Wiinaange, chaotic male human Tourist ---- -- --- ---...| |. ..-- |..... |. --- ..|----...- --.----.-- --.--.....- -- - --........| --.....---.| --.-- - ---...........------.....-- |.|--- --- ----|...| |................`..%..........|---.|G.--..| |..--..- |...............---...--------.-|..........| ---..>...| ---.... ---.....`|....| -..|......).--- |..<.....| |. --.|........- |.-.........@.-- |..-.....| -- ----.|.--... |.........---..----.......| -------... ---.......- --...||.......| ...- ---......| ---.||.^.....| -...| --.....| --%--.......| |...| ----.-- -.....|.....| --.-- --- |...-------..| -- |..-- ---- --- [Wiinaange the Sightseer] St8 Dx6 Co12 In5 Wi12 Ch8 TouHumMalCha S1256 Min:4 $1568 HP-1(65) Pw43(48) AC7 Xp5/250 T973 Latest messages What do you want to put on? [C or ?*] Use the 'W' command to wear that. What do you want to wear? [rJ or ?*] You are putting on a leather armor. The acolyte mummy picks up a pair of little black boots {4}. The acolyte mummy puts on a pair of little black boots {4}. The weaknome picks up a tin {0}. The weaknome picks up a tripe ration {0}. You finish your dressing maneuver. The highland raider throws a dart! You are hit by a dart. [-3 -> 4] Warning: HP low! There is a wall in the way! The highland raider picks up a blessed +2 dart {0}. There is a wall in the way! (2x) You see here a pt gnome corpse {650}. The highland raider throws a dart! You are hit by a dart! You die... Your inventory Amulets C - a cursed amulet of restful sleep {0} Weapons I - the uncursed +0 elven dagger named Sting {4} Armor r - a cursed +0 Hawaiian shirt {2} J - a blessed enchanted (of cold resistance) +2 leather armor (being worn) {60} Comestibles b - 5 uncursed pears {0} c - an uncursed food ration {0} e - an uncursed tin of beans {0} f - 2 uncursed tripe rations {0} h - an uncursed apple {0} k - an uncursed holy wafer {0} n - an uncursed banana {0} s - 2 uncursed sandwiches {0} t - 3 uncursed melons {0} D - an uncursed tin of kok meat {0} Scrolls q - a blessed finalized scroll of magic mapping {0} u - 5 uncursed scrolls of healing {0} v - 4 uncursed scrolls of mana {0} x - 2 uncursed scrolls of standard id {0} y - an uncursed scroll of cure {0} z - an uncursed scroll of heal other {0} Spellbooks K - an uncursed finalized spellbook of clairvoyance (0:0) {0} Potions m - an uncursed potion of extra healing {0} Wands F - an uncursed wand of secret door detection called nz nd factory (5:4) {0} Tools d - an uncursed credit card {0} j - an uncursed expensive camera (1:113) {0} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 20 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property extrinsically: invisibility You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 44 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 32 Gem identification only worked 100 times out of 135 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 58% Ring drop chance was reduced to 93% Wand drop chance was reduced to 90% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 92% Tool drop chance was reduced to 96% Food drop chance was reduced to 99% Shop item generation was reduced to 93% Concealing monsters were spawned underneath items 82% of the time only Mastering the following skill taught you the hidden power: saber The following skill could not be trained at all: pick-axe The following skill was trained at one fifth the usual rate: body spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: healing spells (turn 216) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 54890) Sticky curses were more common by 9% Number of artifacts generated was 5 Number of fake artifacts generated was 7 Your hairstyle was 'brush cut' and your beard type is 'el carcinero' Your amount of casino chips was 0 The last time you got a new haircut was 5972 turns ago Your areola diameter was 13 Monster spawn increase started at turn 69444 Monster spawn increase reached its maximum at turn 160360 In this game, Eevee's evolution was venomeon Maximum amount of combined random monster spawn freqs was 51380 Your limit for ascension was at turn 2047990 The monster class that cannot be genocided was wall monster The monster species that spawned more often: levitation apostrophize (freq bonus 6) The monster species that spawned more often: blengorn (freq bonus 18) The monster species that spawned more often: fibroma homebound unoccupied omnipotent (freq bonus 2) The monster species that spawned more often: handsomer jewish telepathic (freq bonus 3) The monster species that spawned more often: petty hungry fungus (freq bonus 12) The monster species that spawned more often: polarizer neurobiology (freq bonus 8) The monster species that spawned more often: performaid craftlove (freq bonus 6) The monster species that spawned more often: grant (freq bonus 28) The monster species that spawned more often: hidden mine (freq bonus 16) The monster species that spawned more often: mirkwood wolf (freq bonus 2) The monster species that spawned more often: tzee (freq bonus 12) The monster species that spawned more often: valerian chemurgy (freq bonus 8) The monster species that spawned more often: out-of-jail convict (freq bonus 4) The monster species that spawned more often: gatling automata (freq bonus 24) The monster species that spawned more often: indigo force fungus (freq bonus 8) The monster species that spawned more often: champion femmy (freq bonus 8) The monster species that spawned more often: dicey colony (freq bonus 4) The monster species that spawned more often: cruel female dictator (freq bonus 48) The monster species that spawned more often: constrained rubbled bushelled studying (freq bonus 3) The monster species that spawned more often: cow hill giant (freq bonus 2) The monster trait that was more common: monsters who always walk randomly (freq bonus 4) The monster species that never randomly spawned: inertia turret The monster species that never randomly spawned: grass mower The monster species that never randomly spawned: scarlet sentai The monster species that never randomly spawned: ueueuep vanishing point The monster species that never randomly spawned: procurement sumptuously belcher zucchetto egotistic The monster species that never randomly spawned: cyanide intransitively panama The monster species that never randomly spawned: feu bug The monster species that never randomly spawned: dull draconian The monster species that never randomly spawned: looser scarab The monster species that never randomly spawned: capricorn desperation The RNG hath decreed that this item was never generated: amulet of map amnesia (Amulets) The RNG hath decreed that this item was never generated: amethyst dragon scales (Armor) The RNG hath decreed that this item was never generated: implant of swallowing (Implants) The RNG hath decreed that this item was never generated: punishment (Scrolls) The RNG hath decreed that this item was never generated: agate (Gems) The RNG hath decreed that this item was never generated: object detection (Potions) The RNG hath decreed that this item was never generated: underlayer cloak (Armor) The RNG hath decreed that this item was never generated: scourge (Chains) The RNG hath decreed that this item was never generated: evil leather armor (Armor) The RNG hath decreed that this item was generated more often: permacurse stone (Gems, freq bonus 17) The RNG hath decreed that this item was generated more often: green tea (Potions, freq bonus 68) The RNG hath decreed that this item was generated more often: passwall (Spellbooks, freq bonus 32) The RNG hath decreed that this item was generated more often: roman sword (Weapons, freq bonus 30) The RNG hath decreed that this item was generated more often: Friederike's jewel (Gems, freq bonus 3) The RNG hath decreed that this item was generated more often: wallfarting (Rings, freq bonus 17) The RNG hath decreed that this item was generated more often: styx (Scrolls, freq bonus 17) The RNG hath decreed that this item was generated more often: nastiness (Scrolls, freq bonus 6) The RNG hath decreed that this item was generated more often: cruncher helmet (Armor, freq bonus 9) The RNG hath decreed that this item was generated more often: speed (Potions, freq bonus 10) The RNG hath decreed that this item was generated more often: parfait (Comestibles, freq bonus 7) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: Verena stiletto sandals (Armor, freq bonus 11) The RNG hath decreed that this item was generated more often: sleep (Spellbooks, freq bonus 2) The RNG hath decreed that this item was generated more often: psionic cloak (Armor, freq bonus 9) The RNG hath decreed that this item was generated more often: elongation cloak (Armor, freq bonus 8) The RNG hath decreed that this item was generated more often: lion cloak (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: red lightsaber (Tools, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of ages (Implants, freq bonus 9) The RNG hath decreed that this item was generated more often: see invisible (Potions, freq bonus 85) The RNG hath decreed that this item was always generated cursed: enchant (Spellbooks) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (Amulets) The RNG hath decreed that this item was always generated cursed: IC (Tools) The RNG hath decreed that this item was always generated cursed: bronze arrow (Weapons) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: irina trap (freq bonus 2) Trap randomization happened for 1 in 257 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 7795 Strength training was 3 Dexterity training was 1 Wisdom training was 3 Constitution training was 6 Your sanity was 0 You had 1000 alla remaining You were cold resistant You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) You had 2077 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Offler The version you were playing was: Unix SlashEMExtended Version 2.8.5 (97db3001) - last build Thu Aug 3 00:38:44 2023. You could have safely prayed (62) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Amulets amulet of restful sleep (buck tooth) Weapons elven dagger (runed dagger) Scrolls scroll of magic mapping (01DOTE) scroll of healing (EY WHICH FAELLTEN YOU) scroll of mana (THE ENVOY OF GAME BALANCE) scroll of phase door (HYPNOTIZED PLAGIARIST) scroll of standard id (TEPER VY MERTVY) scroll of cure (HIWEDALE OOO) scroll of heal other (SINCE 1DOT10 THERE IS ALSO IN THE SINGLE A DESYNC) * scroll of extra healing (WHATS THAT SHOULD ALWAYS MANDEVIL) * scroll of greater mana restoration (BLESSED GENOCIDE) scroll of charging (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of trap creation (THE PIES OF THE OVERWORLD) scroll of enchant armor (THE FIRST RULE OF FIGHT CLUB IS YOU DONT TALK ABOUT FIGHT CLUB) scroll of identify (ZAL BALAMAON EIEOY) Spellbooks spellbook of clairvoyance (rocky) Potions potion of extra healing (yellow) potion called smj I (cranberry) potion called attack! verm (vermillion) Wands wand of secret door detection called nz nd factory (factory) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Level 4: (vault) The Gnomish Mines: level 4 Level 4: <- You are here Vanquished creatures a grant 2 killer bees 0 jackals (1 created) 0 gravity jackals (3 created) a fog dog (2 created) 0 wild dogs (1 created) 0 gravadogs (8 created) a slowlaine a hobbit reveller a midgety dwarf an army dwarf 0 small dog-men (1 created) 0 quasimps (1 created) 0 dretches (1 created) 0 quasidemons (1 created) 0 pack kobolds (2 created) 0 baby leprechauns (1 created) 0 bungee lemmings (1 created) 0 floating mimics (1 created) 0 pantos (1 created) 0 inviso deer (1 created) 0 woodchucks (1 created) 0 spider drones (1 created) 0 spiders (1 created) 0 diagonalators (2 created) 0 baby rainbow dragons (1 created) 0 wimpy rainbow dragons (1 created) a sticky a brown growth 0 green growths (1 created) 0 reddish patches (1 created) a sub-gnome 0 weaknomes (2 created) a gnome stalker 0 gnome zruties (1 created) a pt gnome 0 gnome lords (1 created) 0 medium gnomes (1 created) 0 gnome clerics (1 created) 0 highland raiders (1 created) 2 pw stealers 0 New Kops (1 created) 0 low grab kops (1 created) 0 grab kops (1 created) 0 Keystone Officers (1 created) 0 Bloedstone Kops (1 created) 0 Bulletproof Sergeants (1 created) 0 bobbies (1 created) 0 Kop Gaytains (1 created) 0 Kop Kaptains (1 created) a newt mummy 0 unimportant mummies (1 created) 0 acolyte mummies (1 created) 0 multi-hued naga hatchlings (1 created) 0 gravity ogres (1 created) a trolloid a sleepy vampire a northpole monkey 0 rat zombies (1 created) 0 gnome zombies (1 created) 0 gentlemen (1 created) 0 sad survivors (1 created) 0 albaes (1 created) 0 med school dropouts (1 created) 0 loaders (1 created) 0 shopkeepers (3 created) 0 croupiers (2 created) 0 eh ghosts (1 created) a loser devil 0 whoop goldfish (1 created) 0 tortoises (2 created) 0 slateels (1 created) 0 hata-hatas (1 created) 0 hata-splashas (1 created) 0 slaughterfish (1 created) 0 mud crabs (1 created) 0 spawning fish (1 created) 0 fire eels (1 created) a twen 0 aurora spores (1 created) 0 mascoins (1 created) 0 ueueuep figures (1 created) 0 trouser butts (1 created) a novice roll wall 0 novice light walls (1 created) 0 dummy monster needed for visual interfaces (1 created) 105 creatures born. 22 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You killed 21 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 6 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 2 times You read scrolls 10 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 3 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 19 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 6 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 3 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 1 time You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 14 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 1 time You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new man 0 times You allowed 2 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (51 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (6 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (20 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Basic] (max Expert) (36 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (4 of 20) sexy flats [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (33 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (25 of 160) enchantment spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Aloha Wiinaange the Tourist... You died in The Gnomish Mines on dungeon level 4 with 1243 points, and 1568 pieces of gold, after 973 moves. Killer: a dart You were level 5 with a maximum of 65 hit points when you died. You reached the 37th place on the top 10000 list. No Points Name Hp [max] 1 756682 Xenia-Wil-Rus-Fem-Neu died in Minotaur Maze on level 46. Killed while stuck in creature form. 132 [155] 2 289663 Qlzqqlzuup-Sli-Imm-Fem-Cha died in The Dungeons of Doom on level 12 [max 34]. Killed by a monster (hypnotic xorn), while sleeping. - [120] 3 122017 Kristin-Loc-Inh-Fem-Law died in Grue Challenge on level 11 [max 12]. Killed by a monster (elona scorpion). - [150] 35 1572 467-Sli-Lol-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (claw mummy). - [36] 36 1272 467-Ota-Lol-Fem-Cha quit in The Dungeons of Doom on level 3. 7 [56] *37 1243 Wiinaange-Tou-Hum-Mal-Cha died in The Gnomish Mines on level 4. Killed by a dart. - [65] 38 1142 467-Gam-Lol-Fem-Cha died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (fetish). - [60] 39 1096 tkirkby-Occ-Red-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a blast of missiles. - [43]