Winter, lawful male angelic Chevalier -------------------------------------------------- |.......$....................................)...| ----------- --------------------.--------..-----.---------.| |.........|## |......|....|.|((((((|..-...|.|.))))[[|.| |..........,# |......|....|.| ((.( |..|...|.|)).)).)|.| |.....)>..|,# |......|....|.| .. |..|...|.|[))[).[|.| |.....<...|,# |....@.||----.--|-----..-----.|.......|.|## ####-.---.-----,# -----+------|--......................-----|---.+,####,,,,,,,,,# #,# |...........@@..)....{...........................|,,,,,,,,,,,#### #,# ----+----|-----.....[--|---------..............|####-.--.------####,# .. |-----.|..(.......|...---|-----..|#,,,..........|#,,,,# |! |.+?.|.|.)...)....|...|.......|..-,,##|.........|#,----- |! |+++.-.|.[..[.....|...|[[[)).)|..|####|.........|#,|...| | |+++.|.|.!...[%(..|...|)[.[[[[|..| #,...........,,|...| --------------------.------------...---------..| ##-----------#,|...| |................................................| #,|...| -------------------------------------------------- #,....| ##----- [Winter the Religious One] St15 Dx12 Co16 In6 Wi17 Ch4 CheAngMalLaw S41426 Dlvl:6 $946 HP81(137) Pw114(127) AC-15 MC3 Mov12 Xp10/9749 Wt1357/2160 T13610 Latest messages [-8 -> 107] You hit the zyborg called Leeroy the metal man! You claw the zyborg called Leeroy the metal man. You curse at the zyborg called Leeroy the metal man. The zyborg called Leeroy the metal man zaps a wand of solar beam! The solar beam hits you! The irradiation hurts like hell! [-27 -> 80] You have become a green slime. Pick an object. @ a human or elf or you (angelic chevalier called Winter) Accessing Pokedex entry for Humanoid Angel... Base statistics of this monster type: Base level = 14, difficulty = 22, AC = -4, magic resistance = 55, alignment 12. Slow (10). Normal generation, with frequency 1. Resists cold, sleep, electricity, poison, death magic, needs +3 weapon to hit. Leaves no corpse. Not genocidable, herbivorous flyer. See invisible. Magic resistant. Follows you to other levels. Has infravision. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical 1d4, claw (punch, hit, etc.) - ordinary physical 2d6, uses magic spell(s) - magic missiles What do you want to zap? [tY or ?*] In what direction? [hykulnjb><] The bolt of lightning hits the zyborg called Leeroy the metal man! The zyborg called Leeroy the metal man reads a cursed scroll of extra healing {0}! The zyborg called Leeroy the metal man looks much better. You hit the zyborg called Leeroy the metal man! You claw the zyborg called Leeroy the metal man. You curse at the zyborg called Leeroy the metal man. You have become a green slime. Your inventory Amulets H - an uncursed amulet versus stone {0} Weapons m - 12 uncursed +0 darts {0} D - the blessed rustproof +2 long sword named Excalibur (weapon in hand) {16} Armor a - a blessed +2 small shield (being worn) {12} d - an uncursed +0 leather cloak (being worn) {7} e - an uncursed +0 lab coat {4} i - an uncursed greased +3 gnomish helm (being worn) {1} j - a blessed +2 pair of gauntlets of power (being worn) {4} G - the blessed +2 pair of high boots named Camlost (being worn) {8} J - an uncursed +1 elven mithril-coat (being worn) {60} Comestibles u - an uncursed tin of large bat meat {0} B - 2 uncursed fortune cookies {0} K - 6 uncursed cream pies {0} S - an uncursed cram ration {0} T - 4 uncursed Pineapples {0} Scrolls b - an uncursed scroll of mana {0} l - 2 uncursed scrolls of healing {0} p - an uncursed scroll of enchant weapon {0} r - an uncursed finalized scroll of enchant armor {0} v - a blessed scroll of healing {0} x - an uncursed scroll of identify {0} y - an uncursed scroll of teleportation {0} N - an uncursed finalized scroll of identify {0} Spellbooks h - a blessed finalized spellbook of healing (0:0) {0} Potions k - an uncursed potion of full healing {0} q - an uncursed finalized potion of object detection {0} A - a blessed potion of levitation {0} P - an uncursed potion of stunning {0} R - a blessed finalized potion of clairvoyance {0} Rings w - an uncursed ring of warning {0} Wands t - an uncursed wand of make visible (0:3) {0} Y - an uncursed wand of lightning (0:11) {0} Tools s - an uncursed large box named Armor/Weapons/Scrolls/Potions/Food {680} z - an uncursed large box named Spellbooks/Rings/Wands/Tools {565} O - an uncursed figurine of a humanlike dragon {0} W - a blessed figurine of a horned devil {0} Contents of the large box named Armor/Weapons/Scrolls/Potions/Food: an uncursed +0 robe of psionics {16} a potion of holy water {0} a blessed scroll of identify {0} an uncursed finalized scroll of identify {0} 974 gold pieces {0} an uncursed cheese {0} 6 uncursed scrolls of mana {0} a blessed finalized potion of object detection {0} an uncursed finalized potion of object detection {0} an uncursed lizard corpse {10} an uncursed scroll of teleportation {0} an uncursed scroll of phase door {0} 7 uncursed scrolls of healing {0} a blessed finalized scroll of teleportation {0} an uncursed +0 dwarvish cloak {4} an uncursed +0 scimitar {16} a blessed +1 pair of iron shoes {20} an uncursed +0 dwarvish mithril-coat {60} an uncursed +1 mare trident {10} 2 blessed lemons {0} an uncursed tin of evasive sewer rat meat {0} an uncursed clove of garlic {0} 3 uncursed lemons {0} an uncursed tin of homunculus meat {0} an uncursed tin of little wild pig meat {0} an uncursed food ration {0} an uncursed +0 helmet {20} a blessed +0 pair of leather gloves {4} 6 uncursed Pineapples {0} the uncursed +0 flintlock named Gun Control Laws {10} an uncursed tin of imp meat {0} a cursed scroll of lockout {0} 5 uncursed apples {0} 5 uncursed bananas {0} a blessed +0 trident {10} a finalized potion of holy water {0} a blessed scroll of consecration {0} a blessed sprig of wolfsbane {0} a blessed clove of garlic {0} Contents of the large box named Spellbooks/Rings/Wands/Tools: an uncursed +2 pick-axe {32} an uncursed magic marker (0:74) {0} an uncursed +0 pick-axe {32} an uncursed spellbook of map level (4:1) {0} an uncursed wand of opening (1:0) {0} an uncursed wand of create monster (0:7) {0} an uncursed wand of digging (0:0) {0} an uncursed wand of sleep (0:8) {0} an uncursed wand of enlightenment (0:2) {0} an uncursed can of grease (0:23) {0} an uncursed magic marker (1:70) {0} a blessed tin whistle {0} a * uncursed bottle {1} an uncursed finalized spellbook of flame sphere (2:4) {0} an uncursed spellbook of meltdown (0:0) {0} Final attributes You were piously aligned Your alignment was 50 Your max alignment was 50 You carried 5 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 184 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 62 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 97% Armor drop chance was reduced to 84% Tool drop chance was reduced to 94% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: axe The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: paddle The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: boomerang (turn 4) The following skill became untrainable if you tried to train it too early: knife (turn 798) The following skill became untrainable after a while: morning star (turn 57012) The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 45855) Number of artifacts generated was 5 Number of fake artifacts generated was 13 Monster spawn increase started at turn 40293 Monster spawn increase reached its maximum at turn 111398 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 920025 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: quoting materially (freq bonus 8) The monster species that spawned more often: potent remorse (freq bonus 24) The monster species that spawned more often: biologist reappoint (freq bonus 12) The monster species that spawned more often: night hulk (freq bonus 10) The monster species that spawned more often: venom lichen (freq bonus 12) The monster species that spawned more often: broken boomer (freq bonus 72) The monster species that spawned more often: thiamine hempseed (freq bonus 8) The monster species that spawned more often: jumping fireball (freq bonus 84) The monster species that spawned more often: inscrutability tuned (freq bonus 6) The monster species that spawned more often: sludge colony (freq bonus 40) The monster species that spawned more often: porter wind fungus (freq bonus 10) The monster species that spawned more often: red putty (freq bonus 7) The monster species that spawned more often: greater corpse (freq bonus 36) The monster species that spawned more often: emulsoid litigiosity (freq bonus 10) The monster species that spawned more often: somatotypically geriatric (freq bonus 12) The monster species that spawned more often: dream colony (freq bonus 20) The monster species that spawned more often: silesia unmixt (freq bonus 18) The monster species that spawned more often: tear spore (freq bonus 30) The monster species that spawned more often: spectre fiend (freq bonus 8) The monster species that spawned more often: bleeding light (freq bonus 12) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 4) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster trait that was more common: monsters that count as hobbit (freq bonus 12) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 4) The monster species that never randomly spawned: nasty force fungus The monster species that never randomly spawned: electric eel The monster species that never randomly spawned: wereblockheeledcombatboot The monster species that never randomly spawned: turn fondler The monster species that never randomly spawned: maud colony The monster species that never randomly spawned: blood impacter The monster species that never randomly spawned: weapon trove The monster species that never randomly spawned: pain mister The monster species that never randomly spawned: efreet elemental The monster species that never randomly spawned: gnome mage The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: troutstaff ((null)) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) You had genocided this item: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 40) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 12) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 57) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 9) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 23) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 7) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 16) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 11) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 30) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 67) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 76) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: implant of remedy (brutal) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: implant of control (ember) The RNG hath decreed that this item was always generated cursed: repeatable boots (heap of shit boots) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: missingno trap (freq bonus 3) Trap randomization happened for 1 in 952 traps Trap difficulty was increased by 3 Next attribute increase check would have come at turn 20057 Strength training was 50 Dexterity training was 50 Wisdom training was 13 Constitution training was 50 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You were magic-protected You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were prevented from drunken boxing (0) Your chance to block was 21% You saw invisible You had automatic searching You had infravision You had 1179 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 389% b - meltdown 7* elemental 99% 0% c - flame sphere 1 matter 0% 464% Techniques known in the end Name Level Status turn undead 10XR Prepared(0) blessing 10X Not Ready(1519) healing hands 10X Prepared(0) spirituality check 10X Prepared(0) dazzle 10 R Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) disarm 2 O Prepared(0) Discoveries Artifacts Excalibur [lawful long sword] Amulets amulet versus stone (boxy) Weapons scimitar (curved sword) Armor robe (gray robe) gauntlets of power (natural gloves) dwarvish cloak (hooded cloak) elven shield (blue and green shield) helmet (secret helmet) lab coat (white coat) gnomish helm (little red hat) high boots (jackboots) robe of psionics (white robe) iron shoes (hard shoes) leather gloves (mirrored gloves) Scrolls scroll of consecration (ONE RESULT IS MORE POWER) scroll of healing (EDGELORD WITH A BLUNT WEAPON) scroll of mana (TOMSOD SAYS SLEX IS A GELATINOUS CUBE) scroll of phase door (OTTO PALLINE DI GELATO) scroll of standard id (GOAL GOREST) scroll of cure (GOOD OLD TTY OWNS AWFUL CURSES INTERFACE) * scroll of extra healing (S VEKTORI R TENSORI) * scroll of greater mana restoration (ONLY THE AMY WILL EVER ASCEND SLEX) scroll of gain mana (U FOKIENG SUK) scroll of enchant weapon (CRAPPITY CRAP) scroll of trap creation (IGNORANT WEATHER) scroll of teleportation (CHE NON SONO IO) scroll called Disappeared when read (KINUESILI STATION) scroll of punishment (HASH EM EXTENDED CRYPTOGRAPHY CONFERENCE) scroll of fire (TLASFO SENIL) scroll of charging (POKEMON GO KILLS PEOPLE) scroll called Turns to Dust (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of gold detection (STEAMGREENLIGHTGORGON) scroll of item genocide (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of magic mapping (MORAL IS RISED WITH PRAS) scroll of enchant armor (NEJZINITE EBAD NADVOR E LADNO) scroll of wounds (IN CASE OF DOUBT JUST ALWAYS GRADINA) scroll of identify (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of summon elm (QUASH EM EXTENDED HITMAN SERVICE) scroll of lockout (LAST OF MY RACE BECAUSE IT SUCKS) Spellbooks spellbook of healing (classy) spellbook of meltdown (grating) spellbook of flame sphere (extraordinary) spellbook of map level (raw) Potions * potion of water (clear) potion of blindness (aromatic) potion called Evaporates (buzzing) potion of paralysis (jasmine) potion of healing (ink) potion called Burns a little (viscous) potion of extra healing (roast mate) potion called Liquid Fire! (blueberry) potion of oil (sweet) potion of object detection (white) potion of gain health (humour) potion of stunning (blue) potion of sleeping (tangerine) potion of full healing (cranberry) potion of levitation (ecru) potion of clairvoyance (blue flag) Rings ring of warning (iridium) Wands wand of digging (penis-shaped) wand of enlightenment (wintry) wand of create monster (chemical) wand of sleep (poplar) wand of magic missile (dodecagonal) wand of lightning (dragonbone) wand of solar beam (round) wand of make visible (bulging) wand of opening (jeweled) Tools leather saddle (saddle) large box (wooden box) tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures 0 honey bees (4 created) an early fly 3 flying toasters a butterfly a bagurom 0 green ants (1 created) an acid blob a white blob 0 grating blobs (1 created) 0 gelatinous globs (1 created) a chicken 3 jackals a gravity jackal (2 created) a thick jackal 2 foxes 2 xoves a weasel a large racoon dog 2 large foxes a large weasel an automatic dog 2 large death dogs 0 locking stables (1 created) 0 large dogs (1 created) 0 gas spores (1 created) an ego gas spore a hidden gas spore a floating eye a floating nose 68 flaming spheres a standard sphere 0 mind-messing kittens (1 created) 0 housecats (1 created) a slinger a jaguar a wimp 2 hobbits a hobbit slingerer a normal hobbit (2 created) a dwarven child (2 created) 3 dwarves (4 created) 4 army dwarves 0 normal dwarves (1 created) a dwarf thief a hurkle a mutant human 2 blue yeeks a brain eater 2 bugbears 0 hobbit lords (1 created) 2 dwarf lords a dwarf lord mutant a dwarven wizard a church novice 0 minor mind flayers (1 created) a church preacher 0 hobbit groupleaders (1 created) a dwarf king a minidemon (2 created) 0 manes (1 created) 7 larva imps 0 giant improaches (1 created) 0 homunculi (1 created) 0 evasive homunculi (1 created) an imp 0 flying lemures (2 created) 0 ice balls (1 created) 0 radbeetles (1 created) a greater lemure a normal jelly 0 white jellies (1 created) 0 hard blue jellies (1 created) a scarlet jelly 0 spotted jellies (2 created) a pink jelly a kobold a fallen a large kobold a rapold a kobold lord a kobold caster a swamp kobold a cross kobold 0 morlocks (1 created) a kappa wizard 2 mini leprechauns a little leprechaun (2 created) 3 leprechauns (4 created) a force leprechaun a static force leprechaun a leprechotta a baby permamimic (2 created) 4 mynocks a mini mimic 2 petit mimics 3 mimics a blue faerie a naiad 2 water nymphs 2 squad nymphs 2 special water nymphs a nilbog an orc a plain orc a covetous hill orc a porter Mordor orc 0 forest goblins (1 created) a little wild pig a baby wild boar 2 rothes a mutated rothe a wild pig a lunatic rabbit a warthog a sheep a sheep skinned wolf a sewer rat 2 drains rats 6 visor sewer rats (7 created) a pack rat a rabbit a pack rabbit 2 black rats (3 created) a scavenger 3 field mice 0 field voles (1 created) a hare 2 giant garbage rats (3 created) a prick rat 2 petit pseudo rats a rock mole a fock mole a ferret a silver mouse 11 little spiders 3 cave spiders 2 hole spiders 3 healthy cave spiders a daddy longlegs 0 green centipedes (1 created) a grey centipede 0 large spiders (1 created) a mud spider a giant spider (2 created) a venom spider 0 great spiders (1 created) a sand fisher a small trickster a sand leaper a little lurker a cave springy 0 black unicorns (1 created) 0 fog clouds (1 created) 0 vampire clouds (1 created) a violet vortices a mist cloud a bore worm a bitter maggot 2 grid bugs a stone bug a weapon bug a defiler a yellow light a corrosive light a two-winged shape a weak crow a large bat 0 batmen (1 created) 2 rhumbats 0 duck warriors (1 created) an evil bird a blink a tiny pseudodragon a baby mercurial dragon a baby shimmering dragon 0 baby white dragons (1 created) 0 baby amethyst dragons (1 created) 2 baby stone dragons a young mercurial dragon a young blood dragon a mining site dragon an original japanese lord an emu a sneaker 0 unseen servants (1 created) 2 lichens (3 created) a porter lichen a spore lichen 3 immobile stalks (2 created) a fast lichen (0 created) a brown fungus (0 created) 0 brown patches (1 created) a yellow spore (0 created) 0 volatile mushrooms (2 created) a luminescent spore a golden patch 0 green growths (1 created) 2 cyan fungi (1 created) a pale fungus 0 gray molds (1 created) a stalking journeyman lichen (0 created) a spore mushroom a bulette (0 created) 2 sub-gnomes a faberge sphere 5 gnomes a satanic gnome 2 gnome stalkers a bowme a petty gnome thief a little grey alien a panotty an intermediate gnome 7 gnome lords (9 created) a gnome watcher 2 gnomish wizards a gnomish caster 0 grabbers (1 created) 2 packers 0 angsty gnomes (1 created) a gnome lady a cowardly lady 2 deep force gnomes an armor gnome 0 better clockwork soldiers (1 created) a porter gnome warrior a spectral warrior a gnome king a carollian monster a New Kop a Kop Reinforcer 2 Keystone Kops (4 created) 0 EQ Kops (3 created) 4 Undead Kops a killer kop 0 Kop Sergeants (1 created) an Uniform Sergeant an Uniform Lieutenant a Detective Kaptain a petty kop kaptain a kratscher a minor corpse a mummy 2 tanglederp mummies a ratling mummy a goblin mummy a gnome mummy 2 hobbit mummies a dwarf mummy a half-dragon mummy an ogre mummy a small naga a grey naga hatchling a storm naga hatchling a nepto a low speeze a gray ooze 0 cyan oozes (1 created) 2 quantum mechanics 2 small snakes a bum beggar 6 garter snakes a white snake a brown snake 4 roombas 3 house snakes 2 two-footed snakes 2 tapioca snakes a snaker 5 river moccasins a tomb viper an asp a six-footed snake a sapusaur a damned 2 grid xorns a tron xorn a blaxorn a trembling poplar a carnivorous ape a kobold zombie an ossium animatum a controller 0 goblin zombies (1 created) a gnome zombie a gecko zombie a cat zombie 2 human zombies 2 zombies a ghast an ogre zombie 2 fly golems a wrap golem a statue golem (2 created) a slash golem an eel golem a weapon golem a pix golem a cameroonie a human thief a vicar 2 filthy street urchins 0 agents of the black market (1 created) 0 incantifiers (1 created) a mugger a werejackal a novice rogue a novice mage a flying Woodland-elf a novice ranger a novice nurse a pebble elf 0 zyborgs (1 created) 0 shopkeepers (13 created) 0 aligned priests (1 created) 5 watchmen (7 created) a watch captain (2 created) a ghost an earth demon a marilith a water demon a large eel a wet trout 4 jellyfish 2 goldfish 0 magikarps (1 created) a glam clam a piranha a hard to kill eel a newt a gray newt 3 twens 0 deminewts (1 created) a demitwen 2 lizards (3 created) a mimic lizard 0 batman plants (1 created) 0 pi plants (1 created) 0 arctic fern spores (1 created) a white mushroom patch 0 yellow mushroom patches (1 created) a goomba 0 orange mewlips (1 created) a pile of silver coins 0 creeping copper coinses (1 created) 2 piles of rare gold coins 0 floor grues (1 created) a novice medium wall a two of clubs 2 small turrets (7 created) 2 crude turrets (4 created) 0 slowing turrets (1 created) an arrow turret 0 dart turrets (1 created) a prehistoric turret (3 created) a dagger turret 0 shock turrets (1 created) 0 gargoyle traps (1 created) 0 warding turrets (1 created) 0 memory turrets (1 created) 0 dream turrets (1 created) a flying stalker piranha a disintegration trove 0 hallu troves (1 created) an energy trove 0 health troves (1 created) 0 numb troves (2 created) 0 42 troves (1 created) 0 attractive troves (1 created) 608 creatures born. 489 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 49 times You eaten food with animal by-products 40 times You eaten meat 33 times You have communicated with the gods 6 times You prayed to the gods 3 times You hit with a wielded weapon 329 times You killed 257 monsters You read items or engraved 72 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (23 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (34 of 160) shield [Basic] (max Expert) (116 of 160) body armor [Basic] (max Expert) (78 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (103 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (52 of 160) Weapon Skills long sword [Basic] (max Expert) (143 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Skilled] (max Expert) (169 of 540) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (13 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (91 of 160) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Basic] (max Master) (26 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (3 of 20) matter spells [Basic] (max Expert) (24 of 160) Fare thee well Winter the Chevalier...