warning: HP low! Unknown command ' '. You cannot escape from the endlessly long roper! The endlessly long roper bites you! You die... Your inventory Weapons g - an uncursed +2 knife (weapon in hand) {2} q - 10 uncursed +0 bullets {5} r - 12 uncursed +1 bullets {6} s - an uncursed +0 submachine gun {8} Armor a - a blessed +0 fedora (being worn) {2} b - an uncursed +0 pair of kicking boots (being worn) {8} c - a blessed +2 elven cloak (being worn) {4} d - an uncursed +1 pair of leather gloves (being worn) {4} Comestibles e - 2 uncursed lembas wafers {2} f - 3 uncursed K-rations {3} k - an uncursed spore lichen corpse {20} t - an uncursed C-ration {1} v - an uncursed sandwich {1} w - 4 blessed tribbles {2} D - an uncursed gnome corpse {650} E - an uncursed sub-gnome corpse {650} F - an uncursed cream pie {1} Scrolls l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} y - a blessed scroll of healing {1} Wands C - an uncursed wand of opening (3:1) {1} Tools u - an uncursed horn of plenty (0:10) {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins Ring identification only worked 4 times out of 12 Monsters only dropped their musable items with 45% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 31% Wand drop chance was reduced to 89% Monster death drops spawned with only 70% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18890 Monster spawn increase reached its maximum at turn 51380 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 4126342 The monster class that cannot be genocided was worm The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: furious warp fungus (freq bonus 6) The monster species that spawned more often: crunchy stalk (freq bonus 4) The monster species that spawned more often: corpulent gal (freq bonus 3) The monster species that spawned more often: big turret (freq bonus 10) The monster species that spawned more often: hidden engulfitrice (freq bonus 6) The monster species that spawned more often: revival spinner (freq bonus 4) The monster species that spawned more often: death trash-hauler (freq bonus 3) The monster species that spawned more often: Marvin (freq bonus 4) The monster species that spawned more often: nazi rocketeer (freq bonus 5) The monster species that spawned more often: forgotten maia (freq bonus 4) The monster species that spawned more often: loss fly (freq bonus 4) The monster species that spawned more often: dungeon fern sprout (freq bonus 16) The monster species that spawned more often: wizrobe (freq bonus 4) The monster species that spawned more often: camel (freq bonus 8) The monster species that spawned more often: moldy fungus (freq bonus 4) The monster species that spawned more often: githyanki pirate (freq bonus 3) The monster species that spawned more often: eldritch rubber (freq bonus 8) The monster species that spawned more often: gonadic deva (freq bonus 4) The monster species that spawned more often: coal miner (freq bonus 4) The monster species that spawned more often: undead justice keeper (freq bonus 20) The monster species that never randomly spawned: nickelpede The monster species that never randomly spawned: unbalanced idiot The monster species that never randomly spawned: grotesque gremlin The monster species that never randomly spawned: kobold digger The monster species that never randomly spawned: giant chieftain The monster species that never randomly spawned: king of porn The monster species that never randomly spawned: ethereal drake The monster species that never randomly spawned: Malkantet The monster species that never randomly spawned: Olog-hai gorgon The monster species that never randomly spawned: ermine The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 17) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 29) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 2) Next attribute increase check would have come at turn 598 Strength training was 9 Dexterity training was 12 Wisdom training was 50 Constitution training was 18 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were confused (29) You were telepathic You were clairvoyant (83886080) You had 1015 points of nutrition remaining You were stealthy You could survive without air You were held by an endlessly long roper You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Colonel Campbell, Deepthroat and The Patriots Your deity was Colonel Campbell You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Vanquished creatures 4 jackals 2 foxes a stoat 0 tiger cubs (1 created) a hobbit reveller 0 hobbits (2 created) a dwarven wizard 0 kobolds (1 created) 0 large kobolds (1 created) 0 hitter goblins (1 created) 0 hobgoblins (1 created) 2 visor sewer rats 0 black rats (1 created) 0 field voles (2 created) 0 porter lichens (1 created) 0 yellow molds (1 created) a yellow patch a sub-gnome (2 created) a gnome (5 created) 0 gnome guards (1 created) 0 gnome lords (2 created) 0 deep gnome diggers (1 created) 0 mummies (1 created) 0 cat mummies (1 created) a kobold zombie (3 created) a crawling claw 0 karakasas (1 created) 0 shopkeepers (1 created) 0 soldiers (1 created) 0 tortoises (1 created) 0 newts (1 created) a twen 0 crude turrets (1 created) a fire trove a health trove 19 creatures vanquished. 50 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 3 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 11 times You never prayed to the gods You hit with a wielded weapon 19 times You killed 16 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (39 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Wolfechu the Foxhound Agent... You died in The Gnomish Mines on dungeon level 3 with 538 points, and 20 pieces of gold, after 519 moves. Killer: endlessly long roper You were level 4 with a maximum of 53 hit points when you died. You reached the 772nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 770 548 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 8. Killed by a normal gnome. - [49] 771 538 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a large phasing mimic. - [27] *772 538 Wolfechu-Fox-Gha-Fem-Law died in The Gnomish Mines on level 3. Killed by an endlessly long roper. - [53] 773 530 firemonkey-Arc-Nas-Fem-Law died in The Dungeons of Doom on level 10. Killed by a ferret. - [26] 774 528 firemonkey-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 9. Killed by a cockatoo. - [26]