ixe  Player: Wiinaange Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-12-12.21:49:29.ttyrec Time: (1702417769) Tue Dec 12 21:49:29 2023 ixe,  ixeA,O Menucolor regex error: parentheses not balanced Hit return to continue: jxe jxeD[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. jxeWShall I pick a character's race, role, gender and alignment for you? [ynq] kxe_ykxePNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--lxeޟ ----------|..@{..b.||........||{........|{.......|-----.--.-lxe% [Wiinaange the Cursed Beginner ] St11 Dx15 Co5 In10 Wi4 Ch18 TrcScrFemCha S0 Dlvl:1 $0 HP 10(10)  Pw 36(36)  AC7 Xp1/0 T1  It is written in the Book of Heaven's Feel:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Heaven's Feel seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Cursed Beginner, have been heralded from birth as the instrument of Heaven's Feel. YoulxeR are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Heaven's Feel!--More--mxe3 mxeWY kHello Wiinaange, welcome to SlashEMExtended! You are a chaotic female scriptor Tracer.mxemY --More--nxe£2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--oxe;8 oxe9[Wiinaange the Cursed Beginner ] St11 Dx15 Co5 In10 Wi4 Ch18 TrcScrFemCha S0  10(10)  Pw 36(36)  AC7 Xp1/0 T1 oxe =Beware, there will be no return! Still climb? [yn] (n) pxet y[Wiinaange the Cursed Beginner  10(10)  Pw 36(36) pxe&----------|..@{..b.||........||{........|{.......|-----.--.-pxe&U[Wiinaange the Cursed Beginner ] St11 Dx15 Co5 In10 Wi4 Ch18 TrcScrFemCha S0 Dlvl:1 $0 HP 10(10)  Pw 36(36)  AC7 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) pxean Amulets c - " a } uncursed amulet of covetous warning {0} Comestibles i - % a v-uncursed food ration {0} j - % 5 v-blessed melons {0} k - % 2 v-uncursed melons {0} Scrolls f - ? a ? uncursed scroll of trap disarming {0} g - ? a ? uncursed scroll of destroy armor {0} n - ? 5 ? uncursed scrolls of healing {0} o - ? 4 ? uncursed scrolls of mana {0} p - ? 3 ? uncursed scrolls of phase door {0} q - ? 2 ? uncursed scrolls of standard id {0} r - ? a ? uncursed scroll of cure {0} s - xefeOm? a ? uncursed scroll of heal other {0} Spellbooks h - + a ? uncursed spellbook of resist sleep (4:-1) {0} Potions d - ! a * uncursed potion of object detection {0} e - ! a * uncursed potion of mutation {0} Rings b - = a ` uncursed ring of sleeping {0} Wands a - / a P-uncursed wand of bad effect (0:16) {0} Gems m - * a ` uncursed +0 luckstone Venoms l - . 88 b-uncursed +0 tail spikeses {2}(end) pxej4 Do you want to see your attributes? [ynq] (n) pxe) nFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property at all: technicality. You could not have this property intrinsically: EXP boost. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 11. Implant identification only worked 1 times out of 42. Armor identification only worked 15 times out of 22. Spellbook identification only worked 2 times out of 30. Gem identification only worked 100 times out of 182. Tool identification only worked 5 times out of 9. Monsters only dropped their musable items with 83% chance. Book drop chance was reduced to 98%. Ring drop chance was reduced to 83%. Wand drop chance was reduced to 97%. Implant drop chance was reduced to 96%. Potion drop chance was reduced to 97%. Tool drop chance was reduced to 9pxe[ 3%. Food drop chance was reduced to 97%. Shop item generation was reduced to 98%. Concealing monsters were spawned underneath items 75% of the time only. Mastering the following skill taught you the hidden power: enchantment spells. The following skill could not be trained at all: petkeeping. The following skill was trained at one fifth the usual rate: enchantment spells. The following skill was limited to basic proficiency: unicorn horn. The following skill was limited to skilled proficiency: healing spells. The following skill became untrainable if you tried to train it too early: body armor (turn 4). The following skill became harder to train at higher skill levels: divination spells. Sticky curses were more common by 9%. Monster spawn rate multiplier was currently 100. Number of artifacts generated was 0. Number of fake artifacts generated was 1.pxe  Your hairstyle was 'cuddle bundle'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 30. Monster spawn increase would have started at turn 37567. Monster spawn increase had reached its maximum at turn 186545. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 3400. Your limit for ascension was at turn 338094. The monster class that cannot be genocided was gnome. The monster species that was spawned more often: antenna demon (freq bonus 24). The monster species that was spawned more often: black puddlin (freq bonus 6). The monster species that was spawned more often: soaper dishier manipulate (freq bonus 4). The monster species that was spawned more often: vividly poultice (freq bonus 12). The monster species that was spawned more oftpxe en: removal bear (freq bonus 6). The monster species that was spawned more often: wylvan (freq bonus 1). The monster species that was spawned more often: psionic sphere (freq bonus 4). The monster species that was spawned more often: sexy prostitute (freq bonus 3). The monster species that was spawned more often: exiguity hie bedpost skewed (freq bonus 1). The monster species that was spawned more often: scouter bootie bereaver (freq bonus 20). The monster species that was spawned more often: tool user (freq bonus 4). The monster species that was spawned more often: hepatized pericynthion (freq bonus 2). The monster species that was spawned more often: stalking journeyman lichen (freq bonus 8). The monster species that was spawned more often: horror fish (freq bonus 4). The monster species that was spawned more often: Ann Lee (freq bonus 4). The monster species that was pxe¬ spawned more often: subsequential dadaism symposia folksier (freq bonus 4). The monster species that was spawned more often: buff draugr (freq bonus 3). --More--pxe3' The monster species that was spawned more often: Flying Spaghetti Monster (freq bonus 12). The monster species that was spawned more often: grey ooze (freq bonus 9). The monster species that was spawned more often: golf yeast examining (freq bonus 6). The monster trait that was more common: monsters that have no eyes (freq bonus 4). The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 14). The monster trait that was more common: silent monsters (freq bonus 2). The monster trait that was more common: monsters that regenerate health (freq bonus 2). The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 4). The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 3). The monster species that was never randomly spawned: gold golem. The monster species that was never randomly spawned: lesser BSOD demon. xed' ;1HThe monster species that was never randomly spawned: lamella quixotic. The monster species that was never randomly spawned: tanjawood neo. The monster species that was never randomly spawned: scantling validatory. The monster species that was never randomly spawned: Stru-Bes. The monster species that was never randomly spawned: humanoid dryad. The monster species that was never randomly spawned: martial arts assassin. The monster species that was never randomly spawned: parental coddle. The monster species that was never randomly spawned: everchanging boomer. The monster class that was always generated with extra speed: troll. The RNG hath decreed that this item was never generated: ice beam (Spellbooks). The RNG hath decreed that this item was never generated: wine (Potions). The RNG hath decreed that this item was never generated: nopeskill stone (Gems). The pxe' RNG hath decreed that this item was never generated: sturdy plateau boot for girls (Weapons). The RNG hath decreed that this item was generated more often: rumor (Spellbooks, freq bonus 24). The RNG hath decreed that this item was generated more often: cloak of nullification (Armor, freq bonus 60). The RNG hath decreed that this item was generated more often: qatar (Weapons, freq bonus 100). The RNG hath decreed that this item was generated more often: immobility (Wands, freq bonus 21). The RNG hath decreed that this item was generated more often: antiprayer stone (Gems, freq bonus 24). The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (Armor, freq bonus 13). The RNG hath decreed that this item was generated more often: lightbulb (Weapons, freq bonus 31). The RNG hath decreed that this item was generated more often: amulet of rmb loss (Amulets, freq bonus 30). The RNG hath decreed that this item was generatepxe' d more often: poison blast (Spellbooks, freq bonus 40). The RNG hath decreed that this item was generated more often: Jane hugging boots (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: diamond dragon scales (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: genocide (Scrolls, freq bonus 4). The RNG hath decreed that this item was generated more often: ornate mace (Weapons, freq bonus 11). The RNG hath decreed that this item was generated more often: bionic cloak (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: shadow five-seven bullet (Weapons, freq bonus 11). The RNG hath decreed that this item was generated more often: sound effect stone (Gems, freq bonus 15). The RNG hath decreed that this item was generated more often: wonder (Scrolls, freq bonus 9). The RNG hath decreed thatpxe'  this item was generated more often: droven arrow (Weapons, freq bonus 3). The RNG hath decreed that this item was generated more often: parasol (Weapons, freq bonus 4). The RNG hath decreed that this item was generated more often: bronze nugget (Gems, freq bonus 16). The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 68). The RNG hath decreed that this item was always generated cursed: sadistic boots (Armor). The RNG hath decreed that this item was always generated cursed: helmet beard (Weapons). The RNG hath decreed that this item was always generated cursed: time stop (Wands). The RNG hath decreed that this item was always generated cursed: implant of mollification (Implants). The RNG hath decreed that this item was always generated cursed: implant of osmosis (Implants). The RNG hath decreed that this item was always generated cursed: light club (Weapons). The RNG hath decreed that this item was apxe' )lways generated cursed: implant of absorption (Implants). The RNG hath decreed that this item was always generated cursed: passwall (Spellbooks). The RNG hath decreed that this item was always generated cursed: wing cloak (Armor). The RNG hath decreed that this trap was always invisible: random message trap. The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 1). Trap randomization happened for 1 in 546 traps. Traps were spawned invisible 1 times in 30. Traps were extra hard to find 7% of the time. Next attribute increase check would have come at turn 1113. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. --More--pxe Your sanity was 0. You had 1000 alla remaining. You had not decided on your sexuality yet. You were prevented from having technicality (0). You had 1500 points of nutrition remaining. You were lucky (1). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You had spell retention for remembering 50 spells. You could not have safely prayed (255). You survived. --More--pxe B----------|..@{..b.||........||{........|{.......|-----.--.-pxe2BI[Wiinaange the Cursed Beginner ] St11 Dx15 Co5 In10 Wi4 Ch18 TrcScrFemCha S0 Dlvl:1 $0 HP 10(10)  Pw 36(36)  AC7 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) pxen Discoveries  Amulets " amulet of covetous warning (vesica piscis) Scrolls ? scroll of trap disarming (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) ? scroll of destroy armor (SCROLL LABEL THAT IS LONGER THAN 80 CHARACTERS) ? scroll of healing (KILL HIM) ? scroll of mana (GLOVED COCKATRICE) ? scroll of phase door (BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI) ? scroll of standard id (BE KOPFGESPENSTER) ? scroll of cure (LATIN LAR LOVE LOUNGE) ? scroll of heal other (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) ? * scroll of extra healing (JUFFO WUP) ? * scroll of greater mana restoration (I LONG TO SEE LYNN AND EMILY PLAY THIS GAME AGAIN Spellbookspxe$[m + spellbook of resist sleep (swirling) Potions ! potion of object detection (feeding) ! potion of mutation (manky) Rings = ring of sleeping (bright white) Wands / wand of bad effect (fuzzy) Gems * luckstone (gray) Venoms . * tail spikes (splash of venom) . * blinding venom (splash of venom) . * faerie floss rhing (splash of venom) . * acid venom (splash of venom) . * segfault venom (splash of venom)(end) pxeY---------..@{..b.|........|{........{.......|----.--.-Do you want an account of creatures vanquished? [ynq] (n) qxe`Dn Vanquished creatures:  0 fireflies (1 created) 0 pestyblobs (1 created) 0 camo blobs (1 created) 0 jackals (2 created) 0 thick jackals (2 created) 0 wussy cats (1 created) 0 backbringers (1 created) 0 teleportings (1 created) 0 hobbit slingerers (1 created) 0 normal jellies (2 created) 0 levunt jellies (1 created) 0 persuaded adequacies (1 created) 0 lowly kobolds (1 created) 0 tiny pigs (1 created) 0 rabbits (1 created) 0 starter lurkers (1 created) 0 program bugs (1 created) 0 handicap bats (1 created) 0 angsty bats (1 created) 0 hahaha growths (1 created) 0 green fungi (1 created) 0 green mushrooms (1 created) 0 pedigreed runabouts (1 created) 0 sp-dos (1 created) 0 mub things (1 createqxeDTd) 0 mini xorns (1 created) 0 goblin zombies (1 created) 0 newts (1 created) 0 twens (1 created) 0 nuuts (1 created) 0 drug plants (1 created) 0 green mushroom patches (1 created) 0 novice dark walls (1 created) 0 biem turrets (1 created) 0 deduct turrets (1 created) 0 constant broadcasts (1 created)  39 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--qxeaP [Wiinaange the Cursed Beginner ] St11 Dx15 Co5 In10 Wi4 Ch18 TrcScrFemCha S0 Dlvl:1 $0 HP 10(10)  Pw 36(36)  AC7 Xp1/0 T1 Do you want to see your conduct? [ynq] (n) qxevFn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--qxeqxe :Goodbye Wiinaange the Tracer... You escaped from the dungeon with 150 points,  1 amulet of covetous warning (worth 150 zorkmids), and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 10 hit points when you escaped.--More--qxej  qxe_k@ Since you escaped early, the score list will not be checked.