Winter, lawful male redguardian Electric Mage F----.--- |.......+ |....d..| |...@.... |......Z| |....$..+ --------- [Winter the Charger] St7 Dx10 Co11 In16 Wi9 Ch7 EleRedMalLaw S1 Dlvl:1 $1 HP25(25) Pw18(18) AC7 MC1 Mov12 Xp1/0 Wt80/1160 T1 Latest messages Hello Winter, welcome to SlashEMExtended! You are a lawful male redguardian Electric Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. potion of gain health - This is a potion. Color: brown. Material: glass. Appearance: opaque. You can quaff it to experience its effects, but it's also possible to throw potions at monsters or bash them with it in melee. This potion can be used for healing, but its main use is increasing your maximum health when quaffed. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 90% chance Musable item generation frequency had a negative bias of 66% Amulet drop chance was reduced to 45% Potion drop chance was reduced to 78% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 51% of the time only The following skill could not be trained at all: club The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 3600) The following skill became untrainable after a while: lance (turn 81761) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44785 Monster spawn increase reached its maximum at turn 128386 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 12250590 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: theme fox (freq bonus 12) The monster species that spawned more often: great swamp wyrm (freq bonus 10) The monster species that spawned more often: color out of space (freq bonus 10) The monster species that spawned more often: backturn ogre (freq bonus 30) The monster species that spawned more often: korean girl (freq bonus 6) The monster species that spawned more often: vigilantly nonbeing tipple bottomed (freq bonus 12) The monster species that spawned more often: Franzi (freq bonus 10) The monster species that spawned more often: cacodemon (freq bonus 16) The monster species that spawned more often: lime killer tomato (freq bonus 6) The monster species that spawned more often: unseen potato (freq bonus 12) The monster species that spawned more often: soberest vivider socialism whapper (freq bonus 15) The monster species that spawned more often: frosting (freq bonus 12) The monster species that spawned more often: master mystic (freq bonus 14) The monster species that spawned more often: communicator separable (freq bonus 9) The monster species that spawned more often: strip mine hawk (freq bonus 21) The monster species that spawned more often: nazism unrivaled (freq bonus 8) The monster species that spawned more often: nasty bar-lgura (freq bonus 12) The monster species that spawned more often: natsukemono (freq bonus 16) The monster species that spawned more often: vika (freq bonus 20) The monster species that spawned more often: storm naga hatchling (freq bonus 32) The monster trait that was more common: monsters that wander randomly (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 4) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 1) The monster trait that was more common: monsters that are slithy (freq bonus 6) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 3) The monster trait that was more common: monsters that revive after death (freq bonus 4) The monster species that never randomly spawned: fast laser The monster species that never randomly spawned: effulgent hinduism The monster species that never randomly spawned: beitir The monster species that never randomly spawned: hidway rubber The monster species that never randomly spawned: nictitating goodyear hellebore The monster species that never randomly spawned: ice xorn The monster species that never randomly spawned: blinker The monster species that never randomly spawned: ginni The monster species that never randomly spawned: Minator Kriminologist The monster species that never randomly spawned: elder gazer The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: tunnelization (threatening) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: crystallization (cavernal) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 17) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 6) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 28) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 16) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: intelligence pack ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 10) The RNG hath decreed that this item was generated more often: statcrease stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 16) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 7) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 11) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 62) The RNG hath decreed that this item was always generated cursed: arcane rapier ((null)) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak) The RNG hath decreed that this item was always generated cursed: secret key ((null)) The RNG hath decreed that this item was always generated cursed: choiceless stone (gray) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this trap was always invisible: fleecescript trap The RNG hath decreed that this trap was generated more often: gravation trap (freq bonus 2) Trap randomization happened for 1 in 911 traps Next attribute increase check would have come at turn 822 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were shock resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison The version you were playing was: Unix SlashEMExtended Version 2.5.0 (8af5c484) - last build Sat Apr 27 06:01:53 2019. You could not have safely prayed (579) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of enchant weapon (HIT THE KEY BY VACUUM LEAF) scroll of healing (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of mana (ACHPHIPHIO IAIA OCH SEBAU PHRE) scroll of phase door (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of standard id (FLASH EM EXTENDED PHOTOSHOOT) scroll of cure (YELLOWBEARD SCOURGE OF THE SEA) * scroll of extra healing (A HIGHWAY TO THE LEFT) * scroll of greater mana restoration (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) Spellbooks spellbook of shocking sphere (extraordinary) spellbook of lightning (fleecy) Potions potion of gain health (opaque) Rings ring of protection from shape changers (fighters guild) Wands wand of lightning (leather) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye Winter the Electric Mage... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.