Winter, lawful male angelic Chevalier /-\ |@| \-/ [Winter the Religious One] St9 Dx13 Co6 In4 Wi18 Ch4 CheAngMalLaw S26844 Space Base:6 $710 HP0(144) Pw118(118) AC-6 MC3 Mov12 Xp10/6421 Wt1138/1340 T7361 Conf Latest messages [-3 -> 25] Warning: HP low! Your orcish helm blocks the ugod's attack. The ugod misses. The ugod kicks you! [-1 -> 24] Warning: HP low! The nitrohack horror engulfs you! You are covered with some aggressive substance! [-3 -> 21] Warning: HP low! You hit the nitrohack horror. You claw the nitrohack horror. You curse at the nitrohack horror. You are covered with some aggressive substance! You hear the howling of the CwnAnnwn... [-12 -> 9] Warning: HP low! You are covered with some aggressive substance! You die... Your inventory Weapons a - a blessed +0 trident {10} d - a blessed +0 long sword {16} u - 16 blessed +0 darts (in quiver) {0} I - an uncursed +4 dart {0} L - a * cursed -2 droven greatsword (weapon in hands) {60} T - an uncursed +0 long sword {16} W - an uncursed +0 long sword {16} Armor c - a blessed +2 small shield {12} t - a blessed +4 orcish helm (being worn) {12} w - an uncursed +0 leather cloak {7} x - the blessed +1 pair of leather gloves named Pauraegen (being worn) {4} y - the blessed +0 victorian underwear named Gentle-Soft Clothing (being worn) {5} F - a blessed +0 pair of iron shoes (being worn) {20} K - a blessed +1 dwarvish cloak (being worn) {4} V - an uncursed +0 dwarvish mithril-coat (being worn) {60} Comestibles e - an uncursed tripe ration {0} f - 6 uncursed Pineapples {0} k - an uncursed food ration {0} X - 2 uncursed cream pies {0} Scrolls j - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of phase door {0} n - an uncursed scroll of cure {0} p - an uncursed scroll of mana {0} O - a cursed scroll of blank paper {0} Spellbooks b - an uncursed finalized spellbook of ESP (2:3) {0} g - a blessed spellbook of healing (7:2) {0} o - an uncursed spellbook of confuse monster (5:1) {0} z - an uncursed spellbook of time (0:1) {0} G - an uncursed spellbook of stun monster (0:3) {0} Q - an uncursed spellbook of dig (0:1) {0} U - an uncursed spellbook of free action (4:1) {0} Z - an uncursed finalized spellbook of enchant armor (0:4) {0} Rings P - a cursed -1 ring of increase damage {0} Wands q - an uncursed wand of digging (0:2) {0} r - an uncursed wand of healing named Healing (0:6) {0} A - an uncursed wand of striking named Fear (0:0) {0} B - a blessed wand of magic missile named Magic Missile (0:0) {0} C - an uncursed wand of inferno (0:3) {0} J - an uncursed wand of light (0:8) {0} N - an uncursed wand of secret door detection (0:2) {0} R - an uncursed wand of sleep named Stop Moving (0:6) {0} Tools i - a blessed leather saddle {0} s - an uncursed chest named Armor/Weapons/Food/Potions/Scrolls {896} H - a blessed tin whistle {0} M - an uncursed rusty skeleton key {0} S - an uncursed credit card {0} Contents of the chest named Armor/Weapons/Food/Potions/Scrolls: a blessed tin of novice rogue meat {0} 16 uncursed Pineapples {0} an uncursed scroll of enchant armor {0} 2 uncursed candy bars {0} an uncursed lembas wafer {0} an uncursed fortune cookie {0} 2 uncursed tripe rations {0} an uncursed pear {0} an uncursed cheese {0} 3 uncursed cram rations {0} a blessed +0 dwarvish mattock {48} 2 blessed bananas {0} an uncursed pancake {0} an uncursed potion of cure critical wounds {0} an uncursed potion of acid {0} an uncursed potion of restore ability called Good {0} an uncursed greased +0 straitjacket {12} an uncursed +0 mecha-irazu {10} an uncursed +0 elven helm {12} an uncursed +0 long sword {16} the blessed +3 axe named Prick Rat Nest {24} a finalized potion of holy water {0} a blessed sprig of wolfsbane {0} a blessed clove of garlic {0} 2 potions of holy water {0} 4 uncursed scrolls of mana {0} an uncursed +0 axe {24} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 24 You carried 20 sins You could not have this property at all: slow digestion You could not have this property extrinsically: speed You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 404 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 75% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 89% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 40% Tool drop chance was reduced to 12% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: attack spells (turn 83) The following skill became untrainable if you tried to train it too early: healing spells (turn 22) The following skill became untrainable after a while: protection spells (turn 32689) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 21348) Number of artifacts generated was 4 Number of fake artifacts generated was 15 Monster spawn increase started at turn 93427 Monster spawn increase reached its maximum at turn 168672 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 651543 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: strangulation undertone sufficer (freq bonus 60) The monster species that spawned more often: madam lein (freq bonus 3) The monster species that spawned more often: trout (freq bonus 15) The monster species that spawned more often: errand grandstander (freq bonus 3) The monster species that spawned more often: ultra nothing (freq bonus 4) The monster species that spawned more often: Indalecio (freq bonus 15) The monster species that spawned more often: stupefying turret (freq bonus 9) The monster species that spawned more often: nightly warp patch (freq bonus 8) The monster species that spawned more often: uranium dragonfly (freq bonus 12) The monster species that spawned more often: difficult elephant (freq bonus 12) The monster species that spawned more often: terchet stalk (freq bonus 6) The monster species that spawned more often: probe fungus (freq bonus 24) The monster species that spawned more often: miscounted extravert readjustable (freq bonus 6) The monster species that spawned more often: giant rotting toad (freq bonus 24) The monster species that spawned more often: agent black spore (freq bonus 24) The monster species that spawned more often: special water nymph (freq bonus 6) The monster species that spawned more often: piranha (freq bonus 9) The monster species that spawned more often: disorder (freq bonus 6) The monster species that spawned more often: blending nymphomaniac (freq bonus 14) The monster species that spawned more often: goals goblin (freq bonus 84) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 1) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 9) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster species that never randomly spawned: serbara The monster species that never randomly spawned: fake growth The monster species that never randomly spawned: stalking bulette The monster species that never randomly spawned: fire golem The monster species that never randomly spawned: black ooze The monster species that never randomly spawned: intestinal chairmaned The monster species that never randomly spawned: nasty warp fungus The monster species that never randomly spawned: monk The monster species that never randomly spawned: legendary hobbit rogue The monster species that never randomly spawned: snow frog The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: random intrinsic (finicky) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: cloak of nonfollowing (erudite cloak) The RNG hath decreed that this item was never generated: implant of admiration (fierce) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: implant of clumsiness (mnemonic) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 12) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 7) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 8) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 51) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 7) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical) The RNG hath decreed that this item was always generated cursed: dimness (viva) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: tron stone (gray) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: message (pen-written) The RNG hath decreed that this trap was always invisible: life saving trap The RNG hath decreed that this trap was generated more often: wrapover trap (freq bonus 3) Trap randomization happened for 1 in 102 traps Next attribute increase check would have come at turn 11091 Strength training was 50 Dexterity training was 45 Wisdom training was 13 Constitution training was 50 Your sanity was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were shock resistant You were poison resistant You were magic-protected You were confused (4) You were punished You had not decided on your sexuality yet You were prevented from having slow digestion (0) You were prevented from having speed (0) You saw invisible You had infravision You had 1770 points of nutrition remaining You could fly You were swallowed by a nitrohack horror You were very unlucky (-7) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 422% b - confuse monster 2 enchant 29% 51% c - ESP 5 divine 95% 72% d - stun monster 1 enchant 29% 107% Techniques known in the end Name Level Status turn undead 10XR Prepared(0) blessing 10X Prepared(0) healing hands 10X Prepared(0) spirituality check 10X Reloading(455) dazzle 10 R Prepared(0) appraisal 10 R Reloading(181) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) Discoveries Artifacts Gentle-Soft Clothing [unaligned victorian underwear] Weapons dwarvish mattock (broad pick) scimitar (curved sword) dwarvish short sword (broad short sword) battle-axe (double-headed axe) voulge (pole cleaver) droven greatsword (large obsidian sword) Armor robe (white robe) dwarvish roundshield (large round shield) dwarvish iron helm (hard hat) iron shoes (hard shoes) gnomish suit (little blue vest) orcish helm (iron skull cap) leather gloves (moth-bitten gloves) dwarvish cloak (hooded cloak) straitjacket (long-sleeved jacket) elven helm (runed helm) Scrolls scroll of identify (KEJU HIRWI) scroll of healing (YO I PLAYED THE GAME AND DIED TO SOME UTTER BULLSHIT) scroll of mana (RANTING BACILLUS) scroll of phase door (STRESS PRESSING TO VERY BOOSTING) scroll of standard id (REGNAD) scroll of cure (EN DRAIN STUNT HURT EN) * scroll of extra healing (VUS AS CORIUMA) * scroll of greater mana restoration (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of growth (LENS ALITUS) scroll of reverse identify (PETENNABOUTHI PEPTOU BASI) scroll of enchant weapon (ATTACK BY THROW A GOLD COIN) scroll of teleportation (THE VIRUS HAS TAKEN OVER TERRAHACK) scroll of bad equipment (MARRIED THE LIGHT) scroll of light (THIS SATANCHOP TAKEOFF MENU HAS BEEN DESIGNED BY SATAN) scroll of blank paper (unlabeled) scroll of enchant armor (BLESSED GENOCIDE) Spellbooks spellbook of healing (accusory) spellbook of confuse monster (crimson) spellbook of ESP (twisting) spellbook of stun monster (purple) spellbook of dig (fuzzy) spellbook of time (magnificent) spellbook of free action (underworld) spellbook of enchant armor (brand-new) Potions * potion of water (clear) potion of gain level (ice-cold) potion of sleeping (bright green tea) potion called Juice (muddy) potion of amnesia (sparkling) potion of restore ability called Good (black) potion of gain ability (mineral) potion of cure critical wounds (illegal) potion of acid (aqueous) Rings ring of increase damage (lighting) Wands wand of inferno (crumb) wand of magic missile (perforated) wand of digging (aged) wand of cold (acrylic) wand of light (gemstone) wand of secret door detection (spongy) wand of healing (uranium) wand of striking (girly) wand of sleep (compost) Tools leather saddle (saddle) chest (wooden container) tin whistle (whistle) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 6: <- You are here Voluntary challenges You eaten 23 times You eaten food with animal by-products 22 times You eaten meat 21 times You have communicated with the gods 9 times You prayed to the gods 3 times You hit with a wielded weapon 334 times You killed 206 monsters You read items or engraved 50 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (133 of 160) body armor [Basic] (max Expert) (79 of 160) two-handed weapons [Unskilled] (max Expert) (2 of 20) spirituality [Basic] (max Master) (121 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (41 of 160) Weapon Skills long sword [Basic] (max Expert) (32 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (316 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (4 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (129 of 160) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) matter spells [Unskilled] (max Expert) (5 of 20) Fare thee well Winter the Chevalier...