Winter, lawful male redguardian Valkyrie ---------------------------------------------- .............................................. ..%.........----------........................ ..[..[....--- ... ... ........--- .... ... ...... ..... ... ..... ... .... ... .... -..| ..........| ... .... |.@| ..........| .... .... --f| ..........--- -------..... ... ....} ............. .... ....}}}}}|...........).. .... .......|... ......- .... .......|... ....| ... ..|... ... -----------------------.... ...... ............................... ...... ............................... ------ ------- ------ [Winter the Man-at-arms] St18 Dx14 Co21 In5 Wi5 Ch6 ValRedMalLaw Dlvl:12 $0 HP160(181) Pw34(34) AC-9 Xp10/6165 Wt769/2500 T9418 Hun Latest messages The large cat eats Mr. Prosser's corpse {1450}. The Ravenous Bugblatter Beast Of Traal bites you! [-9 -> 144] The Ravenous Bugblatter Beast Of Traal bites you! [-4 -> 140] The Ravenous Bugblatter Beast Of Traal bites you! [-7 -> 134] What do you want to wield? [- ##abpqvyBHO or ?*] y - 2 rustproof +0 dwarvish spears (wielded) {24}. The large cat drops a robe {16}. You are beginning to feel hungry. You displaced your large cat. What do you want to drink? [###GILMQT or ?*] Never mind. What do you want to ready? [- ##bpqvBH or ?*] You don't have that object. What do you want to ready? [- ##bpqvBH or ?*] Never mind. # Really quit [yes/no]? Your inventory Amulets # - an uncursed amulet of data storage {1} x - an uncursed amulet versus poison {1} Weapons # - a blessed +0 long sword {16} # - an uncursed +0 javelin {8} b - 3 uncursed rusty +0 daggers {12} p - a blessed +1 silver saber {12} q - 4 uncursed +0 orcish spears (in quiver) {48} v - an uncursed +0 boomerang {1} y - 2 uncursed rustproof +0 dwarvish spears (wielded) {24} B - an uncursed rusty +0 orcish dagger {4} H - an uncursed rusty +2 long sword {16} Armor # - a cursed -3 plate mail {200} # - an uncursed +0 mummy wrapping {2} # - a cursed +5 pair of elven boots {8} # - an uncursed burnt rotted +0 pair of gnomish boots {4} c - an uncursed +3 small shield (being worn) {12} h - an uncursed +0 orcish helm (being worn) {12} o - an uncursed +0 enchanted (of teleport control) leather armor {60} z - an uncursed +1 bronze plate mail (being worn) {200} R - an uncursed +0 dwarvish cloak (being worn) {4} Comestibles # - 5 uncursed apples {3} # - an uncursed tin of normal hobbit meat {1} d - an uncursed tripe ration {1} e - 4 uncursed bananas {2} f - an uncursed tin of black unicorn foal meat {1} J - 7 uncursed pears {4} K - an uncursed candy bar {1} W - 5 uncursed "Pineapple"'s {3} X - an uncursed cheese {1} Scrolls g - an uncursed scroll of standard id {1} j - an uncursed scroll of phase door {1} k - 7 uncursed scrolls of mana {5} m - 4 uncursed scrolls of healing {3} n - an uncursed scroll of identify {1} r - an uncursed scroll of enchant weapon {1} t - a blessed scroll of healing {1} U - 2 uncursed scrolls of blank paper {2} Spellbooks # - an uncursed spellbook of gain corruption (3:4) {1} C - an uncursed spellbook of enchant weapon (7:3) {1} D - an uncursed spellbook of levitation (0:4) {1} E - an uncursed spellbook of message (0:3) {1} N - an uncursed spellbook of rain cloud (0:0) {1} Potions # - 5 uncursed potions of Pan Galactic Gargle Blaster {3} # - an uncursed burnt diluted potion of extra healing {1} # - an uncursed potion of booze {1} G - a blessed potion of sickness {1} I - a blessed potion of speed {1} L - an uncursed potion of gain level {1} M - a blessed potion of gain ability {1} Q - an uncursed potion of salt water {1} T - an uncursed burnt diluted potion of gain energy {1} Rings # - an uncursed mood ring {1} Wands # - an uncursed wand of make invisible (0:2) {1} # - an uncursed wand of make visible (0:3) {1} i - an uncursed wand of undead turning (0:1) {1} u - an uncursed wand of magic missile (0:0) {1} A - an uncursed wand of full healing (0:5) {1} V - an uncursed wand of cold (0:3) {1} Y - an uncursed wand of tidal wave (1:4) {1} Tools a - an uncursed +0 pick-axe {32} l - a blessed tin opener {1} s - the uncursed expensive camera named 3lu ؘWݝ (3:82) {1} w - a blessed credit card {1} F - a blessed mirror {1} O - an uncursed +0 unicorn horn {8} P - an uncursed magic whistle {1} S - an uncursed towel {1} Gems # - 2 cursed +0 worthless pieces of black glass {2} # - 2 uncursed +0 epidote stones {2} # - 2 uncursed +0 worthless pieces of yellow glass {2} # - an uncursed +3 worthless piece of orange glass {1} # - 4 uncursed +0 worthless pieces of black glass {4} # - 3 uncursed +0 worthless pieces of violet glass {3} # - a cursed -1 worthless piece of radiant glass {1} # - an uncursed +2 worthless piece of radiant glass {1} # - an uncursed +0 worthless piece of cyan glass {1} # - an uncursed +0 worthless piece of radiant glass {1} # - 2 uncursed +0 worthless pieces of teal glass {2} # - 2 uncursed +0 worthless pieces of yellowish brown glass {2} Final attributes You were piously aligned Your alignment was 49 Your max alignment was 49 You carried 0 sins You could not have this property at all: psi resistance You could nothave this property extrinsically: the Force You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 130 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 290 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 50% Wand drop chance was reduced to 61% Monster death drops spawned with only 81% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: paddle (turn 212) Number of artifacts generated was 4 Number of fake artifacts generated was 5 Monster spawn increase started at turn 8760 Monster spawn increase reached its maximum at turn 63990 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 395420 The monster class that cannot be genocided was ogre The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: northern waste wolf (freq bonus 6) The monster species that spawned more often: volt force fungus (freq bonus 6) The monster species that spawned more often: giant silver ant (freq bonus 8) The monster species that spawned more often: porter styx vortex (freq bonus 8) The monster species that spawned more often: hippoptamus (freq bonus 12) The monster species that spawned more often: great swamp wyrm (freq bonus 3) The monster species that spawned more often: rotting corpse (freq bonus 7) The monster species that spawned more often: Raini (freq bonus 8) The monster species that spawned more often: deluge agent (freq bonus 14) The monster species that spawned more often: pustulent stalk (freq bonus 12) The monster species that spawned more often: vileplume (freq bonus 8) The monster species that spawned more often: reddish fungus (freq bonus 4) The monster species that spawned more often: Josefine (freq bonus 8) The monster species that spawned more often: brain ooze (freq bonus 12) The monster species that spawned more often: undead ringseeker (freq bonus 4) The monster species that spawned more often: dark eye (freq bonus 6) The monster species that spawned more often: adult lindworm (freq bonus 4) The monster species that spawned more often: cerulean mushroom (freq bonus 8) The monster species that spawned more often: porter Mordor orc (freq bonus 20) The monster species that spawned more often: beriah sephirah (freq bonus 6) The monster species that never randomly spawned: nasty vortex The monster species that never randomly spawned: Denise The monster species that never randomly spawned: unmasked God-Emperor The monster species that never randomly spawned: egyptian pharao The monster species that never randomly spawned: brown sentai The monster species that never randomly spawned: wolf cub The monster species that never randomly spawned: clear slime The monster species that never randomly spawned: old orange dragon The monster species that never randomly spawned: squeaking girl The monster species that never randomly spawned: antimagic warp patch The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 6) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 79) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 3) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 4) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 8) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 7) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 10) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 13) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 2) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 6) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 91) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: true sight (adamantium) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 18) Next attribute increase check would have come at turn 9964 Strength training was 21 Dexterity training was 42 Wisdom training was 30 Constitution training was 43 You were cold resistant You were poison resistant You were immune to sickness You were prevented from having disintegration resistance (22) You were prevented from having psi resistance (0) You were prevented from using the force like a real jedi (0) Your chance to block was 20% You had 454 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - extra healing 3 healing 90% 31% b - enchant weapon 7 enchant 99% 51% c - levitation 4 body 90% 52% d - rain cloud 2 elemental 83% 52% e - message 1 chaos 87% 98% Techniques known in the end Name Level Status weapon practice 10X Prepared(0) appraisal 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) disarm 4 O Prepared(0) concentrating 2X Prepared(0) Discoveries Amulets amulet versus poison (transitory) amulet of data storage (prismatic) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (basin helmet) * sedge hat (chain-aventailed helmet) * skullcap (spinning helmet) * flack helmet (weeping helmet) * crystal helm (rotating helmet) * mining helm (cone-shaped helmet) * field helm (plumed helmet) * helm of safeguard (spired helmet) * war hat (masked helmet) * plasteel gloves (white gloves) * leather gloves (graffiti gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (steel gloves) * commander gloves (mirrored gloves) * field gloves (even pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (thigh boots) * field boots (block-heeled boots) * boots of safeguard (rainbow boots) elven boots (roman sandals) Scrolls scroll of healing (XIAO CAOMEI WO DE BAOBEI) scroll of mana (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of phase door (UNPLAYABLE BINDER ROLE) scroll of standard id (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of cure (OGRANICHENIYE SAPOGI) scroll of magic mapping (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of relocation (TLASFO SENIL) scroll of teleportation (YUM YUM) scroll of identify (I HERE SOMETHING) scroll of root password detection (SEED SHOTED AS GUN 25 TIME) scroll of remove curse (ENSSNAKE F FIGHTAH) scroll of enchant armor (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of growth (TUOE DISNI) scroll of lava (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll called entraped (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll called weapon shield (ENO OWT EERHT) scroll called nothing visible (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of enchant weapon (NESRECA HROSCEV) scroll of blank paper (unlabeled) Spellbooks spellbook of extra healing (transforming) spellbook called no gold (pure) spellbook of enchant weapon (chilly) spellbook of levitation (stalking) spellbook of rain cloud (fearsome) spellbook of message (multiplicative) spellbook of gain corruption (hardcover) Potions potion of invisibility (St.John's Wort) potion called burns like acid (cyan) potion of sleeping (dark green) potion of gain ability (tangerine) potion of banishing fear (sweet basil) potion of invulnerability (iris) potion of object detection (cloudy) potion of blindness (gray) potion of extra healing (nanika) potion of ESP (ghostly) potion of levitation (amber) potion of Pan Galactic Gargle Blaster (sky blue) potion of booze (hibiscus) potion of sickness (castor bean) potion of speed (tan) potion of gain level (gooey) potion of salt water (baby's breath) potion of gain energy (puce) Rings mood ring (engagement) Wands wand of make invisible (quartz) wand of make visible (cedar) wand of full healing (mahogany) wand of magic missile (vajra tower) wand of teleportation (idiomatic) wand of cold (sycamore) wand of undead turning (acyclic) wand of tidal wave (radiating) Tools magic whistle (whistle) mirror (looking glass) Gems worthless piece of black glass (black) epidote stone (green) worthless piece of yellow glass (yellow) worthless piece of orange glass (orange) worthless piece of violet glass (violet) worthless piece of radiant glass (radiant) worthless piece of cyan glass (cyan) worthless piece of teal glass (teal) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a mimic ant 0 red hornets (1 created) a worker ant 4 normal ants 3 giant ants 7 soldier ants (8 created) a house ant 0 weresoldierants (1 created) 7 fire ants (10 created) a snow ant 0 silver flies (1 created) 0 white midges (1 created) a fly of Mordor 2 giant grubs a giant mantis (2 created) a giant beetle a snap-dragon-fly 0 giant gold ants (1 created) 0 Ravenous Bugblatter Beast Of Traals (1 created) an acid blob a phasing acid blob 0 giant snails (1 created) a parrot chick 0 cockatrices (1 created) a jackal (4 created) 0 foxes (1 created) an evasive fox 0 spit demons (1 created) 0 wild dogs (1 created) 3 little dogs (5 created) a dog 0 winter wolf cubs (1 created) 0 shock hound pups (1 created) 0 gas spores (2 created) a floating eye (2 created) a flaming sphere 0 shocking spheres (1 created) 2 kittens (3 created) 2 lion cubs 0 housecats (1 created) a cat an algolian suntiger (2 created) 0 wimps (1 created) 3 hobbits 2 dwarves (3 created) 2 hobbit lords (3 created) 0 homunculi (1 created) a dretch (2 created) a weapon imp (2 created) 0 quasits (1 created) 0 jellies (1 created) a normal jelly (2 created) 0 white jellies (1 created) 0 silver jellies (2 created) 0 giant germs (2 created) 0 brown oozes (2 created) 0 blue jellies (5 created) 0 red jellies (1 created) 0 multi-hued jellies (1 created) 0 spotted jellies (1 created) 0 azure puddles (1 created) 0 green jellies (1 created) 0 clear jellies (2 created) 0 flying clear jellies (1 created) 0 ochre jellies (1 created) 0 brain oozes (2 created) a kobold (2 created) a whnas 2 small kobolds a tasloi (2 created) 0 large kobolds (1 created) a swamp kobold 0 deranged shamans (1 created) a petit mimic (3 created) 0 petit permamimics (1 created) 2 small mimics (3 created) 0 small healing mimics (1 created) 0 small flying mimics (1 created) 0 small healing permamimics (1 created) a demimondaine 0 mountain nymphs (1 created) a speedy mountain nymph 2 goblins (3 created) 0 group goblins (1 created) 0 goblin cops (1 created) 0 cave goblins (1 created) 0 hill orcs (1 created) 0 Isengard orcs (1 created) 0 Mordor orcs (3 created) 6 porter Mordor orcs a goblin shaman 0 timid goblins (1 created) 0 green sentai (1 created) a porter rock piercer a healing iron piercer (2 created) 4 little wild pigs a lamb 2 knapsack lambs (3 created) 5 rothes 3 furry rothes a petty rothe a wild pig an osquip (2 created) 19 sheep 4 knapsack sheep 2 goats a forest clan a night clan a hippoptamus a rabid cow a fire bear 15 sewer rats (17 created) 4 evasive sewer rats 3 visor sewer rats (5 created) 5 pack rats 4 rabbits (5 created) a pack rabbit 9 black rats 2 hares 0 giant white cave mice (1 created) 9 giant rats 2 giant garbage rats a bus driver a ravenous rat 3 rabid rats a ferret kit an eevee (2 created) a rabid rabbit 0 scurriers (1 created) 3 ferrets a hedgehog the Rat King 0 millipedes (5 created) a cave spider (22 created) 0 healthy cave spiders (4 created) 0 land spiders (2 created) 0 araches (1 created) 0 poison millipedes (1 created) 0 daddy longlegses (1 created) 0 spiderlings (4 created) 0 centipedes (3 created) 0 metallic green centipedes (1 created) 0 green centipedes (2 created) 0 grey centipedes (2 created) 0 large spiders (2 created) 0 recluse spiders (3 created) 0 mud spiders (2 created) 0 carrion crawlers (1 created) a metallic blue centipede 0 small tarantulas (1 created) 0 spiders (2 created) 0 giant spiders (22 created) 0 big centipedes (1 created) 0 nickelpedes (1 created) Girtab (0 times) Shelob (0 times) 0 tiny lurkers (1 created) 0 lurkers above (1 created) 0 white unicorns (2 created) a gray unicorn 0 red nightmares (1 created) 0 crawling worm masses (1 created) a dung worm a kancho assassin 0 microscopic space fleets (1 created) 4 bugs (6 created) a PDP-11 Deep Thought (0 times) Eddie (0 times) a PDP-9 2 heisenbugs 0 VAXs (1 created) 0 Crays (1 created) 0 yellow lights (1 created) a porter yellow light a camel Douglas Adams (0 times) a hidden bat a sparrow 0 thrushes (1 created) a large bat (2 created) 0 pheasants (1 created) 0 giant force bats (1 created) an undead bat a running emu a lurking raven 0 plains centaurs (1 created) 0 baby orange dragons (1 created) a baby yellow dragon 0 baby cyan dragons (1 created) a fools garden 4 lichens (8 created) 0 porter lichens (1 created) a stalking lichen (0 created) a spore lichen (2 created) 0 moulds (1 created) 0 ungenomolds (1 created) an undefined creature (0 created) 0 brown patches (1 created) 0 brown mushrooms (1 created) a brown colony 0 brown force patches (1 created) 0 yellow molds (1 created) a yellow spore 0 orange patches (2 created) a golden fungus 0 golden colonies (1 created) 0 golden force fungi (1 created) a green growth a red fungus 0 cyan patches (1 created) 2 pale fungi (1 created) a pale mushroom (2 created) a slow mold (0 created) a slow spore a slow colony a sucker mushroom a sucker spore 0 shriekers (1 created) 0 stalking shriekers (2 created) 4 colony shriekers (3 created) a gray growth 2 gray mushrooms (0 created) 2 noxious growths (1 created) a karmic mold a karmic mushroom a lavender fungus 0 anthrazite spores (1 created) 0 sub-gnomes (1 created) 0 intermediate gnomes (1 created) 2 gnome lords 5 little giants 20 giants a thick giant a scone giant the Largest Giant (0 times) a kestrel 0 Keystone Kops (8 created) 3 Keystone Inspectors (4 created) 0 Keystone Warders (6 created) a Policeman Lieutenant 0 kobold mummies (1 created) a gnome mummy a hobbit mummy 6 ogres 2 stalking ogres a gray ooze a mini rust monster 0 flying rust monsters (1 created) a garter snake (3 created) 0 water moccasins (2 created) a four-footed snake 0 copperhead snakes (1 created) 0 wood cattles (1 created) a troll 3 flying trolls (2 created) a timid troll 0 vogons (7 created) 0 vogon lords (4 created) Prostetnik Vogon Jeltz (0 times) 2 barrow wights a wraith Marvin (0 times) a space monkey a wood bear cub 0 ice bear cubs (1 created) a furry yeti Zaphod Breeblebrox 2 kobold zombies (3 created) a gnome zombie (3 created) a crawling claw (2 created) 4 orc zombies a dwarf zombie 0 kappa zombies (1 created) a creeping 42 (3 created) 3 human zombies (4 created) 0 ghasts (1 created) 0 half-dragon zombies (1 created) an ettin zombie 0 zombie warriors (1 created) 0 straw golems (1 created) 0 leather golems (1 created) a human adventurer a chimney sweep 0 arcade scrubs (1 created) 0 pitiful-looking beggars (1 created) a wide-eyed tourist 2 yakuza members a karate scrub an agent of the black market 0 humans (1 created) a peasant a dark spearwoman 4 muggers a wererat a farting girl 0 Woodland-elves (1 created) a black rogue 0 item masters (23 created) 0 shopkeepers (1 created) Ford Perfect (0 times) Arthur Dent (0 times) Mr. Prosser 0 watchmen (4 created) 0 watch captains (3 created) 0 news daemons (1 created) 0 printer daemons (1 created) The UNIX Kernel (0 times) 0 tortoises (2 created) 0 slithy tortoises (1 created) 0 jellyfish (9 created) 0 legged tuna (1 created) 0 thick jellyfish (1 created) 2 babelfish (4 created) 0 giant clams (1 created) 0 piranhas (2 created) 0 swordfish (1 created) 0 electric eels (1 created) 0 fire eels (1 created) 0 goddamn rusalkas (1 created) 7 newts (8 created) a gray newt a twen a gray twen a normal frog a gecko (2 created) 0 little tyrannosauri (1 created) 0 compsognathi (1 created) 0 fire toads (1 created) a giant emerald frog (2 created) 0 giant black frogs (1 created) a lizard (2 created) a mimic lizard 0 ice toads (1 created) 3 arctic fern spores (11 created) a bad egg a razorvine a pile of copper coins a pile of silver coins 2 floor grues (3 created) 0 drowzees (1 created) a poison grue a novice medium wall 0 mini rub monsters (1 created) 2 low rub monsters a grey icky thing a small turret (3 created) a dart turret (2 created) 0 prehistoric turrets (1 created) 0 jumping babelfish (1 created) 0 flying piranhas (1 created) a cold trove 0 disintegration troves (1 created) a health trove a stun trove 0 numb troves (2 created) 737 creatures born. 377 creatures vanquished. 14 bosses born. 3 bosses vanquished. Voluntary challenges You eaten 64 times You eaten food with animal by-products 26 times You eaten meat 25 times You have communicated with the gods 6 times You prayed to the gods 6 times You hit with a wielded weapon 541 times You killed 254 monsters You read items or engraved 43 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (58 of 160) shield [Skilled] (max Master) (204 of 540) body armor [Basic] (max Expert) (52 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (16 of 20) searching [Basic] (max Expert) (21 of 160) spirituality [Basic] (max Expert) (48 of 160) petkeeping [Skilled] (max Expert) (196 of 540) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (35 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (30 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (99 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Expert] (max Expert) (934 of 12800) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (1 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel Winter the Valkyrie... You quit in The Dungeons of Doom on dungeon level 12 with 42212 points, and 0 pieces of gold, after 9418 moves. Killer: quit You were level 10 with a maximum of 181 hit points when you quit. You reached the 12th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 10 58255 Elronnd-Sam-Sea-Mal-Neu died in Sokoban on level 8 [max 12]. Killed by touching an artifact (Moonbeam). - [81] 11 42519 billy2-Aci-Ang-Mal-Law died in The Dungeons of Doom on level 18 [max 67]. Killed by an elven arrow. - [122] *12 42212 Winter-Val-Red-Mal-Law quit in The Dungeons of Doom on level 12. 160 [181] 13 37438 billy2-Aci-Ang-Mal-Law died in The Gnomish Mines on level 10. Killed by a monster (porter wight). - [99] 14 30384 Bluescreen-Cam-Duf-Mal-Neu died in The Dungeons of Doom on level 6 [max 11]. Killed by an elven arrow. - [64]