Winter, neutral male vampiric Zyborg -.------.----------- |..................| |..........{.......| |...f..............| |..@...............| -------------------- [Winter the Tin Can] St12 Dx7 Co10 In12 Wi13 Ch4 ZybVamMalNeu S0 Dlvl:1 $0 HP23(23) Pw10(10) AC-1 MC2 Mov11 Xp1/0 Wt244/1320 T1 Latest messages Use hybrid races? [yn] (n) Hello Winter, welcome to SlashEMExtended! You are a neutral male vampiric Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: manaleech You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 127 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 128 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 88% chance Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: shield (turn 40) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14615 Monster spawn increase reached its maximum at turn 457025 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 698678 The monster class that cannot be genocided was vortex The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: male girl teacher (freq bonus 45) The monster species that spawned more often: acid hound pup (freq bonus 8) The monster species that spawned more often: flintfish (freq bonus 18) The monster species that spawned more often: wonderful unknown girl (freq bonus 6) The monster species that spawned more often: dark woman (freq bonus 6) The monster species that spawned more often: honey wasp (freq bonus 9) The monster species that spawned more often: brothered objective (freq bonus 9) The monster species that spawned more often: Alexia's plateau sneaker (freq bonus 84) The monster species that spawned more often: dark starlit sky (freq bonus 9) The monster species that spawned more often: columbium confectioner foretell (freq bonus 12) The monster species that spawned more often: giant army ant (freq bonus 9) The monster species that spawned more often: mini rub monster (freq bonus 12) The monster species that spawned more often: sloppy stalk (freq bonus 24) The monster species that spawned more often: deep wyrm (freq bonus 3) The monster species that spawned more often: assessorship shiftiest (freq bonus 14) The monster species that spawned more often: uncut gamut (freq bonus 9) The monster species that spawned more often: nexus bomb (freq bonus 12) The monster species that spawned more often: skeletal warrior (freq bonus 5) The monster species that spawned more often: anti-paladin (freq bonus 24) The monster species that spawned more often: huge flaming sphere (freq bonus 8) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 2) The monster species that never randomly spawned: olympiad ballyhooing The monster species that never randomly spawned: forded detained stylishly The monster species that never randomly spawned: adult white dragon The monster species that never randomly spawned: cursed force fungus The monster species that never randomly spawned: devious kraken The monster species that never randomly spawned: premiere mythical The monster species that never randomly spawned: nexus chicken The monster species that never randomly spawned: sprout angel The monster species that never randomly spawned: deer stomach criminal The monster species that never randomly spawned: mortai The RNG hath decreed that this item was never generated: artificial stone (gray) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: amulet of vulnerability (eating) The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: dogshit boot ((null)) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 193) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 3) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 13) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 28) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 4) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 4) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 7) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 10) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 10) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 7) The RNG hath decreed that this item was always generated cursed: soft mattock ((null)) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this trap was always invisible: nurse trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 1) Next attribute increase check would have come at turn 297 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were level-drain resistant You were prevented from having manaleech (0) You were prevented from having contamination resistance (0) You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (92) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Scrolls scroll of healing (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of mana (THEN CALL IT POPO MAIL) scroll of phase door (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of standard id (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of cure (PIETEIKUMU KLUDA) * scroll of extra healing (GOT SOMETHING FOUR YOU) * scroll of greater mana restoration (FLUKY STOREFRONTS) Potions potion of blood (blood-red) Rings ring of protection from shape changers (jet) Wands wand of solar beam (bronze) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Winter the Zyborg... Since you quit, the score list will not be checked.