Winter, lawful male dufflepud Bosmer ############################################################################### ############################################################################### ############################################################################### ##########################---------############################################ ##########################|.......|############################################ ##########################--.....--############################################ ###########################--...-------------------############################ ############################|-.--..^^^^^^^^^^^^^^.|############################ ############################|.>....--------------+|############################ ############################|..--..|----####|.....|############################ ############################|.....--...|####|=....|############################ ###########################--...---....|####|..w..|############################ ###########################|....|.....--####|..<..|############################ ###########################|....|.....|#####|.....|############################ ###########################--.........|#####|.....|############################ ############################|...|...---#####|....@|############################ ############################--..|...|#######-------############################ #############################|..|----########################################## #############################----############################################## ############################################################################### ############################################################################### [Winter the Treehut Dweller] St5 Dx17 Co8 In10 Wi10 Ch16 BosDufMalLaw+VK Dlvl:2 $16 HP7(22) Pw8(8) AC7 Xp1/22 Wt64/750 T241 Latest messages Restoring save file... You return to level 2 in The Dungeons of Doom. Hello Winter, the soviet sokosolver dufflepud Bosmer, welcome back to SlashTHEM Extended! Tip bloka l'da zhelayet udachi vam... on on on. The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - an uncursed +1 el'fiyskiy kinzhal (weapon in hand) {4} b - an uncursed +0 el'fiyskiy luk (alternate weapon; not wielded) {12} c - 40 blessed +4 el'fiyskaya strelas (in quiver) {20} Armor i - a cursed -4 shlem orkov {12} Comestibles l - an uncursed pechen'ye {1} Scrolls d - 5 uncursed scrolls of istseleniye {5} e - 4 uncursed scrolls of volshebnaya sila {4} f - 2 uncursed scrolls of faza dver' {1} g - 3 uncursed scrolls of identifikatsiya odin punkt {3} h - an uncursed scroll of lecheniye {1} k - an uncursed scroll of chary dlya oruzhiya {1} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: fear resistance You could nothave this property extrinsically: free action You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 148 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 31 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 49% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 83% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: occult spells (turn 7) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28754 Monster spawn increase reached its maximum at turn 70181 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 225913 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: uber lloigor (freq bonus 8) The monster species that spawned more often: life seeker (freq bonus 4) The monster species that spawned more often: small healing mimic (freq bonus 3) The monster species that spawned more often: Tilla (freq bonus 21) The monster species that spawned more often: slime stalk (freq bonus 4) The monster species that spawned more often: baby roc (freq bonus 4) The monster species that spawned more often: fire drake (freq bonus 3) The monster species that spawned more often: Klara's high-heeled sandal (freq bonus 4) The monster species that spawned more often: onanocter 5e (freq bonus 4) The monster species that spawned more often: criminal garbage houses (freq bonus 4) The monster species that spawned more often: redditor (freq bonus 14) The monster species that spawned more often: dull stalk (freq bonus 8) The monster species that spawned more often: blade naga hatchling (freq bonus 4) The monster species that spawned more often: gazing eye (freq bonus 8) The monster species that spawned more often: Phineas T. Barnum (freq bonus 5) The monster species that spawned more often: mean mold (freq bonus 12) The monster species that spawned more often: shadow master (freq bonus 14) The monster species that spawned more often: steelhammer (freq bonus 4) The monster species that spawned more often: lilac colony (freq bonus 14) The monster species that spawned more often: picture dragon (freq bonus 9) The monster species that never randomly spawned: shock turret The monster species that never randomly spawned: petty lava demon The monster species that never randomly spawned: bright violet patch The monster species that never randomly spawned: Windows 10 (does not work) The monster species that never randomly spawned: drone mushroom The monster species that never randomly spawned: pas op The monster species that never randomly spawned: quantum spore The monster species that never randomly spawned: lava monster The monster species that never randomly spawned: Hisame Shizumaru The monster species that never randomly spawned: ancient mercurial dragon The RNG hath decreed that this item was never generated: ledyanoy luch (chilly) The RNG hath decreed that this item was never generated: sky-high heels (rimskiye sandalii) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: saddle ((null)) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: boots of displacement (obnimat'sya sapogi) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: water dragon scale shield (voda iz drakon'yey shchit) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ocharovyvat' (legit, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of unlight (pogloshchayushchiy plashch, freq bonus 11) The RNG hath decreed that this item was generated more often: chatbox cloak (zese plashch, freq bonus 6) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 15) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti perchatki, freq bonus 17) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 11) The RNG hath decreed that this item was generated more often: sboy pitaniya (perverted, freq bonus 7) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 8) The RNG hath decreed that this item was generated more often: difficult boots (sapogi zimniye, freq bonus 4) The RNG hath decreed that this item was generated more often: lokaut (molded, freq bonus 3) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 10) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: dragon horned headpiece (zastavka, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 6) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 11) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 4) The RNG hath decreed that this item was always generated cursed: nasty cloak (pugayushchim plashch) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (mertsayushchiy shchit vazhno) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: antimagicheskiy pole (transient) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: svyazuyushchey pole (talkative) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this trap was always invisible: stone to flesh trap The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 1) Next attribute increase check would have come at turn 2388 Strength training was 20 Dexterity training was 3 Wisdom training was 3 Constitution training was 12 You were poison resistant You were prevented from having fear resistance (0) You were prevented from having free action (0) You saw invisible You had infravision You had 2226 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was Eddergud You could not have safely prayed (84) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) double thrownage 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * el'fiyskiy kinzhal (runicheskiy kinzhal) * el'fiyskiy luk (runicheskiy luk) * el'fiyskaya strela (runicheskiy strelka) * el'fiyskiy korotkiy mech (runicheskiy korotkiy mech) * el'fiyskiy kop'ye (runicheskiy kop'ye) * el'fiyskiy shirokiy mech (runicheskiy palash) Armor * el'fiyskiy shlem kozha (kozha shlyapa) * el'fiyskiy shchit (siniy i zelenyy shchit) * el'fiyskiye sapogi (bitvy sapogi) * el'fiyskiy plashch (ischez priyelos') shlem orkov (zheleza cherep shapka) Scrolls scroll of istseleniye (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of volshebnaya sila (WAKTU UNTUK MATI) scroll of faza dver' (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) scroll of identifikatsiya odin punkt (DAEDELDIDAET) scroll of lecheniye (PHD IN HIGH HEELING) scroll of chary dlya oruzhiya (LESBIANISM FOR EVERYONE) Vanquished creatures 0 mimic ants (1 created) 0 little dogs (1 created) 0 kobolds (1 created) 0 carvers (4 created) 0 petit mimics (1 created) 0 demimondaines (1 created) a hobgoblin a visor sewer rat (2 created) 0 armored larvae (1 created) a bat a porter lichen 0 yellow warp fungi (1 created) 0 red growths (1 created) 0 grid xorns (1 created) 0 newts (1 created) a gray twen 0 novice light walls (1 created) 21 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 22 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (42 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye Winter the Bosmer... You quit in The Dungeons of Doom on dungeon level 2 with 154 points, and 16 pieces of gold, after 241 moves. Killer: quit You were level 1 with a maximum of 22 hit points when you quit. You reached the 107th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 105 168 demonzero-Jes-Clk-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a bad damage effect. - [15] 106 159 dolores-Cam-Sed-Fem-Law was poisoned in The Dungeons of Doom on level 1. Poisoned by a rotted human corpse. 12 [24] *107 154 Winter-Bos-Duf-Mal-Law quit in The Dungeons of Doom on level 2. 7 [22] 108 150 deadwater-Zyb-Red-Mal-Law quit in The Dungeons of Doom on level 2. 40 [40] 109 150 Romooska-Div-Dra-Mal-Cha escaped the dungeon [max level 1]. 14 [14]