Winter, lawful male redguardian Chevalier --- --- ------ --- --.---.---- --..|.| ---``--`-- --- |.| --.........| -...|.-----|..@D....| ----|>- -.|--- |..........-|}.....`|._(|..&&....| |..=|.` `.|-.--..-- --.----......|.----.`|...|.------.` |...|.` -.|.......| --..| |........| |.`|.....|(( |.` |!+?|.| -.|.......| ----- |..-- |...-...-- |.-|.....|((..|.``--|...|.--``--`.|-.....-- |...-- |..| --.|....| |.||...|.|(.(.-.....--|--.......|.--.....| ---%...| ---- --|.--.--....||...|.------.....`.....}..II}|........| ....<..-- --.| .......|----|.........`--.--...[.}}}`|....... --.........| ---- --..|........- ----------------.`-----------.....---........---- |..-------........ .................%...............-- |.[....--- |.................. -.............-------------....[..---..)...-- ----..----.........---.--)........#,..| --................---- ---......|.........................-,|.| -..................-- |...............---.................,..--- ------------..................| |..-----.......- |.................,....---................|...|.......-- ---- ---.--.-- ----.--.|......-.##--....[.-------------.---.---.--.--- --- ..... -------- --- --- ------ [Winter the Faithful] St13 Dx5 Co9 In5 Wi11 Ch5 CheRedMalLaw Mines:7 $130 HP0(121) Pw57(64) AC10 Xp8/2010 Wt810/1550 T5002 Latest messages The water demon hits you! [-3 -> 33] The water demon claws you! [-1 -> 32] The water demon bites you! [-1 -> 31] Odahviing misses the water demon. What do you want to use or apply? [efoqwADLNV or ?*] In what direction? [hykulnjb><] Shami-Amourae is frightened by its reflection. [-2 -> 29] Shami-Amourae kicks you! Shami-Amourae's kick painfully slams into your nuts! [-4 -> 25] [-7 -> 18] Warning: HP low! Shami-Amourae kicks you! [-4 -> 14] Warning: HP low! You die... Your inventory Weapons a - a blessed +0 trident (weapon in hand) {10} g - an uncursed rusty +0 long sword {16} i - a blessed +1 orcish bow {12} B - 76 uncursed +2 shuriken {39} C - 9 uncursed +1 arrows {6} R - 21 blessed +0 arrows (in quiver) {12} Armor c - a blessed +2 small shield {12} d - an uncursed +0 pair of iron shoes (being worn) {20} t - a blessed +1 dwarvish cloak {4} x - an uncursed +0 randomized helmet {20} P - an uncursed +0 elven mithril-coat {60} Comestibles b - a blessed rock lizard corpse {10} J - a cursed food ration {1} T - an uncursed apple {1} Scrolls j - 7 uncursed scrolls of healing {7} k - 5 uncursed scrolls of mana {5} l - 2 uncursed scrolls of phase door {1} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} u - an uncursed scroll of earth {1} v - an uncursed scroll of root password detection {1} S - an uncursed scroll of gold detection {1} U - a blessed scroll of gold detection {1} Rings M - an uncursed ring of teleportation {1} Wands o - an uncursed wand of magic missile named Magic Missile (4:0) {1} q - an uncursed wand of make invisible (0:3) {1} N - an uncursed wand of probing (0:2) {1} Tools e - an uncursed ice box {400} f - an uncursed +1 pick-axe {32} w - an uncursed mirror {1} A - an uncursed bag of holding {118} D - an uncursed tinning kit (3:60) {1} L - 10 uncursed wax candles {6} V - an uncursed oilskin sack {5} The ice box is empty. Contents of the bag of holding: an uncursed rusty +0 banded mail {160} an uncursed burnt diluted potion of oil {1} an uncursed potion of see invisible {1} a blessed potion of restore ability {1} a cursed potion of object detection {1} an uncursed potion of booze {1} an uncursed potion of water {1} 2 uncursed burnt diluted potions of restore ability {2} an uncursed burnt diluted potion of extra healing {1} a blessed potion of blindness {1} 2 potions of holy water {2} an uncursed spellbook of lightning (7:4) {1} an uncursed spellbook of blank paper (7:4) {1} a blessed spellbook of healing (0:5) {1} an uncursed spellbook of clairvoyance (0:0) {1} an uncursed scroll of elementalism {1} an uncursed scroll of blank paper {1} an uncursed scroll of identify {1} an uncursed cheese {1} an uncursed gecko corpse {10} a blessed pill {1} a blessed sprig of wolfsbane {1} an uncursed twelve course dinner {1} a blessed clove of garlic {1} a blessed +0 robe {16} an uncursed +0 mummy wrapping {2} an uncursed rusty +0 long sword {16} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 26 Your max alignment was 30 You carried 1 sins You could not have this property at all: free action You could nothave this property extrinsically: detect monsters You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 124 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 30% of the time only Monster death drops spawned with only 82% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: flail (turn 7) Number of artifacts generated was 5 Number of fake artifacts generated was 1 Monster spawn increase started at turn 28155 Monster spawn increase reached its maximum at turn 91835 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 201666 The monster class that cannot be genocided was grue The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: novel warp patch (freq bonus 28) The monster species that spawned more often: werespider (freq bonus 6) The monster species that spawned more often: selenite butcher (freq bonus 40) The monster species that spawned more often: real plasma hound (freq bonus 14) The monster species that spawned more often: fastitocalon (freq bonus 10) The monster species that spawned more often: deceptive springy (freq bonus 5) The monster species that spawned more often: epidote warp fungus (freq bonus 7) The monster species that spawned more often: haxor (freq bonus 9) The monster species that spawned more often: Majin Buu (freq bonus 9) The monster species that spawned more often: thorn stalk (freq bonus 7) The monster species that spawned more often: high mold (freq bonus 12) The monster species that spawned more often: Sabine (freq bonus 15) The monster species that spawned more often: dread witch (freq bonus 5) The monster species that spawned more often: quantum mushroom (freq bonus 12) The monster species that spawned more often: automated blast furnace (freq bonus 12) The monster species that spawned more often: colossus (freq bonus 12) The monster species that spawned more often: platinum patch (freq bonus 5) The monster species that spawned more often: blood stone (freq bonus 5) The monster species that spawned more often: dark ranger (freq bonus 6) The monster species that spawned more often: undead gunner (freq bonus 6) The monster species that never randomly spawned: Elif's block-heeled combat boot The monster species that never randomly spawned: hungry warp patch The monster species that never randomly spawned: elven turret The monster species that never randomly spawned: Archon The monster species that never randomly spawned: elder vampire The monster species that never randomly spawned: eel-lizard The monster species that never randomly spawned: shaped warp patch The monster species that never randomly spawned: giant fire ant The monster species that never randomly spawned: very old mercurial dragon The monster species that never randomly spawned: cheater The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 8) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 6) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 16) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 16) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 3) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 2) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 9) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 9) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this item was always generated cursed: reroll artifact (marvelous) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 6) Next attribute increase check would have come at turn 5263 Strength training was 24 Dexterity training was 34 Wisdom training was 17 Constitution training was 23 You were poison resistant You were immune to sickness You were prevented from having detect monsters (0) You were prevented from having free action (0) You had 2082 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 95% b - clairvoyance 3 divine 90% 51% c - repair weapon 3 matter 90% 69% d - lightning 4 matter 90% 77% Techniques known in the end Name Level Status turn undead 8X Prepared(0) blessing 8X Prepared(0) healing hands 8X Prepared(0) spirituality check 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Weapons shuriken (throwing star) orcish bow (crude bow) Armor robe (yellow robe) low boots (walking shoes) iron shoes (hard shoes) dwarvish cloak (hooded cloak) randomized helmet (plumed helmet) Scrolls scroll of identify (WIR MUESSEN MIT DIESEN KETZERN ABRECHNEN) scroll of healing (PERQUE SON ELS MESTRES) scroll of mana (EAT FRUIT FASTLY) scroll of phase door (MORPH BALL) scroll of standard id (MESSED AFTER RUSH AND WHIRLING) scroll of cure (RECOVER DEAD BY SCREAM) scroll of fire (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of barrhing (CHANGED WITH OPPOSITE ABILITYPERSON) scroll of enchant weapon (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of elementalism (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll of gold detection (42) scroll of remove curse (DZIEWCZYNKA ZAMOCZENIA) scroll of earth (MY SPUTA WILL FLOW DOWN) scroll of root password detection (WORLD FALL) scroll of blank paper (unlabeled) Spellbooks spellbook of healing (glowing) spellbook of clairvoyance (yellow) spellbook of repair weapon (disintegrating) spellbook of lightning (vellum) spellbook of blank paper (plain) Potions * potion of water (clear) potion of restore ability (creepy) potion of healing (effervescent) potion called this burns (blue) potion of oil (cluster amaryllis) potion of see invisible (voluminous) potion of object detection (thyme) potion of booze (fragrant olive) potion of extra healing (laurel) potion of blindness (orange tea) Rings ring of teleportation (candlelight) Wands wand of magic missile (sycamore) wand of probing (dodecagonal) wand of make invisible (aluminum) Tools tallow candle (candle) bag of holding (bag) ice box (cooling box) mirror (looking glass) wax candle (candle) oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a firefly 0 acid blobs (1 created) a white blob 0 chicks (1 created) 0 chickens (1 created) 0 small chickatrices (1 created) 0 overrun chickens (1 created) 0 cockatrices (1 created) 0 undead cockatrices (1 created) 4 jackals a thick jackal an evasive fox a stoat 3 coyotes a normal pete a little dog a racoon dog drunker 2 gas spores (3 created) 0 ego gas spores (1 created) a poison gas spore a scrawny cat 0 kittens (1 created) a papier-mache tiger an evasive jermlaine a mini gremlin 2 wimps 0 hobbits (1 created) a normal hobbit a dwarven child 3 dwarves a porter flying dwarf a normal dwarf a dwarf thief a blue yeek a vile sewer pygmy a hobbit wizard a homunculus 0 normal jellies (1 created) a kobold (3 created) a training kobold 0 large group kobolds (1 created) 0 kobold lords (2 created) a demented shaman a little leprechaun 0 kabuki monos (1 created) a petit mimic a petty mountain nymph 0 wood nymphs (1 created) 0 teasing nymphs (1 created) 2 goblins a wu a runt a crude orc a war orc 4 sewer rats an evasive sewer rat 2 rabbits a field vole a giant rat a quill bear a millipede 0 daddy longlegses (1 created) a large spider a spider a tiny lurker 0 player unicorns (1 created) a yellow light a chaffinch a thrush a baby deep dragon 0 baby orange dragons (1 created) a baby yellow dragon a baby golden dragon a baby blood dragon 0 white dragons (1 created) a lichen (3 created) a brown growth 0 brown spores (1 created) 2 blink molds (1 created) a golden stalk 2 red growths (1 created) 0 reddish mushrooms (1 created) 2 sucker fungi (1 created) 2 sucker stalks 5 sub-gnomes 10 gnomes (11 created) 2 gnome stalkers a gnome thief a petty gnome thief a panotty 5 intermediate gnomes 6 gnome lords a group gnome lord 6 gnomish wizards a gnome cleric a gnomish mana wizard an angsty gnome a deep gnome a gnome warrior a porter gnome warrior a gnome king a kestrel a Keystone Policeman an Uniform Lieutenant 2 mummies an adom mummy a kobold mummy 2 orc mummies a teal naga hatchling 0 small snakes (1 created) 2 kobold zombies an ossium animatum a controller a gecko zombie a crawling claw a dwarf zombie 0 zombies (1 created) a wax golem a friendly adventurer (2 created) a squint-eyed rogue a karate scrub an imperial an angbander a bad hunter 0 muggers (1 created) 0 shopkeepers (3 created) 0 water demons (1 created) Shami-Amourae (0 times) a legged tuna a giant eel 2 twens (3 created) a normal frog a gecko (2 created) a rock lizard 0 hadrosauri (1 created) 0 grey mushroom patches (2 created) 4 piles of copper coins a floor grue 2 novice light walls 2 novice medium walls (4 created) a low rub monster a disintegration trove (2 created) 0 scroll troves (1 created) 212 creatures born. 168 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 32 times You eaten food with animal by-products 23 times You eaten meat 21 times You have communicated with the gods 11 times You never prayed to the gods You hit with a wielded weapon 202 times You killed 96 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (20 of 20) shield [Basic] (max Expert) (86 of 160) body armor [Basic] (max Expert) (36 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (28 of 160) riding [Basic] (max Expert) (75 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (222 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (1 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (33 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Winter the Chevalier... You died in The Gnomish Mines on dungeon level 7 with 8467 points, and 130 pieces of gold, after 5002 moves. Killer: a monster (Shami-Amourae) You were level 8 with a maximum of 121 hit points when you died. You reached the 42nd place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 40 9439 deadwater-Che-Ang-Mal-Law died in The Gnomish Mines on level 5. Killed by a monster (scientist called deadwater). - [103] 41 8493 deadwater-Fen-Ang-Mal-Law died in The Gnomish Mines on level 4 [max 6]. Killed by a monster (mimic mummy). - [81] *42 8467 Winter-Che-Red-Mal-Law died in The Gnomish Mines on level 7. Killed by a monster (Shami-Amourae). - [121] 43 8354 deadwater-Val-Asg-Mal-Law turned to stone in The Dungeons of Doom on level 4 [max 5]. Petrified by a coming into contact with a petrifying object. 42 [105] 44 7508 deadwater-Ele-Red-Mal-Cha died in The Gnomish Mines on level 7. Killed by a monster (hallucinogen-distorted black spider). - [142]