Winter, lawful male tumblrer Feat Master ----------- |.........| |.......<.| |.........|# |..........,# |...$.....|,# |.........|,# |...v.....| |....@....| ----------- [Winter the Hopper] St4 Dx18 Co4 In5 Wi5 Ch15 StuTumMalLaw S0 Dlvl:1 $0 HP21(21) Pw14(14) AC-4 MC0 Mov12 Xp1/0 Wt31/550 T33 Stun Latest messages You can't channel the force around you. Jedi jumps require 25 points of mana! # Very useful for petmasters, this technique lets you give orders to your pets. The higher your petkeeping skill, the more things you can change about your pets' behavior. Use this technique? [yn] (n) # Allows you to set a different secondary weapon, but only if you're not currently dual-wielding. If you're a master at dual-wielding, this even lets you skip potential bad effects that wielding the weapon would give you. Use this technique? [yn] (n) # Using this technique stops time for 6-11 turns. Use this technique? [yn] (n) Time has stopped. Time is no longer stopped. There is a wall in the way! (3x) Expensive Special Effect picks up 4 gold pieces {0}. Expensive Special Effect drops 4 gold pieces. There is a wall in the way! (2x) Expensive Special Effect picks up 4 gold pieces {0}. Expensive Special Effect drops 4 gold pieces. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +1 flail (weapon in hand) {7} Armor b - an uncursed +0 orcish helm (being worn) {12} c - an uncursed +2 leather jacket (being worn) {12} Comestibles d - 5 uncursed candy bars {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 3 uncursed scrolls of mana {0} j - an uncursed thoroughly greased scroll of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Potions e - an uncursed finalized potion of healing {0} f - an uncursed potion of healing {0} Tools g - an uncursed expensive camera (0:96) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 155 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 85% Ring drop chance was reduced to 53% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 79% Tool drop chance was reduced to 95% Food drop chance was reduced to 98% Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: divination spells The following skill was limited to skilled proficiency: saber The following skill became untrainable if you tried to train it too early: high heels (turn 193) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27214 Monster spawn increase reached its maximum at turn 105092 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 5508941 The monster class that cannot be genocided was pudding or ooze The monster species that spawned more often: great mantidragon (freq bonus 12) The monster species that spawned more often: facially garrulity (freq bonus 10) The monster species that spawned more often: mistook befriend (freq bonus 4) The monster species that spawned more often: sweet woman (freq bonus 4) The monster species that spawned more often: dear deer lady (freq bonus 6) The monster species that spawned more often: Len-kind (freq bonus 3) The monster species that spawned more often: chasing minotaur (freq bonus 24) The monster species that spawned more often: cheerful leprechaun (freq bonus 30) The monster species that spawned more often: kickass troll (freq bonus 16) The monster species that spawned more often: transposed casted monastery unhinged (freq bonus 5) The monster species that spawned more often: adult rainbow dragon (freq bonus 6) The monster species that spawned more often: potato vamp (freq bonus 2) The monster species that spawned more often: shoaly mamma (freq bonus 2) The monster species that spawned more often: fuel barrel (freq bonus 3) The monster species that spawned more often: +1 ml wall (freq bonus 6) The monster species that spawned more often: horror (freq bonus 2) The monster species that spawned more often: koppenant (freq bonus 9) The monster species that spawned more often: chaotic ray (freq bonus 4) The monster species that spawned more often: insane ice spawn (freq bonus 4) The monster species that spawned more often: blank ray (freq bonus 20) The monster trait that was more common: monsters with sleep resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster species that never randomly spawned: metapod The monster species that never randomly spawned: gigant The monster species that never randomly spawned: antimonarchist lait unpack pedicurist The monster species that never randomly spawned: midwest datary The monster species that never randomly spawned: Waldern, King of Water The monster species that never randomly spawned: wood spider The monster species that never randomly spawned: axlem The monster species that never randomly spawned: pignorated eminency The monster species that never randomly spawned: eekbesu The monster species that never randomly spawned: ;s+B-j)$0~j.eC'|A<(Tsa^0 The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: eater stone (gray) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: bikini (fleecy-colored cloak) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: novice hammer ((null)) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 18) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 9) The RNG hath decreed that this item was generated more often: yith tentacle ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 17) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 205) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 21) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 3) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 6) The RNG hath decreed that this item was generated more often: elm street stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: bubble bobble (ALLEGED HAPPY END, freq bonus 15) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 5) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 5) The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: nexusport (scrambled, freq bonus 7) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: implant of tsunami (perpetual) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: implant of absorption (saintly) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: paranoia stone (gray) The RNG hath decreed that this trap was always invisible: sincount trap The RNG hath decreed that this trap was generated more often: heap trap (freq bonus 1) Trap randomization happened for 1 in 35 traps Next attribute increase check would have come at turn 98 Strength training was 1 Dexterity training was -1 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were stunned (0) You had not decided on your sexuality yet You had 1467 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of James Bond, Chuck Norris and Jackie Chan Your deity was James Bond The version you were playing was: Unix SlashEMExtended Version 2.5.0 (38dc2589) - last build Thu Apr 25 22:44:06 2019. You could not have safely prayed (328) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) swap weapon 1 O Prepared(0) time stop 1 O Not Ready(3272) acquire steed 1 O Prepared(0) saddling 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) call the police 1 O Prepared(0) fungoism 1 O Prepared(0) become undead 1 O Prepared(0) re-taming 1 O Prepared(0) energy conservation 1 O Prepared(0) wild slashing 1 O Prepared(0) psycho force 1 O Prepared(0) summon shoe 1 O Prepared(0) kick in the nuts 1 O Prepared(0) intrinsic sacrifice 1 O Prepared(0) beamsword 1 O Prepared(0) high-heeled sneakers 1 O Prepared(0) Discoveries Armor orcish helm (iron skull cap) Scrolls scroll of healing (JARVIK 7) scroll of mana (DDEV REMOVEREMOVEREMOVE RUINATION) scroll of phase door (MEYL TAKSISIDI) scroll of standard id (NORBERT DUANE MICHAEL) scroll of cure (NOLIFEFORCE) * scroll of extra healing (MOMMYXOMUHU) * scroll of greater mana restoration (OYII) Potions potion of healing (squishy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) high heels [Master] (max Master) (12800 of 25000) body armor [Expert] (max Expert) (5400 of 12800) polymorphing [Grand Master] (max Grand Master) (25000 of 43200) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) techniques [Grand Master] (max Grand Master) (25007 of 43200) sexy flats [Expert] (max Expert) (5400 of 12800) form II (Makashi) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Expert] (max Expert) (5400 of 12800) form V (Djem So) [Master] (max Master) (12800 of 25000) two-weapon combat [Expert] (max Expert) (5400 of 12800) riding [Grand Master] (max Grand Master) (25000 of 43200) Weapon Skills dagger [Expert] (max Expert) (5400 of 12800) axe [Expert] (max Expert) (5400 of 12800) flail [Legendary] (max Legendary) (25001 of 43200) hammer [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills healing spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) Goodbye Winter the Feat Master... Since you quit, the score list will not be checked.