Winter, lawful male redguardian Electric Mage ----- -- ----- --- -..|.--- --.----- |...----------- ------.--.......| |......----- |.**..........| | --..|............----..........-- ---.---------.| |.................................--- |.-- |.--- |...................................--- |..---- |...| --.................... ---.........| --....| ---.--- -----......... ----.<......| -,-- ------|...-- |.......- -......-.|..--- -,-- ..||.---...| ----.....| ------..----- ---..|--.--..|---.| |..rd....| ...--.| ------....--.....-- |.-- --...@.ee.-- -....-- ---.................| |..| ----------....e.....------------------...---------.>`---.....--.....-- --.| --....................................................| -....----....-- |.-- |.. --...........--.--.-----------------....*.-.-------|..---- --....| --..| |................|---|.---- |---.......| ---- -- --....| |...| ---..`...........- -....---- |..|.......| ---.--..|..| |...| -....--..---....- ..---....----- |..........| |.....------ --.-- ...|.- ---- --....... ----.....| |......--.-- |.....| --- |..--- ---`.|. ---- .| -----.----- --.|.-- --- ---- -- --- ----- [Winter the Buzzer] St4 Dx13 Co9 In14 Wi7 Ch9 EleRedMalLaw Mines:4 $52 HP114(117) Pw50(52) AC-8 Xp9/2768 Wt983/1150 T2828 Latest messages Restoring save file... You return to level 4 in The Gnomish Mines. Hello Winter, the redguardian Electric Mage, welcome back to SlashEMExtended! Be careful! New moon tonight. The normal pseudo rat bites you! [-1 -> 114] The normal pseudo rat claws you! [-1 -> 113] The shock hound pup misses the normal pseudo rat. The shock hound pup is mildly tingled. What do you want to drink? [dsvV or ?*] Never mind. What do you want to ready? [- aiptW or ?*] Never mind. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff {16} i - a cursed -2 pistol {8} p - the blessed +2 bow named Visceratuant {12} t - an uncursed +0 elven spear {12} W - the uncursed -1 cutting laser named Razorback {10} Armor b - an uncursed +0 studded leather armor (being worn) {80} e - an uncursed +0 helmet {20} h - an uncursed +0 pair of leather gloves {4} w - an uncursed +0 pair of leather gloves (being worn) {4} z - an uncursed +4 cloak of grounding {4} A - an uncursed +0 pair of leather gloves {4} C - an uncursed +0 orcish helm (being worn) {12} E - a cursed -2 helm of hunger {20} I - an uncursed +0 dwarvish cloak {4} L - an uncursed +0 pair of iron shoes (being worn) {20} N - an uncursed +0 cloak of protection {4} R - a cursed +0 nasty cloak (being worn) {4} S - a cursed -1 enchanted (of contamination resistance) pair of levitation boots {8} Z - a blessed +1 pair of gauntlets of fumbling {4} Comestibles c - 3 uncursed food rations {0} n - an uncursed tripe ration {0} r - an uncursed pancake {0} x - 10 uncursed Pineapples {0} X - 3 uncursed carrots {0} Y - an uncursed sprig of wolfsbane {0} Scrolls k - 9 uncursed scrolls of healing {0} l - 2 uncursed scrolls of mana {0} m - 2 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} Potions d - an uncursed potion of radium {0} s - an uncursed potion of oil {0} v - an uncursed potion of restore ability {0} V - an uncursed potion of clairvoyance {0} Rings g - an uncursed ring of sustain ability {0} P - an uncursed +1 ring of gain intelligence {0} T - an uncursed +1 ring of gain constitution {0} Wands J - an uncursed wand of lightning (0:5) {0} Tools f - an uncursed +0 pick-axe (weapon in hand) {32} j - an uncursed blindfold {0} D - an uncursed skeleton key {0} G - an uncursed lock pick {0} O - a cursed large box {701} U - an uncursed mirror {0} Contents of the large box: an uncursed spellbook of finger (5:3) {0} an uncursed spellbook of cause fear (1:0) {0} an uncursed ring of invisibility {0} an uncursed potion of water {0} an uncursed potion of extra healing {0} a blessed potion of booze {0} a blessed spellbook of lightning (0:3) {0} a blessed spellbook of shocking sphere (0:5) {0} an uncursed scroll of destroy armor {0} a cursed scroll of healing {0} a blessed scroll of healing {0} an uncursed scroll of identify {0} an uncursed scroll of proof armor {0} an uncursed tin of low minator meat {0} an uncursed +0 plate mail {200} 45 uncursed +0 silver bullets {1} Final attributes You have transgressed Your alignment was -208 Your max alignment was 7 You carried 10 sins You could not have this property at all: peacevision You could not have this property extrinsically: magic resistance You could not have this property intrinsically: peacevision Scroll identification only worked 100 times out of 117 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 158 Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 1% Ring drop chance was reduced to 62% Wand drop chance was reduced to 94% Potion drop chance was reduced to 87% The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: boomerang (turn 18) Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 12158 Monster spawn increase reached its maximum at turn 27669 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 495786 The monster class that cannot be genocided was mummy The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: hard boiled eggman (freq bonus 24) The monster species that spawned more often: interrogational pharisaic (freq bonus 10) The monster species that spawned more often: crowned queen bee (freq bonus 108) The monster species that spawned more often: slimy force fungus (freq bonus 4) The monster species that spawned more often: Frieza (freq bonus 6) The monster species that spawned more often: unknown escalation rubber (freq bonus 14) The monster species that spawned more often: Keto (freq bonus 15) The monster species that spawned more often: huge rock mole (freq bonus 10) The monster species that spawned more often: yellow dragon (freq bonus 4) The monster species that spawned more often: annoying cat (freq bonus 4) The monster species that spawned more often: mountain springy (freq bonus 4) The monster species that spawned more often: envier straightforward surfacer teasing (freq bonus 12) The monster species that spawned more often: aquatic golem (freq bonus 96) The monster species that spawned more often: moistful emaciation clattered polkaed (freq bonus 8) The monster species that spawned more often: dividing ochre jelly (freq bonus 6) The monster species that spawned more often: shaped mold (freq bonus 5) The monster species that spawned more often: parrot chick (freq bonus 24) The monster species that spawned more often: undead warp fungus (freq bonus 28) The monster species that spawned more often: ò¿önù?¡× (freq bonus 60) The monster species that spawned more often: tree mushroom (freq bonus 12) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 4) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters whose attacks slow you (freq bonus 4) The monster trait that was more common: monsters from the Evil Variant (freq bonus 3) The monster trait that was more common: monsters of tiny size (freq bonus 8) The monster trait that was more common: monsters that howl at the moon (freq bonus 6) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 4) The monster trait that was more common: monsters with a thick skin (freq bonus 3) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster species that never randomly spawned: abnormal mold The monster species that never randomly spawned: agent black mushroom The monster species that never randomly spawned: weeping vampire The monster species that never randomly spawned: victualing rummaged The monster species that never randomly spawned: humorist castrati The monster species that never randomly spawned: larva The monster species that never randomly spawned: old green dragon The monster species that never randomly spawned: shoggoth The monster species that never randomly spawned: sand mite The monster species that never randomly spawned: passchuck The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: grayout cloak (bleached cloak) The RNG hath decreed that this item was never generated: course javelin ((null)) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 14) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 8) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 28) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 15) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 3) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: high-scoring heels (heroine mocassins, freq bonus 6) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 10) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: magic shield (pure) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: chaos terrain (chaos-inducing) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: inka sling ((null)) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 2) Next attribute increase check would have come at turn 4285 Strength training was 36 Dexterity training was 13 Wisdom training was 50 Constitution training was 50 You were shock resistant You were poison resistant You were immune to sickness You had the following problem: You could not drop items. (0) You were prevented from having magic resistance (0) You were prevented from having peacevision (0) You had 1367 points of nutrition remaining You were very unlucky (-6) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 700% b - lightning 4 matter 0% 397% c - cause fear 3 enchant 76% 95% d - finger 2 divine 0% 105% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) power surge 7X Not Ready(3324) draw energy 5X Prepared(0) sigil of control 3X Prepared(0) Discoveries Weapons quarterstaff (staff) elven spear (runed spear) Armor helmet (space helmet) leather gloves (padded gloves) cloak of grounding (levuntation cloak) orcish helm (iron skull cap) helm of hunger (frequent helmet) dwarvish cloak (hooded cloak) iron shoes (hard shoes) cloak of protection (white cloak) nasty cloak (pitch cloak) levitation boots (battle boots) gauntlets of fumbling (riding gloves) Scrolls scroll of proof armor (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) scroll of healing (IMB AXES MUMMIES) scroll of mana (YOU REALLY BECOME STRONGER) scroll of phase door (CRIAEDO) scroll of standard id (XOR ME HSALS) scroll of cure (EFFAITH ANDWYOL STATWS) scroll of amnesia (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of blank paper (unlabeled) scroll of identify (VI OWNS EMACS) scroll of acquirement (TSCHAEAUWIEAUW) scroll called it dissapears (SHIFTLY ITEM TRICK HIT CONTINUE) scroll of earth (EMULSION DARNEDER) scroll called Remove Curse (MA MILLOCOR) scroll of destroy armor (LITTLE STRAWBERRY ME BABY) Spellbooks spellbook of shocking sphere (unwritten) spellbook of lightning (rough) spellbook of cause fear (fallen) spellbook of finger (black-listed) Potions potion of radium (radiating) potion of restore ability (aquamarine) potion of oil (manky) potion of clairvoyance (peppermint) potion of water (clear) potion of extra healing (blue flag) potion of booze (blue) Rings ring of sustain ability (spanish) ring of gain intelligence (secretion) ring of gain constitution (chinese) ring of invisibility (Elbereth-inscribed) Wands wand of lightning (trigonal) wand of striking (sycamore) Tools skeleton key (key) large box (wooden box) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 26 times You eaten food with animal by-products 18 times You eaten meat 18 times You were an atheist You never prayed to the gods You hit with a wielded weapon 31 times You killed 119 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) body armor [Basic] (max Expert) (25 of 160) devices [Basic] (max Expert) (36 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (51 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Expert) (400 of 540) Goodbye Winter the Electric Mage...