# junethack Wolfechu OPTIONS=msg_window:reversed OPTIONS=IBMgraphics # Generated by //alt.org/nethack/webconf/nethackrc.php ## delayed instadeaths. always prompt for -more- MSGTYPE=stop "You are slowing down." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You are turning a little .*" ## Hide unneccesary superfluous messages. ***play with later*** #MSGTYPE=hide "Something is engraved here on the headstone\." #MSGTYPE=hide "The .* glows a strange dark red, but remains intact\." #MSGTYPE=hide "You feel the amulet draining your energy away\." #MSGTYPE=norep "The .* hits!" #MSGTYPE=hide "The .* misses!" #MSGTYPE=hide "The .* casts a spell!" #MSGTYPE=hide "The .* casts a spell at you!" #MSGTYPE=hide ".*, then curses\." #MSGTYPE=hide "The air crackles around the .*" #MSGTYPE=hide "The .* casts aspersions on your ancestry\." #MSGTYPE=hide "The .* swings .*" #MSGTYPE=hide "The Staff of Aesculapius draws the .* from .*!" #OPTIONS=hitpointbar # # # #OPTIONS=showscore #OPTIONS=DECGraphics OPTIONS=use_inverse OPTIONS=fruit:tribble OPTIONS=autodig OPTIONS=boulder:0 OPTIONS=autopickup OPTIONS=pickup_types:$ OPTIONS=autoquiver OPTIONS=checkpoint OPTIONS=nocmdassist OPTIONS=color OPTIONS=confirm OPTIONS=noeight_bit_tty OPTIONS=noextmenu OPTIONS=fixinv OPTIONS=help #OPTIONS=hp_monitor OPTIONS=hilite_pet OPTIONS=noignintr OPTIONS=lit_corridor OPTIONS=lootabc OPTIONS=mail OPTIONS=menucolors OPTIONS=null OPTIONS=prayconfirm OPTIONS=pushweapon OPTIONS=norest_on_space OPTIONS=safe_pet #OPTIONS=showborn #OPTIONS=showbuc OPTIONS=number_pad:1 OPTIONS=showexp OPTIONS=noshowrace OPTIONS=showscore OPTIONS=silent OPTIONS=sortpack #OPTIONS=sound OPTIONS=sparkle OPTIONS=nostandout OPTIONS=time OPTIONS=travel #OPTIONS=nouse_darkgray #OPTIONS=nouse_inverse OPTIONS=verbose #OPTIONS=nowin_edge #Stolen from CrazyDazed. Thanks!# ######### # B/U/C # ######### AUTOPICKUP_EXCEPTION="<*magic marker*" AUTOPICKUP_EXCEPTION="<*magic lamp*" AUTOPICKUP_EXCEPTION="<*lamp called magic" AUTOPICKUP_EXCEPTION="<*silver bell*" AUTOPICKUP_EXCEPTION="<*Bell of Opening*" AUTOPICKUP_EXCEPTION="<*candelabrum*" AUTOPICKUP_EXCEPTION="<*Candelabrum*" AUTOPICKUP_EXCEPTION="<*Book of the Dead*" AUTOPICKUP_EXCEPTION="<*papyrus spellbook*" # VIBRATING SQUARE DETECTOR MSGTYPE=stop "You feel a strange vibration under your *." MSGTYPE=stop "You feel a strange vibration beneath you." #OPTIONS=novt_tiledata #Stolen from CrazyDazed. Thanks!# ######### # B/U/C # ######### #MENUCOLOR="^[a-zA-Z$] - "=white MENUCOLOR=" !C"=white MENUCOLOR=" !B"=white MENUCOLOR=" !UC"=yellow MENUCOLOR=" uncursed| UC?($| )"=yellow MENUCOLOR=" \([-0-9]+:[-0-9]+\)"=yellow MENUCOLOR=" [+-][0-9]"=yellow MENUCOLOR=" blessed| B($| )"=cyan MENUCOLOR=" cursed| C($| )"=red ################ # WATER SPORTS # ################ MENUCOLOR=" holy water"=cyan&bold MENUCOLOR=" blessed clear potion"=cyan&bold MENUCOLOR=" blessed potions? called water"=cyan&bold MENUCOLOR=" clear potions? named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" potions? of water named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" potions? called water named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" unholy water"=orange MENUCOLOR=" cursed clear potion"=orange MENUCOLOR=" cursed potions? called water"=orange MENUCOLOR=" potions? called water named (unholy|cursed|C)($| )"=orange ########### # GOODIES # ########### MENUCOLOR=" bag .* holding"=magenta MENUCOLOR=" luck(stone)?($| )"=magenta MENUCOLOR=" wand .* wish(ing)?($| )"=magenta MENUCOLOR=" wand .* tele(port(ation)?)?($| )"=magenta MENUCOLOR=" wand .* polymorph"=magenta MENUCOLOR=" wand .* death"=magenta MENUCOLOR=" gain level"=magenta MENUCOLOR=" full healing"=magenta MENUCOLOR=" magic marker"=magenta MENUCOLOR=" magic lamp|lamp .* magic"=magenta MENUCOLOR=" unicorn horn[^[]*$"=magenta MENUCOLOR=" tinning kit"=magenta MENUCOLOR=" ring .* regen(eration)?($| )"=magenta MENUCOLOR=" ring .* conflict"=magenta MENUCOLOR=" ring .* (FA|free action)($| )"=magenta MENUCOLOR=" ring .* (TC|teleport control)($| )"=magenta MENUCOLOR=" ring .* lev(itation)?($| )"=magenta MENUCOLOR=" scroll .* genocide($| )"=magenta MENUCOLOR=" scroll .* charging($| )"=magenta MENUCOLOR=" scroll .* identify($| )"=magenta MENUCOLOR=" amulet .* (life ?saving|LS)($| )"=magenta MENUCOLOR=" amulet .* ref(lection)?($| )"=magenta MENUCOLOR=" c(o|hi)ckatrice (corpse|egg)"=magenta MENUCOLOR=" egg .* cockatrice"=magenta MENUCOLOR=" stethoscope"=magenta # instruments MENUCOLOR="tooled horn|fire horn|frost horn|horn .*(tooled|fire|frost)"=magenta MENUCOLOR=" harp"=magenta MENUCOLOR=" bugle"=magenta MENUCOLOR=" flute"=magenta # unidentified magic armor MENUCOLOR="piece of cloth|opera cloak|ornamental cope|tattered cape"=magenta MENUCOLOR="plumed helmet|etched helmet|crested helmet|visored helmet"=magenta MENUCOLOR="(old|padded|riding|fencing) gloves"=magenta MENUCOLOR="(mud|buckled|riding|snow|hiking|combat|jungle) boots"=magenta ################## # CURSED GOODIES # ################## MENUCOLOR=" cursed.* bag .* holding"=red&bold MENUCOLOR=" cursed.* luck(stone)?($| )"=red&bold MENUCOLOR=" cursed.* unicorn horn"=red&bold ############# # BAD STUFF # ############# MENUCOLOR=" load(stone)?($| )"=red&underline ############################## # WATCH OUT, BAG OF HOLDING! # ############################## MENUCOLOR=" bag .* tricks"=blue&underline MENUCOLOR=" wand .*[^!]canc"=blue&underline MENUCOLOR=" wand .* vanish"=blue&underline ################ # SHINY THINGS # ################ MENUCOLOR=" gold piece"=yellow MENUCOLOR=" valuable"=brown ####################### # SPELL FAILURE RATES # ####################### MENUCOLOR=" 0%"=white MENUCOLOR=" [1-9]%"=cyan MENUCOLOR=" [12][0-9]%"=cyan MENUCOLOR=" [3-6][0-9]%"=yellow MENUCOLOR=" 7[0-5]%"=yellow MENUCOLOR=" 7[6-9]%"=orange MENUCOLOR=" 8[0-9]%"=orange MENUCOLOR=" 9[0-9]%"=red MENUCOLOR=" 100%"=red ################### # FORGOTTEN SPELL # thanks, Stevie ################### MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+ [0-9]\* [a-z]+ +[0-9]+%"=magenta ################ # Some of these are subject to change ! MENUCOLOR="\{R\}"=red MENUCOLOR="\{B\}"=blue MENUCOLOR="\{C\}"=cyan MENUCOLOR="\{G\}"=green MENUCOLOR="\{Y\}"=yellow MENUCOLOR="\{[MP]\}"=magenta MENUCOLOR="\{O\}"=orange MENUCOLOR="\{W\}"=white MENUCOLOR="\{L\}"=black MENUCOLOR="\{y\}"=gray MENUCOLOR="\{g\}"=lightgreen MENUCOLOR="\{b\}"=lightblue MENUCOLOR="\{[mp]\}"=lightmagenta MENUCOLOR="\{c\}"=lightcyan MENUCOLOR="\{N\}"=gray MENUCOLOR="\{X\}"=gray MENUCOLOR="\{x\}"=gray MENUCOLOR="\{U\}"=gray MENUCOLOR="\{I\}"=gray MENUCOLOR="\{K\}"=gray ######################## # LOOT/APPLY CONTAINER # ######################## MENUCOLOR=" is empty. Do what?"=gray MENUCOLOR="Put something into .*"=gray MENUCOLOR="Take something out of .*"=gray