Winter, lawful male angelic Chevalier ############################################################################### ############################################################################### ############################################################################### ############################----############################################### ############################|..--############################################## #########################---|...---------------------########################## #########################|..|.............D.^^^^^^..|########################## ########################--...-..-------------------.|########################## ########################|.................|#######|.|########################## ########################|..|....-...----.-|#------|.|########################## ########################--.|..--...|......|-|gg...|.|########################## #########################|.|--..--.|..|...|.+.....|.|########################## #########################|.|#|.*..---`|..`|-|.....|.|########################## #########################|.|--..|..|.`..--|.+.....+.|########################## ########################--.|..-.--......--|-|.....|--########################## ########################|.....[.....-....||.+.....|############################ ########################|...|....`-`.`..(|--|.....|############################ ########################----|...`..`..|..|##-------############################ ############################|..|..|.%-|>.|##################################### ############################--------------##################################### ############################################################################### [Winter the Religious One] St18/12 Dx6 Co12 In8 Wi17 Ch4 CheAngMalLaw S69582 Sokoban:5 $1104 HP137(137) Pw144(144) AC-12 MC3 Mov12 Xp11/17004 Wt1655/4230 T16186 Hungry Latest messages Restoring save file... You return to level 5 in Sokoban. Salutations Winter, the angelic Chevalier, welcome back to SlashEMExtended! Be careful! New moon tonight. Really quit [yes/no]? Your inventory Weapons u - an uncursed +2 silver long sword (weapon in hand) {16} I - 21 blessed +0 darts {0} R - 17 blessed +1 darts named The North Star (in quiver) {0} Armor g - an uncursed +0 gray dragon scale mail (being worn) {20} t - a blessed +0 elven cloak (being worn) {4} w - the blessed +2 elven shield named Spiritual Cleansing (being worn) {20} A - a blessed +1 pair of gnomish boots (being worn) {4} E - an uncursed rusty +0 dwarvish iron helm (being worn) {16} H - an uncursed +0 pair of gauntlets (being worn) {4} Comestibles c - 2 uncursed food rations {0} r - an uncursed lembas wafer {0} F - 11 uncursed lumps of royal jelly {0} Scrolls k - 9 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 2 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} q - an uncursed scroll of teleportation {0} J - an uncursed scroll of earth {0} Q - a blessed scroll of teleportation {0} Spellbooks h - a blessed spellbook of healing (6:1) {0} Potions y - an uncursed potion of object detection {0} Rings d - a cursed -2 ring of gain dexterity {0} j - an uncursed ring of fear resistance {0} p - the uncursed ring of random effects named Lucky Gadget {0} C - a blessed +2 ring of protection (on right hand) {0} Wands a - a blessed wand of healing (0:15) {0} b - an uncursed wand of striking (7:0) {0} D - an uncursed wand of digging (0:9) {0} Tools f - an uncursed +0 pick-axe {32} n - a blessed +0 unicorn horn {8} s - an uncursed chest named Armor/Weapons/Food/Scrolls/Potins {1007} z - an uncursed large box named Amulets/Rings/Wands/Books/Tools {524} L - the * blessed crystal ball named The Orb of Detection (2:7) {0} Contents of the chest named Armor/Weapons/Food/Scrolls/Potins: an uncursed red naga hatchling egg {0} 5 blessed lemons {0} an uncursed tin of violent vortices {0} a blessed scroll of confuse monster {0} an uncursed cheese {0} 3 uncursed tripe rations {0} an uncursed +0 elven mithril-coat {60} an uncursed +2 soft mattock {48} 2 uncursed lizard corpses {20} 5 uncursed bananas {0} a blessed +2 small shield {12} an uncursed finalized scroll of undo genocide {0} a blessed finalized scroll of taming {0} a blessed scroll of phase door {0} 2 uncursed scrolls of stinking cloud {0} an uncursed greased scroll of healing {0} an uncursed finalized scroll of teleportation {0} an uncursed scroll of random enchantment {0} an uncursed +0 maid dress {4} an uncursed +0 elven mithril-coat {60} a cursed lump of royal jelly {0} an uncursed food ration {0} 4 uncursed cream pies {0} a blessed fireproof scroll of genocide {0} an uncursed finalized scroll of genocide {0} an uncursed sandwich {0} an uncursed candy bar {0} 2 uncursed asian pears {0} 17 uncursed +1 darts {0} the blessed +0 trident named Paurhach {10} 42 blessed +0 darts {0} an uncursed scroll of blank paper {0} an uncursed scroll of confuse monster {0} 254 uncursed +0 darts {6} a finalized potion of holy water {0} an uncursed scroll of punishment {0} an uncursed tin of little dog meat {0} an uncursed +0 mecha-irazu {10} a blessed +1 pair of gnomish boots {4} an uncursed +0 pair of iron shoes {20} 21 uncursed +2 darts {0} 55 uncursed +1 bullets {1} Contents of the large box named Amulets/Rings/Wands/Books/Tools: a cursed -3 ring of increase damage {0} an uncursed ring of sickness resistance {0} a cursed ring of sustain ability called Sustain Ability {0} an uncursed ring of polymorph control {0} an uncursed +0 unicorn horn {8} an uncursed +0 unicorn horn {8} an uncursed finalized spellbook of selfdestruct (4:0) {0} an uncursed finalized scroll of destroy armor {0} an uncursed wand of polymorph (1:2) {0} an uncursed wand of create monster (0:14) {0} an uncursed +0 unicorn horn {8} 7 uncursed tallow candle (2000)'s {0} an uncursed wand of polymorph (0:3) {0} an uncursed oil lamp (0) {0} 5 cursed tallow candle (2000)'s {0} a cursed wand of striking (0:0) {0} a cursed wand of magic missile (0:0) {0} an uncursed wand of create horde (0:3) {0} a cursed wand of striking (0:0) {0} an uncursed ring of fire resistance {0} Final attributes You were piously aligned Your alignment was 46 Your max alignment was 49 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 42 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 17% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 86% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: sexy flats The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: elemental spells (turn 33) The following skill became untrainable if you tried to train it too early: elemental spells (turn 741) The following skill became untrainable after a while: knife (turn 20703) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 11094) Heavy curses were more common by 2% Number of artifacts generated was 3 Number of fake artifacts generated was 14 Monster spawn increase started at turn 22465 Monster spawn increase reached its maximum at turn 61246 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 641316 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: rainbowfly (freq bonus 8) The monster species that spawned more often: huge flaming sphere (freq bonus 9) The monster species that spawned more often: flounder (freq bonus 12) The monster species that spawned more often: ghetto warp patch (freq bonus 12) The monster species that spawned more often: golden one (freq bonus 6) The monster species that spawned more often: porcupo (freq bonus 8) The monster species that spawned more often: domestic nymph (freq bonus 18) The monster species that spawned more often: challenging hunter (freq bonus 6) The monster species that spawned more often: fife colony (freq bonus 24) The monster species that spawned more often: gigantic wraith (freq bonus 4) The monster species that spawned more often: asshole ant (freq bonus 12) The monster species that spawned more often: fifth-wall breaker (freq bonus 3) The monster species that spawned more often: tenderized toadfish (freq bonus 54) The monster species that spawned more often: servitor of the inner gods (freq bonus 21) The monster species that spawned more often: woodman davenport lexicographer (freq bonus 18) The monster species that spawned more often: goblin zombie (freq bonus 8) The monster species that spawned more often: gnomish sorceror (freq bonus 24) The monster species that spawned more often: acidic cytoplasm (freq bonus 3) The monster species that spawned more often: suspicious vortex (freq bonus 32) The monster species that spawned more often: Modular Grigori (freq bonus 12) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 3) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 12) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 1) The monster species that never randomly spawned: Rosae The monster species that never randomly spawned: Succubus Kriminologist The monster species that never randomly spawned: baby thunderbird The monster species that never randomly spawned: usenet troll The monster species that never randomly spawned: giant trapdoor spider The monster species that never randomly spawned: giant slug The monster species that never randomly spawned: tasloi zombie The monster species that never randomly spawned: polychrome beam The monster species that never randomly spawned: recess wraith The monster species that never randomly spawned: athena giant The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: implant of thawing (ambergris) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 35) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 62) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 6) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 31) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 13) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 175) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 4) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 2) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 11) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 17) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 71) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: sia boots (princess pumps) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative) The RNG hath decreed that this trap was always invisible: fountain trap The RNG hath decreed that this trap was generated more often: spell memory trap (freq bonus 5) Trap randomization happened for 1 in 872 traps Next attribute increase check would have come at turn 18281 Strength training was 12 Dexterity training was 0 Wisdom training was 7 Constitution training was 0 Your sanity was 2 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You had the following amount of cash stored in the bank: 381 You had not decided on your sexuality yet You were suffering from very slight contamination. (16) You were prevented from having petrification resistance (0) You were prevented from having dimmopathy (0) Your chance to block was 31% You saw invisible You were telepathic You had infravision You had 405 points of nutrition remaining You were invisible to others You were stealthy You aggravated monsters You could fly You were riding Odahviing You had spell resistance You were protected You were lucky (2) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 384% b - selfdestruct 6 chaos 98% 129% Techniques known in the end Name Level Status turn undead 11XR Prepared(0) blessing 11X Not Ready(1071) healing hands 11X Prepared(0) spirituality check 11X Prepared(0) dazzle 11 R Prepared(0) appraisal 11 R Reloading(369) panic digging 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Prepared(0) directive 4 O Prepared(0) disarm 2 O Prepared(0) Discoveries Artifacts The Orb of Detection [lawful crystal ball] Armor robe (white robe) elven cloak (faded pall) elven shield (blue and green shield) gnomish boots (little black boots) dwarvish iron helm (hard hat) gauntlets (natural gloves) maid dress (little black dress) iron shoes (hard shoes) Scrolls scroll of taming (BUY C1AL1S CHEAP HERE) scroll of healing (PALOMITA IS SPANISH FOR PARROT) scroll of mana (YASH EM EXTENDED POSIX SHELL) scroll of phase door (HANDS HIGHLY OR I SHOOTS) scroll of standard id (CWAEWL DAEWL) scroll of cure (OUTER LIMITS) * scroll of extra healing (RUN AWAY FROM THE NAME ARABELLA REALLY FAST) * scroll of greater mana restoration (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of teleportation (THE NOTEYE INTERFACE IS NOT AN EYE) scroll of punishment (EMPLY MENTAL TO SWITCH STATUS) scroll of confuse monster (STIFFEN BODY TO ADD POWER) scroll of amnesia (CASH EM EXTENDED PAYDAY LOAN SERVICE) scroll of identify (FASCICULUS PROPRIUS) scroll of wishing (I CANNOT CARRY ANYTHING THANKS DUDE) scroll of genocide (ATTACK BY THROW A GOLD COIN) scroll of gold detection (NONEXEMPT CONUNDRUM) scroll called Scare Monster (EPSTEST EPS) scroll of stinking cloud (NONO STENTUM) scroll of reverse identify (A WILD STEELIX APPEARED) scroll of earth (SLEXUALLY TRANSMITTED DISEASE 2016) scroll of remove curse (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of enchant weapon (PRATYAVAYAH) scroll of undo genocide (LOREM IPSUM SIT AMET) scroll of random enchantment (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) scroll of blank paper (unlabeled) scroll of destroy armor (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) Spellbooks spellbook of healing (amazing) spellbook of fireball (chaos-inducing) spellbook called dust (orange) spellbook of selfdestruct (dull) Potions * potion of water (clear) potion of full healing (glam) potion of blindness (mineral) potion called sliming (brown) potion of gain level (addicted) potion called Sickness (green) potion called Burns (pink) potion of paralysis (vitriol) potion of object detection (polka-dot) Rings ring of sustain ability called Sustain Ability (rock solid) ring of protection (intaglio) ring of gain dexterity (calcite) ring of fear resistance (obsidian) ring of random effects (beautiful) ring of increase damage (squeezable) ring of sickness resistance (pretty) ring of polymorph control (soft) ring of fire resistance (amber) Wands wand of create horde (petrified) wand of polymorph (flathead) wand of magic missile (penis-shaped) wand of healing (bamboo) wand of digging (noticeable) wand of create monster (spongy) wand of striking (closed) Tools leather saddle (saddle) crystal ball (glass orb) chest (wooden container) large box (wooden box) tallow candle (candle) oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Sokoban: Level 5: <- You are here Voluntary challenges You eaten 68 times You eaten food with animal by-products 49 times You eaten meat 30 times You have communicated with the gods 6 times You prayed to the gods 3 times You hit with a wielded weapon 635 times You killed 421 monsters You read items or engraved 54 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (6 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (68 of 160) shield [Basic] (max Expert) (142 of 160) body armor [Basic] (max Expert) (116 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (141 of 160) petkeeping [Skilled] (max Expert) (459 of 540) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (257 of 160) Weapon Skills long sword [Skilled] (max Expert) (495 of 540) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (153 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (47 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (152 of 160) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (25 of 160) Fare thee well Winter the Chevalier...