Wiinaange, chaotic male illithid Spellmaster ---------------------- ------------------------ |/./@////////r/./....|###|............#.........|## |..|.../...@r....# |#,,.<..........#...........,## -----|------------ #,#------------------------,,# #,,,,# #,# ##,# ####,########## ##### #,# #,,,,,,,,,,###,,,# #,## #######,,,,,,,,### #`,------------ #,----.------ ####,|........{.| ,|.........| #,,,,...........| |.........| #,###|..........| |.........| #,# ------------ ----.------ ------------###,# #,,,,,# |..........|#,,## #####,# |..........|#,## -------.-------##|..........-,,# ||............|#,...........|### |........`.....,,------------ ---------------### [Wiinaange the Spell Retainer] St4 Dx8 Co6 In14 Wi9 Ch4 SpeIllMalCha S290 Dlvl:2 $32 HP0(17) Pw59(72) AC8 Xp3/51 T677 Sat Par Latest messages You must have been very observant. You see here a P-platinum wand {0}. In what direction? [47896321><] The spell hits the crawling claw! You destroy the crawling claw! You see here an i-octogonal wand {0}. You see here a ^ volcanic wand {0}. The evasive sewer rat Radiator misses. In what direction? [47896321><] The spell hits the evasive sewer rat Radiator. The evasive sewer rat Radiator zaps a cedar wand! The sleep ray hits you! The evasive sewer rat Radiator bites you! [-1 -> 16] The evasive sewer rat Radiator breathes on you! Your contamination increases. [-1 -> 15] The evasive sewer rat Radiator zaps an octogonal wand! The wand hits you! You die... Your inventory Armor k - a l-uncursed +0 leather armor (being worn) {60} Comestibles i - 5 v-blessed asian pears {0} m - a % uncursed tripe ration {0} w - a v-uncursed pancake {0} Scrolls c - 5 ? uncursed scrolls of healing {0} e - 3 ? uncursed scrolls of phase door {0} g - a ? uncursed scroll of cure {0} h - a ? uncursed scroll of heal other {0} x - a ? uncursed scroll of charging {0} z - 4 ? uncursed scrolls of mana {0} Spellbooks a - a ? uncursed spellbook of blank paper (0:2) {0} b - a ? blessed finalized spellbook of blank paper (0:5) {0} Potions y - a * uncursed finalized potion of monster detection {0} B - a * cursed finalized potion of object detection {0} Wands n - a m-uncursed wand of healing called healing amb (1:10) {0} p - a m-blessed wand of enlightenment (1:3) {0} r - a L-uncursed wand of teleport self (0:0) {0} v - a S-uncursed wand of medium healing (0:12) {0} A - a w-uncursed wand of digging (0:0) {0} Tools d - an i-uncursed lock pick {0} o - a w-uncursed large box {500} q - a C-uncursed oil lamp called oil (150) (lit) {0} Gems t - 2 * uncursed +0 worthless pieces of violet glass {0} u - a * uncursed +0 worthless piece of green glass {0} The large box is empty. Final attributes You have sinned Your alignment was -8 Your max alignment was 13 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: blindness resistance You could not have this property intrinsically: displacement You could not have the double effect of this property: peacevision Scroll identification only worked 100 times out of 492 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 174 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 93% Amulet drop chance was reduced to 85% Implant drop chance was reduced to 85% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 86% Shop item generation was reduced to 97% Concealing monsters were spawned underneath items 80% of the time only Mastering the following skill taught you the hidden power: petkeeping The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: protection spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 94) Monster spawn rate multiplier was currently 91 Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your hairstyle was 'war falcon' and your beard type is 'hard buster' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5676 turns ago Your areola diameter was 29 Monster spawn increase started at turn 70107 Monster spawn increase reached its maximum at turn 729817 In this game, Eevee's evolution was leafeon Maximum amount of combined random monster spawn freqs was 5456 Your limit for ascension was at turn 372821 The monster class that cannot be genocided was mummy The monster class that was spawned more often: umber hulk (freq bonus 2) The monster color that was spawned more often: bright magenta (freq bonus 4) The monster species that spawned more often: attractive butt (freq bonus 21) The monster species that spawned more often: hateful whispers (freq bonus 6) The monster species that spawned more often: high orc captain (freq bonus 12) The monster species that spawned more often: nonlogical rial microphotographed nervate (freq bonus 5) The monster species that spawned more often: evil Olog-hai (freq bonus 12) The monster species that spawned more often: mattery traffic (freq bonus 10) The monster species that spawned more often: vampiric force patch (freq bonus 12) The monster species that spawned more often: Marian's persian boot (freq bonus 5) The monster species that spawned more often: giant brass frog (freq bonus 60) The monster species that spawned more often: oak nymph (freq bonus 3) The monster species that spawned more often: vaccinated fool (freq bonus 10) The monster species that spawned more often: kronsokumaru (freq bonus 18) The monster species that spawned more often: metal vesda fire machine (freq bonus 20) The monster species that spawned more often: overenthusiastically beaufort (freq bonus 4) The monster species that spawned more often: lightning hound (freq bonus 30) The monster species that spawned more often: tubulate wadi (freq bonus 20) The monster species that spawned more often: mind-messing kitten (freq bonus 12) The monster species that spawned more often: con mold (freq bonus 12) The monster species that spawned more often: modron tridrone (freq bonus 24) The monster species that spawned more often: reformulation prepossession (freq bonus 8) The monster trait that was more common: monsters that have humanoid speech (freq bonus 4) The monster trait that was more common: monsters that usually spawn tame (freq bonus 1) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 6) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 2) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2) The monster trait that was more common: oh-god monsters (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster species that never randomly spawned: lava nymph The monster species that never randomly spawned: yerles self-propelled gun The monster species that never randomly spawned: chaos dragon The monster species that never randomly spawned: wood elf mage The monster species that never randomly spawned: downtrodden regerminative The monster species that never randomly spawned: sickening cytoplasmic The monster species that never randomly spawned: kittenish graveyard pennon The monster species that never randomly spawned: gray yeek The monster species that never randomly spawned: bulletator e The monster species that never randomly spawned: coccyx totterer The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: ruffled shirt (Armor) The RNG hath decreed that this item was never generated: fixing (Spellbooks) The RNG hath decreed that this item was never generated: implant of redemption (Implants) The RNG hath decreed that this item was never generated: unfair attack stone (Gems) The RNG hath decreed that this item was never generated: red double lightsaber (Tools) The RNG hath decreed that this item was never generated: pincer staff (Weapons) The RNG hath decreed that this item was never generated: top helmet (Armor) The RNG hath decreed that this item was never generated: sky dragon scales (Armor) The RNG hath decreed that this item was generated more often: helm of bad alignment (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: spirit axe (Weapons, freq bonus 7) The RNG hath decreed that this item was generated more often: orange dragon scale shield (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of focussing (Armor, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of curse (Armor, freq bonus 21) The RNG hath decreed that this item was generated more often: Katrin combat boots (Armor, freq bonus 11) The RNG hath decreed that this item was generated more often: plain dragon scale shield (Armor, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of inertia (Implants, freq bonus 19) The RNG hath decreed that this item was generated more often: Irina wedge sandals (Armor, freq bonus 2) The RNG hath decreed that this item was generated more often: chemistry (Spellbooks, freq bonus 45) The RNG hath decreed that this item was generated more often: heavy elasthan ball (Iron balls, freq bonus 2) The RNG hath decreed that this item was generated more often: styx (Scrolls, freq bonus 7) The RNG hath decreed that this item was generated more often: grenade launcher (Weapons, freq bonus 100) The RNG hath decreed that this item was generated more often: leather cloak (Armor, freq bonus 2) The RNG hath decreed that this item was generated more often: nasty stone (Gems, freq bonus 11) The RNG hath decreed that this item was generated more often: doom (Rings, freq bonus 10) The RNG hath decreed that this item was generated more often: blacky helmet (Armor, freq bonus 8) The RNG hath decreed that this item was generated more often: summon undead (Wands, freq bonus 9) The RNG hath decreed that this item was generated more often: pet AI stone (Gems, freq bonus 9) The RNG hath decreed that this item was generated more often: touchstone (Gems, freq bonus 3) The RNG hath decreed that this item was always generated cursed: green gown (Armor) The RNG hath decreed that this item was always generated cursed: quality axe (Weapons) The RNG hath decreed that this item was always generated cursed: orcish boots (Armor) The RNG hath decreed that this item was always generated cursed: know enchantment (Spellbooks) The RNG hath decreed that this item was always generated cursed: superscroller stone (Gems) The RNG hath decreed that this item was always generated cursed: two-handed trident (Weapons) The RNG hath decreed that this item was always generated cursed: hardened bolt (Weapons) The RNG hath decreed that this item was always generated cursed: petscrew stone (Gems) The RNG hath decreed that this trap was always invisible: tech loss trap The RNG hath decreed that this trap was generated more often: anoxic pit (freq bonus 6) Trap randomization happened for 1 in 690 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 1231 Strength training was 6 Dexterity training was 0 Wisdom training was 5 Constitution training was 10 Your sanity was 0 You had 1000 alla remaining You were paralyzed (-8) You had 1 points of enchantment expertise You had not decided on your sexuality yet You were suffering from very slight contamination. (2) You were prevented from having regeneration (0) You saw invisible You were telepathic You had infravision You had 2874 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 500 spells Your pantheon consisted of The Sexy Maidens, The Sassy Girls and The Indomitable Women Your deity was The Indomitable Women The version you were playing was: Unix SlashEMExtended Version 2.9.1 (da0da430) - last build Thu Mar 7 03:34:05 2024. You played for 0:09:55 hours (this value may or may not be correct) You could not have safely prayed (0) You are dead Spells known in the end Name Level Pw Category Fail Memory a - magic bolt 1 + 5 attack 0% 129% b - force bolt 4 + 20 attack 90% 297% c - magic missile 3 + 15 attack 90% 197% d - drain life 3 + 15 attack 90% 197% e - medium healing 2 + 10 healing 41% 97% f - sleep 2 + 10 enchant 46% 97% g - summon undead 5 + 25 attack 95% 397% h - energy bolt 6 + 30 attack 98% 497% i - time 7 + 140 attack 99% 597% j - strangling 1 + 5 occult 0% 97% k - light 1 + 5 divine 0% 97% l - jumping 1 + 25 body 0% 97% m - healing 1 + 7 healing 0% 97% n - cure dim 1 + 5 healing 0% 97% o - knock 1 + 5 matter 0% 97% p - cure numbness 2 + 10 healing 41% 97% q - create monster 4 + 20 attack 90% 297% r - blind self 2 + 10 healing 41% 97% s - stone to flesh 3 + 15 healing 90% 197% t - cure sickness 3 + 15 healing 90% 197% u - cure hallucination 3 + 15 healing 90% 197% v - cure confusion 3 + 15 healing 90% 197% w - cure burn 3 + 15 healing 90% 197% x - confuse self 3 + 15 healing 90% 197% y - cure stun 3 + 15 healing 90% 197% z - stun self 3 + 15 healing 90% 197% A - extra healing 3 + 15 healing 90% 197% B - restore ability 4 + 20 healing 90% 297% C - banishing fear 4 + 20 healing 90% 297% D - healing rain 4 + 20 healing 90% 297% E - cure freeze 4 + 20 healing 90% 297% F - coagulation 4 + 20 healing 90% 297% G - regeneration 4 + 20 healing 90% 297% H - acid ingestion 5 + 25 healing 95% 397% I - strong healing 5 + 25 healing 95% 397% J - cure monster 5 + 25 healing 95% 397% K - cure glib 6 + 30 healing 98% 497% L - cure paralysis 6 + 30 healing 98% 497% M - full healing 6 + 30 healing 98% 497% N - cure wounded legs 6 + 30 healing 98% 497% O - mass healing 7 + 35 healing 99% 597% P - gain level 8 + 40 healing 100% 697% Q - super healing 8 + 40 healing 100% 697% R - fixing 8 + 120 healing 100% 697% S - hyper beam 7 + 46 attack 99% 597% T - darkness 1 + 5 divine 0% 97% U - amnesia 1 + 5 divine 0% 97% V - chemistry 1 + 5 divine 0% 97% W - magictorch 1 + 5 divine 0% 97% X - detect food 2 + 10 divine 46% 97% Y - finger 2 + 10 divine 46% 97% Z - dissolve food 2 + 10 divine 46% 97% 0 - dememorize 2 + 10 divine 46% 97% 1 - detect armor enchantment 2 + 10 divine 46% 97% 2 - searching 2 + 10 divine 46% 97% 3 - clairvoyance 3 + 15 divine 90% 197% 4 - detect unseen 3 + 15 divine 90% 197% 5 - true sight 3 + 15 divine 90% 197% 6 - light area 3 + 15 divine 90% 197% 7 - detect water 3 + 15 divine 90% 197% 8 - detect monsters 4 + 20 divine 90% 297% 9 - detect treasure 4 + 20 divine 90% 297% : - smell monster 4 + 20 divine 90% 297% ; - know enchantment 4 + 20 divine 90% 297% < - radar 4 + 20 divine 90% 297% = - identify 5 + 25 divine 95% 397% > - magic mapping 5 + 25 divine 95% 397% ? - ESP 5 + 25 divine 95% 397% @ - echolocation 7 + 35 divine 99% 597% A - entrapping 6 + 30 divine 98% 497% B - detect foot 7 + 35 divine 99% 597% C - map level 8 + 40 divine 100% 697% D - stun monster 1 + 5 enchant 0% 97% E - confuse monster 2 + 10 enchant 46% 97% F - destroy armor 2 + 10 enchant 46% 97% G - slow monster 2 + 10 enchant 46% 97% H - apply nail polish 2 + 10 enchant 46% 97% I - dry up fountain 3 + 15 enchant 90% 197% a - cause fear 3 + 15 enchant 90% 197% b - charm monster 4 + 20 enchant 90% 297% c - displacement 5 + 25 enchant 95% 397% d - reboot 6 + 30 enchant 98% 497% e - enchant 6 + 30 enchant 98% 497% f - inertia 7 + 140 enchant 99% 597% g - enchant weapon 7 + 35 enchant 99% 597% h - enchant armor 7 + 35 enchant 99% 597% i - charging 7 + 35 enchant 99% 597% j - trap creation 7 + 35 enchant 99% 597% k - thorns 7 + 35 enchant 99% 597% l - dream eater 7 + 35 enchant 99% 597% m - genocide 8 + 40 enchant 100% 697% n - protection 1 + 5 protect 0% 97% o - resist poison 1 + 5 protect 0% 97% p - resist sleep 1 + 5 protect 0% 97% q - endure cold 2 + 10 protect 46% 97% r - endure heat 2 + 10 protect 46% 97% s - insulate 2 + 10 protect 46% 97% t - holy shield 3 + 15 protect 90% 197% u - mystery protection 3 + 15 protect 90% 197% v - curse items 4 + 20 protect 90% 297% w - defensive fireball 4 + 30 protect 90% 297% x - magic shield 4 + 20 protect 90% 297% y - stealth 4 + 20 protect 90% 297% z - remove curse 5 + 25 protect 95% 397% A - remove blessing 5 + 25 protect 95% 397% B - turn undead 6 + 30 protect 98% 497% C - anti disintegration 6 + 30 protect 98% 497% D - botox resist 6 + 30 protect 98% 497% E - acidshield 6 + 30 protect 98% 497% F - resist stun 6 + 30 protect 98% 497% G - resist petrification 7 + 35 protect 99% 597% H - dragon blood 7 + 35 protect 99% 597% I - resist confusion 7 + 35 protect 99% 597% J - anti-magic field 8 + 40 protect 100% 697% K - resist contamination 8 + 40 protect 100% 697% L - godmode 8 + 100 protect 100% 697% M - fumbling 1 + 5 body 0% 97% N - sniper beam 7 + 35 attack 99% 597% O - forcible move 1 + 5 body 0% 97% P - cutting 1 + 5 body 0% 97% Q - induce vomiting 2 + 10 body 46% 97% R - haste self 3 + 15 body 90% 197% S - enlighten 4 + 20 body 90% 297% T - invisibility 4 + 20 body 90% 297% U - aggravate monster 4 + 20 body 90% 297% V - levitation 4 + 20 body 90% 297% W - ultra-p 4 + 30 body 90% 297% X - take selfie 4 + 20 body 90% 297% Y - untame monster 4 + 20 body 90% 297% Z - unlevitate 4 + 20 body 90% 297% 0 - anger peaceful monster 5 + 25 body 95% 397% 1 - make visible 5 + 25 body 95% 397% 2 - teleport away 6 + 30 body 98% 497% 3 - passwall 6 + 30 body 98% 497% 4 - polymorph 6 + 30 body 98% 497% 5 - mutation 6 + 30 body 98% 497% 6 - flying 7 + 35 body 99% 597% 7 - character recursion 2 + 10 body 46% 97% 8 - levelport 8 + 40 body 100% 697% 9 - warping 8 + 40 body 100% 697% : - cure blindness 2 + 10 healing 41% 97% ; - flame sphere 1 + 5 matter 0% 97% < - freeze sphere 1 + 5 matter 0% 97% = - shocking sphere 1 + 5 matter 0% 97% > - acid sphere 1 + 5 matter 0% 97% ? - wizard lock 2 + 10 matter 46% 97% @ - repair armor 3 + 15 matter 90% 197% A - repair weapon 3 + 15 matter 90% 197% B - corrode metal 3 + 15 matter 90% 197% C - fire bolt 4 + 30 matter 90% 297% D - dig 5 + 25 matter 95% 397% E - reflection 6 + 30 matter 98% 497% F - paralysis 6 + 60 matter 98% 497% G - cancellation 7 + 35 matter 99% 597% H - petrify 8 + 160 matter 100% 697% I - line loss 1 + 5 chaos 1% 97% Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Scrolls scroll of healing (LUZ IS WEARING LAST SEASONS HEELS) scroll of mana (I WILL HOLD YOU YOU FOR ASSHOLE) scroll of phase door (WHAT IF FRED IS ACTUALLY GRILL) scroll of standard id (GON GET YA) scroll of cure (THE BUTTERFLY PROJECT IS A MIRACLE) scroll of heal other (DONT LET IT OVERCHARGE) * scroll of extra healing (NOBIMUS UPSCOTI) * scroll of greater mana restoration (THEY GIVE US AN INVISIBLE BRIDGE) scroll called remove curse (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI) scroll of charging (I HAVE MEANWHILE BEEN DEVACCINATED) Spellbooks spellbook of blank paper (plain) Potions potion called acid (cornflower) potion of monster detection (peculiar) potion of object detection (simmering) Wands wand of healing called healing amb (heavy metal) wand of enlightenment (hardmetal) wand of medium healing (omnipotent) wand of digging (wedged) wand of sleep (cedar) wand of striking (octogonal) wand of teleport self (hanging) Tools oil lamp called oil (lamp) large box (wooden box) Gems worthless piece of violet glass (violet) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures a brown ant a little jackal 0 tiny cats (1 created) a slowling 0 evasive sewer rats (2 created) a fumble centaur 0 shamble flings (1 created) 2 crawling claws 0 nords (1 created) 0 shopkeepers (1 created) a swolp fish 13 creatures born. 7 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 7 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 5 times You read scrolls 4 times You read spellbooks 0 times You successfully cast spells 5 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -13 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 2 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 1 time You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 1 time You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new illithid 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (6 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills attack spells [Unskilled] (max Expert) (7 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (3 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (19 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye Wiinaange the Spellmaster... You died in The Dungeons of Doom on dungeon level 2 with 287 points, and 32 pieces of gold, after 677 moves. Killer: wand of striking You were level 3 with a maximum of 17 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 26380 Osman-Ble-Tme-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a monster (boogymen jazzily). - [107] 2 7378 Wiinaange-Spe-Ill-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (small troll). - [42] 3 5093 mal4ikkara-Jan-Sok-Mal-Neu died in Space Base on level 41 [max 42]. Zapped himself with a wand. - [92] 8 612 Vaeni-Bul-Atl-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Asima), while sleeping. - [42] 9 592 bagun-Wiz-Dop-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Gorlowka, the shopkeeper). - [32] *10 287 Wiinaange-Spe-Ill-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a wand of striking. - [17] 11 150 mal4ikkara-Fig-Hum-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Pakka Pakka, the shopkeeper). - [33] 12 50 BSOD2-Kor-Vie-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (luminescent mold). - [13]