Winter, lawful male redguardian Valkyrie ### -------- ------------------- #,# .......| |....$.}....))...}| #,#........| |......>..........|##,|........| ############## ######--------- |..................,,,-.I......| ,,,,,,,,),,,,# #,,,,,-.([/%!.| #---------*--.------,,,|...=....| #,----------,###,####|..?.)!!| #,,,,,,,,,,, ,),####*#, --------- #,|...k}...|,,#,,# |.?.?.![| -----.--######## ##,,,,,,# ,,|........|,,#,## |.$%%/[)| |......| ##,,,,,# ,,|.}...}...,^,,# |$(+?!)!| |.>..... #,###|# ,,|........|,,### --------- |......|#,##########,# .. ------- #,|....}...| |......-,,,,,,,,,,,,`# ...I| |.....| #,|........| |......|####,,-----#,# ....| #,,|.....| #,|........| ---#---- #,|...|#,#.....|###,,|.[...- #,|...}}...| #,....-,*-------,,,,,+.....| ,,|....}q.}| |.`.|,,,,,^,,,,,,,,|.....| #,.....@...| |...-`,,,,,,#,,###,-------##,|......r.| |...|########## #,,,,,,,,,,,|......}.| ----- ###########,---------- ### [Winter the Fighter] St14 Dx7 Co8 In4 Wi4 Ch3 ValRedMalLaw Dlvl:3 $46 HP0(85) Pw25(25) AC11 Xp7/643 Wt29/1500 T1527 Latest messages [-1 -> 14] Warning: HP low! The rothe bites you! [-4 -> 10] Warning: HP low! The rothe claws you! Valkyrie, all your powers will be lost... [-3 -> 7] Warning: HP low! The rothe bites you! [-2 -> 5] Warning: HP low! The rothe bites you! [-3 -> 2] Warning: HP low! The rothe claws you! [-1 -> 2] Warning: HP low! The rothe bites you! You die... Your inventory Weapons d - 12 uncursed +0 arrows {6} Armor p - an uncursed +0 safeguard suit {6} Comestibles l - 2 uncursed oranges {1} u - an uncursed eucalyptus leaf {1} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of standard id {3} Spellbooks k - an uncursed spellbook of finger of death (0:0) {1} Potions s - an uncursed potion of gain energy {1} Wands m - a blessed wand of sleep (0:0) {1} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 19 You carried 0 sins You could not have this property at all: half spell damage You could nothave this property extrinsically: psi resistance You could not have this property intrinsically: corrosivity Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 50% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 66% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: axe The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: polymorphing (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28563 Monster spawn increase reached its maximum at turn 71728 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 938691 The monster class that cannot be genocided was nymph The monster class that was spawned more often: piercer (freq bonus 6) The monster species that spawned more often: merlion (freq bonus 8) The monster species that spawned more often: funny lady (freq bonus 14) The monster species that spawned more often: young red dragon (freq bonus 18) The monster species that spawned more often: mister burner (freq bonus 8) The monster species that spawned more often: semi-novice ranger (freq bonus 8) The monster species that spawned more often: russian fury (freq bonus 14) The monster species that spawned more often: unholy corpse (freq bonus 14) The monster species that spawned more often: barbed devil (freq bonus 7) The monster species that spawned more often: golden patch (freq bonus 16) The monster species that spawned more often: force couatl (freq bonus 40) The monster species that spawned more often: sulfur growth (freq bonus 9) The monster species that spawned more often: Melissa (freq bonus 7) The monster species that spawned more often: mediator (freq bonus 20) The monster species that spawned more often: giant silver bat (freq bonus 9) The monster species that spawned more often: carrion bird (freq bonus 13) The monster species that spawned more often: criminal scumbag (freq bonus 7) The monster species that spawned more often: camper asshole (freq bonus 9) The monster species that spawned more often: yukinko (freq bonus 20) The monster species that spawned more often: golden patch (freq bonus 11) The monster species that spawned more often: dwarf ruler (freq bonus 18) The monster species that never randomly spawned: Windows 8 (Smartphone Edition) The monster species that never randomly spawned: one-eyed bugger The monster species that never randomly spawned: Desiree The monster species that never randomly spawned: punisher The monster species that never randomly spawned: argonaut The monster species that never randomly spawned: werespider The monster species that never randomly spawned: large phasing permamimic The monster species that never randomly spawned: brown mushroom The monster species that never randomly spawned: reddish growth The monster species that never randomly spawned: disrupter turret The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 2) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 6) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 53) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 10) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 12) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 6) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 2) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 14) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 12) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: air trap (freq bonus 4) Next attribute increase check would have come at turn 1976 Strength training was 24 Dexterity training was 48 Wisdom training was 9 Constitution training was 50 You were cold resistant You were poison resistant You were level-drain resistant You were immune to sickness You were paralyzed (-1) You were prevented from having half spell damage (0) You were prevented from having psi resistance (0) You had 843 points of nutrition remaining You were stealthy You were a wererat You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status weapon practice 7X LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (steel helmet) * sedge hat (wok-shaped helmet) * skullcap (etched helmet) * flack helmet (black helmet) * crystal helm (wide conical hat) * mining helm (dark helmet) * field helm (hydra helmet) * helm of safeguard (great helmet) * war hat (green bowel) * plasteel gloves (white gloves) * leather gloves (awesome gloves) * gauntlets of safeguard (ice-cold gloves) * gauntlets of plugsuit (fatal gloves) * commander gloves (boxing gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (castlevania boots) * field boots (thick-soled boots) * boots of safeguard (roman sandals) Scrolls scroll of healing (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of mana (ELF EXPLODE WHEN FALL) scroll of phase door (FUS RO DAH) scroll of standard id (AJMO TO UCINITI) scroll of cure (SUSY THENSE) Spellbooks spellbook of finger of death (candy) Potions potion of full healing (bewitched) potion of gain energy (cherry-blossom) Wands wand of sleep (tapered) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a large cockroach a turkey chick 2 jackals a scruffy little dog a poison gas spore a kitten a wimp (2 created) a hobbit 0 dufflepuds (1 created) 0 egodretches (1 created) 0 imps (1 created) a whnas 0 aqua kobolds (1 created) a hidden kobold 0 restons (1 created) a fairy moogle 0 mimics (1 created) 0 blue faeries (1 created) 0 water nymphs (1 created) a goblin a fiendish hobgoblin 0 rothes (2 created) a sewer rat (2 created) 0 giant rats (1 created) 3 rabid rats a rabid rabbit a cave spider (2 created) a centipede swarm a baby metroid 2 grid bugs a housebat a spore lichen 0 kestrels (1 created) a purple snake a cave viper a kobold zombie a gnome zombie (2 created) a human adventurer (2 created) a friendly adventurer a biker gang member a weary-looking traveler a navi 0 werelichens (1 created) a weregridbug 2 wererats 0 werejackals (1 created) 0 werenymphs (1 created) 0 shopkeepers (2 created) a hata-mata 0 twens (1 created) an iguana 0 giant emerald frogs (1 created) 0 floor grues (1 created) a novice medium wall 0 fire troves (1 created) 0 gem troves (1 created) an energy trove 0 shock troves (1 created) 71 creatures born. 43 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 6 times You eaten meat 5 times You have communicated with the gods 9 times You never prayed to the gods You hit with a wielded weapon 50 times You killed 28 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (6 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) shield [Basic] (max Master) (27 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (9 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (22 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (70 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel Winter the Valkyrie... You died in The Dungeons of Doom on dungeon level 3 with 2724 points, and 46 pieces of gold, after 1527 moves. Killer: a monster (rothe), while reading a cursed book You were level 7 with a maximum of 85 hit points when you died. You reached the 59th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 57 3008 deadwater-Roc-Ele-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (undead barbarian called BSOD2). - [87] 58 2836 demonzero-Dru-Alb-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Merle). - [89] *59 2724 Winter-Val-Red-Mal-Law died in The Dungeons of Doom * on level 3. Killed by a monster (rothe), while reading a cursed book. - [85] 60 2688 deadwater-Wan-Hob-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a magic missile. - [78] 61 2666 deadwater-Dea-Red-Mal-Law quit in The Dungeons of Doom on level 2. 94 [94]