Wiinaange, neutral female hemophage Otaku --+------- |...|....| |./......| ........@| ---------- [Wiinaange the Heyaduo] St10 Dx16 Co11 In14 Wi11 Ch8 OtaHepFemNeu S0 Dlvl:1 $352 HP18(18) Pw20(20) AC6 Xp1/0 T1 Latest messages Konnichi wa Wiinaange, welcome to SlashEMExtended! You are a neutral female hemophage Otaku. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember that there is a #technique command! You don't have to be so n00bish to quit the game on dungeon level 2 'because there is no way forward'. Careful and proper use of the panic digging and phase door techniques can allow you to reach new areas and progress in the game even if you don't have a pick-axe yet. The moon is waning tonight. The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad off? [yn] (n) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} Armor b - a cursed +0 T-shirt (being worn) {2} Comestibles c - 3 uncursed bananas {0} d - 2 uncursed tripe rations {0} e - 3 uncursed melons {0} f - an uncursed clubbelgoblin corpse {400} g - 3 uncursed cherries {0} h - an uncursed lembas wafer {0} i - an uncursed fortune cookie {0} j - 14 uncursed grapefruits {0} Scrolls n - an uncursed finalized scroll of identify {0} o - a blessed scroll of earth {0} p - an uncursed scroll of destroy armor {0} q - 5 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 3 uncursed scrolls of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} v - an uncursed scroll of heal other {0} Potions k - an uncursed potion of restore ability {0} l - an uncursed potion of levitation {0} m - a finalized potion of holy water {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: regeneration You could not have the double effect of this property: numbopathy Scroll identification only worked 100 times out of 168 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 55 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 87% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 99% Tool drop chance was reduced to 94% Food drop chance was reduced to 95% Shop item generation was reduced to 99% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 96% chance Mastering the following skill taught you the hidden power: divination spells The following skill was trained at half the usual rate: bare-handed combat The following skill was limited to basic proficiency: form VII (Vaapad) The following skill became untrainable after a while: firearms (turn 35958) The following skill couldn't be trained before a certain turn number is reached: riding (turn 60297) The following skill became harder to train at higher skill levels: bare-handed combat Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your leg damage was 2 Your hairstyle was 'thunderstorm witch' Your amount of casino chips was 0 The last time you got a new haircut was 5000 turns ago Your areola diameter was 20 Monster spawn increase started at turn 59587 Monster spawn increase reached its maximum at turn 187891 In this game, Eevee's evolution was spiriteon Maximum amount of combined random monster spawn freqs was 3132 Your limit for ascension was at turn 1305178 The monster class that cannot be genocided was ghost The monster class that was spawned more often: umber hulk (freq bonus 12) The monster species that spawned more often: calmative revalidate cerated densest cafe jollify (freq bonus 13) The monster species that spawned more often: repaid recension (freq bonus 96) The monster species that spawned more often: tar spore (freq bonus 17) The monster species that spawned more often: off ogre (freq bonus 64) The monster species that spawned more often: nether kanga (freq bonus 32) The monster species that spawned more often: unconsummated ladybug addressed (freq bonus 84) The monster species that spawned more often: ocular bat (freq bonus 13) The monster species that spawned more often: gomi soldier (freq bonus 78) The monster species that spawned more often: overcritically inaudibly (freq bonus 32) The monster species that spawned more often: crabhog (freq bonus 39) The monster species that spawned more often: nibble worm (freq bonus 14) The monster species that spawned more often: black dog (freq bonus 39) The monster species that spawned more often: dark raider (freq bonus 15) The monster species that spawned more often: cambist unreconcilable (freq bonus 45) The monster species that spawned more often: red monster (freq bonus 39) The monster species that spawned more often: shoshone ratability (freq bonus 34) The monster species that spawned more often: suggestive tweezed (freq bonus 30) The monster species that spawned more often: cuticle crueller lionize conveyor abusive bender (freq bonus 90) The monster species that spawned more often: ice lizard (freq bonus 208) The monster species that spawned more often: cosmic frequented (freq bonus 26) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster trait that was more common: monsters that can multiply (freq bonus 8) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 2) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 4) The monster species that never randomly spawned: disenchanter ooze The monster species that never randomly spawned: bossrusher The monster species that never randomly spawned: steadfastly tiptoeing The monster species that never randomly spawned: adulterate reassign turbocar reinduce keep The monster species that never randomly spawned: breaker ripper The monster species that never randomly spawned: wiled dandyism neuropsychology The monster species that never randomly spawned: purpur golem The monster species that never randomly spawned: giant wolf tick The monster species that never randomly spawned: big mountain ogre The monster species that never randomly spawned: juggernaut The RNG hath decreed that this item was never generated: artifact creation (Scrolls) The RNG hath decreed that this item was never generated: plasteel armor (Armor) The RNG hath decreed that this item was never generated: diminished bleeding (Rings) The RNG hath decreed that this item was never generated: youkan (Comestibles) The RNG hath decreed that this item was generated more often: mare trident (Weapons, freq bonus 11) The RNG hath decreed that this item was generated more often: unfair attack cloak (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: make visible (Spellbooks, freq bonus 6) The RNG hath decreed that this item was generated more often: thunder (Spellbooks, freq bonus 11) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: create familiar (Spellbooks, freq bonus 8) The RNG hath decreed that this item was generated more often: conflict (Spellbooks, freq bonus 32) The RNG hath decreed that this item was generated more often: boots of total stability (Armor, freq bonus 25) The RNG hath decreed that this item was generated more often: Laura winter boots (Armor, freq bonus 18) The RNG hath decreed that this item was generated more often: low stat stone (Gems, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of free action (Armor, freq bonus 11) The RNG hath decreed that this item was generated more often: create familiar (Scrolls, freq bonus 7) The RNG hath decreed that this item was generated more often: Sue Lyn winter boots (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: dememorize (Spellbooks, freq bonus 3) The RNG hath decreed that this item was generated more often: cypher helm (Armor, freq bonus 11) The RNG hath decreed that this item was generated more often: enlighten (Spellbooks, freq bonus 8) The RNG hath decreed that this item was generated more often: teleport control (Rings, freq bonus 2) The RNG hath decreed that this item was generated more often: asbestos javelin (Weapons, freq bonus 3) The RNG hath decreed that this item was generated more often: grandidierite (Gems, freq bonus 7) The RNG hath decreed that this item was generated more often: transistor (Tools, freq bonus 4) The RNG hath decreed that this item was always generated cursed: corpse (Comestibles) The RNG hath decreed that this item was always generated cursed: implant of the planes (Implants) The RNG hath decreed that this item was always generated cursed: andalusite (Gems) The RNG hath decreed that this item was always generated cursed: chatter stone (Gems) The RNG hath decreed that this trap was always invisible: perfect match trap The RNG hath decreed that this trap was generated more often: spreading trap (freq bonus 5) Trap randomization happened for 1 in 680 traps Traps were spawned invisible 1 times in 95 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 2917 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Vishnu The version you were playing was: Unix SlashEMExtended Version 2.8.5 (97db3001) - last build Mon Oct 2 09:05:45 2023. You could not have safely prayed (374) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of identify (TRY TO OUR ANN LEE) scroll of earth (GREEN CROSS ACTUALLY EXISTS) scroll of destroy armor (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of healing (FNORD) scroll of mana (KRUIEMEDISYNE) scroll of phase door (HOW WAS I) scroll of standard id (HAHAHAHAHAHAHA) scroll of cure (WOMAN NOISES) scroll of heal other (NNEGI WU AKWUNA NNAGI WU ONYE OHI) * scroll of extra healing (QUICKER USED THE STUNT OF ELF) * scroll of greater mana restoration (EASY MODE ACTIVATE) Potions potion of restore ability (green) potion of levitation (aqueous) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 jackals (2 created) 0 crawl dragoms (1 created) 0 low grab kops (1 created) 0 Uniform Kops (1 created) 0 baby umber hulks (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new hemophage 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Sayonara Wiinaange the Otaku... You escaped from the dungeon with 0 points, and 352 pieces of gold, after 1 move. Killer: escaped You were level 1 with a maximum of 18 hit points when you escaped. Since you escaped early, the score list will not be checked.