Winter, lawful male redguardian Electric Mage ------- |......----------- |................| |...........d....| |..........@.....| |................. ------------------ [Winter the Charger] St9 Dx12 Co16 In16 Wi5 Ch5 EleRedMalLaw S0 Dlvl:1 $0 HP25(25) Pw18(18) AC6 MC1 Mov12 Xp1/0 Wt96/1510 T1 Latest messages Hello Winter, welcome to SlashEMExtended! You are a lawful male redguardian Electric Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy The moon is waning tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 327 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 89% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 98% Armor drop chance was reduced to 87% Tool drop chance was reduced to 96% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 91% chance The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: implants The following skill became untrainable if you tried to train it too early: devices (turn 74) The following skill became untrainable after a while: mace (turn 25353) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 29044) The following skill became harder to train at higher skill levels: orb Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44831 Monster spawn increase reached its maximum at turn 213749 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 998536 The monster class that cannot be genocided was vampire Today, this monster class was always generated invisible: jelly The monster class that was spawned more often: troll (freq bonus 4) The monster species that spawned more often: pacific coast scratcher (freq bonus 15) The monster species that spawned more often: giraffe (freq bonus 24) The monster species that spawned more often: sprung jure (freq bonus 21) The monster species that spawned more often: BSOD daemon (freq bonus 21) The monster species that spawned more often: browny imprinting judaic (freq bonus 20) The monster species that spawned more often: pesky mind sucker (freq bonus 36) The monster species that spawned more often: recta fluctuation (freq bonus 9) The monster species that spawned more often: odor dispenser (freq bonus 28) The monster species that spawned more often: skink (freq bonus 18) The monster species that spawned more often: Uniform Katcher (freq bonus 20) The monster species that spawned more often: symbiotically kinematically force garish (freq bonus 108) The monster species that spawned more often: breaker ripper (freq bonus 24) The monster species that spawned more often: phantasm (freq bonus 15) The monster species that spawned more often: Anti-Furlough Archon (freq bonus 24) The monster species that spawned more often: cactus mannequin (freq bonus 16) The monster species that spawned more often: merciless eel (freq bonus 24) The monster species that spawned more often: variously trickiest (freq bonus 14) The monster species that spawned more often: moldy wort (freq bonus 14) The monster species that spawned more often: Xinivrae (freq bonus 21) The monster species that spawned more often: player dolgsman (freq bonus 7) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2) The monster trait that was more common: monsters whose attacks calm you (freq bonus 2) The monster species that never randomly spawned: petro spore The monster species that never randomly spawned: boh victim The monster species that never randomly spawned: immobile mushroom The monster species that never randomly spawned: mordent unpleasantly ozonise The monster species that never randomly spawned: grill giant The monster species that never randomly spawned: soldier The monster species that never randomly spawned: basseted prolongation The monster species that never randomly spawned: dilled fount The monster species that never randomly spawned: canary The monster species that never randomly spawned: mactheist The RNG hath decreed that this item was never generated: exciting armor ((null)) The RNG hath decreed that this item was never generated: eternium saber ((null)) The RNG hath decreed that this item was never generated: farming (NATURE PRESERVATION AND ALL THAT) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: battering ram (candy) The RNG hath decreed that this item was never generated: mystery shuriken ((null)) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 32) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 17) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 2) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: ornate mace ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 18) The RNG hath decreed that this item was generated more often: baeaeaep spy helmet (failuncap helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 12) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of galvanization (misunderstood, freq bonus 5) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 16) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 10) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 83) The RNG hath decreed that this item was always generated cursed: blue bow ((null)) The RNG hath decreed that this item was always generated cursed: nano axe ((null)) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: obsidian hostage chain ((null)) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: mana battery trap (freq bonus 2) The spell school whose books are more common was matter spells (freq bonus 15) Trap randomization happened for 1 in 192 traps Traps were spawned invisible 1 times in 83 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 1098 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were shock resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison The version you were playing was: Unix SlashEMExtended Version 2.6.8 (98174af9) - last build Tue Feb 9 00:52:54 2021. You could not have safely prayed (419) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 + matter 0% 100% b - lightning 4 + matter 34% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of taming (F R U E R) scroll of healing (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) scroll of mana (TRASH GRENINJA) scroll of phase door (SUP FAM) scroll of standard id (YOU MOVED FOR 0DOT2 ST) scroll of cure (DNETHACK PESTILENCE CAN INSTAKILL YOU WITH QUADRUPLE SICKNESS) scroll of heal other (ABSOLUTELY 0 CHANCE) * scroll of extra healing (PRIME DOT ZIP) * scroll of greater mana restoration (GOOD THING YOU WERENT THERE) Spellbooks spellbook of shocking sphere (stained) spellbook of lightning (bright-colored) Potions potion of oil (chewable) Rings ring of gain wisdom (crop) Wands wand of lightning (defective) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Winter the Electric Mage... Since you quit, the score list will not be checked.