Winter, lawful male angelic Chevalier ############################################################################### ######################-----------###############################$############## #########-------######|..........,##############------------################### ########,......|######|.........|,#------------#|..........|################### ########,|..$..|######|.@D......|,,|...$(.....|,.....`.....|########--------### ########,|.....|#####,+.........|#,|..........|,|....|.....|########|......|### ########,-.-----#####,|.........|#,+..........|,|>..........,,####---......---# ########`,,,,,.,,####,--------+--##|..........|,------------#,,,,,...........|# ##########,#####,####,,####,,,,####|..........+,##------##########|........_.|# ##########,#####,#####,##,,,#######------------###|....|##########---......---# ##########,####-.-----,#-.---#######-----#########|....|############|$.....|### #---------,####|.....-=,|...|#######|...|#########|....|############--------### #|.{.{...-,-----.....|,,|...|#######|...|########,.....|####################### #|.......|#|..........,,|...+,,,,###|...+,,,,$,,,,--+---######----############# #|.......|#|.........|#,....|###,###|...|###########,#########|$$|############# #---------#|.....-----##-----###,,,,+...|#####################|$$|######$###### ###########|.....|##.###############|...|#############$#######----#####$####### ###########-------##################-----#########$######################$##### ############################################################################### ############################################################################### ############################################################################### [Winter the Basher] St12 Dx11 Co7 In8 Wi11 Ch6 CheAngMalLaw S0 Dlvl:1 $0 HP24(24) Pw21(21) AC5 MC0 Mov12 Xp1/0 Wt38/1130 T5 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Salutations Winter, the angelic Chevalier, welcome back to SlashEMExtended! You hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up and if your ascension dumplog shows 200 hangups, everyone will know what you've been up to... But as long as you didn't actually try to cheat, there will be no other consequences because I give you the benefit of the doubt (after all, your internet connection might just have died, and it would be unfair to penalize you for that). But if I discover, by watching your ttyrec, that you were actually cheating, I can also recompile the game with the HANGUPPENALTY flag defined, and then you'll actually start getting severe penalties for every hangup. In really severe cases I might even put your username on a blacklist, meaning that specifically you would get penalties while others would not. So, better be a honest player and then I don't have to take such measures. Anyway, have fun playing! --Amy You are lucky! Full moon tonight. Odahviing drops 3 gold pieces. You can move again. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: sickopathy You could not have this property intrinsically: the Force Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 75% Musable item generation frequency had a negative bias of 34% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 85% Tool drop chance was reduced to 87% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 75% of the time only The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: quarterstaff (turn 7) The following skill became untrainable if you tried to train it too early: saber (turn 11934) The following skill became untrainable after a while: general combat (turn 46371) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 54025) Sticky curses were more common by 11% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24370 Monster spawn increase reached its maximum at turn 164786 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 943022 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: gnome (freq bonus 4) The monster species that spawned more often: sickly rat (freq bonus 12) The monster species that spawned more often: chaos beastman (freq bonus 24) The monster species that spawned more often: petty wallaroo (freq bonus 18) The monster species that spawned more often: queevolt (freq bonus 15) The monster species that spawned more often: warty warp fungus (freq bonus 26) The monster species that spawned more often: economizing pierced (freq bonus 14) The monster species that spawned more often: recognizer (freq bonus 72) The monster species that spawned more often: loiterer fermented (freq bonus 6) The monster species that spawned more often: riverside naga (freq bonus 24) The monster species that spawned more often: floating nose (freq bonus 15) The monster species that spawned more often: iron crasher (freq bonus 21) The monster species that spawned more often: red bulb (freq bonus 30) The monster species that spawned more often: overcritically respected (freq bonus 5) The monster species that spawned more often: metal slug (freq bonus 7) The monster species that spawned more often: two-headed ogre (freq bonus 24) The monster species that spawned more often: hydrargyrumach (freq bonus 10) The monster species that spawned more often: pink missingno (freq bonus 48) The monster species that spawned more often: personable commissar penal (freq bonus 39) The monster species that spawned more often: peeled orbital (freq bonus 10) The monster species that spawned more often: deceiving wort (freq bonus 7) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 2) The monster species that never randomly spawned: exaggerate enfranchising The monster species that never randomly spawned: Hailbush The monster species that never randomly spawned: unknown turret The monster species that never randomly spawned: crappy patch The monster species that never randomly spawned: little squeaker The monster species that never randomly spawned: Xinvirae The monster species that never randomly spawned: icer turret The monster species that never randomly spawned: tovarich crab The monster species that never randomly spawned: jiggly detonate The monster species that never randomly spawned: black shuck The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: magic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: blue spell helmet (bluy helmet) The RNG hath decreed that this item was never generated: iron prison (convicted) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 14) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 6) The RNG hath decreed that this item was generated more often: petcat (wary, freq bonus 14) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 34) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 3) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 2) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of technicality (brick cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 31) The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: rang call stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: cloak of bad part (old-fashioned cloak) The RNG hath decreed that this item was always generated cursed: magic shield (pure) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: cyan spell trap (freq bonus 1) Trap randomization happened for 1 in 214 traps Next attribute increase check would have come at turn 327 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were temporarily slower because you tried to hangup cheat (8) You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were prevented from having freezopathy (0) You were prevented from having sickopathy (0) Your chance to block was 21% You saw invisible You had infravision You had 1496 points of nutrition remaining You could fly You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Mon Dec 17 03:27:03 2018. You could not have safely prayed (509) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status turn undead 1XR Prepared(0) blessing 1X Prepared(0) healing hands 1X Prepared(0) spirituality check 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of magic mapping (FASCICULUS PROPRIUS) scroll of healing (SEGMENTATION FAULT) scroll of mana (SODALG) scroll of phase door (YERXA) scroll of standard id (THE NOTEYE INTERFACE IS NOT AN EYE) scroll of cure (IAO ASTO IOPHE) * scroll of extra healing (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) * scroll of greater mana restoration (ABOR EFECTOR) Spellbooks spellbook of healing (threatening) Potions * potion of water (clear) potion of oil (sticky) Tools leather saddle (saddle) oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Winter the Chevalier... You and Odahviing escaped from the dungeon with 26 points, Since you escaped early, the score list will not be checked.